WiiFlow_Lite/source/loader/sys.h
fix94.1 5716a3a225 -removed linker script yet again, hopefully properly this time :P
-modified the wii game launching to work without the linker script
2012-05-14 17:46:56 +00:00

49 lines
1019 B
C

#ifndef _SYS_H_
#define _SYS_H_
#include "utils.h"
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
#define HBC_108 0x00010001af1bf516ULL
#define HBC_JODI 0x0001000148415858ULL
#define HBC_HAXX 0x000100014a4f4449ULL
#define PRIILOADER_DEF 0
#define EXIT_TO_MENU 1
#define EXIT_TO_HBC 2
#define EXIT_TO_PRIILOADER 3
#define EXIT_TO_DISABLE 4
#define EXIT_TO_BOOTMII 5
// DSPCR bits
#define DSPCR_DSPRESET 0x0800 // Reset DSP
#define DSPCR_DSPINT 0x0080 // * interrupt active (RWC)
#define DSPCR_ARINT 0x0020
#define DSPCR_AIINT 0x0008
#define DSPCR_HALT 0x0004 // halt DSP
#define DSPCR_RES 0x0001 // reset DSP
#define _SHIFTL(v, s, w) \
((u32) (((u32)(v) & ((0x01 << (w)) - 1)) << (s)))
/* Prototypes */
void Sys_Init(void);
void Sys_LoadMenu(void);
bool Sys_Exiting(void);
void Sys_Test(void);
void Sys_Exit(void);
void Sys_ExitTo(int);
void Sys_Shutdown(void);
void Open_Inputs(void);
void Close_Inputs(void);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif