mirror of
https://github.com/GaryOderNichts/WiiUIdent.git
synced 2024-11-16 13:19:23 +01:00
137 lines
3.2 KiB
C++
137 lines
3.2 KiB
C++
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#include "MainScreen.hpp"
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#include "MenuScreen.hpp"
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#include "Gfx.hpp"
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#include "system/OTP.hpp"
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#include "system/SEEPROM.hpp"
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#include "system/MemoryDevice.hpp"
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#include <vector>
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#include <mocha/mocha.h>
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MainScreen::~MainScreen()
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{
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if (state > STATE_INIT_MOCHA) {
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Mocha_DeInitLibrary();
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}
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}
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void MainScreen::Draw()
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{
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Gfx::Clear(Gfx::COLOR_BACKGROUND);
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if (menuScreen) {
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menuScreen->Draw();
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return;
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}
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DrawTopBar(nullptr);
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switch (state) {
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case STATE_INIT:
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break;
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case STATE_INIT_MOCHA:
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if (stateFailure) {
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DrawStatus("Failed to initialize mocha!\nMake sure to update or install Tiramisu/Aroma.", Gfx::COLOR_ERROR);
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break;
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}
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DrawStatus("Initializing mocha...");
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break;
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case STATE_INIT_OTP:
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if (stateFailure) {
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DrawStatus("Failed to initialize OTP!", Gfx::COLOR_ERROR);
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break;
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}
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DrawStatus("Initializing OTP...");
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break;
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case STATE_INIT_SEEPROM:
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if (stateFailure) {
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DrawStatus("Failed to initialize SEEPROM!", Gfx::COLOR_ERROR);
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break;
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}
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DrawStatus("Initializing SEEPROM...");
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break;
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case STATE_INIT_MEMORY_DEVICE:
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if (stateFailure) {
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DrawStatus("Failed to initialize Memory Devices!", Gfx::COLOR_ERROR);
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break;
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}
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DrawStatus("Initializing Memory Devices...");
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break;
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case STATE_LOAD_MENU:
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DrawStatus("Loading menu...");
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break;
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case STATE_IN_MENU:
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break;
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}
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DrawBottomBar(stateFailure ? nullptr : "Please wait...", stateFailure ? "\ue044 Exit" : nullptr, nullptr);
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}
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bool MainScreen::Update(VPADStatus& input)
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{
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if (menuScreen) {
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if (!menuScreen->Update(input)) {
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// menu wants to exit
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return false;
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}
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return true;
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}
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MochaUtilsStatus status;
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switch (state) {
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case STATE_INIT:
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state = STATE_INIT_MOCHA;
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break;
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case STATE_INIT_MOCHA:
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status = Mocha_InitLibrary();
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if (status == MOCHA_RESULT_SUCCESS) {
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state = STATE_INIT_OTP;
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break;
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}
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stateFailure = true;
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break;
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case STATE_INIT_OTP:
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if (OTP::Init()) {
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state = STATE_INIT_SEEPROM;
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break;
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}
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stateFailure = true;
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break;
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case STATE_INIT_SEEPROM:
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if (SEEPROM::Init()) {
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state = STATE_INIT_MEMORY_DEVICE;
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break;
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}
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stateFailure = true;
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break;
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case STATE_INIT_MEMORY_DEVICE:
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if (MemoryDevice::Init()) {
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state = STATE_LOAD_MENU;
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break;
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}
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stateFailure = true;
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break;
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case STATE_LOAD_MENU:
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menuScreen = std::make_unique<MenuScreen>();
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break;
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case STATE_IN_MENU:
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break;
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};
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return true;
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}
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void MainScreen::DrawStatus(std::string status, SDL_Color color)
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{
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Gfx::Print(Gfx::SCREEN_WIDTH / 2, Gfx::SCREEN_HEIGHT / 2, 64, color, status, Gfx::ALIGN_CENTER);
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}
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