WiiUIdent/source/main.cpp

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#include "Gfx.hpp"
#include "screens/MainScreen.hpp"
#include <memory>
#include <whb/proc.h>
#include <coreinit/title.h>
#include <sysapp/launch.h>
#include <vpad/input.h>
#include <padscore/kpad.h>
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#include <sndcore2/core.h>
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namespace
{
inline bool RunningFromMiiMaker()
{
return (OSGetTitleID() & 0xFFFFFFFFFFFFF0FFull) == 0x000500101004A000ull;
}
uint32_t RemapWiiMoteButtons(uint32_t buttons)
{
uint32_t conv_buttons = 0;
if (buttons & WPAD_BUTTON_LEFT)
conv_buttons |= VPAD_BUTTON_LEFT;
if (buttons & WPAD_BUTTON_RIGHT)
conv_buttons |= VPAD_BUTTON_RIGHT;
if (buttons & WPAD_BUTTON_DOWN)
conv_buttons |= VPAD_BUTTON_DOWN;
if (buttons & WPAD_BUTTON_UP)
conv_buttons |= VPAD_BUTTON_UP;
if (buttons & WPAD_BUTTON_PLUS)
conv_buttons |= VPAD_BUTTON_PLUS;
if (buttons & WPAD_BUTTON_B)
conv_buttons |= VPAD_BUTTON_B;
if (buttons & WPAD_BUTTON_A)
conv_buttons |= VPAD_BUTTON_A;
if (buttons & WPAD_BUTTON_MINUS)
conv_buttons |= VPAD_BUTTON_MINUS;
if (buttons & WPAD_BUTTON_HOME)
conv_buttons |= VPAD_BUTTON_HOME;
return conv_buttons;
}
uint32_t RemapClassicButtons(uint32_t buttons)
{
uint32_t conv_buttons = 0;
if (buttons & WPAD_CLASSIC_BUTTON_LEFT)
conv_buttons |= VPAD_BUTTON_LEFT;
if (buttons & WPAD_CLASSIC_BUTTON_RIGHT)
conv_buttons |= VPAD_BUTTON_RIGHT;
if (buttons & WPAD_CLASSIC_BUTTON_DOWN)
conv_buttons |= VPAD_BUTTON_DOWN;
if (buttons & WPAD_CLASSIC_BUTTON_UP)
conv_buttons |= VPAD_BUTTON_UP;
if (buttons & WPAD_CLASSIC_BUTTON_PLUS)
conv_buttons |= VPAD_BUTTON_PLUS;
if (buttons & WPAD_CLASSIC_BUTTON_X)
conv_buttons |= VPAD_BUTTON_X;
if (buttons & WPAD_CLASSIC_BUTTON_Y)
conv_buttons |= VPAD_BUTTON_Y;
if (buttons & WPAD_CLASSIC_BUTTON_B)
conv_buttons |= VPAD_BUTTON_B;
if (buttons & WPAD_CLASSIC_BUTTON_A)
conv_buttons |= VPAD_BUTTON_A;
if (buttons & WPAD_CLASSIC_BUTTON_MINUS)
conv_buttons |= VPAD_BUTTON_MINUS;
if (buttons & WPAD_CLASSIC_BUTTON_HOME)
conv_buttons |= VPAD_BUTTON_HOME;
if (buttons & WPAD_CLASSIC_BUTTON_ZR)
conv_buttons |= VPAD_BUTTON_ZR;
if (buttons & WPAD_CLASSIC_BUTTON_ZL)
conv_buttons |= VPAD_BUTTON_ZL;
if (buttons & WPAD_CLASSIC_BUTTON_R)
conv_buttons |= VPAD_BUTTON_R;
if (buttons & WPAD_CLASSIC_BUTTON_L)
conv_buttons |= VPAD_BUTTON_L;
return conv_buttons;
}
void UpdatePads(VPADStatus* status)
{
KPADStatus kpad_data{};
KPADError kpad_error;
for (int i = 0; i < 4; i++) {
if (KPADReadEx((KPADChan) i, &kpad_data, 1, &kpad_error) > 0) {
if (kpad_error == KPAD_ERROR_OK && kpad_data.extensionType != 0xFF) {
if (kpad_data.extensionType == WPAD_EXT_CORE || kpad_data.extensionType == WPAD_EXT_NUNCHUK) {
status->trigger |= RemapWiiMoteButtons(kpad_data.trigger);
status->release |= RemapWiiMoteButtons(kpad_data.release);
status->hold |= RemapWiiMoteButtons(kpad_data.hold);
} else {
status->trigger |= RemapClassicButtons(kpad_data.classic.trigger);
status->release |= RemapClassicButtons(kpad_data.classic.release);
status->hold |= RemapClassicButtons(kpad_data.classic.hold);
}
}
}
}
}
}
int main(int argc, char const* argv[])
{
WHBProcInit();
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// call AXInit to stop already playing sounds
AXInit();
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KPADInit();
WPADEnableURCC(TRUE);
Gfx::Init();
std::unique_ptr<Screen> mainScreen = std::make_unique<MainScreen>();
while (WHBProcIsRunning()) {
VPADStatus input{};
VPADRead(VPAD_CHAN_0, &input, 1, nullptr);
UpdatePads(&input);
if (!mainScreen->Update(input)) {
// screen requested quit
if (RunningFromMiiMaker()) {
// legacy way, just quit
break;
} else {
// launch menu otherwise
SYSLaunchMenu();
}
}
mainScreen->Draw();
Gfx::Render();
}
mainScreen.reset();
Gfx::Shutdown();
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AXQuit();
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WHBProcShutdown();
return 0;
}