WiiFlow_Lite/source/list
fix94.1 d12e9e84d6 -horribly cleaned up and simplified the whole game list loading
code and process, should be faster now, also the list cache should
take less space now
-using "types" instead of magic word now for internal detection, 
faster and easier to handle
-prepared wiiflows code for custom coverflow which can have all
types together (nothing added yet)
2012-06-16 17:03:23 +00:00
..
cache.cpp -replaced all safe_vectors by regular vectors, there is no 2012-05-06 12:03:43 +00:00
cache.hpp -replaced all safe_vectors by regular vectors, there is no 2012-05-06 12:03:43 +00:00
cachedlist.cpp * Removed limitations for MEM1 usage 2012-06-07 00:34:47 +00:00
cachedlist.hpp -replaced all safe_vectors by regular vectors, there is no 2012-05-06 12:03:43 +00:00
list.cpp -horribly cleaned up and simplified the whole game list loading 2012-06-16 17:03:23 +00:00
list.hpp -horribly cleaned up and simplified the whole game list loading 2012-06-16 17:03:23 +00:00