WiiUIdent/source/screens/MainScreen.hpp

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2023-03-30 21:40:17 +02:00
#pragma once
#include "Screen.hpp"
#include "Gfx.hpp"
#include <memory>
class MainScreen : public Screen
{
public:
MainScreen() = default;
virtual ~MainScreen();
void Draw();
bool Update(VPADStatus& input);
protected:
void DrawStatus(std::string status, SDL_Color color = Gfx::COLOR_TEXT);
private:
enum {
STATE_INIT,
STATE_INIT_MOCHA,
STATE_INIT_OTP,
STATE_INIT_SEEPROM,
STATE_INIT_MEMORY_DEVICE,
STATE_LOAD_MENU,
STATE_IN_MENU,
} state = STATE_INIT;
bool stateFailure = false;
std::unique_ptr<Screen> menuScreen;
};