WiiFlow_Lite/source/channel
2013-10-19 18:59:17 +00:00
..
banner.cpp -reading in cached/custom banners into a 2mb fixed region now to save some memory allocations and gain a bit speed reading them in 2013-10-19 18:59:17 +00:00
banner.h -reading in cached/custom banners into a 2mb fixed region now to save some memory allocations and gain a bit speed reading them in 2013-10-19 18:59:17 +00:00
channel_launcher.cpp -fixed memory leak in download manager 2012-12-09 20:21:47 +00:00
channel_launcher.h -WIP moved code to load channels into external game booter 2012-09-07 20:10:04 +00:00
channels.cpp -reading in cached/custom banners into a 2mb fixed region now to save some memory allocations and gain a bit speed reading them in 2013-10-19 18:59:17 +00:00
channels.h -cleaned up some more shit, should give us more free mem and speed 2012-12-27 20:22:40 +00:00
identify.c -fixed wad installation and missing fonts in the default theme when using older cIOS versions 2013-08-22 16:39:38 +00:00
identify.h -fixed wad installation and missing fonts in the default theme when using older cIOS versions 2013-08-22 16:39:38 +00:00
MD5.c -improved jpg support, now the cover width and height dont need 2012-08-05 13:48:15 +00:00
MD5.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
nand_save.cpp -removed the press b on channel icon to switch to emu nand and back, 2013-04-08 21:45:13 +00:00
nand_save.hpp -removed the press b on channel icon to switch to emu nand and back, 2013-04-08 21:45:13 +00:00
nand.cpp -added Nintendont GC Loader support, so far you can use NMM, widescreen and progressive patch as settings, just make sure Nintendont is in apps/Nintendont/boot.dol, partition doesnt matter for that dol, just make sure you just try to start games from SD 2013-09-24 21:24:03 +00:00
nand.hpp -added a wad installer to install wiiware and virtual console to your emu nand 2013-07-06 22:35:05 +00:00