mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-27 12:21:57 +01:00
a4968a91ac
- fixed some missing cleanup when leaving wiiflow. in particular the pointer textures and closing the language ini. - new way to handle the custom blank covers by Abz. blank covers now must go in wiiflow/boxcovers/blank_covers folder and must be named after their platform name via platform ini. they can also now be png or jpg.
954 lines
35 KiB
C++
954 lines
35 KiB
C++
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#include <algorithm>
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#include "menu.hpp"
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#include "gui/GameTDB.hpp"
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#include "plugin/plugin.hpp"
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#include "plugin/crc32.h"
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#include "unzip/ZipFile.h"
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s16 m_gameinfoLblRomInfo;
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wstringEx gameinfo_Synopsis_w;
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wstringEx gameinfo_Title_w;
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bool tdb_found = false;
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u8 cnt_controlsreq = 0, cnt_controls = 0;
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int synopsis_h;
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int rominfo_h;
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int rominfo_th = 0;
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void CMenu::_gameinfo(void)
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{
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u8 page = 1;
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int pixels_to_skip = 10;
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int amount_of_skips = 0;
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int xtra_skips = 0;
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int synopsis_th = 0;
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SetupInput();
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_showGameInfo();
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while(!m_exit)
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{
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_mainLoopCommon();
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if(BTN_HOME_PRESSED || BTN_B_PRESSED || !tdb_found)
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break;
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if((BTN_DOWN_PRESSED || BTN_DOWN_HELD))
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{
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if(page == 2 && synopsis_th > synopsis_h)
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{
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if((synopsis_th - amount_of_skips * pixels_to_skip) >= synopsis_h)
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{
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m_btnMgr.moveBy(m_gameinfoLblSynopsis, 0, -pixels_to_skip);
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amount_of_skips++;
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}
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else if((synopsis_th - amount_of_skips * pixels_to_skip) < synopsis_h && xtra_skips == 0)
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{
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xtra_skips = pixels_to_skip - ((synopsis_th - amount_of_skips * pixels_to_skip) - synopsis_h);
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m_btnMgr.moveBy(m_gameinfoLblSynopsis, 0, -xtra_skips);
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}
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}
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else if(page == 1 && rominfo_th > rominfo_h)
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{
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if((rominfo_th - amount_of_skips * pixels_to_skip) >= rominfo_h)
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{
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m_btnMgr.moveBy(m_gameinfoLblRomInfo, 0, -pixels_to_skip);
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amount_of_skips++;
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}
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else if((rominfo_th - amount_of_skips * pixels_to_skip) < rominfo_h && xtra_skips == 0)
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{
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xtra_skips = pixels_to_skip - ((rominfo_th - amount_of_skips * pixels_to_skip) - rominfo_h);
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m_btnMgr.moveBy(m_gameinfoLblRomInfo, 0, -xtra_skips);
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}
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}
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}
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else if((BTN_UP_PRESSED || BTN_UP_HELD))
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{
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if(page == 2)
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{
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if(xtra_skips > 0)
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{
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m_btnMgr.moveBy(m_gameinfoLblSynopsis, 0, xtra_skips);
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xtra_skips = 0;
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}
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else if (amount_of_skips > 0)
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{
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m_btnMgr.moveBy(m_gameinfoLblSynopsis, 0, pixels_to_skip);
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amount_of_skips--;
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}
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}
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else // page 1
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{
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if(xtra_skips > 0)
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{
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m_btnMgr.moveBy(m_gameinfoLblRomInfo, 0, xtra_skips);
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xtra_skips = 0;
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}
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else if (amount_of_skips > 0)
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{
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m_btnMgr.moveBy(m_gameinfoLblRomInfo, 0, pixels_to_skip);
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amount_of_skips--;
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}
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}
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}
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else if(BTN_RIGHT_PRESSED && page == 1 && !gameinfo_Synopsis_w.empty())
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{
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page = 2;
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amount_of_skips = 0;
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xtra_skips = 0;
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m_btnMgr.hide(m_gameinfoLblID, true);
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m_btnMgr.hide(m_gameinfoLblDev, true);
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m_btnMgr.hide(m_gameinfoLblRegion, true);
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m_btnMgr.hide(m_gameinfoLblPublisher, true);
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m_btnMgr.hide(m_gameinfoLblRlsdate, true);
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m_btnMgr.hide(m_gameinfoLblGenre, true);
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m_btnMgr.hide(m_gameinfoLblRating, true);
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m_btnMgr.hide(m_gameinfoLblWifiplayers, true);
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m_btnMgr.hide(m_gameinfoLblSnap, true);
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m_btnMgr.hide(m_gameinfoLblCartDisk, true);
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m_btnMgr.hide(m_gameinfoLblOverlay, true);
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m_btnMgr.hide(m_gameinfoLblRomInfo, true);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControlsReq); ++i)
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if(m_gameinfoLblControlsReq[i] != -1)
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m_btnMgr.hide(m_gameinfoLblControlsReq[i], true);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControls); ++i)
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if(m_gameinfoLblControls[i] != -1)
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m_btnMgr.hide(m_gameinfoLblControls[i], true);
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// When showing synopsis, only show user labels 2 and 3
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblUser); ++i)
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if(i < ARRAY_SIZE(m_gameinfoLblUser) / 2)
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m_btnMgr.hide(m_gameinfoLblUser[i], true);
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else
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m_btnMgr.show(m_gameinfoLblUser[i]);
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m_btnMgr.reset(m_gameinfoLblSynopsis);
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m_btnMgr.show(m_gameinfoLblSynopsis, false);
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m_btnMgr.getTotalHeight(m_gameinfoLblSynopsis, synopsis_th);
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m_btnMgr.moveBy(m_gameinfoLblSynopsis, 0, -1);
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}
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else if(BTN_LEFT_PRESSED && page == 2)
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{
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page = 1;
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amount_of_skips = 0;
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xtra_skips = 0;
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m_btnMgr.hide(m_gameinfoLblSynopsis,true);
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if(CoverFlow.getHdr()->type == TYPE_PLUGIN)
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{
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m_btnMgr.reset(m_gameinfoLblRomInfo);
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m_btnMgr.show(m_gameinfoLblRomInfo, false);
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m_btnMgr.getTotalHeight(m_gameinfoLblRomInfo, rominfo_th);
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m_btnMgr.moveBy(m_gameinfoLblRomInfo, 0, -1);
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m_btnMgr.show(m_gameinfoLblSnap);
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m_btnMgr.show(m_gameinfoLblCartDisk);
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m_btnMgr.show(m_gameinfoLblOverlay);
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}
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else
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{
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m_btnMgr.show(m_gameinfoLblID);
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m_btnMgr.show(m_gameinfoLblRating);
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m_btnMgr.show(m_gameinfoLblRegion);
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m_btnMgr.show(m_gameinfoLblDev);
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m_btnMgr.show(m_gameinfoLblPublisher);
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m_btnMgr.show(m_gameinfoLblRlsdate);
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m_btnMgr.show(m_gameinfoLblGenre);
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m_btnMgr.show(m_gameinfoLblWifiplayers);
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}
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControlsReq); ++i)
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if(m_gameinfoLblControlsReq[i] != -1 && i < cnt_controlsreq)
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m_btnMgr.show(m_gameinfoLblControlsReq[i]);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControls); ++i)
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if(m_gameinfoLblControls[i] != -1 && i < cnt_controls)
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m_btnMgr.show(m_gameinfoLblControls[i]);
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// When showing synopsis, only show user labels 2 and 3
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblUser); ++i)
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if(i < ARRAY_SIZE(m_gameinfoLblUser) / 2)
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m_btnMgr.show(m_gameinfoLblUser[i]);
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else
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m_btnMgr.hide(m_gameinfoLblUser[i], true);
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}
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}
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_hideGameInfo(false);
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}
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void CMenu::_hideGameInfo(bool instant)
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{
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m_btnMgr.hide(m_gameinfoLblID, instant);
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m_btnMgr.hide(m_gameinfoLblTitle, instant);
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m_btnMgr.hide(m_gameinfoLblSynopsis, instant);
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m_btnMgr.hide(m_gameinfoLblDev, instant);
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m_btnMgr.hide(m_gameinfoLblRegion, instant);
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m_btnMgr.hide(m_gameinfoLblPublisher, instant);
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m_btnMgr.hide(m_gameinfoLblRlsdate, instant);
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m_btnMgr.hide(m_gameinfoLblGenre, instant);
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m_btnMgr.hide(m_gameinfoLblRating, instant);
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m_btnMgr.hide(m_gameinfoLblWifiplayers, instant);
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m_btnMgr.hide(m_gameinfoLblSnap, instant);
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m_btnMgr.hide(m_gameinfoLblCartDisk, instant);
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m_btnMgr.hide(m_gameinfoLblOverlay, instant);
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m_btnMgr.hide(m_gameinfoLblRomInfo, instant);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControlsReq); ++i)
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if(m_gameinfoLblControlsReq[i] != -1)
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m_btnMgr.hide(m_gameinfoLblControlsReq[i], instant);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblUser); ++i)
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m_btnMgr.hide(m_gameinfoLblUser[i], instant);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControls); ++i)
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if(m_gameinfoLblControls[i] != -1)
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m_btnMgr.hide(m_gameinfoLblControls[i], instant);
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}
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void CMenu::_showGameInfo(void)
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{
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_setBg(m_gameinfoBg, m_gameinfoBg);
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_textGameInfo();
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if(tdb_found)
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{
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m_btnMgr.show(m_gameinfoLblTitle);
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if(CoverFlow.getHdr()->type == TYPE_PLUGIN)
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{
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m_btnMgr.reset(m_gameinfoLblRomInfo);
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m_btnMgr.show(m_gameinfoLblRomInfo, false);
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m_btnMgr.getTotalHeight(m_gameinfoLblRomInfo, rominfo_th);
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m_btnMgr.moveBy(m_gameinfoLblRomInfo, 0, -1);
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m_btnMgr.show(m_gameinfoLblSnap);
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m_btnMgr.show(m_gameinfoLblCartDisk);
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m_btnMgr.show(m_gameinfoLblOverlay);
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}
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else
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{
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m_btnMgr.show(m_gameinfoLblID);
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m_btnMgr.show(m_gameinfoLblRating);
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m_btnMgr.show(m_gameinfoLblRegion);
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m_btnMgr.show(m_gameinfoLblDev);
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m_btnMgr.show(m_gameinfoLblPublisher);
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m_btnMgr.show(m_gameinfoLblRlsdate);
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m_btnMgr.show(m_gameinfoLblGenre);
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m_btnMgr.show(m_gameinfoLblWifiplayers);
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}
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblUser); ++i)
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if(i < ARRAY_SIZE(m_gameinfoLblUser) / 2)
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m_btnMgr.show(m_gameinfoLblUser[i]);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControlsReq); ++i)
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if(m_gameinfoLblControlsReq[i] != -1 && i < cnt_controlsreq)
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m_btnMgr.show(m_gameinfoLblControlsReq[i]);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControls); ++i)
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if(m_gameinfoLblControls[i] != -1 && i < cnt_controls)
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m_btnMgr.show(m_gameinfoLblControls[i]);
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}
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else
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error(_t("errgame18", L"No game info!"));
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}
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void CMenu::_initGameInfoMenu()
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{
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TexData emptyTex;
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_addUserLabels(m_gameinfoLblUser, 0, 1, "GAMEINFO");
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_addUserLabels(m_gameinfoLblUser, 2, 1, "GAMEINFO");
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m_gameinfoBg = _texture("GAMEINFO/BG", "texture", theme.bg, false);
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m_gameinfoLblID = _addLabel("GAMEINFO/GAMEID", theme.txtFont, L"", 40, 110, 420, 75, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
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m_gameinfoLblGenre = _addLabel("GAMEINFO/GENRE", theme.txtFont, L"", 40, 140, 460, 56, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
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m_gameinfoLblDev = _addLabel("GAMEINFO/DEVELOPER", theme.txtFont, L"", 40, 170, 460, 56, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
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m_gameinfoLblPublisher = _addLabel("GAMEINFO/PUBLISHER", theme.txtFont, L"", 40, 200, 460, 56, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
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m_gameinfoLblRlsdate = _addLabel("GAMEINFO/RLSDATE", theme.txtFont, L"", 40, 230, 460, 56, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
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m_gameinfoLblRegion = _addLabel("GAMEINFO/REGION", theme.txtFont, L"", 40, 260, 460, 56, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
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m_gameinfoLblRating = _addLabel("GAMEINFO/RATING", theme.txtFont, L"", 550, 380, 48, 60, theme.txtFontColor, 0, m_rating);
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m_gameinfoLblSynopsis = _addLabel("GAMEINFO/SYNOPSIS", theme.txtFont, L"", 40, 80, 560, 280, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
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m_gameinfoLblWifiplayers = _addLabel("GAMEINFO/WIFIPLAYERS", theme.txtFont, L"", 550, 110, 68, 60, theme.txtFontColor, 0, m_wifi);
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m_gameinfoLblSnap = _addLabel("GAMEINFO/SNAP", theme.txtFont, L"", 350, 80, 100, 100, theme.txtFontColor, 0, m_snap);
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m_gameinfoLblOverlay = _addLabel("GAMEINFO/OVERLAY", theme.txtFont, L"", 350, 80, 100, 100, theme.txtFontColor, 0, m_overlay);
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m_gameinfoLblCartDisk = _addLabel("GAMEINFO/CART", theme.txtFont, L"", 400, 320, 100, 100, theme.txtFontColor, 0, m_cart);
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m_gameinfoLblRomInfo = _addLabel("GAMEINFO/ROMINFO", theme.txtFont, L"", 40, 80, 300, 300, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
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_addUserLabels(m_gameinfoLblUser, 1, 1, "GAMEINFO");
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_addUserLabels(m_gameinfoLblUser, 3, 2, "GAMEINFO");
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m_gameinfoLblTitle = _addLabel("GAMEINFO/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControlsReq); ++i)
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{
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string dom(fmt("GAMEINFO/CONTROLSREQ%i", i + 1));
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m_gameinfoLblControlsReq[i] = _addLabel(dom.c_str(), theme.txtFont, L"", 40 + (i*60), 310, 60, 40, theme.txtFontColor, 0, emptyTex);
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_setHideAnim(m_gameinfoLblControlsReq[i], dom.c_str(), 0, -100, 0.f, 0.f);
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}
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControls); ++i)
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{
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string dom(fmt("GAMEINFO/CONTROLS%i", i + 1));
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m_gameinfoLblControls[i] = _addLabel(dom.c_str(), theme.txtFont, L"", 40 + (i*60), 380, 60, 40, theme.txtFontColor, 0, emptyTex);
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_setHideAnim(m_gameinfoLblControls[i], dom.c_str(), 0, -100, 0.f, 0.f);
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}
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//
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_setHideAnim(m_gameinfoLblID, "GAMEINFO/GAMEID",0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblTitle, "GAMEINFO/TITLE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_gameinfoLblRating, "GAMEINFO/RATING", 0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblSynopsis, "GAMEINFO/SYNOPSIS", 0, 700, 1.f, 1.f);
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_setHideAnim(m_gameinfoLblRegion, "GAMEINFO/REGION", 0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblDev, "GAMEINFO/DEVELOPER", 0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblPublisher, "GAMEINFO/PUBLISHER", 0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblRlsdate, "GAMEINFO/RLSDATE", 0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblGenre, "GAMEINFO/GENRE", 0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblWifiplayers, "GAMEINFO/WIFIPLAYERS", 0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblSnap, "GAMEINFO/SNAP", 0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblCartDisk, "GAMEINFO/CART", 0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblOverlay, "GAMEINFO/OVERLAY", 0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblRomInfo, "GAMEINFO/ROMINFO", 0, -100, 0.f, 0.f);
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//
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_hideGameInfo(true);
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synopsis_h = m_theme.getInt("GAMEINFO/SYNOPSIS", "height", 280);
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rominfo_h = m_theme.getInt("GAMEINFO/ROMINFO", "height", 300);
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}
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void CMenu::_textGameInfo(void)
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{
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cnt_controlsreq = 0;
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cnt_controls = 0;
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char GameID[7];
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GameID[6] = '\0';
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char platformName[264];
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const char *TMP_Char = NULL;
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tdb_found = false;
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GameTDB gametdb;
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TexData emptyTex;
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const dir_discHdr *GameHdr = CoverFlow.getHdr();
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if(GameHdr->type == TYPE_PLUGIN)
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{
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// Check the platform name corresponding to the current magic number.
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// We can't use magic # directly since it'd require hardcoding values and a # can be several systems(genplus)
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// We can't rely on coverfolder either. Different systems can share the same folder. Or combined plugins used for the same system.
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/* is platform.ini available? */
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if(!m_platform.loaded())
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return;// no platform.ini found
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/* Search platform.ini to find plugin magic to get platformName */
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snprintf(platformName, sizeof(platformName), "%s", m_platform.getString("PLUGINS", m_plugin.PluginMagicWord).c_str());
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if(strstr(platformName, "multi") != NULL)// if multi platform ie. vbagx, genplusgx, get file extension
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{
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char ext[4];
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if(strstr(GameHdr->path, ".zip") != NULL)// if zip get internal filename extension
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{
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ZipFile zFile(GameHdr->path);
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const char *fileName = zFile.GetFileName();
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strcpy(ext, strrchr(fileName, '.') + 1);
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}
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else
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{
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strcpy(ext, strrchr(GameHdr->path, '.') + 1);
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}
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snprintf(platformName, sizeof(platformName), "%s", m_platform.getString("ext", ext).c_str());
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}
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if(strlen(platformName) == 0)
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return;// no platform name found to match plugin magic #
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if(!strcasecmp(platformName, "mame") || !strcasecmp(platformName, "fba_pgm") || !strcasecmp(platformName, "fba_psikyo") || !strcasecmp(platformName, "fb_alpha"))
|
|
snprintf(platformName, sizeof(platformName), "%s", "arcade");
|
|
if(!strcasecmp(platformName, "turbografx"))
|
|
snprintf(platformName, sizeof(platformName), "%s", "pcengine");
|
|
if(!strcasecmp(platformName, "genesis"))
|
|
snprintf(platformName, sizeof(platformName), "%s", "megadrive");
|
|
|
|
/* Get Game's crc/serial to be used as gameID by searching platformName.ini file */
|
|
string romID;// this will be the crc or serial
|
|
string ShortName = m_plugin.GetRomName(GameHdr);// if scummvm game then shortname=NULL
|
|
if(!ShortName.empty())
|
|
romID = m_plugin.GetRomId(GameHdr, m_pluginDataDir.c_str(), platformName, ShortName);
|
|
if(romID.empty())// no romID. possibly scummvm game or short name and crc/serial not found
|
|
return;
|
|
|
|
strncpy(GameID, romID.c_str(), 6);// copy crc/serial to be used as gameID to get game info from xml
|
|
|
|
/* Load platform name.xml database to get game's info using the gameID (crc/serial) */
|
|
gametdb.OpenFile(fmt("%s/%s/%s.xml", m_pluginDataDir.c_str(), platformName, platformName));
|
|
tdb_found = gametdb.IsLoaded();
|
|
if(!tdb_found)
|
|
return;// no platform xml found
|
|
|
|
gametdb.SetLanguageCode(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str());
|
|
|
|
// Get title
|
|
if(gametdb.GetTitle(GameID, TMP_Char))
|
|
{
|
|
gameinfo_Title_w.fromUTF8(TMP_Char);
|
|
m_btnMgr.setText(m_gameinfoLblTitle, gameinfo_Title_w);
|
|
}
|
|
else
|
|
{
|
|
tdb_found = false;
|
|
gametdb.CloseFile();// gameID not found in xml
|
|
return;
|
|
}
|
|
|
|
if(gametdb.GetSynopsis(GameID, TMP_Char))
|
|
gameinfo_Synopsis_w.fromUTF8(TMP_Char);
|
|
else
|
|
gameinfo_Synopsis_w.fromUTF8("");
|
|
m_btnMgr.setText(m_gameinfoLblSynopsis, gameinfo_Synopsis_w);
|
|
|
|
// Clear textures
|
|
m_btnMgr.setTexture(m_gameinfoLblSnap, emptyTex);
|
|
m_btnMgr.setTexture(m_gameinfoLblCartDisk, emptyTex);
|
|
m_btnMgr.setTexture(m_gameinfoLblOverlay, emptyTex);
|
|
|
|
// Try to find images by game's xml name
|
|
if(gametdb.GetName(GameID, TMP_Char))
|
|
{
|
|
const char *snap_path = NULL;
|
|
const char *cart_path = NULL;
|
|
const char *overlay_path = NULL;
|
|
|
|
// Use real filename without extension for arcade games.
|
|
if(strcasestr(platformName, "ARCADE") || strcasestr(platformName, "CPS") || !strncasecmp(platformName, "NEOGEO", 6))
|
|
{
|
|
snap_path = fmt("%s/%s/%s.png", m_snapDir.c_str(), platformName, ShortName.c_str());
|
|
cart_path = fmt("%s/%s/%s_2D.png", m_cartDir.c_str(), platformName, ShortName.c_str());
|
|
}
|
|
// Name from the database.
|
|
else
|
|
{
|
|
snap_path = fmt("%s/%s/%s.png", m_snapDir.c_str(), platformName, TMP_Char);
|
|
cart_path = fmt("%s/%s/%s_2D.png", m_cartDir.c_str(), platformName, TMP_Char);
|
|
}
|
|
|
|
// Try to find images by game's ID
|
|
if(!fsop_FileExist(snap_path))
|
|
{
|
|
snap_path = fmt("%s/%s/%s.png", m_snapDir.c_str(), platformName, GameID);
|
|
cart_path = fmt("%s/%s/%s_2D.png", m_cartDir.c_str(), platformName, GameID);
|
|
|
|
if(!fsop_FileExist(snap_path))
|
|
{
|
|
TexHandle.Cleanup(m_snap);
|
|
TexHandle.Cleanup(m_cart);
|
|
}
|
|
}
|
|
|
|
TexHandle.fromImageFile(m_snap, snap_path);
|
|
m_btnMgr.setTexture(m_gameinfoLblSnap, m_snap, m_snap.width, m_snap.height);
|
|
|
|
TexHandle.fromImageFile(m_cart, cart_path);
|
|
if(m_cart.height > 112)
|
|
m_btnMgr.setTexture(m_gameinfoLblCartDisk, m_cart, 114, 128);
|
|
else
|
|
m_btnMgr.setTexture(m_gameinfoLblCartDisk, m_cart, 160, 112);
|
|
|
|
overlay_path = fmt("%s/%s_overlay.png", m_snapDir.c_str(), platformName);
|
|
|
|
if(fsop_FileExist(overlay_path))
|
|
{
|
|
TexHandle.fromImageFile(m_overlay, overlay_path);
|
|
m_btnMgr.setTexture(m_gameinfoLblOverlay, m_overlay, m_overlay.width, m_overlay.height);
|
|
}
|
|
else
|
|
{
|
|
m_btnMgr.setTexture(m_gameinfoLblOverlay, emptyTex);
|
|
}
|
|
}
|
|
|
|
// Create Rom Info
|
|
wstringEx rom_info;
|
|
rom_info = wfmt(_fmt("gameinfo7",L"GameID: %s"), GameID);
|
|
if(gametdb.GetDeveloper(GameID, TMP_Char))
|
|
{
|
|
rom_info.append(L"\n\n");
|
|
rom_info.append(wfmt(_fmt("gameinfo1",L"Developer: %s"), TMP_Char));
|
|
}
|
|
if(gametdb.GetPublisher(GameID, TMP_Char))
|
|
{
|
|
rom_info.append(L"\n\n");
|
|
rom_info.append(wfmt(_fmt("gameinfo2",L"Publisher: %s"), TMP_Char));
|
|
}
|
|
if(gametdb.GetRegion(GameID, TMP_Char))
|
|
{
|
|
rom_info.append(L"\n\n");
|
|
rom_info.append(wfmt(_fmt("gameinfo3",L"Region: %s"), TMP_Char));
|
|
}
|
|
if(gametdb.GetGenres(GameID, TMP_Char))
|
|
{
|
|
rom_info.append(L"\n\n");
|
|
vector<string> genres = stringToVector(TMP_Char, ',');
|
|
string s;
|
|
for(u8 i = 0; i < genres.size(); ++i)
|
|
{
|
|
if(i > 0)
|
|
s.append(", ");// add comma & space between genres
|
|
s.append(genres[i]);
|
|
}
|
|
rom_info.append(wfmt(_fmt("gameinfo5",L"Genre: %s"), s.c_str()));
|
|
}
|
|
int PublishDate = gametdb.GetPublishDate(GameID);
|
|
int year = PublishDate >> 16;
|
|
int day = PublishDate & 0xFF;
|
|
int month = (PublishDate >> 8) & 0xFF;
|
|
if(day == 0 && month == 0)
|
|
{
|
|
// Only display year or nothing if there's no date at all
|
|
if(year != 0)
|
|
{
|
|
rom_info.append(L"\n\n");
|
|
rom_info.append(wfmt(_fmt("gameinfo8",L"Released: %i"), year));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch(CONF_GetRegion())
|
|
{
|
|
case 0:
|
|
case 4:
|
|
case 5:
|
|
rom_info.append(L"\n\n");
|
|
rom_info.append(wfmt(_fmt("gameinfo4",L"Release Date: %i-%i-%i"), year, month, day));
|
|
break;
|
|
case 1:
|
|
rom_info.append(L"\n\n");
|
|
rom_info.append(wfmt(_fmt("gameinfo4",L"Release Date: %i-%i-%i"), month, day, year));
|
|
break;
|
|
case 2:
|
|
rom_info.append(L"\n\n");
|
|
rom_info.append(wfmt(_fmt("gameinfo4",L"Release Date: %i-%i-%i"), day, month, year));
|
|
break;
|
|
}
|
|
}
|
|
//m_btnMgr.setText(m_gameinfoLblRomInfo, rom_info);
|
|
|
|
//
|
|
u8 players = gametdb.GetPlayers(GameID);
|
|
if(players > 0)
|
|
{
|
|
rom_info.append(L"\n\n");
|
|
rom_info.append(wfmt(_fmt("gameinfo9",L"Players: %i"), players));
|
|
}
|
|
m_btnMgr.setText(m_gameinfoLblRomInfo, rom_info);
|
|
/*
|
|
if(players == 1)
|
|
TexHandle.fromImageFile(m_controlsreq[0], fmt("%s/wiimote1.png", m_imgsDir.c_str()));
|
|
else if(players == 2)
|
|
TexHandle.fromImageFile(m_controlsreq[0], fmt("%s/wiimote2.png", m_imgsDir.c_str()));
|
|
else if(players == 3)
|
|
TexHandle.fromImageFile(m_controlsreq[0], fmt("%s/wiimote3.png", m_imgsDir.c_str()));
|
|
else if(players == 4)
|
|
TexHandle.fromImageFile(m_controlsreq[0], fmt("%s/wiimote4.png", m_imgsDir.c_str()));
|
|
else if(players == 5)
|
|
TexHandle.fromImageFile(m_controlsreq[0], fmt("%s/wiimote5.png", m_imgsDir.c_str()));
|
|
else if(players == 6)
|
|
TexHandle.fromImageFile(m_controlsreq[0], fmt("%s/wiimote6.png", m_imgsDir.c_str()));
|
|
else if(players == 8)
|
|
TexHandle.fromImageFile(m_controlsreq[0], fmt("%s/wiimote8.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControlsReq[0] ,m_controlsreq[0], 20, 60);*/
|
|
cnt_controlsreq = 0;
|
|
gametdb.CloseFile();
|
|
return;
|
|
}
|
|
|
|
/******************* Wii and GameCube game infos **********************/
|
|
|
|
gametdb.OpenFile(fmt("%s/wiitdb.xml", m_settingsDir.c_str()));
|
|
tdb_found = gametdb.IsLoaded();
|
|
if(!tdb_found)
|
|
return;
|
|
|
|
gametdb.SetLanguageCode(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str());
|
|
|
|
strncpy(GameID, CoverFlow.getId(), 6);
|
|
|
|
if(gametdb.GetTitle(GameID, TMP_Char))
|
|
{
|
|
gameinfo_Title_w.fromUTF8(TMP_Char);
|
|
m_btnMgr.setText(m_gameinfoLblTitle, gameinfo_Title_w);
|
|
}
|
|
|
|
if(gametdb.GetSynopsis(GameID, TMP_Char))
|
|
{
|
|
gameinfo_Synopsis_w.fromUTF8(TMP_Char);
|
|
m_btnMgr.setText(m_gameinfoLblSynopsis, gameinfo_Synopsis_w);
|
|
}
|
|
|
|
m_btnMgr.setText(m_gameinfoLblID, wfmt(_fmt("gameinfo7",L"GameID: %s"), GameID), true);
|
|
if(gametdb.GetDeveloper(GameID, TMP_Char))
|
|
m_btnMgr.setText(m_gameinfoLblDev, wfmt(_fmt("gameinfo1",L"Developer: %s"), TMP_Char), true);
|
|
if(gametdb.GetPublisher(GameID, TMP_Char))
|
|
m_btnMgr.setText(m_gameinfoLblPublisher, wfmt(_fmt("gameinfo2",L"Publisher: %s"), TMP_Char), true);
|
|
if(gametdb.GetRegion(GameID, TMP_Char))
|
|
m_btnMgr.setText(m_gameinfoLblRegion, wfmt(_fmt("gameinfo3",L"Region: %s"), TMP_Char), true);
|
|
if(gametdb.GetGenres(GameID, TMP_Char))
|
|
{
|
|
vector<string> genres = stringToVector(TMP_Char, ',');
|
|
string s;
|
|
for(u32 i = 0; i < genres.size(); ++i)
|
|
{
|
|
if(i > 0)
|
|
s.append(", ");// add comma & space between genres
|
|
s.append(genres[i]);
|
|
}
|
|
m_btnMgr.setText(m_gameinfoLblGenre, wfmt(_fmt("gameinfo5",L"Genre: %s"), s.c_str()), true);
|
|
}
|
|
|
|
int PublishDate = gametdb.GetPublishDate(GameID);
|
|
int year = PublishDate >> 16;
|
|
int day = PublishDate & 0xFF;
|
|
int month = (PublishDate >> 8) & 0xFF;
|
|
switch(CONF_GetRegion())
|
|
{
|
|
case 0:
|
|
case 4:
|
|
case 5:
|
|
m_btnMgr.setText(m_gameinfoLblRlsdate, wfmt(_fmt("gameinfo4",L"Release Date: %i-%i-%i"), year, month, day), true);
|
|
break;
|
|
case 1:
|
|
m_btnMgr.setText(m_gameinfoLblRlsdate, wfmt(_fmt("gameinfo4",L"Release Date: %i-%i-%i"), month, day, year), true);
|
|
break;
|
|
case 2:
|
|
m_btnMgr.setText(m_gameinfoLblRlsdate, wfmt(_fmt("gameinfo4",L"Release Date: %i-%i-%i"), day, month, year), true);
|
|
break;
|
|
}
|
|
|
|
//Ratings
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/norating.png", m_imgsDir.c_str()));
|
|
const char *RatingValue = NULL;
|
|
if(gametdb.GetRatingValue(GameID, RatingValue))
|
|
{
|
|
switch(gametdb.GetRating(GameID))
|
|
{
|
|
case GAMETDB_RATING_TYPE_CERO:
|
|
if(RatingValue[0] == 'A')
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/cero_a.png", m_imgsDir.c_str()));
|
|
else if(RatingValue[0] == 'B')
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/cero_b.png", m_imgsDir.c_str()));
|
|
else if(RatingValue[0] == 'D')
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/cero_d.png", m_imgsDir.c_str()));
|
|
else if(RatingValue[0] == 'C')
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/cero_c.png", m_imgsDir.c_str()));
|
|
else if(RatingValue[0] == 'Z')
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/cero_z.png", m_imgsDir.c_str()));
|
|
break;
|
|
case GAMETDB_RATING_TYPE_ESRB:
|
|
if(RatingValue[0] == 'E')
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/esrb_e.jpg", m_imgsDir.c_str()));
|
|
else if(memcmp(RatingValue, "EC", 2) == 0)
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/esrb_ec.jpg", m_imgsDir.c_str()));
|
|
else if(memcmp(RatingValue, "E10+", 4) == 0)
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/esrb_eten.jpg", m_imgsDir.c_str()));
|
|
else if(RatingValue[0] == 'T')
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/esrb_t.jpg", m_imgsDir.c_str()));
|
|
else if(RatingValue[0] == 'M')
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/esrb_m.jpg", m_imgsDir.c_str()));
|
|
else if(memcmp(RatingValue, "AO", 2) == 0)
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/esrb_ao.jpg", m_imgsDir.c_str()));
|
|
break;
|
|
case GAMETDB_RATING_TYPE_PEGI:
|
|
if(RatingValue[0] == '3')
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/pegi_3.png", m_imgsDir.c_str()));
|
|
else if(RatingValue[0] == '7')
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/pegi_7.png", m_imgsDir.c_str()));
|
|
else if(memcmp(RatingValue, "12", 2) == 0)
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/pegi_12.png", m_imgsDir.c_str()));
|
|
else if(memcmp(RatingValue, "16", 2) == 0)
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/pegi_16.png", m_imgsDir.c_str()));
|
|
else if(memcmp(RatingValue, "18", 2) == 0)
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/pegi_18.png", m_imgsDir.c_str()));
|
|
break;
|
|
case GAMETDB_RATING_TYPE_GRB:
|
|
if(RatingValue[0] == 'A')
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/grb_a.png", m_imgsDir.c_str()));
|
|
else if(memcmp(RatingValue, "12", 2) == 0)
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/grb_12.png", m_imgsDir.c_str()));
|
|
else if(memcmp(RatingValue, "15", 2) == 0)
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/grb_15.png", m_imgsDir.c_str()));
|
|
else if(memcmp(RatingValue, "18", 2) == 0)
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/grb_18.png", m_imgsDir.c_str()));
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
m_btnMgr.setTexture(m_gameinfoLblRating, m_rating);
|
|
|
|
//Wifi players
|
|
int WifiPlayers = gametdb.GetWifiPlayers(GameID);
|
|
if(WifiPlayers == 1)
|
|
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi1.png", m_imgsDir.c_str()));
|
|
else if(WifiPlayers == 2)
|
|
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi2.png", m_imgsDir.c_str()));
|
|
else if(WifiPlayers == 4)
|
|
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi4.png", m_imgsDir.c_str()));
|
|
else if(WifiPlayers == 8)
|
|
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi8.png", m_imgsDir.c_str()));
|
|
else if(WifiPlayers == 10)
|
|
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi10.png", m_imgsDir.c_str()));
|
|
else if(WifiPlayers == 12)
|
|
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi12.png", m_imgsDir.c_str()));
|
|
else if(WifiPlayers == 16)
|
|
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi16.png", m_imgsDir.c_str()));
|
|
else if(WifiPlayers == 18)
|
|
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi18.png", m_imgsDir.c_str()));
|
|
else if(WifiPlayers == 32)
|
|
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi32.png", m_imgsDir.c_str()));
|
|
if(WifiPlayers > 0)
|
|
m_btnMgr.setTexture(m_gameinfoLblWifiplayers, m_wifi);
|
|
else
|
|
m_btnMgr.setTexture(m_gameinfoLblWifiplayers, emptyTex);
|
|
|
|
//check required controlls
|
|
bool wiimote = false;
|
|
bool nunchuk = false;
|
|
bool classiccontroller = false;
|
|
bool balanceboard = false;
|
|
bool dancepad = false;
|
|
bool guitar = false;
|
|
bool gamecube = false;
|
|
bool motionplus = false;
|
|
bool drums = false;
|
|
bool microphone = false;
|
|
bool wheel = false;
|
|
bool keyboard = false;
|
|
bool udraw = false;
|
|
bool zapper = false;
|
|
|
|
vector<Accessory> Accessories;
|
|
gametdb.GetAccessories(GameID, Accessories);
|
|
for(vector<Accessory>::iterator acc_itr = Accessories.begin(); acc_itr != Accessories.end(); acc_itr++)
|
|
{
|
|
if(!acc_itr->Required)
|
|
continue;
|
|
if(strcmp((acc_itr->Name).c_str(), "wiimote") == 0)
|
|
wiimote = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "nunchuk") == 0)
|
|
nunchuk = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "guitar") == 0)
|
|
guitar = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "drums") == 0)
|
|
drums = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "dancepad") == 0)
|
|
dancepad = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "motionplus") == 0)
|
|
motionplus = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "microphone") == 0)
|
|
microphone = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "balanceboard") == 0)
|
|
balanceboard = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "udraw") == 0)
|
|
udraw = true;
|
|
}
|
|
u8 x = 0;
|
|
u8 max_controlsReq = ARRAY_SIZE(m_gameinfoLblControlsReq);
|
|
|
|
if(wiimote && x < max_controlsReq)
|
|
{
|
|
u8 players = gametdb.GetPlayers(GameID);
|
|
if(players >= 10)
|
|
players /= 10;
|
|
if(players == 1)
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/wiimote1.png", m_imgsDir.c_str()));
|
|
else if(players == 2)
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/wiimote2.png", m_imgsDir.c_str()));
|
|
else if(players == 3)
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/wiimote3.png", m_imgsDir.c_str()));
|
|
else if(players == 4)
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/wiimote4.png", m_imgsDir.c_str()));
|
|
else if(players == 5)
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/wiimote5.png", m_imgsDir.c_str()));
|
|
else if(players == 6)
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/wiimote6.png", m_imgsDir.c_str()));
|
|
else if(players == 8)
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/wiimote8.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x], 20, 60);
|
|
x++;
|
|
}
|
|
if(nunchuk && x < max_controlsReq)
|
|
{
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/nunchukR.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(guitar && x < max_controlsReq)
|
|
{
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/guitarR.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(drums && x < max_controlsReq)
|
|
{
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/drumsR.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(motionplus && x < max_controlsReq)
|
|
{
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/motionplusR.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x], 20, 60);
|
|
x++;
|
|
}
|
|
if(dancepad && x < max_controlsReq)
|
|
{
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/dancepadR.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(microphone && x < max_controlsReq)
|
|
{
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/microphoneR.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(balanceboard && x < max_controlsReq)
|
|
{
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/balanceboardR.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(udraw && x < max_controlsReq)
|
|
{
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/udrawR.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x], 52, 60);
|
|
x++;
|
|
}
|
|
cnt_controlsreq = x;
|
|
|
|
//check optional controlls
|
|
wiimote = false;
|
|
nunchuk = false;
|
|
classiccontroller = false;
|
|
balanceboard = false;
|
|
dancepad = false;
|
|
guitar = false;
|
|
gamecube = false;
|
|
motionplus = false;
|
|
drums = false;
|
|
microphone = false;
|
|
wheel = false;
|
|
keyboard = false;
|
|
udraw = false;
|
|
zapper = false;
|
|
for(vector<Accessory>::iterator acc_itr = Accessories.begin(); acc_itr != Accessories.end(); acc_itr++)
|
|
{
|
|
if(acc_itr->Required)
|
|
continue;
|
|
if(strcmp((acc_itr->Name).c_str(), "classiccontroller") == 0)
|
|
classiccontroller = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "nunchuk") == 0)
|
|
nunchuk = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "guitar") == 0)
|
|
guitar = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "drums") == 0)
|
|
drums = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "dancepad") == 0)
|
|
dancepad = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "motionplus") == 0)
|
|
motionplus = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "balanceboard") == 0)
|
|
balanceboard = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "microphone") == 0)
|
|
microphone = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "gamecube") == 0)
|
|
gamecube = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "keyboard") == 0)
|
|
keyboard = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "zapper") == 0)
|
|
zapper = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "wheel") == 0)
|
|
wheel = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "udraw") == 0)
|
|
udraw = true;
|
|
}
|
|
x = 0;
|
|
u8 max_controls = ARRAY_SIZE(m_gameinfoLblControls);
|
|
if(classiccontroller && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/classiccontroller.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(nunchuk && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/nunchuk.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(guitar && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/guitar.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(drums && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/drums.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(dancepad && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/dancepad.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(motionplus && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/motionplus.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 20, 60);
|
|
x++;
|
|
}
|
|
if(balanceboard && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/balanceboard.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(microphone && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/microphone.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 48, 60);
|
|
x++;
|
|
}
|
|
if(gamecube && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/gcncontroller.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 48, 60);
|
|
x++;
|
|
}
|
|
if(keyboard && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/keyboard.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(udraw && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/udraw.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(zapper && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/zapper.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 52, 70);
|
|
x++;
|
|
}
|
|
if(wheel && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/wheel.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 52, 60);
|
|
x++;
|
|
}
|
|
cnt_controls = x;
|
|
gametdb.CloseFile();
|
|
}
|