WiiUIdent/source/Screen.cpp

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2023-03-30 21:40:17 +02:00
#include "Screen.hpp"
#include "Gfx.hpp"
void Screen::DrawTopBar(const char* name)
{
// draw top bar
Gfx::DrawRectFilled(0, 0, Gfx::SCREEN_WIDTH, 75, Gfx::COLOR_BARS);
// draw top bar content
Gfx::DrawIcon(32, 75 / 2, 60, Gfx::COLOR_TEXT, 0xf002, Gfx::ALIGN_VERTICAL);
Gfx::Print(128, 75 / 2, 60, Gfx::COLOR_TEXT, "WiiUIdent", Gfx::ALIGN_VERTICAL);
Gfx::Print(Gfx::GetTextWidth(60, "WiiUIdent") + 128 + 16, 75 / 2 + 5, 50, Gfx::COLOR_ALT_TEXT, "v" APP_VERSION, Gfx::ALIGN_VERTICAL);
if (name)
Gfx::Print(Gfx::SCREEN_WIDTH - 32, 75 / 2, 50, Gfx::COLOR_ALT_TEXT, name, Gfx::ALIGN_VERTICAL | Gfx::ALIGN_RIGHT);
}
void Screen::DrawBottomBar(const char* leftHint, const char* centerHint, const char* rightHint)
{
// draw bottom bar
Gfx::DrawRectFilled(0, Gfx::SCREEN_HEIGHT - 75, Gfx::SCREEN_WIDTH, 75, Gfx::COLOR_BARS);
// draw bottom bar content
if (leftHint)
Gfx::Print(32, Gfx::SCREEN_HEIGHT - 75 / 2, 50, Gfx::COLOR_TEXT, leftHint, Gfx::ALIGN_VERTICAL);
if (centerHint)
Gfx::Print(Gfx::SCREEN_WIDTH / 2, Gfx::SCREEN_HEIGHT - 75 / 2, 50, Gfx::COLOR_TEXT, centerHint, Gfx::ALIGN_CENTER);
if (rightHint)
Gfx::Print(Gfx::SCREEN_WIDTH - 32, Gfx::SCREEN_HEIGHT - 78 / 2, 50, Gfx::COLOR_TEXT, rightHint, Gfx::ALIGN_VERTICAL | Gfx::ALIGN_RIGHT);
}
int Screen::DrawHeader(int x, int y, int w, uint16_t icon, const char* text)
{
const int iconWidth = Gfx::GetIconWidth(50, icon);
const int width = iconWidth + 32 + Gfx::GetTextWidth(50, text);
const int xStart = x + (w / 2) - (width / 2);
Gfx::DrawIcon(xStart, y, 50, Gfx::COLOR_TEXT, icon, Gfx::ALIGN_VERTICAL);
Gfx::Print(xStart + iconWidth + 32, y, 50, Gfx::COLOR_TEXT, text, Gfx::ALIGN_VERTICAL);
Gfx::DrawRectFilled(x, y + 32, w, 4, Gfx::COLOR_ACCENT);
return y + 64;
}
int Screen::DrawList(int x, int y, int w, ScreenList items)
{
int yOff = y;
for (const auto& item : items) {
Gfx::Print(x + 16, yOff, 40, Gfx::COLOR_TEXT, item.first, Gfx::ALIGN_VERTICAL);
Gfx::Print(x + w - 16, yOff, 40, Gfx::COLOR_TEXT, item.second.string, Gfx::ALIGN_VERTICAL | Gfx::ALIGN_RIGHT, item.second.monospace);
yOff += std::max(Gfx::GetTextHeight(40, item.first), Gfx::GetTextHeight(40, item.second.string, item.second.monospace));
}
return yOff + 32;
}