WiiFlow_Lite/source/devicemounter
fix94.1 b700d056b8 -added custom sd card ogc file like we did with usb already
-proper cleaning the memory now for the devices so a ios
reload will work just fine without breaking sd/usb io
2013-01-19 18:32:46 +00:00
..
DeviceHandler.cpp -added custom sd card ogc file like we did with usb already 2013-01-19 18:32:46 +00:00
DeviceHandler.hpp -lets give the game sound thread its own stack again to hopefully 2012-11-17 17:30:24 +00:00
PartitionHandle.cpp -added debug information about the partitions mounted/unmounted 2012-11-28 12:05:21 +00:00
PartitionHandle.h -changed version number to Beta 4.1.1 2013-01-01 17:42:46 +00:00
sdhc.c -added custom sd card ogc file like we did with usb already 2013-01-19 18:32:46 +00:00
sdhc.h -fixed wii game launching from sd card (excite truck doesnt work from sd) 2012-02-16 17:51:49 +00:00
usbstorage_libogc.c -added custom sd card ogc file like we did with usb already 2013-01-19 18:32:46 +00:00
usbstorage_libogc.h -fixed wiimote doesnt properly resync on entering emu nand 2012-08-26 12:05:04 +00:00
usbstorage.c -added custom sd card ogc file like we did with usb already 2013-01-19 18:32:46 +00:00
usbstorage.h -removed some stuff from previous tests since its not needed 2012-10-01 13:49:31 +00:00
usbthread.c -cleaned up debug message system 2012-12-08 16:17:35 +00:00
usbthread.h -added thread for IOS58 mode which reads a random sector from the 2012-09-11 17:09:14 +00:00
wiisd_libogc.c -added custom sd card ogc file like we did with usb already 2013-01-19 18:32:46 +00:00
wiisd_libogc.h -added custom sd card ogc file like we did with usb already 2013-01-19 18:32:46 +00:00