mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 13:44:15 +01:00
cb478c4dd3
32k align by default now, compression without 32k still doesnt work properly -fixed stupid bug which may deletes all your games when deleting one game (thanks Miigotu) -reverted video change of r154 for now
658 lines
20 KiB
C++
658 lines
20 KiB
C++
#include "pngu.h"
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#include "video.hpp"
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#include <string.h>
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#include <wiilight.h>
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#include "gecko.h"
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#define DEFAULT_FIFO_SIZE (256 * 1024)
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using namespace std;
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extern const u8 wait_01_png[];
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extern const u8 wait_02_png[];
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extern const u8 wait_03_png[];
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extern const u8 wait_04_png[];
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extern const u8 wait_05_png[];
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extern const u8 wait_06_png[];
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extern const u8 wait_07_png[];
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extern const u8 wait_08_png[];
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extern const u8 wait_09_png[];
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extern const u8 wait_10_png[];
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const float CVideo::_jitter2[2][2] = {
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{ 0.246490f, 0.249999f },
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{ -0.246490f, -0.249999f }
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};
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const float CVideo::_jitter3[3][2] = {
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{ -0.373411f, -0.250550f },
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{ 0.256263f, 0.368119f },
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{ 0.117148f, -0.117570f }
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};
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const float CVideo::_jitter4[4][2] = {
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{ -0.208147f, 0.353730f },
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{ 0.203849f, -0.353780f },
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{ -0.292626f, -0.149945f },
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{ 0.296924f, 0.149994f }
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};
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const float CVideo::_jitter5[5][2] = {
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{ 0.5f, 0.5f },
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{ 0.3f, 0.1f },
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{ 0.7f, 0.9f },
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{ 0.9f, 0.3f },
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{ 0.1f, 0.7f }
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};
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const float CVideo::_jitter6[6][2] = {
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{ 0.4646464646f, 0.4646464646f },
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{ 0.1313131313f, 0.7979797979f },
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{ 0.5353535353f, 0.8686868686f },
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{ 0.8686868686f, 0.5353535353f },
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{ 0.7979797979f, 0.1313131313f },
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{ 0.2020202020f, 0.2020202020f }
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};
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const float CVideo::_jitter8[8][2] = {
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{ -0.334818f, 0.435331f },
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{ 0.286438f, -0.393495f },
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{ 0.459462f, 0.141540f },
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{ -0.414498f, -0.192829f },
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{ -0.183790f, 0.082102f },
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{ -0.079263f, -0.317383f },
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{ 0.102254f, 0.299133f },
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{ 0.164216f, -0.054399f }
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};
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const int CVideo::_stencilWidth = 128;
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const int CVideo::_stencilHeight = 128;
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static lwp_t waitThread = LWP_THREAD_NULL;
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SmartBuf waitThreadStack;
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extern "C"
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{
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extern __typeof(malloc) __real_malloc;
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extern __typeof(memalign) __real_memalign;
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}
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CVideo::CVideo(void) :
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m_rmode(NULL), m_frameBuf(), m_curFB(0), m_fifo(NULL),
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m_yScale(0.0f), m_xfbHeight(0), m_wide(false),
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m_width2D(640), m_height2D(480), m_x2D(0), m_y2D(0), m_aa(0), m_aaAlpha(false),
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m_aaWidth(0), m_aaHeight(0), m_showWaitMessage(false), m_showingWaitMessages(false)
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{
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memset(m_frameBuf, 0, sizeof m_frameBuf);
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}
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CVideo::~CVideo(void)
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{
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cleanup();
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}
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void CColor::blend(const CColor &src)
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{
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if (src.a == 0) return;
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r = (u8)(((int)src.r * (int)src.a + (int)r * (0xFF - (int)src.a)) / 0xFF);
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g = (u8)(((int)src.g * (int)src.a + (int)g * (0xFF - (int)src.a)) / 0xFF);
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b = (u8)(((int)src.b * (int)src.a + (int)b * (0xFF - (int)src.a)) / 0xFF);
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}
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CColor CColor::interpolate(const CColor &c1, const CColor &c2, u8 n)
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{
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CColor c;
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c.r = (u8)(((int)c2.r * (int)n + (int)c1.r * (0xFF - (int)n)) / 0xFF);
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c.g = (u8)(((int)c2.g * (int)n + (int)c1.g * (0xFF - (int)n)) / 0xFF);
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c.b = (u8)(((int)c2.b * (int)n + (int)c1.b * (0xFF - (int)n)) / 0xFF);
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c.a = (u8)(((int)c2.a * (int)n + (int)c1.a * (0xFF - (int)n)) / 0xFF);
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return c;
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}
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void CVideo::setAA(u8 aa, bool alpha, int width, int height)
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{
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if (aa <= 8 && aa != 7 && width <= m_rmode->fbWidth && height <= m_rmode->efbHeight && ((width | height) & 3) == 0)
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{
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m_aa = aa;
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m_aaAlpha = alpha;
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m_aaWidth = width;
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m_aaHeight = height;
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}
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}
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void CVideo::init(void)
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{
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VIDEO_Init();
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m_wide = CONF_GetAspectRatio() == CONF_ASPECT_16_9;
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m_rmode = VIDEO_GetPreferredMode(NULL);
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u32 type = CONF_GetVideo();
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m_rmode->viWidth = m_wide ? 700 : 672;
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//CONF_VIDEO_NTSC and CONF_VIDEO_MPAL and m_rmode TVEurgb60Hz480IntDf are the same max height and width.
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if (type == CONF_VIDEO_PAL && m_rmode != &TVEurgb60Hz480IntDf)
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{
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m_rmode->viHeight = VI_MAX_HEIGHT_PAL;
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m_rmode->viXOrigin = (VI_MAX_WIDTH_PAL - m_rmode->viWidth) / 2;
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m_rmode->viYOrigin = (VI_MAX_HEIGHT_PAL - m_rmode->viHeight) / 2;
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}
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else
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{
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m_rmode->viHeight = VI_MAX_HEIGHT_NTSC;
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m_rmode->viXOrigin = (VI_MAX_WIDTH_NTSC - m_rmode->viWidth) / 2;
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m_rmode->viYOrigin = (VI_MAX_HEIGHT_NTSC - m_rmode->viHeight) / 2;
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}
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s8 hoffset = 0; //Use horizontal offset set in wii menu.
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if (CONF_GetDisplayOffsetH(&hoffset) == 0)
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m_rmode->viXOrigin += hoffset;
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m_frameBuf[0] = MEM_K0_TO_K1(SYS_AllocateFramebuffer(m_rmode));
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m_frameBuf[1] = MEM_K0_TO_K1(SYS_AllocateFramebuffer(m_rmode));
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VIDEO_Configure(m_rmode);
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m_curFB = 0;
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VIDEO_SetNextFramebuffer(m_frameBuf[m_curFB]);
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VIDEO_SetBlack(FALSE);
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VIDEO_Flush();
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VIDEO_WaitVSync();
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if (m_rmode->viTVMode & VI_NON_INTERLACE)
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VIDEO_WaitVSync();
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m_fifo = __real_memalign(32, DEFAULT_FIFO_SIZE);
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memset(m_fifo, 0, DEFAULT_FIFO_SIZE);
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GX_Init(m_fifo, DEFAULT_FIFO_SIZE);
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GX_SetCopyClear(CColor(0), 0x00FFFFFF);
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_setViewPort(0, 0, m_rmode->fbWidth, m_rmode->efbHeight);
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m_yScale = GX_GetYScaleFactor(m_rmode->efbHeight, m_rmode->xfbHeight);
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m_xfbHeight = GX_SetDispCopyYScale(m_yScale);
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GX_SetScissor(0, 0, m_rmode->fbWidth, m_rmode->efbHeight);
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GX_SetDispCopySrc(0, 0, m_rmode->fbWidth, m_rmode->efbHeight);
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GX_SetDispCopyDst(m_rmode->fbWidth, m_xfbHeight);
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GX_SetCopyFilter(m_rmode->aa, m_rmode->sample_pattern, GX_TRUE, m_rmode->vfilter);
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GX_SetFieldMode(m_rmode->field_rendering, ((m_rmode->viHeight == 2 * m_rmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
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GX_SetCullMode(GX_CULL_NONE);
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GX_CopyDisp(m_frameBuf[m_curFB], GX_TRUE);
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GX_SetDispCopyGamma(GX_GM_1_0);
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GX_ClearVtxDesc();
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GX_SetVtxDesc(GX_VA_POS, GX_DIRECT);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
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GX_SetVtxDesc(GX_VA_CLR0, GX_DIRECT);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGB8, 0);
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GX_SetNumTexGens(0);
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GX_SetTevOp(GX_TEVSTAGE0, GX_MODULATE);
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GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORDNULL, GX_TEXMAP_NULL, GX_COLOR0A0);
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GX_SetNumChans(0);
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GX_SetZCompLoc(GX_ENABLE);
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setup2DProjection();
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m_stencil = smartMemAlign32(CVideo::_stencilWidth * CVideo::_stencilHeight);
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memset(m_stencil.get(), 0, CVideo::_stencilWidth * CVideo::_stencilHeight);
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}
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void CVideo::set2DViewport(u32 w, u32 h, int x, int y)
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{
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m_width2D = std::min(std::max(512u, w), 800u);
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m_height2D = std::min(std::max(384u, h), 600u);
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m_x2D = std::min(std::max(-50, x), 50);
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m_y2D = std::min(std::max(-50, y), 50);
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}
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void CVideo::setup2DProjection(bool setViewPort, bool noScale)
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{
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Mtx44 projMtx;
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float width2D = noScale ? 640.f : (int)m_width2D;
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float height2D = noScale ? 480.f : (int)m_height2D;
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float x = noScale ? 0.f : (float)(640 - width2D) * 0.5f + (float)m_x2D;
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float y = noScale ? 0.f : (float)(480 - height2D) * 0.5f + (float)m_y2D;
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if (setViewPort)
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_setViewPort(0, 0, m_rmode->fbWidth, m_rmode->efbHeight);
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guOrtho(projMtx, y, height2D + y, x, width2D + x, 0.f, 1000.0f);
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GX_LoadProjectionMtx(projMtx, GX_ORTHOGRAPHIC);
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}
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void CVideo::renderToTexture(STexture &tex, bool clear)
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{
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if (!tex.data) tex.data = smartMem2Alloc(GX_GetTexBufferSize(tex.width, tex.height, tex.format, GX_FALSE, 0));
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if (!tex.data) return;
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GX_DrawDone();
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GX_SetCopyFilter(GX_FALSE, NULL, GX_FALSE, NULL);
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GX_SetTexCopySrc(0, 0, tex.width, tex.height);
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GX_SetTexCopyDst(tex.width, tex.height, tex.format, GX_FALSE);
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GX_CopyTex(tex.data.get(), clear ? GX_TRUE : GX_FALSE);
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GX_PixModeSync();
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GX_SetCopyFilter(m_rmode->aa, m_rmode->sample_pattern, GX_TRUE, m_rmode->vfilter);
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DCFlushRange(tex.data.get(), GX_GetTexBufferSize(tex.width, tex.height, tex.format, GX_FALSE, 0));
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GX_SetScissor(0, 0, m_rmode->fbWidth, m_rmode->efbHeight);
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}
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void CVideo::prepare(void)
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{
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GX_SetPixelFmt(GX_PF_RGB8_Z24, GX_ZC_LINEAR);
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_setViewPort(0.f, 0.f, (float)m_rmode->fbWidth, (float)m_rmode->efbHeight);
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GX_SetScissor(0, 0, m_rmode->fbWidth, m_rmode->efbHeight);
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GX_InvVtxCache();
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GX_InvalidateTexAll();
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}
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void CVideo::cleanup(void)
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{
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for (u32 i = 0; i < sizeof m_aaBuffer / sizeof m_aaBuffer[0]; ++i)
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{
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SMART_FREE(m_aaBuffer[i]);
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m_aaBufferSize[i] = 0;
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}
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}
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void CVideo::prepareAAPass(int aaStep)
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{
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float x = 0.f;
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float y = 0.f;
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u32 w = m_aaWidth <= 0 ? m_rmode->fbWidth : (u32)m_aaWidth;
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u32 h = m_aaHeight <= 0 ? m_rmode->efbHeight: (u32)m_aaHeight;
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switch (m_aa)
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{
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case 2:
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x += CVideo::_jitter2[aaStep][0];
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y += CVideo::_jitter2[aaStep][1];
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break;
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case 3:
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x += CVideo::_jitter3[aaStep][0];
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y += CVideo::_jitter3[aaStep][1];
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break;
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case 4:
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x += CVideo::_jitter4[aaStep][0];
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y += CVideo::_jitter4[aaStep][1];
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break;
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case 5:
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x += CVideo::_jitter5[aaStep][0];
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y += CVideo::_jitter5[aaStep][1];
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break;
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case 6:
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x += CVideo::_jitter6[aaStep][0];
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y += CVideo::_jitter6[aaStep][1];
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break;
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case 8:
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x += CVideo::_jitter8[aaStep][0];
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y += CVideo::_jitter8[aaStep][1];
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break;
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}
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GX_SetPixelFmt(m_aaAlpha ? GX_PF_RGBA6_Z24 : GX_PF_RGB8_Z24, GX_ZC_LINEAR);
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_setViewPort(x, y, (float)w, (float)h);
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GX_SetScissor(0, 0, w, h);
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GX_InvVtxCache();
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GX_InvalidateTexAll();
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}
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void CVideo::renderAAPass(int aaStep)
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{
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u8 texFmt = GX_TF_RGBA8;
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u32 w = m_aaWidth <= 0 ? m_rmode->fbWidth : (u32)m_aaWidth;
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u32 h = m_aaHeight <= 0 ? m_rmode->efbHeight: (u32)m_aaHeight;
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u32 bufLen = GX_GetTexBufferSize(w, h, texFmt, GX_FALSE, 0);
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if (!m_aaBuffer[aaStep] || m_aaBufferSize[aaStep] < bufLen)
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{
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m_aaBuffer[aaStep] = smartMem2Alloc(bufLen);
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if (!!m_aaBuffer[aaStep])
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m_aaBufferSize[aaStep] = bufLen;
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}
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if (!m_aaBuffer[aaStep] || m_aaBufferSize[aaStep] < bufLen)
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return;
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GX_SetZMode(GX_DISABLE, GX_ALWAYS, GX_TRUE);
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GX_DrawDone();
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GX_SetCopyFilter(GX_FALSE, NULL, GX_FALSE, NULL);
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GX_SetTexCopySrc(0, 0, w, h);
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GX_SetTexCopyDst(w, h, texFmt, GX_FALSE);
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GX_CopyTex(m_aaBuffer[aaStep].get(), GX_TRUE);
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GX_PixModeSync();
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GX_SetCopyFilter(m_rmode->aa, m_rmode->sample_pattern, GX_TRUE, m_rmode->vfilter);
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}
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void CVideo::drawAAScene(bool fs)
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{
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GXTexObj texObj[8];
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Mtx modelViewMtx;
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u8 texFmt = GX_TF_RGBA8;
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u32 tw = m_aaWidth <= 0 ? m_rmode->fbWidth : (u32)m_aaWidth;
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u32 th = m_aaHeight <= 0 ? m_rmode->efbHeight: (u32)m_aaHeight;
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float w = fs ? 640.f : (float)tw;
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float h = fs ? 480.f : (float)th;
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float x = 0.f;
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float y = 0.f;
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int aa;
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if (m_aa <= 0 || m_aa > 8)
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return;
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//
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for (aa = 0; aa < m_aa; ++aa)
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if (!m_aaBuffer[aa])
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break;
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if (aa == 7)
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aa = 6;
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//
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GX_SetNumChans(0);
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for (int i = 0; i < aa; ++i)
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{
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GX_InitTexObj(&texObj[i], m_aaBuffer[i].get(), tw , th, texFmt, GX_CLAMP, GX_CLAMP, GX_FALSE);
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GX_LoadTexObj(&texObj[i], GX_TEXMAP0 + i);
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}
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GX_SetNumTexGens(1);
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GX_SetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
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GX_SetTevKColor(GX_KCOLOR0, CColor(0xFF / 1, 0xFF / 5, 0xFF, 0xFF)); // Renders better gradients than 0xFF / aa
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GX_SetTevKColor(GX_KCOLOR1, CColor(0xFF / 2, 0xFF / 6, 0xFF, 0xFF));
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GX_SetTevKColor(GX_KCOLOR2, CColor(0xFF / 3, 0xFF / 7, 0xFF, 0xFF));
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GX_SetTevKColor(GX_KCOLOR3, CColor(0xFF / 4, 0xFF / 8, 0xFF, 0xFF));
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for (int i = 0; i < aa; ++i)
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{
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GX_SetTevKColorSel(GX_TEVSTAGE0 + i, GX_TEV_KCSEL_K0_R + i);
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GX_SetTevKAlphaSel(GX_TEVSTAGE0 + i, GX_TEV_KASEL_K0_R + i);
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GX_SetTevOrder(GX_TEVSTAGE0 + i, GX_TEXCOORD0, GX_TEXMAP0 + i, GX_COLORNULL);
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GX_SetTevColorIn(GX_TEVSTAGE0 + i, i == 0 ? GX_CC_ZERO : GX_CC_CPREV, GX_CC_TEXC, GX_CC_KONST, GX_CC_ZERO);
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GX_SetTevAlphaIn(GX_TEVSTAGE0 + i, i == 0 ? GX_CA_ZERO : GX_CA_APREV, GX_CA_TEXA, GX_CA_KONST, GX_CA_ZERO);
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GX_SetTevColorOp(GX_TEVSTAGE0 + i, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
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GX_SetTevAlphaOp(GX_TEVSTAGE0 + i, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
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}
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GX_SetNumTevStages(aa);
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//
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GX_SetAlphaUpdate(GX_TRUE);
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GX_SetCullMode(GX_CULL_NONE);
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GX_SetZMode(GX_DISABLE, GX_ALWAYS, GX_FALSE);
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GX_SetBlendMode(GX_BM_NONE, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_CLEAR);
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//
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GX_ClearVtxDesc();
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GX_SetVtxDesc(GX_VA_POS, GX_DIRECT);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
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GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
|
|
guMtxIdentity(modelViewMtx);
|
|
GX_LoadPosMtxImm(modelViewMtx, GX_PNMTX0);
|
|
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
|
|
GX_Position3f32(x, y, 0.f);
|
|
GX_TexCoord2f32(0.f, 0.f);
|
|
GX_Position3f32(x + w, y, 0.f);
|
|
GX_TexCoord2f32(1.f, 0.f);
|
|
GX_Position3f32(x + w, y + h, 0.f);
|
|
GX_TexCoord2f32(1.f, 1.f);
|
|
GX_Position3f32(x, y + h, 0.f);
|
|
GX_TexCoord2f32(0.f, 1.f);
|
|
GX_End();
|
|
GX_SetNumChans(1);
|
|
GX_SetNumTexGens(1);
|
|
GX_SetNumTevStages(1);
|
|
}
|
|
|
|
void CVideo::_setViewPort(float x, float y, float w, float h)
|
|
{
|
|
m_vpX = x;
|
|
m_vpY = y;
|
|
m_vpW = w;
|
|
m_vpH = h;
|
|
GX_SetViewport(x, y, w, h, 0.f, 1.f);
|
|
}
|
|
|
|
void CVideo::shiftViewPort(float x, float y)
|
|
{
|
|
GX_SetViewport(m_vpX + x, m_vpY + y, m_vpW, m_vpH, 0.f, 1.f);
|
|
}
|
|
|
|
static inline u32 coordsI8(u32 x, u32 y, u32 w)
|
|
{
|
|
return (((y >> 2) * (w >> 3) + (x >> 3)) << 5) + ((y & 3) << 3) + (x & 7);
|
|
}
|
|
|
|
int CVideo::stencilVal(int x, int y)
|
|
{
|
|
if ((u32)x >= m_rmode->fbWidth || (u32)y >= m_rmode->efbHeight)
|
|
return 0;
|
|
x = x * CVideo::_stencilWidth / 640;
|
|
y = y * CVideo::_stencilHeight / 480;
|
|
u32 i = coordsI8(x, y, (u32)CVideo::_stencilWidth);
|
|
if (i >= (u32)(CVideo::_stencilWidth * CVideo::_stencilHeight))
|
|
return 0;
|
|
return m_stencil.get()[i];
|
|
}
|
|
|
|
void CVideo::prepareStencil(void)
|
|
{
|
|
GX_SetPixelFmt(GX_PF_Y8, GX_ZC_LINEAR);
|
|
_setViewPort(0.f, 0.f, (float)CVideo::_stencilWidth, (float)CVideo::_stencilHeight);
|
|
GX_SetScissor(0, 0, CVideo::_stencilWidth, CVideo::_stencilHeight);
|
|
GX_InvVtxCache();
|
|
GX_InvalidateTexAll();
|
|
}
|
|
|
|
void CVideo::renderStencil(void)
|
|
{
|
|
GX_DrawDone();
|
|
GX_SetZMode(GX_DISABLE, GX_ALWAYS, GX_TRUE);
|
|
GX_SetColorUpdate(GX_TRUE);
|
|
GX_SetCopyFilter(GX_FALSE, NULL, GX_FALSE, NULL);
|
|
GX_SetTexCopySrc(0, 0, CVideo::_stencilWidth, CVideo::_stencilHeight);
|
|
GX_SetTexCopyDst(CVideo::_stencilWidth, CVideo::_stencilHeight, GX_CTF_R8, GX_FALSE);
|
|
GX_CopyTex(m_stencil.get(), GX_TRUE);
|
|
GX_PixModeSync();
|
|
DCFlushRange(m_stencil.get(), CVideo::_stencilWidth * CVideo::_stencilHeight);
|
|
GX_SetCopyFilter(m_rmode->aa, m_rmode->sample_pattern, GX_TRUE, m_rmode->vfilter);
|
|
}
|
|
|
|
void CVideo::render(void)
|
|
{
|
|
GX_DrawDone();
|
|
GX_SetZMode(GX_DISABLE, GX_ALWAYS, GX_TRUE);
|
|
GX_SetColorUpdate(GX_TRUE);
|
|
GX_CopyDisp(MEM_K1_TO_K0(m_frameBuf[m_curFB]), GX_TRUE);
|
|
DCFlushRange(m_frameBuf[m_curFB], 2 * m_rmode->fbWidth * m_rmode->xfbHeight);
|
|
VIDEO_SetNextFramebuffer(m_frameBuf[m_curFB]);
|
|
VIDEO_Flush();
|
|
VIDEO_WaitVSync();
|
|
m_curFB ^= 1;
|
|
GX_InvalidateTexAll();
|
|
}
|
|
|
|
void CVideo::_showWaitMessages(CVideo *m)
|
|
{
|
|
m->m_showingWaitMessages = true;
|
|
u32 frames = m->m_waitMessageDelay * 50;
|
|
u32 waitFrames = frames;
|
|
|
|
u8 fadeStep = 2 * (u32) (255.f / (waitFrames * m->m_waitMessages.size()));
|
|
s8 fadeDirection = 1;
|
|
s16 currentLightLevel = 0;
|
|
|
|
safe_vector<STexture>::iterator waitItr = m->m_waitMessages.begin();
|
|
|
|
gprintf("Going to show a wait message screen, delay: %d, # images: %d\n", waitFrames, m->m_waitMessages.size());
|
|
|
|
m->waitMessage(*waitItr);
|
|
waitItr++;
|
|
|
|
if (m->m_useWiiLight)
|
|
{
|
|
WIILIGHT_SetLevel(0);
|
|
WIILIGHT_TurnOn();
|
|
}
|
|
while (m->m_showWaitMessage)
|
|
{
|
|
if (m->m_useWiiLight)
|
|
{
|
|
currentLightLevel += (fadeStep * fadeDirection);
|
|
if (currentLightLevel >= 255)
|
|
{
|
|
currentLightLevel = 255;
|
|
fadeDirection = -1;
|
|
}
|
|
else if (currentLightLevel <= 0)
|
|
{
|
|
currentLightLevel = 0;
|
|
fadeDirection = 1;
|
|
}
|
|
WIILIGHT_SetLevel(currentLightLevel);
|
|
}
|
|
|
|
if (waitFrames == 0)
|
|
{
|
|
if (waitItr == m->m_waitMessages.end())
|
|
waitItr = m->m_waitMessages.begin();
|
|
|
|
while (!*waitItr->data)
|
|
{
|
|
gprintf("Skipping one image, because loaded data is not valid\n");
|
|
waitItr++;
|
|
|
|
if (waitItr == m->m_waitMessages.end())
|
|
waitItr = m->m_waitMessages.begin();
|
|
}
|
|
|
|
m->waitMessage(*waitItr);
|
|
waitItr++;
|
|
|
|
waitFrames = frames;
|
|
}
|
|
waitFrames--;
|
|
VIDEO_WaitVSync();
|
|
}
|
|
if (m->m_useWiiLight)
|
|
{
|
|
WIILIGHT_SetLevel(0);
|
|
WIILIGHT_TurnOff();
|
|
}
|
|
m->m_waitMessages.clear();
|
|
//gprintf("Stop showing images\n");
|
|
m->m_showingWaitMessages = false;
|
|
m->CheckWaitThread(false);
|
|
gprintf("Stop showing images\n");
|
|
}
|
|
|
|
void CVideo::hideWaitMessage()
|
|
{
|
|
gprintf("Now hide wait message\n");
|
|
m_showWaitMessage = false;
|
|
}
|
|
|
|
void CVideo::CheckWaitThread(bool force)
|
|
{
|
|
gprintf("Check wait thread start\n");
|
|
if (force || !m_showingWaitMessages ) //&& waitThread != LWP_THREAD_NULL))
|
|
{
|
|
if (waitThread != LWP_THREAD_NULL)
|
|
{
|
|
//m_showWaitMessage = false;
|
|
gprintf("Thread running. Stop it\n");
|
|
|
|
if(LWP_ThreadIsSuspended(waitThread))
|
|
LWP_ResumeThread(waitThread);
|
|
|
|
LWP_JoinThread(waitThread, NULL);
|
|
|
|
SMART_FREE(waitThreadStack);
|
|
waitThread = LWP_THREAD_NULL;
|
|
|
|
m_waitMessages.clear();
|
|
}
|
|
}
|
|
gprintf("Check wait thread end\n");
|
|
}
|
|
|
|
void CVideo::waitMessage(float delay)
|
|
{
|
|
waitMessage(safe_vector<STexture>(), delay);
|
|
}
|
|
|
|
void CVideo::waitMessage(const safe_vector<STexture> &tex, float delay, bool useWiiLight)
|
|
{
|
|
hideWaitMessage();
|
|
|
|
m_useWiiLight = useWiiLight;
|
|
|
|
if (tex.size() == 0)
|
|
{
|
|
STexture m_wTextures[10];
|
|
m_wTextures[0].fromPNG(wait_01_png);
|
|
m_wTextures[1].fromPNG(wait_02_png);
|
|
m_wTextures[2].fromPNG(wait_03_png);
|
|
m_wTextures[3].fromPNG(wait_04_png);
|
|
m_wTextures[4].fromPNG(wait_05_png);
|
|
m_wTextures[5].fromPNG(wait_06_png);
|
|
m_wTextures[6].fromPNG(wait_07_png);
|
|
m_wTextures[7].fromPNG(wait_08_png);
|
|
m_wTextures[8].fromPNG(wait_09_png);
|
|
m_wTextures[9].fromPNG(wait_10_png);
|
|
m_waitMessages.reserve(10);
|
|
for (int i = 0; i < 10; i++)
|
|
m_waitMessages.push_back(m_wTextures[i]);
|
|
|
|
m_waitMessageDelay = 0.2f;
|
|
}
|
|
else
|
|
{
|
|
m_waitMessages = tex;
|
|
m_waitMessageDelay = delay;
|
|
}
|
|
|
|
if (m_waitMessages.size() == 1)
|
|
waitMessage(m_waitMessages[0]);
|
|
else if (m_waitMessages.size() > 1)
|
|
{
|
|
m_showWaitMessage = true;
|
|
unsigned int stack_size = (unsigned int)32768; //Try 32768?
|
|
SMART_FREE(waitThreadStack);
|
|
waitThreadStack = SmartBuf((unsigned char *)__real_malloc(stack_size), SmartBuf::SRCALL_MALLOC);
|
|
waitThreadStack = smartMem2Alloc(stack_size);
|
|
LWP_CreateThread(&waitThread, (void *(*)(void *))CVideo::_showWaitMessages, (void *)this, waitThreadStack.get(), stack_size, 0);
|
|
}
|
|
}
|
|
|
|
void CVideo::waitMessage(const STexture &tex)
|
|
{
|
|
Mtx modelViewMtx;
|
|
GXTexObj texObj;
|
|
|
|
for (int i = 0; i < 3; ++i)
|
|
{
|
|
prepare();
|
|
setup2DProjection();
|
|
//prepareAAPass(i);
|
|
//setup2DProjection(false, true);
|
|
GX_SetNumChans(0);
|
|
GX_ClearVtxDesc();
|
|
GX_SetVtxDesc(GX_VA_POS, GX_DIRECT);
|
|
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
|
|
GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT);
|
|
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
|
|
GX_SetNumTexGens(1);
|
|
GX_SetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO, GX_CC_TEXC);
|
|
GX_SetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_TEXA);
|
|
GX_SetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
|
GX_SetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
|
GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLORNULL);
|
|
GX_SetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
|
|
GX_SetBlendMode(GX_BM_NONE, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_CLEAR);
|
|
GX_SetAlphaUpdate(GX_TRUE);
|
|
GX_SetCullMode(GX_CULL_NONE);
|
|
GX_SetZMode(GX_DISABLE, GX_ALWAYS, GX_FALSE);
|
|
guMtxIdentity(modelViewMtx);
|
|
GX_LoadPosMtxImm(modelViewMtx, GX_PNMTX0);
|
|
GX_InitTexObj(&texObj, tex.data.get(), tex.width, tex.height, tex.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
|
GX_LoadTexObj(&texObj, GX_TEXMAP0);
|
|
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
|
|
GX_Position3f32((float)((640 - tex.width) / 2), (float)((480 - tex.height) / 2), 0.f);
|
|
GX_TexCoord2f32(0.f, 0.f);
|
|
GX_Position3f32((float)((640 + tex.width) / 2), (float)((480 - tex.height) / 2), 0.f);
|
|
GX_TexCoord2f32(1.f, 0.f);
|
|
GX_Position3f32((float)((640 + tex.width) / 2), (float)((480 + tex.height) / 2), 0.f);
|
|
GX_TexCoord2f32(1.f, 1.f);
|
|
GX_Position3f32((float)((640 - tex.width) / 2), (float)((480 + tex.height) / 2), 0.f);
|
|
GX_TexCoord2f32(0.f, 1.f);
|
|
GX_End();
|
|
render();
|
|
}
|
|
GX_SetNumChans(1);
|
|
}
|
|
|
|
s32 CVideo::TakeScreenshot(const char *path)
|
|
{
|
|
IMGCTX ctx = PNGU_SelectImageFromDevice (path);
|
|
s32 ret = PNGU_EncodeFromYCbYCr(ctx, m_rmode->fbWidth, m_rmode->efbHeight, m_frameBuf[m_curFB], 1);
|
|
PNGU_ReleaseImageContext (ctx);
|
|
return ret;
|
|
} |