WiiFlow_Lite/source/gui
fix94.1 08a298b0b7 -using cfg-loader entry point now, its a bit lower ;)
-clearing screen properly now, no green screens or things like this
-added a few more low mem settings, fixed a missing flush in set
video mode (thanks dimok)
-partially clearing mem1 too now, using the code of cfg-loader for that
(thanks)
-using asm volatile instead of __asm__ to really call what we want
(thanks dimok for explaination)
-deiniting usb device properly
-shutting down system properly now on game boot, games should boot
more often now, its still not fully fixed
2012-05-15 21:33:53 +00:00
..
boxmesh.cpp -added new boxmesh for homebrew view that the icons 2012-03-14 20:00:01 +00:00
boxmesh.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
coverflow.cpp -big code cleanup, removed all those SAFE_ and SMART_ 2012-05-13 15:13:33 +00:00
coverflow.hpp -code cleanup and correction, should print more debug messages 2012-05-12 16:03:14 +00:00
cursor.cpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
cursor.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
fanart.cpp -removed alot of unneeded .c_str() 2012-05-04 12:30:43 +00:00
fanart.hpp -replaced all safe_vectors by regular vectors, there is no 2012-05-06 12:03:43 +00:00
FreeTypeGX.cpp -big code cleanup, removed all those SAFE_ and SMART_ 2012-05-13 15:13:33 +00:00
FreeTypeGX.h * Added a space in defines.h for entropy's name 2012-02-04 20:12:46 +00:00
GameTDB.cpp Added GRB ratings. 2012-05-13 15:36:43 +00:00
GameTDB.hpp Added GRB ratings. 2012-05-13 15:36:43 +00:00
gcvid.cpp -all free should be safe now :P 2012-05-13 17:25:26 +00:00
gcvid.h -replaced all safe_vectors by regular vectors, there is no 2012-05-06 12:03:43 +00:00
Gekko.c -removed three redundant lines and added information that our 2012-05-14 04:55:48 +00:00
Gekko.h -removed three redundant lines and added information that our 2012-05-14 04:55:48 +00:00
gui.cpp - Categories Update. re-added numcategories so you can have less than 20 categories if you want. re-added categories per view (usb, dml,channels, brew,etc..). added press 'B' on fav icon on game selected screen to go directly to game categories just like pressing 'B' on fav icon on main menu. moved 'All' button to lower left. replaced on and off buttons with check boxes - don't worry I already compressed them and they only add 4k to WiiFlow. And a few other minor changes. 2012-04-08 14:48:50 +00:00
gui.hpp -replaced all safe_vectors by regular vectors, there is no 2012-05-06 12:03:43 +00:00
png.h -back to libpng 1.2.29 (pngu is written for this rev), 2012-04-03 19:01:30 +00:00
pngconf.h -back to libpng 1.2.29 (pngu is written for this rev), 2012-04-03 19:01:30 +00:00
pngu.c -all free should be safe now :P 2012-05-13 17:25:26 +00:00
pngu.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
text.cpp -big code cleanup, removed all those SAFE_ and SMART_ 2012-05-13 15:13:33 +00:00
text.hpp -set up limits of fmt to prevent some missing words 2012-05-06 12:59:09 +00:00
texture.cpp -big code cleanup, removed all those SAFE_ and SMART_ 2012-05-13 15:13:33 +00:00
texture.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
Timer.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
vector.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
video.cpp -using cfg-loader entry point now, its a bit lower ;) 2012-05-15 21:33:53 +00:00
video.hpp -using cfg-loader entry point now, its a bit lower ;) 2012-05-15 21:33:53 +00:00
WiiMovie.cpp -all free should be safe now :P 2012-05-13 17:25:26 +00:00
WiiMovie.hpp -replaced all safe_vectors by regular vectors, there is no 2012-05-06 12:03:43 +00:00