mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
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14d4efe478
possible to always have full NAND access no matter which IOS is loaded currently -fixed the sometimes again flashing wait message on game boot -added some proper ISFS init and deinit methods with debug prints |
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mem2.cpp | ||
mem2.hpp | ||
mem2alloc.cpp | ||
mem2alloc.hpp | ||
memory.h | ||
smartalloc.cpp | ||
smartptr.hpp |