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banner
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-fixed to compile with ppc r32 and libogc 1.8.20
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2018-08-06 23:28:06 +00:00 |
booter
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-now compiled with devkitpro ppc r29-1 and libogc 1.8.17
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2018-05-08 13:49:43 +00:00 |
channel
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-added libwiidrc so now wiiflow lite can be injected in a wii u wiivc game and will run with the gamepad.
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2018-08-01 12:27:12 +00:00 |
cheats
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-now compiled with devkitpro ppc r29-1 and libogc 1.8.17
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2018-05-08 13:49:43 +00:00 |
config
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-fixed flow lists game titles so all titles show and are alphabatized. a strange issue that appeared last commit.
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2018-05-16 23:33:56 +00:00 |
devicemounter
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-fixed sd only the correct way. now it really does work.
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2018-07-15 20:23:32 +00:00 |
fileOps
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-fixed to compile with ppc r32 and libogc 1.8.20
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2018-08-06 23:28:06 +00:00 |
gc
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-updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19.
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2018-05-29 09:59:57 +00:00 |
gecko
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-now compiling with devkitppc r30 and libogc 1.8.19. this fixes the time() issues that occurred with r31 and r32 and libogc 1.8.20.
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2018-10-08 06:29:08 -05:00 |
gui
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-added option to change sourceflow background with every new tier. add the following two lines to your source menu ini's:
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2018-10-12 17:16:52 -05:00 |
homebrew
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-autobooting nintendont games via args if nintendont 1.98 or newer is used, makes the bootup faster
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2014-06-24 13:33:54 +00:00 |
hw
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-now compiling with devkitppc r30 and libogc 1.8.19. this fixes the time() issues that occurred with r31 and r32 and libogc 1.8.20.
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2018-10-08 06:29:08 -05:00 |
libwbfs
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-now compiled with devkitpro ppc r29-1 and libogc 1.8.17
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2018-05-08 13:49:43 +00:00 |
list
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Revert "-added the option to use virtual subfolders (or tiers) to the source menu. works in sourceflow and regular source menu. if you wish to do this you need to edit your source_menu.ini and do the following."
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2018-09-26 10:28:01 -05:00 |
loader
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-updating to ppc r32 and libogc 1.8.20 changed the reset button callback which caused wiiflow lite to freeze in wiivc mode. fixed it by skipping it when in wiivc mode. no problem since the wiiu doesn't have a reset button.
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2018-08-08 20:24:19 +00:00 |
memory
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-updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19.
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2018-05-29 09:59:57 +00:00 |
menu
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-added option to change sourceflow background with every new tier. add the following two lines to your source menu ini's:
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2018-10-12 17:16:52 -05:00 |
music
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-added libwiidrc so now wiiflow lite can be injected in a wii u wiivc game and will run with the gamepad.
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2018-08-01 12:27:12 +00:00 |
network
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-fixed downloading covers. it works for me although occasionally stalls during downloading a cover. it could be my home network dropping the connection. Also i didn't try downloading more than 4 covers.
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2018-06-06 11:32:45 +00:00 |
plugin
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-added _flatflow to display covers not in boxmode. add boxmode=no to a plugin.ini. if all plugins selected have boxmode=no then boxmode will be set to off and the coverflow used will be _FLATFLOW.
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2018-09-26 13:26:01 -05:00 |
sicksaxis-wrapper
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-added libwiidrc so now wiiflow lite can be injected in a wii u wiivc game and will run with the gamepad.
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2018-08-01 12:27:12 +00:00 |
unzip
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-updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19.
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2018-05-29 09:59:57 +00:00 |
wstringEx
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-fixed too short help and synopsis (issue 146)
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2012-11-01 16:39:42 +00:00 |
btnmap.h
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-added libwiidrc so now wiiflow lite can be injected in a wii u wiivc game and will run with the gamepad.
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2018-08-01 12:27:12 +00:00 |
const_str.hpp
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-removed svn script. will have to manually update it from now on.
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2018-08-08 18:41:33 -05:00 |
defines.h
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- updated symantic version for wiiflow (lite) and the revision number for now. may get rid of revision number seeing as how this is no longer an subversion svn.
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2018-09-17 09:44:42 -05:00 |
fonts.h
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-removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places.
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2018-07-09 14:53:35 +00:00 |
lockMutex.hpp
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mirrored wiiflow r417
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2012-01-21 20:57:41 +00:00 |
main.cpp
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-added libwiidrc so now wiiflow lite can be injected in a wii u wiivc game and will run with the gamepad.
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2018-08-01 12:27:12 +00:00 |
types.h
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-removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places.
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2018-07-09 14:53:35 +00:00 |