WiiFlow_Lite/source/gui
fix94.1 88955e9461 -changed the memory management yet again, now just use the mem
which has enough space left instead of fixed memory in most parts
-fixed alot of things about banner playing, now shouldnt randomly
codedump anymore or things like this, also some banner sounds
which did not play before should work fine now
-removed unused code and added better debug prints
-using some fixed voice for game banner and not always a new one
per banner
-fixed DIOS-MIOS cheats for sure now :P
-fixed possible memory allocation bug in wbfs alloc (thanks to
cfg-loader)
-removed MEM2_memalign since it did not work correctly
-fixed a few wrong memset sizes
2012-07-27 17:26:49 +00:00
..
boxmesh.cpp -added new boxmesh for homebrew view that the icons 2012-03-14 20:00:01 +00:00
boxmesh.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
coverflow.cpp -updated freetype configuration, now the fonts should look 2012-07-23 13:41:13 +00:00
coverflow.hpp -new wait message (thanks jj-kwik for the awesome base) 2012-07-21 17:05:58 +00:00
cursor.cpp -added jpg file support for game covers and themes, if no .png 2012-07-22 22:10:17 +00:00
cursor.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
fanart.cpp -added jpg file support for game covers and themes, if no .png 2012-07-22 22:10:17 +00:00
fanart.hpp -replaced all safe_vectors by regular vectors, there is no 2012-05-06 12:03:43 +00:00
FreeTypeGX.cpp -switched back and play button in fullscreen banner 2012-07-10 16:38:21 +00:00
FreeTypeGX.h * Added a space in defines.h for entropy's name 2012-02-04 20:12:46 +00:00
GameTDB.cpp -changed the memory management yet again, now just use the mem 2012-07-27 17:26:49 +00:00
GameTDB.hpp Added GRB ratings. 2012-05-13 15:36:43 +00:00
gcvid.cpp -changed the memory management yet again, now just use the mem 2012-07-27 17:26:49 +00:00
gcvid.h -new wait message (thanks jj-kwik for the awesome base) 2012-07-21 17:05:58 +00:00
Gekko.c -changed the memory management yet again, now just use the mem 2012-07-27 17:26:49 +00:00
Gekko.h -removed three redundant lines and added information that our 2012-05-14 04:55:48 +00:00
gui.cpp -replaced all button types from u32 to u16 (takes half the space), 2012-07-05 13:15:23 +00:00
gui.hpp -replaced all button types from u32 to u16 (takes half the space), 2012-07-05 13:15:23 +00:00
png.h -back to libpng 1.2.29 (pngu is written for this rev), 2012-04-03 19:01:30 +00:00
pngconf.h -back to libpng 1.2.29 (pngu is written for this rev), 2012-04-03 19:01:30 +00:00
pngu.c -changed the memory management yet again, now just use the mem 2012-07-27 17:26:49 +00:00
pngu.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
text.cpp -big code cleanup, removed all those SAFE_ and SMART_ 2012-05-13 15:13:33 +00:00
text.hpp -updated freetype from 2.3.7 to 2.4.10 2012-07-11 14:59:09 +00:00
texture.cpp -changed the memory management yet again, now just use the mem 2012-07-27 17:26:49 +00:00
texture.hpp -added jpg file support for game covers and themes, if no .png 2012-07-22 22:10:17 +00:00
Timer.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
vector.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
video.cpp -changed the memory management yet again, now just use the mem 2012-07-27 17:26:49 +00:00
video.hpp Making things ready for official wiiflow svn ;) 2012-07-25 22:12:17 +00:00
WiiMovie.cpp -changed the memory management yet again, now just use the mem 2012-07-27 17:26:49 +00:00
WiiMovie.hpp -replaced all safe_vectors by regular vectors, there is no 2012-05-06 12:03:43 +00:00