WiiFlow_Lite/source/channel
fix94.1 706e18c6c0 -internal wii game and channel banner playback, still work in
progress, thanks alot to dimok and the whole usb loader gx team 
for help and the code for it!
To zoom the banner to fullscreen click the back button, to zoom out
the back button again, known bugs:
-some games fuck up the textures of buttons (e.g. wii play motion)
-if no wii game or channel was selected and you try to launch a game
or exit wiiflow it will most likely codedump
2012-07-03 16:26:49 +00:00
..
banner.cpp -all free should be safe now :P 2012-05-13 17:25:26 +00:00
banner.h -replaced all safe_vectors by regular vectors, there is no 2012-05-06 12:03:43 +00:00
channel_launcher.c -lets use libogc svn r4902 again, sure the new libogc got some 2012-06-14 15:27:57 +00:00
channel_launcher.h -lets use libogc svn r4902 again, sure the new libogc got some 2012-06-14 15:27:57 +00:00
channels.cpp *Fixed launching channels on emulated nand 2012-05-23 22:09:11 +00:00
channels.h -fixed BASIC(!) channel launching, currently only booting 2012-05-20 12:34:48 +00:00
lz77.c -internal wii game and channel banner playback, still work in 2012-07-03 16:26:49 +00:00
lz77.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
MD5.c -all free should be safe now :P 2012-05-13 17:25:26 +00:00
MD5.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
nand.cpp -fixed emu nand was not enabled in all cases now, also removed 2012-06-21 14:53:20 +00:00
nand.hpp -removed two redundant methods 2012-06-07 05:14:51 +00:00
stub.s mirrored wiiflow r417 2012-01-21 20:57:41 +00:00