WiiUIdent/source/Screen.hpp
2023-03-31 17:11:41 +02:00

41 lines
968 B
C++

#pragma once
#include <utility>
#include <vector>
#include <string>
#include <vpad/input.h>
class Screen
{
public:
Screen() = default;
virtual ~Screen() = default;
virtual void Draw() = 0;
virtual bool Update(VPADStatus& input) = 0;
protected:
void DrawTopBar(const char* name);
void DrawBottomBar(const char* leftHint, const char* centerHint, const char* rightHint);
int DrawHeader(int x, int y, int w, uint16_t icon, const char* text);
struct ScreenListElement
{
ScreenListElement(std::string string, bool monospace = false)
: string(string), monospace(monospace) {}
ScreenListElement(const char* string, bool monospace = false)
: string(string), monospace(monospace) {}
std::string string;
bool monospace;
};
using ScreenList = std::vector<std::pair<std::string, ScreenListElement>>;
int DrawList(int x, int y, int w, ScreenList items);
private:
};