mirror of
https://github.com/GaryOderNichts/WiiUIdent.git
synced 2024-11-16 21:29:23 +01:00
2926 lines
73 KiB
C
2926 lines
73 KiB
C
/*
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SDL_FontCache: A font cache for SDL and SDL_ttf
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by Jonathan Dearborn
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See SDL_FontCache.h for license info.
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*/
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#include "SDL_FontCache.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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// Visual C does not support static inline
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#ifndef static_inline
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#ifdef _MSC_VER
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#define static_inline static
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#else
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#define static_inline static inline
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#endif
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#endif
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#if SDL_VERSION_ATLEAST(2,0,0)
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#define FC_GET_ALPHA(sdl_color) ((sdl_color).a)
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#else
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#define FC_GET_ALPHA(sdl_color) ((sdl_color).unused)
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#endif
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// Need SDL_RenderIsClipEnabled() for proper clipping support
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#if SDL_VERSION_ATLEAST(2,0,4)
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#define ENABLE_SDL_CLIPPING
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#endif
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#define FC_MIN(a,b) ((a) < (b)? (a) : (b))
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#define FC_MAX(a,b) ((a) > (b)? (a) : (b))
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// vsnprintf replacement from Valentin Milea:
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// http://stackoverflow.com/questions/2915672/snprintf-and-visual-studio-2010
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#if defined(_MSC_VER) && _MSC_VER < 1900
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#define snprintf c99_snprintf
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#define vsnprintf c99_vsnprintf
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__inline int c99_vsnprintf(char *outBuf, size_t size, const char *format, va_list ap)
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{
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int count = -1;
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if (size != 0)
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count = _vsnprintf_s(outBuf, size, _TRUNCATE, format, ap);
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if (count == -1)
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count = _vscprintf(format, ap);
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return count;
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}
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__inline int c99_snprintf(char *outBuf, size_t size, const char *format, ...)
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{
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int count;
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va_list ap;
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va_start(ap, format);
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count = c99_vsnprintf(outBuf, size, format, ap);
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va_end(ap);
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return count;
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}
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#endif
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#define FC_EXTRACT_VARARGS(buffer, start_args) \
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{ \
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va_list lst; \
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va_start(lst, start_args); \
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vsnprintf(buffer, fc_buffer_size, start_args, lst); \
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va_end(lst); \
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}
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// Extra pixels of padding around each glyph to avoid linear filtering artifacts
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#define FC_CACHE_PADDING 1
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static Uint8 has_clip(FC_Target* dest)
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{
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#ifdef FC_USE_SDL_GPU
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return dest->use_clip_rect;
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#elif defined(ENABLE_SDL_CLIPPING)
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return SDL_RenderIsClipEnabled(dest);
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#else
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return 0;
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#endif
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}
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static FC_Rect get_clip(FC_Target* dest)
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{
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#ifdef FC_USE_SDL_GPU
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return dest->clip_rect;
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#elif defined(ENABLE_SDL_CLIPPING)
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SDL_Rect r;
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SDL_RenderGetClipRect(dest, &r);
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return r;
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#else
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SDL_Rect r = {0, 0, 0, 0};
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return r;
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#endif
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}
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static void set_clip(FC_Target* dest, FC_Rect* rect)
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{
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#ifdef FC_USE_SDL_GPU
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if(rect != NULL)
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GPU_SetClipRect(dest, *rect);
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else
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GPU_UnsetClip(dest);
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#elif defined(ENABLE_SDL_CLIPPING)
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SDL_RenderSetClipRect(dest, rect);
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#endif
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}
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static void set_color(FC_Image* src, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
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{
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#ifdef FC_USE_SDL_GPU
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GPU_SetRGBA(src, r, g, b, a);
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#else
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SDL_SetTextureColorMod(src, r, g, b);
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SDL_SetTextureAlphaMod(src, a);
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#endif
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}
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static char* new_concat(const char* a, const char* b)
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{
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// Create new buffer
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unsigned int size = strlen(a) + strlen(b);
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char* new_string = (char*)malloc(size+1);
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// Concatenate strings in the new buffer
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strcpy(new_string, a);
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strcat(new_string, b);
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return new_string;
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}
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static char* replace_concat(char** a, const char* b)
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{
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char* new_string = new_concat(*a, b);
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free(*a);
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*a = new_string;
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return *a;
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}
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// Width of a tab in units of the space width (sorry, no tab alignment!)
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static unsigned int fc_tab_width = 4;
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// Shared buffer for variadic text
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static char* fc_buffer = NULL;
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static unsigned int fc_buffer_size = 1024;
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static Uint8 fc_has_render_target_support = 0;
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// The number of fonts that has been created but not freed
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static int NUM_EXISTING_FONTS = 0;
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// Globals for GetString functions
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static char* ASCII_STRING = NULL;
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static char* LATIN_1_STRING = NULL;
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static char* ASCII_LATIN_1_STRING = NULL;
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char* FC_GetStringASCII(void)
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{
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if(ASCII_STRING == NULL)
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{
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int i;
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char c;
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ASCII_STRING = (char*)malloc(512);
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memset(ASCII_STRING, 0, 512);
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i = 0;
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c = 32;
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while(1)
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{
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ASCII_STRING[i] = c;
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if(c == 126)
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break;
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++i;
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++c;
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}
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}
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return U8_strdup(ASCII_STRING);
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}
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char* FC_GetStringLatin1(void)
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{
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if(LATIN_1_STRING == NULL)
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{
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int i;
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unsigned char c;
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LATIN_1_STRING = (char*)malloc(512);
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memset(LATIN_1_STRING, 0, 512);
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i = 0;
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c = 0xA0;
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while(1)
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{
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LATIN_1_STRING[i] = 0xC2;
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LATIN_1_STRING[i+1] = c;
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if(c == 0xBF)
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break;
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i += 2;
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++c;
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}
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i += 2;
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c = 0x80;
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while(1)
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{
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LATIN_1_STRING[i] = 0xC3;
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LATIN_1_STRING[i+1] = c;
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if(c == 0xBF)
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break;
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i += 2;
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++c;
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}
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}
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return U8_strdup(LATIN_1_STRING);
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}
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char* FC_GetStringASCII_Latin1(void)
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{
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if(ASCII_LATIN_1_STRING == NULL)
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ASCII_LATIN_1_STRING = new_concat(FC_GetStringASCII(), FC_GetStringLatin1());
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return U8_strdup(ASCII_LATIN_1_STRING);
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}
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FC_Rect FC_MakeRect(float x, float y, float w, float h)
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{
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FC_Rect r = {x, y, w, h};
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return r;
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}
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FC_Scale FC_MakeScale(float x, float y)
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{
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FC_Scale s = {x, y};
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return s;
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}
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SDL_Color FC_MakeColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a)
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{
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SDL_Color c = {r, g, b, a};
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return c;
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}
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FC_Effect FC_MakeEffect(FC_AlignEnum alignment, FC_Scale scale, SDL_Color color)
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{
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FC_Effect e;
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e.alignment = alignment;
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e.scale = scale;
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e.color = color;
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return e;
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}
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FC_GlyphData FC_MakeGlyphData(int cache_level, Sint16 x, Sint16 y, Uint16 w, Uint16 h)
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{
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FC_GlyphData gd;
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gd.rect.x = x;
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gd.rect.y = y;
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gd.rect.w = w;
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gd.rect.h = h;
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gd.cache_level = cache_level;
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return gd;
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}
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// Enough to hold all of the ascii characters and some.
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#define FC_DEFAULT_NUM_BUCKETS 300
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typedef struct FC_MapNode
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{
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Uint32 key;
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FC_GlyphData value;
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struct FC_MapNode* next;
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} FC_MapNode;
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typedef struct FC_Map
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{
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int num_buckets;
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FC_MapNode** buckets;
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} FC_Map;
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static FC_Map* FC_MapCreate(int num_buckets)
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{
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int i;
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FC_Map* map = (FC_Map*)malloc(sizeof(FC_Map));
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map->num_buckets = num_buckets;
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map->buckets = (FC_MapNode**)malloc(num_buckets * sizeof(FC_MapNode*));
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for(i = 0; i < num_buckets; ++i)
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{
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map->buckets[i] = NULL;
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}
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return map;
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}
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/*static void FC_MapClear(FC_Map* map)
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{
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int i;
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if(map == NULL)
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return;
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// Go through each bucket
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for(i = 0; i < map->num_buckets; ++i)
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{
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// Delete the nodes in order
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FC_MapNode* node = map->buckets[i];
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while(node != NULL)
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{
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FC_MapNode* last = node;
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node = node->next;
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free(last);
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}
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// Set the bucket to empty
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map->buckets[i] = NULL;
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}
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}*/
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static void FC_MapFree(FC_Map* map)
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{
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int i;
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if(map == NULL)
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return;
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// Go through each bucket
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for(i = 0; i < map->num_buckets; ++i)
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{
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// Delete the nodes in order
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FC_MapNode* node = map->buckets[i];
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while(node != NULL)
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{
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FC_MapNode* last = node;
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node = node->next;
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free(last);
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}
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}
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free(map->buckets);
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free(map);
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}
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// Note: Does not handle duplicates in any special way.
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static FC_GlyphData* FC_MapInsert(FC_Map* map, Uint32 codepoint, FC_GlyphData glyph)
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{
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Uint32 index;
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FC_MapNode* node;
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if(map == NULL)
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return NULL;
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// Get index for bucket
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index = codepoint % map->num_buckets;
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// If this bucket is empty, create a node and return its value
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if(map->buckets[index] == NULL)
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{
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node = map->buckets[index] = (FC_MapNode*)malloc(sizeof(FC_MapNode));
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node->key = codepoint;
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node->value = glyph;
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node->next = NULL;
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return &node->value;
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}
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for(node = map->buckets[index]; node != NULL; node = node->next)
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{
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// Find empty node and add a new one on.
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if(node->next == NULL)
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{
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node->next = (FC_MapNode*)malloc(sizeof(FC_MapNode));
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node = node->next;
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node->key = codepoint;
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node->value = glyph;
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node->next = NULL;
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return &node->value;
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}
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}
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return NULL;
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}
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static FC_GlyphData* FC_MapFind(FC_Map* map, Uint32 codepoint)
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{
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Uint32 index;
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FC_MapNode* node;
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if(map == NULL)
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return NULL;
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// Get index for bucket
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index = codepoint % map->num_buckets;
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// Go through list until we find a match
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for(node = map->buckets[index]; node != NULL; node = node->next)
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{
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if(node->key == codepoint)
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return &node->value;
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}
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return NULL;
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}
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struct FC_Font
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{
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#ifndef FC_USE_SDL_GPU
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SDL_Renderer* renderer;
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#endif
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TTF_Font* ttf_source; // TTF_Font source of characters
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Uint8 owns_ttf_source; // Can we delete the TTF_Font ourselves?
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FC_FilterEnum filter;
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SDL_Color default_color;
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Uint16 height;
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Uint16 maxWidth;
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Uint16 baseline;
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int ascent;
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int descent;
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int lineSpacing;
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int letterSpacing;
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// Uses 32-bit (4-byte) Unicode codepoints to refer to each glyph
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// Codepoints are little endian (reversed from UTF-8) so that something like 0x00000005 is ASCII 5 and the map can be indexed by ASCII values
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FC_Map* glyphs;
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FC_GlyphData last_glyph; // Texture packing cursor
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int glyph_cache_size;
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int glyph_cache_count;
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FC_Image** glyph_cache;
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char* loading_string;
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};
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// Private
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static FC_GlyphData* FC_PackGlyphData(FC_Font* font, Uint32 codepoint, Uint16 width, Uint16 maxWidth, Uint16 maxHeight);
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static FC_Rect FC_RenderLeft(FC_Font* font, FC_Target* dest, float x, float y, FC_Scale scale, const char* text);
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static FC_Rect FC_RenderCenter(FC_Font* font, FC_Target* dest, float x, float y, FC_Scale scale, const char* text);
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static FC_Rect FC_RenderRight(FC_Font* font, FC_Target* dest, float x, float y, FC_Scale scale, const char* text);
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static_inline SDL_Surface* FC_CreateSurface32(Uint32 width, Uint32 height)
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{
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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return SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32, 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF);
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#else
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return SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000);
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#endif
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}
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char* U8_alloc(unsigned int size)
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{
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char* result;
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if(size == 0)
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return NULL;
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result = (char*)malloc(size);
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result[0] = '\0';
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return result;
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}
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void U8_free(char* string)
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{
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free(string);
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}
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char* U8_strdup(const char* string)
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{
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char* result;
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if(string == NULL)
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return NULL;
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result = (char*)malloc(strlen(string)+1);
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strcpy(result, string);
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return result;
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}
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int U8_strlen(const char* string)
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{
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int length = 0;
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if(string == NULL)
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return 0;
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while(*string != '\0')
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{
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string = U8_next(string);
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++length;
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}
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return length;
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}
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int U8_charsize(const char* character)
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{
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if(character == NULL)
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return 0;
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if((unsigned char)*character <= 0x7F)
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return 1;
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else if((unsigned char)*character < 0xE0)
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return 2;
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else if((unsigned char)*character < 0xF0)
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return 3;
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else
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return 4;
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return 1;
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}
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|
|
int U8_charcpy(char* buffer, const char* source, int buffer_size)
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|
{
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int charsize;
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if(buffer == NULL || source == NULL || buffer_size < 1)
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return 0;
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charsize = U8_charsize(source);
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if(charsize > buffer_size)
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return 0;
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memcpy(buffer, source, charsize);
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return charsize;
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}
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const char* U8_next(const char* string)
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|
{
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return string + U8_charsize(string);
|
|
}
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|
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int U8_strinsert(char* string, int position, const char* source, int max_bytes)
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|
{
|
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int pos_u8char;
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|
int len;
|
|
int add_len;
|
|
int ulen;
|
|
const char* string_start = string;
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|
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if(string == NULL || source == NULL)
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return 0;
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|
|
len = strlen(string);
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add_len = strlen(source);
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|
ulen = U8_strlen(string);
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|
|
if(position == -1)
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position = ulen;
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|
if(position < 0 || position > ulen || len + add_len + 1 > max_bytes)
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return 0;
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|
|
// Move string pointer to the proper position
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|
pos_u8char = 0;
|
|
while(*string != '\0' && pos_u8char < position)
|
|
{
|
|
string = (char*)U8_next(string);
|
|
++pos_u8char;
|
|
}
|
|
|
|
// Move the rest of the string out of the way
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|
memmove(string + add_len, string, len - (string - string_start) + 1);
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|
|
// Copy in the new characters
|
|
memcpy(string, source, add_len);
|
|
|
|
return 1;
|
|
}
|
|
|
|
void U8_strdel(char* string, int position)
|
|
{
|
|
if(string == NULL || position < 0)
|
|
return;
|
|
|
|
while(*string != '\0')
|
|
{
|
|
if(position == 0)
|
|
{
|
|
int chars_to_erase = U8_charsize(string);
|
|
int remaining_bytes = strlen(string) + 1;
|
|
memmove(string, string + chars_to_erase, remaining_bytes);
|
|
break;
|
|
}
|
|
|
|
string = (char*)U8_next(string);
|
|
--position;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static_inline FC_Rect FC_RectUnion(FC_Rect A, FC_Rect B)
|
|
{
|
|
float x,x2,y,y2;
|
|
x = FC_MIN(A.x, B.x);
|
|
y = FC_MIN(A.y, B.y);
|
|
x2 = FC_MAX(A.x+A.w, B.x+B.w);
|
|
y2 = FC_MAX(A.y+A.h, B.y+B.h);
|
|
{
|
|
FC_Rect result = {x, y, FC_MAX(0, x2 - x), FC_MAX(0, y2 - y)};
|
|
return result;
|
|
}
|
|
}
|
|
|
|
// Adapted from SDL_IntersectRect
|
|
static_inline FC_Rect FC_RectIntersect(FC_Rect A, FC_Rect B)
|
|
{
|
|
FC_Rect result;
|
|
float Amin, Amax, Bmin, Bmax;
|
|
|
|
// Horizontal intersection
|
|
Amin = A.x;
|
|
Amax = Amin + A.w;
|
|
Bmin = B.x;
|
|
Bmax = Bmin + B.w;
|
|
if(Bmin > Amin)
|
|
Amin = Bmin;
|
|
result.x = Amin;
|
|
if(Bmax < Amax)
|
|
Amax = Bmax;
|
|
result.w = Amax - Amin > 0 ? Amax - Amin : 0;
|
|
|
|
// Vertical intersection
|
|
Amin = A.y;
|
|
Amax = Amin + A.h;
|
|
Bmin = B.y;
|
|
Bmax = Bmin + B.h;
|
|
if(Bmin > Amin)
|
|
Amin = Bmin;
|
|
result.y = Amin;
|
|
if(Bmax < Amax)
|
|
Amax = Bmax;
|
|
result.h = Amax - Amin > 0 ? Amax - Amin : 0;
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
FC_Rect FC_DefaultRenderCallback(FC_Image* src, FC_Rect* srcrect, FC_Target* dest, float x, float y, float xscale, float yscale)
|
|
{
|
|
float w = srcrect->w * xscale;
|
|
float h = srcrect->h * yscale;
|
|
FC_Rect result;
|
|
|
|
// FIXME: Why does the scaled offset look so wrong?
|
|
#ifdef FC_USE_SDL_GPU
|
|
{
|
|
GPU_Rect r = *srcrect;
|
|
GPU_BlitScale(src, &r, dest, x + xscale*r.w/2.0f, y + r.h/2.0f, xscale, yscale);
|
|
}
|
|
#else
|
|
{
|
|
SDL_RendererFlip flip = SDL_FLIP_NONE;
|
|
if(xscale < 0)
|
|
{
|
|
xscale = -xscale;
|
|
flip = (SDL_RendererFlip) ((int)flip | (int)SDL_FLIP_HORIZONTAL);
|
|
}
|
|
if(yscale < 0)
|
|
{
|
|
yscale = -yscale;
|
|
flip = (SDL_RendererFlip) ((int)flip | (int)SDL_FLIP_VERTICAL);
|
|
}
|
|
|
|
SDL_Rect r = *srcrect;
|
|
SDL_Rect dr = {(int)x, (int)y, (int)(xscale*r.w), (int)(yscale*r.h)};
|
|
SDL_RenderCopyEx(dest, src, &r, &dr, 0, NULL, flip);
|
|
}
|
|
#endif
|
|
|
|
result.x = x;
|
|
result.y = y;
|
|
result.w = w;
|
|
result.h = h;
|
|
return result;
|
|
}
|
|
|
|
static FC_Rect (*fc_render_callback)(FC_Image* src, FC_Rect* srcrect, FC_Target* dest, float x, float y, float xscale, float yscale) = &FC_DefaultRenderCallback;
|
|
|
|
void FC_SetRenderCallback(FC_Rect (*callback)(FC_Image* src, FC_Rect* srcrect, FC_Target* dest, float x, float y, float xscale, float yscale))
|
|
{
|
|
if(callback == NULL)
|
|
fc_render_callback = &FC_DefaultRenderCallback;
|
|
else
|
|
fc_render_callback = callback;
|
|
}
|
|
|
|
void FC_GetUTF8FromCodepoint(char* result, Uint32 codepoint)
|
|
{
|
|
char a, b, c, d;
|
|
|
|
if(result == NULL)
|
|
return;
|
|
|
|
a = (codepoint >> 24) & 0xFF;
|
|
b = (codepoint >> 16) & 0xFF;
|
|
c = (codepoint >> 8) & 0xFF;
|
|
d = codepoint & 0xFF;
|
|
|
|
if(a == 0)
|
|
{
|
|
if(b == 0)
|
|
{
|
|
if(c == 0)
|
|
{
|
|
result[0] = d;
|
|
result[1] = '\0';
|
|
}
|
|
else
|
|
{
|
|
result[0] = c;
|
|
result[1] = d;
|
|
result[2] = '\0';
|
|
}
|
|
}
|
|
else
|
|
{
|
|
result[0] = b;
|
|
result[1] = c;
|
|
result[2] = d;
|
|
result[3] = '\0';
|
|
}
|
|
}
|
|
else
|
|
{
|
|
result[0] = a;
|
|
result[1] = b;
|
|
result[2] = c;
|
|
result[3] = d;
|
|
result[4] = '\0';
|
|
}
|
|
}
|
|
|
|
Uint32 FC_GetCodepointFromUTF8(const char** c, Uint8 advance_pointer)
|
|
{
|
|
Uint32 result = 0;
|
|
const char* str;
|
|
if(c == NULL || *c == NULL)
|
|
return 0;
|
|
|
|
str = *c;
|
|
if((unsigned char)*str <= 0x7F)
|
|
result = *str;
|
|
else if((unsigned char)*str < 0xE0)
|
|
{
|
|
result |= (unsigned char)(*str) << 8;
|
|
result |= (unsigned char)(*(str+1));
|
|
if(advance_pointer)
|
|
*c += 1;
|
|
}
|
|
else if((unsigned char)*str < 0xF0)
|
|
{
|
|
result |= (unsigned char)(*str) << 16;
|
|
result |= (unsigned char)(*(str+1)) << 8;
|
|
result |= (unsigned char)(*(str+2));
|
|
if(advance_pointer)
|
|
*c += 2;
|
|
}
|
|
else
|
|
{
|
|
result |= (unsigned char)(*str) << 24;
|
|
result |= (unsigned char)(*(str+1)) << 16;
|
|
result |= (unsigned char)(*(str+2)) << 8;
|
|
result |= (unsigned char)(*(str+3));
|
|
if(advance_pointer)
|
|
*c += 3;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
void FC_SetLoadingString(FC_Font* font, const char* string)
|
|
{
|
|
if(font == NULL)
|
|
return;
|
|
|
|
free(font->loading_string);
|
|
font->loading_string = U8_strdup(string);
|
|
}
|
|
|
|
|
|
unsigned int FC_GetBufferSize(void)
|
|
{
|
|
return fc_buffer_size;
|
|
}
|
|
|
|
void FC_SetBufferSize(unsigned int size)
|
|
{
|
|
free(fc_buffer);
|
|
if(size > 0)
|
|
{
|
|
fc_buffer_size = size;
|
|
fc_buffer = (char*)malloc(fc_buffer_size);
|
|
}
|
|
else
|
|
fc_buffer = (char*)malloc(fc_buffer_size);
|
|
}
|
|
|
|
|
|
unsigned int FC_GetTabWidth(void)
|
|
{
|
|
return fc_tab_width;
|
|
}
|
|
|
|
void FC_SetTabWidth(unsigned int width_in_spaces)
|
|
{
|
|
fc_tab_width = width_in_spaces;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Constructors
|
|
|
|
static void FC_Init(FC_Font* font)
|
|
{
|
|
if(font == NULL)
|
|
return;
|
|
|
|
#ifndef FC_USE_SDL_GPU
|
|
font->renderer = NULL;
|
|
#endif
|
|
|
|
font->ttf_source = NULL;
|
|
font->owns_ttf_source = 0;
|
|
|
|
font->filter = FC_FILTER_NEAREST;
|
|
|
|
font->default_color.r = 0;
|
|
font->default_color.g = 0;
|
|
font->default_color.b = 0;
|
|
FC_GET_ALPHA(font->default_color) = 255;
|
|
|
|
font->height = 0; // ascent+descent
|
|
|
|
font->maxWidth = 0;
|
|
font->baseline = 0;
|
|
font->ascent = 0;
|
|
font->descent = 0;
|
|
|
|
font->lineSpacing = 0;
|
|
font->letterSpacing = 0;
|
|
|
|
// Give a little offset for when filtering/mipmaps are used. Depending on mipmap level, this will still not be enough.
|
|
font->last_glyph.rect.x = FC_CACHE_PADDING;
|
|
font->last_glyph.rect.y = FC_CACHE_PADDING;
|
|
font->last_glyph.rect.w = 0;
|
|
font->last_glyph.rect.h = 0;
|
|
font->last_glyph.cache_level = 0;
|
|
|
|
if(font->glyphs != NULL)
|
|
FC_MapFree(font->glyphs);
|
|
|
|
font->glyphs = FC_MapCreate(FC_DEFAULT_NUM_BUCKETS);
|
|
|
|
font->glyph_cache_size = 3;
|
|
font->glyph_cache_count = 0;
|
|
|
|
|
|
font->glyph_cache = (FC_Image**)malloc(font->glyph_cache_size * sizeof(FC_Image*));
|
|
|
|
if (font->loading_string == NULL)
|
|
font->loading_string = FC_GetStringASCII();
|
|
|
|
if(fc_buffer == NULL)
|
|
fc_buffer = (char*)malloc(fc_buffer_size);
|
|
}
|
|
|
|
static Uint8 FC_GrowGlyphCache(FC_Font* font)
|
|
{
|
|
if(font == NULL)
|
|
return 0;
|
|
#ifdef FC_USE_SDL_GPU
|
|
GPU_Image* new_level = GPU_CreateImage(font->height * 12, font->height * 12, GPU_FORMAT_RGBA);
|
|
GPU_SetAnchor(new_level, 0.5f, 0.5f); // Just in case the default is different
|
|
#else
|
|
SDL_Texture* new_level = SDL_CreateTexture(font->renderer, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, font->height * 12, font->height * 12);
|
|
#endif
|
|
if(new_level == NULL || !FC_SetGlyphCacheLevel(font, font->glyph_cache_count, new_level))
|
|
{
|
|
FC_Log("Error: SDL_FontCache ran out of packing space and could not add another cache level.\n");
|
|
#ifdef FC_USE_SDL_GPU
|
|
GPU_FreeImage(new_level);
|
|
#else
|
|
SDL_DestroyTexture(new_level);
|
|
#endif
|
|
return 0;
|
|
}
|
|
// bug: we do not have the correct color here, this might be the wrong color!
|
|
// , most functions use set_color_for_all_caches()
|
|
// - for evading this bug, you must use FC_SetDefaultColor(), before using any draw functions
|
|
set_color(new_level, font->default_color.r, font->default_color.g, font->default_color.b, FC_GET_ALPHA(font->default_color));
|
|
#ifndef FC_USE_SDL_GPU
|
|
{
|
|
Uint8 r, g, b, a;
|
|
SDL_Texture* prev_target = SDL_GetRenderTarget(font->renderer);
|
|
SDL_Rect prev_clip, prev_viewport;
|
|
int prev_logicalw, prev_logicalh;
|
|
Uint8 prev_clip_enabled;
|
|
float prev_scalex, prev_scaley;
|
|
// only backup if previous target existed (SDL will preserve them for the default target)
|
|
if (prev_target) {
|
|
prev_clip_enabled = has_clip(font->renderer);
|
|
if (prev_clip_enabled)
|
|
prev_clip = get_clip(font->renderer);
|
|
SDL_RenderGetViewport(font->renderer, &prev_viewport);
|
|
SDL_RenderGetScale(font->renderer, &prev_scalex, &prev_scaley);
|
|
SDL_RenderGetLogicalSize(font->renderer, &prev_logicalw, &prev_logicalh);
|
|
}
|
|
SDL_SetTextureBlendMode(new_level, SDL_BLENDMODE_BLEND);
|
|
SDL_SetRenderTarget(font->renderer, new_level);
|
|
SDL_GetRenderDrawColor(font->renderer, &r, &g, &b, &a);
|
|
SDL_SetRenderDrawColor(font->renderer, 0, 0, 0, 0);
|
|
SDL_RenderClear(font->renderer);
|
|
SDL_SetRenderDrawColor(font->renderer, r, g, b, a);
|
|
SDL_SetRenderTarget(font->renderer, prev_target);
|
|
if (prev_target) {
|
|
if (prev_clip_enabled)
|
|
set_clip(font->renderer, &prev_clip);
|
|
if (prev_logicalw && prev_logicalh)
|
|
SDL_RenderSetLogicalSize(font->renderer, prev_logicalw, prev_logicalh);
|
|
else {
|
|
SDL_RenderSetViewport(font->renderer, &prev_viewport);
|
|
SDL_RenderSetScale(font->renderer, prev_scalex, prev_scaley);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
return 1;
|
|
}
|
|
|
|
Uint8 FC_UploadGlyphCache(FC_Font* font, int cache_level, SDL_Surface* data_surface)
|
|
{
|
|
if(font == NULL || data_surface == NULL)
|
|
return 0;
|
|
#ifdef FC_USE_SDL_GPU
|
|
GPU_Image* new_level = GPU_CopyImageFromSurface(data_surface);
|
|
GPU_SetAnchor(new_level, 0.5f, 0.5f); // Just in case the default is different
|
|
if(FC_GetFilterMode(font) == FC_FILTER_LINEAR)
|
|
GPU_SetImageFilter(new_level, GPU_FILTER_LINEAR);
|
|
else
|
|
GPU_SetImageFilter(new_level, GPU_FILTER_NEAREST);
|
|
#else
|
|
SDL_Texture* new_level;
|
|
if(!fc_has_render_target_support)
|
|
new_level = SDL_CreateTextureFromSurface(font->renderer, data_surface);
|
|
else
|
|
{
|
|
// Must upload with render target enabled so we can put more glyphs on later
|
|
SDL_Renderer* renderer = font->renderer;
|
|
|
|
// Set filter mode for new texture
|
|
char old_filter_mode[16]; // Save it so we can change the hint value in the meantime
|
|
const char* old_filter_hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY);
|
|
if(!old_filter_hint)
|
|
old_filter_hint = "nearest";
|
|
snprintf(old_filter_mode, 16, "%s", old_filter_hint);
|
|
|
|
if(FC_GetFilterMode(font) == FC_FILTER_LINEAR)
|
|
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1");
|
|
else
|
|
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "0");
|
|
|
|
new_level = SDL_CreateTexture(renderer, data_surface->format->format, SDL_TEXTUREACCESS_TARGET, data_surface->w, data_surface->h);
|
|
SDL_SetTextureBlendMode(new_level, SDL_BLENDMODE_BLEND);
|
|
|
|
// Reset filter mode for the temp texture
|
|
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "0");
|
|
|
|
{
|
|
Uint8 r, g, b, a;
|
|
SDL_Texture* temp = SDL_CreateTextureFromSurface(renderer, data_surface);
|
|
SDL_Texture* prev_target = SDL_GetRenderTarget(renderer);
|
|
SDL_Rect prev_clip, prev_viewport;
|
|
int prev_logicalw, prev_logicalh;
|
|
Uint8 prev_clip_enabled;
|
|
float prev_scalex, prev_scaley;
|
|
// only backup if previous target existed (SDL will preserve them for the default target)
|
|
if (prev_target) {
|
|
prev_clip_enabled = has_clip(renderer);
|
|
if (prev_clip_enabled)
|
|
prev_clip = get_clip(renderer);
|
|
SDL_RenderGetViewport(renderer, &prev_viewport);
|
|
SDL_RenderGetScale(renderer, &prev_scalex, &prev_scaley);
|
|
SDL_RenderGetLogicalSize(renderer, &prev_logicalw, &prev_logicalh);
|
|
}
|
|
SDL_SetTextureBlendMode(temp, SDL_BLENDMODE_NONE);
|
|
SDL_SetRenderTarget(renderer, new_level);
|
|
|
|
SDL_GetRenderDrawColor(renderer, &r, &g, &b, &a);
|
|
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
|
|
SDL_RenderClear(renderer);
|
|
SDL_SetRenderDrawColor(renderer, r, g, b, a);
|
|
|
|
SDL_RenderCopy(renderer, temp, NULL, NULL);
|
|
SDL_SetRenderTarget(renderer, prev_target);
|
|
if (prev_target) {
|
|
if (prev_clip_enabled)
|
|
set_clip(renderer, &prev_clip);
|
|
if (prev_logicalw && prev_logicalh)
|
|
SDL_RenderSetLogicalSize(renderer, prev_logicalw, prev_logicalh);
|
|
else {
|
|
SDL_RenderSetViewport(renderer, &prev_viewport);
|
|
SDL_RenderSetScale(renderer, prev_scalex, prev_scaley);
|
|
}
|
|
}
|
|
|
|
SDL_DestroyTexture(temp);
|
|
}
|
|
|
|
// Reset to the old filter value
|
|
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, old_filter_mode);
|
|
|
|
}
|
|
#endif
|
|
if(new_level == NULL || !FC_SetGlyphCacheLevel(font, cache_level, new_level))
|
|
{
|
|
FC_Log("Error: SDL_FontCache ran out of packing space and could not add another cache level.\n");
|
|
#ifdef FC_USE_SDL_GPU
|
|
GPU_FreeImage(new_level);
|
|
#else
|
|
SDL_DestroyTexture(new_level);
|
|
#endif
|
|
return 0;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
static FC_GlyphData* FC_PackGlyphData(FC_Font* font, Uint32 codepoint, Uint16 width, Uint16 maxWidth, Uint16 maxHeight)
|
|
{
|
|
FC_Map* glyphs = font->glyphs;
|
|
FC_GlyphData* last_glyph = &font->last_glyph;
|
|
Uint16 height = font->height + FC_CACHE_PADDING;
|
|
|
|
// TAB is special!
|
|
if(codepoint == '\t')
|
|
{
|
|
FC_GlyphData spaceGlyph;
|
|
FC_GetGlyphData(font, &spaceGlyph, ' ');
|
|
width = fc_tab_width * spaceGlyph.rect.w;
|
|
}
|
|
|
|
if(last_glyph->rect.x + last_glyph->rect.w + width >= maxWidth - FC_CACHE_PADDING)
|
|
{
|
|
if(last_glyph->rect.y + height + height >= maxHeight - FC_CACHE_PADDING)
|
|
{
|
|
// Get ready to pack on the next cache level when it is ready
|
|
last_glyph->cache_level = font->glyph_cache_count;
|
|
last_glyph->rect.x = FC_CACHE_PADDING;
|
|
last_glyph->rect.y = FC_CACHE_PADDING;
|
|
last_glyph->rect.w = 0;
|
|
return NULL;
|
|
}
|
|
else
|
|
{
|
|
// Go to next row
|
|
last_glyph->rect.x = FC_CACHE_PADDING;
|
|
last_glyph->rect.y += height;
|
|
last_glyph->rect.w = 0;
|
|
}
|
|
}
|
|
|
|
// Move to next space
|
|
last_glyph->rect.x += last_glyph->rect.w + 1 + FC_CACHE_PADDING;
|
|
last_glyph->rect.w = width;
|
|
|
|
return FC_MapInsert(glyphs, codepoint, FC_MakeGlyphData(last_glyph->cache_level, last_glyph->rect.x, last_glyph->rect.y, last_glyph->rect.w, last_glyph->rect.h));
|
|
}
|
|
|
|
|
|
FC_Image* FC_GetGlyphCacheLevel(FC_Font* font, int cache_level)
|
|
{
|
|
if(font == NULL || cache_level < 0 || cache_level > font->glyph_cache_count)
|
|
return NULL;
|
|
|
|
return font->glyph_cache[cache_level];
|
|
}
|
|
|
|
Uint8 FC_SetGlyphCacheLevel(FC_Font* font, int cache_level, FC_Image* cache_texture)
|
|
{
|
|
if(font == NULL || cache_level < 0)
|
|
return 0;
|
|
|
|
// Must be sequentially added
|
|
if(cache_level > font->glyph_cache_count + 1)
|
|
return 0;
|
|
|
|
if(cache_level == font->glyph_cache_count)
|
|
{
|
|
font->glyph_cache_count++;
|
|
|
|
// Grow cache?
|
|
if(font->glyph_cache_count > font->glyph_cache_size)
|
|
{
|
|
// Copy old cache to new one
|
|
int i;
|
|
FC_Image** new_cache;
|
|
new_cache = (FC_Image**)malloc(font->glyph_cache_count * sizeof(FC_Image*));
|
|
for(i = 0; i < font->glyph_cache_size; ++i)
|
|
new_cache[i] = font->glyph_cache[i];
|
|
|
|
// Save new cache
|
|
free(font->glyph_cache);
|
|
font->glyph_cache_size = font->glyph_cache_count;
|
|
font->glyph_cache = new_cache;
|
|
}
|
|
}
|
|
|
|
font->glyph_cache[cache_level] = cache_texture;
|
|
return 1;
|
|
}
|
|
|
|
|
|
FC_Font* FC_CreateFont(void)
|
|
{
|
|
FC_Font* font;
|
|
|
|
font = (FC_Font*)malloc(sizeof(FC_Font));
|
|
memset(font, 0, sizeof(FC_Font));
|
|
|
|
FC_Init(font);
|
|
++NUM_EXISTING_FONTS;
|
|
|
|
return font;
|
|
}
|
|
|
|
|
|
// Assume this many will be enough...
|
|
#define FC_LOAD_MAX_SURFACES 10
|
|
|
|
#ifdef FC_USE_SDL_GPU
|
|
Uint8 FC_LoadFontFromTTF(FC_Font* font, TTF_Font* ttf, SDL_Color color)
|
|
#else
|
|
Uint8 FC_LoadFontFromTTF(FC_Font* font, SDL_Renderer* renderer, TTF_Font* ttf, SDL_Color color)
|
|
#endif
|
|
{
|
|
if(font == NULL || ttf == NULL)
|
|
return 0;
|
|
#ifndef FC_USE_SDL_GPU
|
|
if(renderer == NULL)
|
|
return 0;
|
|
#endif
|
|
|
|
FC_ClearFont(font);
|
|
|
|
|
|
// Might as well check render target support here
|
|
#ifdef FC_USE_SDL_GPU
|
|
fc_has_render_target_support = GPU_IsFeatureEnabled(GPU_FEATURE_RENDER_TARGETS);
|
|
#else
|
|
SDL_RendererInfo info;
|
|
SDL_GetRendererInfo(renderer, &info);
|
|
fc_has_render_target_support = (info.flags & SDL_RENDERER_TARGETTEXTURE);
|
|
|
|
font->renderer = renderer;
|
|
#endif
|
|
|
|
font->ttf_source = ttf;
|
|
|
|
//font->line_height = TTF_FontLineSkip(ttf);
|
|
font->height = TTF_FontHeight(ttf);
|
|
font->ascent = TTF_FontAscent(ttf);
|
|
font->descent = -TTF_FontDescent(ttf);
|
|
|
|
// Some bug for certain fonts can result in an incorrect height.
|
|
if(font->height < font->ascent - font->descent)
|
|
font->height = font->ascent - font->descent;
|
|
|
|
font->baseline = font->height - font->descent;
|
|
|
|
font->default_color = color;
|
|
|
|
{
|
|
SDL_Color white = {255, 255, 255, 255};
|
|
SDL_Surface* glyph_surf;
|
|
char buff[5];
|
|
const char* buff_ptr = buff;
|
|
const char* source_string;
|
|
Uint8 packed = 0;
|
|
|
|
// Copy glyphs from the surface to the font texture and store the position data
|
|
// Pack row by row into a square texture
|
|
// Try figuring out dimensions that make sense for the font size.
|
|
unsigned int w = font->height*12;
|
|
unsigned int h = font->height*12;
|
|
SDL_Surface* surfaces[FC_LOAD_MAX_SURFACES];
|
|
int num_surfaces = 1;
|
|
surfaces[0] = FC_CreateSurface32(w, h);
|
|
font->last_glyph.rect.x = FC_CACHE_PADDING;
|
|
font->last_glyph.rect.y = FC_CACHE_PADDING;
|
|
font->last_glyph.rect.w = 0;
|
|
font->last_glyph.rect.h = font->height;
|
|
|
|
source_string = font->loading_string;
|
|
for(; *source_string != '\0'; source_string = U8_next(source_string))
|
|
{
|
|
memset(buff, 0, 5);
|
|
if(!U8_charcpy(buff, source_string, 5))
|
|
continue;
|
|
glyph_surf = TTF_RenderUTF8_Blended(ttf, buff, white);
|
|
if(glyph_surf == NULL)
|
|
continue;
|
|
|
|
// Try packing. If it fails, create a new surface for the next cache level.
|
|
packed = (FC_PackGlyphData(font, FC_GetCodepointFromUTF8(&buff_ptr, 0), glyph_surf->w, surfaces[num_surfaces-1]->w, surfaces[num_surfaces-1]->h) != NULL);
|
|
if(!packed)
|
|
{
|
|
int i = num_surfaces-1;
|
|
if(num_surfaces >= FC_LOAD_MAX_SURFACES)
|
|
{
|
|
// Can't do any more!
|
|
FC_Log("SDL_FontCache error: Could not create enough cache surfaces to fit all of the loading string!\n");
|
|
SDL_FreeSurface(glyph_surf);
|
|
break;
|
|
}
|
|
|
|
// Upload the current surface to the glyph cache now so we can keep the cache level packing cursor up to date as we go.
|
|
FC_UploadGlyphCache(font, i, surfaces[i]);
|
|
SDL_FreeSurface(surfaces[i]);
|
|
#ifndef FC_USE_SDL_GPU
|
|
SDL_SetTextureBlendMode(font->glyph_cache[i], SDL_BLENDMODE_BLEND);
|
|
#endif
|
|
// Update the glyph cursor to the new cache level. We need to do this here because the actual cache lags behind our use of the packing above.
|
|
font->last_glyph.cache_level = num_surfaces;
|
|
|
|
|
|
surfaces[num_surfaces] = FC_CreateSurface32(w, h);
|
|
num_surfaces++;
|
|
}
|
|
|
|
// Try packing for the new surface, then blit onto it.
|
|
if(packed || FC_PackGlyphData(font, FC_GetCodepointFromUTF8(&buff_ptr, 0), glyph_surf->w, surfaces[num_surfaces-1]->w, surfaces[num_surfaces-1]->h) != NULL)
|
|
{
|
|
SDL_SetSurfaceBlendMode(glyph_surf, SDL_BLENDMODE_NONE);
|
|
SDL_Rect srcRect = {0, 0, glyph_surf->w, glyph_surf->h};
|
|
SDL_Rect destrect = font->last_glyph.rect;
|
|
SDL_BlitSurface(glyph_surf, &srcRect, surfaces[num_surfaces-1], &destrect);
|
|
}
|
|
|
|
SDL_FreeSurface(glyph_surf);
|
|
}
|
|
|
|
{
|
|
int i = num_surfaces-1;
|
|
FC_UploadGlyphCache(font, i, surfaces[i]);
|
|
SDL_FreeSurface(surfaces[i]);
|
|
#ifndef FC_USE_SDL_GPU
|
|
SDL_SetTextureBlendMode(font->glyph_cache[i], SDL_BLENDMODE_BLEND);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
#ifdef FC_USE_SDL_GPU
|
|
Uint8 FC_LoadFont(FC_Font* font, const char* filename_ttf, Uint32 pointSize, SDL_Color color, int style)
|
|
#else
|
|
Uint8 FC_LoadFont(FC_Font* font, FC_Target* renderer, const char* filename_ttf, Uint32 pointSize, SDL_Color color, int style)
|
|
#endif
|
|
{
|
|
SDL_RWops* rwops;
|
|
|
|
if(font == NULL)
|
|
return 0;
|
|
|
|
rwops = SDL_RWFromFile(filename_ttf, "rb");
|
|
|
|
if(rwops == NULL)
|
|
{
|
|
FC_Log("Unable to open file for reading: %s \n", SDL_GetError());
|
|
return 0;
|
|
}
|
|
|
|
#ifdef FC_USE_SDL_GPU
|
|
return FC_LoadFont_RW(font, rwops, 1, pointSize, color, style);
|
|
#else
|
|
return FC_LoadFont_RW(font, renderer, rwops, 1, pointSize, color, style);
|
|
#endif
|
|
}
|
|
|
|
#ifdef FC_USE_SDL_GPU
|
|
Uint8 FC_LoadFont_RW(FC_Font* font, SDL_RWops* file_rwops_ttf, Uint8 own_rwops, Uint32 pointSize, SDL_Color color, int style)
|
|
#else
|
|
Uint8 FC_LoadFont_RW(FC_Font* font, FC_Target* renderer, SDL_RWops* file_rwops_ttf, Uint8 own_rwops, Uint32 pointSize, SDL_Color color, int style)
|
|
#endif
|
|
{
|
|
Uint8 result;
|
|
TTF_Font* ttf;
|
|
Uint8 outline;
|
|
|
|
if(font == NULL)
|
|
return 0;
|
|
|
|
if(!TTF_WasInit() && TTF_Init() < 0)
|
|
{
|
|
FC_Log("Unable to initialize SDL_ttf: %s \n", TTF_GetError());
|
|
if(own_rwops)
|
|
SDL_RWclose(file_rwops_ttf);
|
|
return 0;
|
|
}
|
|
|
|
ttf = TTF_OpenFontRW(file_rwops_ttf, own_rwops, pointSize);
|
|
|
|
if(ttf == NULL)
|
|
{
|
|
FC_Log("Unable to load TrueType font: %s \n", TTF_GetError());
|
|
if(own_rwops)
|
|
SDL_RWclose(file_rwops_ttf);
|
|
return 0;
|
|
}
|
|
|
|
outline = (style & TTF_STYLE_OUTLINE);
|
|
if(outline)
|
|
{
|
|
style &= ~TTF_STYLE_OUTLINE;
|
|
TTF_SetFontOutline(ttf, 1);
|
|
}
|
|
TTF_SetFontStyle(ttf, style);
|
|
|
|
#ifdef FC_USE_SDL_GPU
|
|
result = FC_LoadFontFromTTF(font, ttf, color);
|
|
#else
|
|
result = FC_LoadFontFromTTF(font, renderer, ttf, color);
|
|
#endif
|
|
|
|
// Can only load new (uncached) glyphs if we can keep the SDL_RWops open.
|
|
font->owns_ttf_source = own_rwops;
|
|
if(!own_rwops)
|
|
{
|
|
TTF_CloseFont(font->ttf_source);
|
|
font->ttf_source = NULL;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
#ifndef FC_USE_SDL_GPU
|
|
void FC_ResetFontFromRendererReset(FC_Font* font, SDL_Renderer* renderer, Uint32 evType)
|
|
{
|
|
TTF_Font* ttf;
|
|
SDL_Color col;
|
|
Uint8 owns_ttf;
|
|
if (font == NULL)
|
|
return;
|
|
|
|
// Destroy glyph cache
|
|
if (evType == SDL_RENDER_TARGETS_RESET) {
|
|
int i;
|
|
for (i = 0; i < font->glyph_cache_count; ++i)
|
|
SDL_DestroyTexture(font->glyph_cache[i]);
|
|
}
|
|
free(font->glyph_cache);
|
|
|
|
ttf = font->ttf_source;
|
|
col = font->default_color;
|
|
owns_ttf = font->owns_ttf_source;
|
|
FC_Init(font);
|
|
|
|
// Can only reload glyphs if we own the SDL_RWops.
|
|
if (owns_ttf)
|
|
FC_LoadFontFromTTF(font, renderer, ttf, col);
|
|
font->owns_ttf_source = owns_ttf;
|
|
}
|
|
#endif
|
|
|
|
void FC_ClearFont(FC_Font* font)
|
|
{
|
|
int i;
|
|
if(font == NULL)
|
|
return;
|
|
|
|
// Release resources
|
|
if(font->owns_ttf_source)
|
|
TTF_CloseFont(font->ttf_source);
|
|
|
|
font->owns_ttf_source = 0;
|
|
font->ttf_source = NULL;
|
|
|
|
// Delete glyph map
|
|
FC_MapFree(font->glyphs);
|
|
font->glyphs = NULL;
|
|
|
|
// Delete glyph cache
|
|
for(i = 0; i < font->glyph_cache_count; ++i)
|
|
{
|
|
#ifdef FC_USE_SDL_GPU
|
|
GPU_FreeImage(font->glyph_cache[i]);
|
|
#else
|
|
SDL_DestroyTexture(font->glyph_cache[i]);
|
|
#endif
|
|
}
|
|
free(font->glyph_cache);
|
|
font->glyph_cache = NULL;
|
|
|
|
// Reset font
|
|
FC_Init(font);
|
|
}
|
|
|
|
|
|
void FC_FreeFont(FC_Font* font)
|
|
{
|
|
int i;
|
|
if(font == NULL)
|
|
return;
|
|
|
|
// Release resources
|
|
if(font->owns_ttf_source)
|
|
TTF_CloseFont(font->ttf_source);
|
|
|
|
// Delete glyph map
|
|
FC_MapFree(font->glyphs);
|
|
|
|
// Delete glyph cache
|
|
for(i = 0; i < font->glyph_cache_count; ++i)
|
|
{
|
|
#ifdef FC_USE_SDL_GPU
|
|
GPU_FreeImage(font->glyph_cache[i]);
|
|
#else
|
|
SDL_DestroyTexture(font->glyph_cache[i]);
|
|
#endif
|
|
}
|
|
free(font->glyph_cache);
|
|
|
|
free(font->loading_string);
|
|
|
|
free(font);
|
|
|
|
// If the last font has been freed; assume shutdown and free the global variables
|
|
if (--NUM_EXISTING_FONTS <= 0)
|
|
{
|
|
free(ASCII_STRING);
|
|
ASCII_STRING = NULL;
|
|
|
|
free(LATIN_1_STRING);
|
|
LATIN_1_STRING = NULL;
|
|
|
|
free(ASCII_LATIN_1_STRING);
|
|
ASCII_LATIN_1_STRING = NULL;
|
|
|
|
free(fc_buffer);
|
|
fc_buffer = NULL;
|
|
}
|
|
}
|
|
|
|
int FC_GetNumCacheLevels(FC_Font* font)
|
|
{
|
|
return font->glyph_cache_count;
|
|
}
|
|
|
|
Uint8 FC_AddGlyphToCache(FC_Font* font, SDL_Surface* glyph_surface)
|
|
{
|
|
if(font == NULL || glyph_surface == NULL)
|
|
return 0;
|
|
|
|
SDL_SetSurfaceBlendMode(glyph_surface, SDL_BLENDMODE_NONE);
|
|
FC_Image* dest = FC_GetGlyphCacheLevel(font, font->last_glyph.cache_level);
|
|
if(dest == NULL)
|
|
return 0;
|
|
|
|
#ifdef FC_USE_SDL_GPU
|
|
{
|
|
GPU_Target* target = GPU_LoadTarget(dest);
|
|
if(target == NULL)
|
|
return 0;
|
|
GPU_Image* img = GPU_CopyImageFromSurface(glyph_surface);
|
|
GPU_SetAnchor(img, 0.5f, 0.5f); // Just in case the default is different
|
|
GPU_SetImageFilter(img, GPU_FILTER_NEAREST);
|
|
GPU_SetBlendMode(img, GPU_BLEND_SET);
|
|
|
|
SDL_Rect destrect = font->last_glyph.rect;
|
|
GPU_Blit(img, NULL, target, destrect.x + destrect.w/2, destrect.y + destrect.h/2);
|
|
|
|
GPU_FreeImage(img);
|
|
GPU_FreeTarget(target);
|
|
}
|
|
#else
|
|
{
|
|
SDL_Renderer* renderer = font->renderer;
|
|
SDL_Texture* img;
|
|
SDL_Rect destrect;
|
|
SDL_Texture* prev_target = SDL_GetRenderTarget(renderer);
|
|
SDL_Rect prev_clip, prev_viewport;
|
|
int prev_logicalw, prev_logicalh;
|
|
Uint8 prev_clip_enabled;
|
|
float prev_scalex, prev_scaley;
|
|
// only backup if previous target existed (SDL will preserve them for the default target)
|
|
if (prev_target) {
|
|
prev_clip_enabled = has_clip(renderer);
|
|
if (prev_clip_enabled)
|
|
prev_clip = get_clip(renderer);
|
|
SDL_RenderGetViewport(renderer, &prev_viewport);
|
|
SDL_RenderGetScale(renderer, &prev_scalex, &prev_scaley);
|
|
SDL_RenderGetLogicalSize(renderer, &prev_logicalw, &prev_logicalh);
|
|
}
|
|
|
|
img = SDL_CreateTextureFromSurface(renderer, glyph_surface);
|
|
|
|
destrect = font->last_glyph.rect;
|
|
SDL_SetRenderTarget(renderer, dest);
|
|
SDL_RenderCopy(renderer, img, NULL, &destrect);
|
|
SDL_SetRenderTarget(renderer, prev_target);
|
|
if (prev_target) {
|
|
if (prev_clip_enabled)
|
|
set_clip(renderer, &prev_clip);
|
|
if (prev_logicalw && prev_logicalh)
|
|
SDL_RenderSetLogicalSize(renderer, prev_logicalw, prev_logicalh);
|
|
else {
|
|
SDL_RenderSetViewport(renderer, &prev_viewport);
|
|
SDL_RenderSetScale(renderer, prev_scalex, prev_scaley);
|
|
}
|
|
}
|
|
|
|
SDL_DestroyTexture(img);
|
|
}
|
|
#endif
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
unsigned int FC_GetNumCodepoints(FC_Font* font)
|
|
{
|
|
FC_Map* glyphs;
|
|
int i;
|
|
unsigned int result = 0;
|
|
if(font == NULL || font->glyphs == NULL)
|
|
return 0;
|
|
|
|
glyphs = font->glyphs;
|
|
|
|
for(i = 0; i < glyphs->num_buckets; ++i)
|
|
{
|
|
FC_MapNode* node;
|
|
for(node = glyphs->buckets[i]; node != NULL; node = node->next)
|
|
{
|
|
result++;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void FC_GetCodepoints(FC_Font* font, Uint32* result)
|
|
{
|
|
FC_Map* glyphs;
|
|
int i;
|
|
unsigned int count = 0;
|
|
if(font == NULL || font->glyphs == NULL)
|
|
return;
|
|
|
|
glyphs = font->glyphs;
|
|
|
|
for(i = 0; i < glyphs->num_buckets; ++i)
|
|
{
|
|
FC_MapNode* node;
|
|
for(node = glyphs->buckets[i]; node != NULL; node = node->next)
|
|
{
|
|
result[count] = node->key;
|
|
count++;
|
|
}
|
|
}
|
|
}
|
|
|
|
Uint8 FC_GetGlyphData(FC_Font* font, FC_GlyphData* result, Uint32 codepoint)
|
|
{
|
|
FC_GlyphData* e = FC_MapFind(font->glyphs, codepoint);
|
|
if(e == NULL)
|
|
{
|
|
char buff[5];
|
|
int w, h;
|
|
SDL_Color white = {255, 255, 255, 255};
|
|
SDL_Surface* surf;
|
|
FC_Image* cache_image;
|
|
|
|
if(font->ttf_source == NULL)
|
|
return 0;
|
|
|
|
FC_GetUTF8FromCodepoint(buff, codepoint);
|
|
|
|
cache_image = FC_GetGlyphCacheLevel(font, font->last_glyph.cache_level);
|
|
if(cache_image == NULL)
|
|
{
|
|
FC_Log("SDL_FontCache: Failed to load cache image, so cannot add new glyphs!\n");
|
|
return 0;
|
|
}
|
|
|
|
#ifdef FC_USE_SDL_GPU
|
|
w = cache_image->w;
|
|
h = cache_image->h;
|
|
#else
|
|
SDL_QueryTexture(cache_image, NULL, NULL, &w, &h);
|
|
#endif
|
|
|
|
surf = TTF_RenderUTF8_Blended(font->ttf_source, buff, white);
|
|
if(surf == NULL)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
e = FC_PackGlyphData(font, codepoint, surf->w, w, h);
|
|
if(e == NULL)
|
|
{
|
|
// Grow the cache
|
|
FC_GrowGlyphCache(font);
|
|
|
|
// Try packing again
|
|
e = FC_PackGlyphData(font, codepoint, surf->w, w, h);
|
|
if(e == NULL)
|
|
{
|
|
SDL_FreeSurface(surf);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// Render onto the cache texture
|
|
FC_AddGlyphToCache(font, surf);
|
|
|
|
SDL_FreeSurface(surf);
|
|
}
|
|
|
|
if(result != NULL && e != NULL)
|
|
*result = *e;
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
FC_GlyphData* FC_SetGlyphData(FC_Font* font, Uint32 codepoint, FC_GlyphData glyph_data)
|
|
{
|
|
return FC_MapInsert(font->glyphs, codepoint, glyph_data);
|
|
}
|
|
|
|
|
|
|
|
// Drawing
|
|
static FC_Rect FC_RenderLeft(FC_Font* font, FC_Target* dest, float x, float y, FC_Scale scale, const char* text)
|
|
{
|
|
const char* c = text;
|
|
FC_Rect srcRect;
|
|
FC_Rect dstRect;
|
|
FC_Rect dirtyRect = FC_MakeRect(x, y, 0, 0);
|
|
|
|
FC_GlyphData glyph;
|
|
Uint32 codepoint;
|
|
|
|
float destX = x;
|
|
float destY = y;
|
|
float destH;
|
|
float destLineSpacing;
|
|
float destLetterSpacing;
|
|
|
|
if(font == NULL)
|
|
return dirtyRect;
|
|
|
|
destH = font->height * scale.y;
|
|
destLineSpacing = font->lineSpacing*scale.y;
|
|
destLetterSpacing = font->letterSpacing*scale.x;
|
|
|
|
if(c == NULL || font->glyph_cache_count == 0 || dest == NULL)
|
|
return dirtyRect;
|
|
|
|
int newlineX = x;
|
|
|
|
for(; *c != '\0'; c++)
|
|
{
|
|
if(*c == '\n')
|
|
{
|
|
destX = newlineX;
|
|
destY += destH + destLineSpacing;
|
|
continue;
|
|
}
|
|
|
|
codepoint = FC_GetCodepointFromUTF8(&c, 1); // Increments 'c' to skip the extra UTF-8 bytes
|
|
if(!FC_GetGlyphData(font, &glyph, codepoint))
|
|
{
|
|
codepoint = ' ';
|
|
if(!FC_GetGlyphData(font, &glyph, codepoint))
|
|
continue; // Skip bad characters
|
|
}
|
|
|
|
if (codepoint == ' ')
|
|
{
|
|
destX += glyph.rect.w*scale.x + destLetterSpacing;
|
|
continue;
|
|
}
|
|
/*if(destX >= dest->w)
|
|
continue;
|
|
if(destY >= dest->h)
|
|
continue;*/
|
|
|
|
#ifdef FC_USE_SDL_GPU
|
|
srcRect.x = glyph.rect.x;
|
|
srcRect.y = glyph.rect.y;
|
|
srcRect.w = glyph.rect.w;
|
|
srcRect.h = glyph.rect.h;
|
|
#else
|
|
srcRect = glyph.rect;
|
|
#endif
|
|
dstRect = fc_render_callback(FC_GetGlyphCacheLevel(font, glyph.cache_level), &srcRect, dest, destX, destY, scale.x, scale.y);
|
|
if(dirtyRect.w == 0 || dirtyRect.h == 0)
|
|
dirtyRect = dstRect;
|
|
else
|
|
dirtyRect = FC_RectUnion(dirtyRect, dstRect);
|
|
|
|
destX += glyph.rect.w*scale.x + destLetterSpacing;
|
|
}
|
|
|
|
return dirtyRect;
|
|
}
|
|
|
|
static void set_color_for_all_caches(FC_Font* font, SDL_Color color)
|
|
{
|
|
// TODO: How can I predict which glyph caches are to be used?
|
|
FC_Image* img;
|
|
int i;
|
|
int num_levels = FC_GetNumCacheLevels(font);
|
|
for(i = 0; i < num_levels; ++i)
|
|
{
|
|
img = FC_GetGlyphCacheLevel(font, i);
|
|
set_color(img, color.r, color.g, color.b, FC_GET_ALPHA(color));
|
|
}
|
|
}
|
|
|
|
FC_Rect FC_Draw(FC_Font* font, FC_Target* dest, float x, float y, const char* formatted_text, ...)
|
|
{
|
|
if(formatted_text == NULL || font == NULL)
|
|
return FC_MakeRect(x, y, 0, 0);
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
set_color_for_all_caches(font, font->default_color);
|
|
|
|
return FC_RenderLeft(font, dest, x, y, FC_MakeScale(1,1), fc_buffer);
|
|
}
|
|
|
|
|
|
|
|
typedef struct FC_StringList
|
|
{
|
|
char* value;
|
|
struct FC_StringList* next;
|
|
} FC_StringList;
|
|
|
|
void FC_StringListFree(FC_StringList* node)
|
|
{
|
|
// Delete the nodes in order
|
|
while(node != NULL)
|
|
{
|
|
FC_StringList* last = node;
|
|
node = node->next;
|
|
|
|
free(last->value);
|
|
free(last);
|
|
}
|
|
}
|
|
|
|
FC_StringList** FC_StringListPushBack(FC_StringList** node, char* value, Uint8 copy)
|
|
{
|
|
if(node == NULL)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
// Get to the last node
|
|
while(*node != NULL)
|
|
{
|
|
node = &(*node)->next;
|
|
}
|
|
|
|
*node = (FC_StringList*)malloc(sizeof(FC_StringList));
|
|
|
|
(*node)->value = (copy? U8_strdup(value) : value);
|
|
(*node)->next = NULL;
|
|
|
|
return node;
|
|
}
|
|
|
|
FC_StringList** FC_StringListPushBackBytes(FC_StringList** node, const char* data, int num_bytes)
|
|
{
|
|
if(node == NULL)
|
|
{
|
|
return node;
|
|
}
|
|
|
|
// Get to the last node
|
|
while(*node != NULL)
|
|
{
|
|
node = &(*node)->next;
|
|
}
|
|
|
|
*node = (FC_StringList*)malloc(sizeof(FC_StringList));
|
|
|
|
(*node)->value = (char*)malloc(num_bytes + 1);
|
|
memcpy((*node)->value, data, num_bytes);
|
|
(*node)->value[num_bytes] = '\0';
|
|
(*node)->next = NULL;
|
|
|
|
return node;
|
|
}
|
|
|
|
static FC_StringList* FC_Explode(const char* text, char delimiter)
|
|
{
|
|
FC_StringList* head;
|
|
FC_StringList* new_node;
|
|
FC_StringList** node;
|
|
const char* start;
|
|
const char* end;
|
|
unsigned int size;
|
|
if(text == NULL)
|
|
return NULL;
|
|
|
|
head = NULL;
|
|
node = &head;
|
|
|
|
// Doesn't technically support UTF-8, but it's probably fine, right?
|
|
size = 0;
|
|
start = end = text;
|
|
while(1)
|
|
{
|
|
if(*end == delimiter || *end == '\0')
|
|
{
|
|
*node = (FC_StringList*)malloc(sizeof(FC_StringList));
|
|
new_node = *node;
|
|
|
|
new_node->value = (char*)malloc(size + 1);
|
|
memcpy(new_node->value, start, size);
|
|
new_node->value[size] = '\0';
|
|
|
|
new_node->next = NULL;
|
|
|
|
if(*end == '\0')
|
|
break;
|
|
|
|
node = &((*node)->next);
|
|
start = end+1;
|
|
size = 0;
|
|
}
|
|
else
|
|
++size;
|
|
|
|
++end;
|
|
}
|
|
|
|
return head;
|
|
}
|
|
|
|
static FC_StringList* FC_ExplodeBreakingSpace(const char* text, FC_StringList** spaces)
|
|
{
|
|
FC_StringList* head;
|
|
FC_StringList** node;
|
|
const char* start;
|
|
const char* end;
|
|
unsigned int size;
|
|
if(text == NULL)
|
|
return NULL;
|
|
|
|
head = NULL;
|
|
node = &head;
|
|
|
|
// Warning: spaces must not be initialized before this function
|
|
*spaces = NULL;
|
|
|
|
// Doesn't technically support UTF-8, but it's probably fine, right?
|
|
size = 0;
|
|
start = end = text;
|
|
while(1)
|
|
{
|
|
// Add any characters here that should make separate words (except for \n?)
|
|
if(*end == ' ' || *end == '\t' || *end == '\0')
|
|
{
|
|
FC_StringListPushBackBytes(node, start, size);
|
|
FC_StringListPushBackBytes(spaces, end, 1);
|
|
|
|
if(*end == '\0')
|
|
break;
|
|
|
|
node = &((*node)->next);
|
|
start = end+1;
|
|
size = 0;
|
|
}
|
|
else
|
|
++size;
|
|
|
|
++end;
|
|
}
|
|
|
|
return head;
|
|
}
|
|
|
|
static FC_StringList* FC_ExplodeAndKeep(const char* text, char delimiter)
|
|
{
|
|
FC_StringList* head;
|
|
FC_StringList** node;
|
|
const char* start;
|
|
const char* end;
|
|
unsigned int size;
|
|
if(text == NULL)
|
|
return NULL;
|
|
|
|
head = NULL;
|
|
node = &head;
|
|
|
|
// Doesn't technically support UTF-8, but it's probably fine, right?
|
|
size = 0;
|
|
start = end = text;
|
|
while(1)
|
|
{
|
|
if(*end == delimiter || *end == '\0')
|
|
{
|
|
FC_StringListPushBackBytes(node, start, size);
|
|
|
|
if(*end == '\0')
|
|
break;
|
|
|
|
node = &((*node)->next);
|
|
start = end;
|
|
size = 1;
|
|
}
|
|
else
|
|
++size;
|
|
|
|
++end;
|
|
}
|
|
|
|
return head;
|
|
}
|
|
|
|
static void FC_RenderAlign(FC_Font* font, FC_Target* dest, float x, float y, int width, FC_Scale scale, FC_AlignEnum align, const char* text)
|
|
{
|
|
switch(align)
|
|
{
|
|
case FC_ALIGN_LEFT:
|
|
FC_RenderLeft(font, dest, x, y, scale, text);
|
|
break;
|
|
case FC_ALIGN_CENTER:
|
|
FC_RenderCenter(font, dest, x + width/2, y, scale, text);
|
|
break;
|
|
case FC_ALIGN_RIGHT:
|
|
FC_RenderRight(font, dest, x + width, y, scale, text);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static FC_StringList* FC_GetBufferFitToColumn(FC_Font* font, int width, FC_Scale scale, Uint8 keep_newlines)
|
|
{
|
|
FC_StringList* result = NULL;
|
|
FC_StringList** current = &result;
|
|
|
|
FC_StringList *ls, *iter;
|
|
|
|
ls = (keep_newlines? FC_ExplodeAndKeep(fc_buffer, '\n') : FC_Explode(fc_buffer, '\n'));
|
|
for(iter = ls; iter != NULL; iter = iter->next)
|
|
{
|
|
char* line = iter->value;
|
|
|
|
// If line is too long, then add words one at a time until we go over.
|
|
if(width > 0 && FC_GetWidth(font, "%s", line) > width)
|
|
{
|
|
FC_StringList *words, *word_iter, *spaces, *spaces_iter;
|
|
|
|
words = FC_ExplodeBreakingSpace(line, &spaces);
|
|
// Skip the first word for the iterator, so there will always be at least one word per line
|
|
line = new_concat(words->value, spaces->value);
|
|
for(word_iter = words->next, spaces_iter = spaces->next; word_iter != NULL && spaces_iter != NULL; word_iter = word_iter->next, spaces_iter = spaces_iter->next)
|
|
{
|
|
char* line_plus_word = new_concat(line, word_iter->value);
|
|
char* word_plus_space = new_concat(word_iter->value, spaces_iter->value);
|
|
if(FC_GetWidth(font, "%s", line_plus_word) > width)
|
|
{
|
|
current = FC_StringListPushBack(current, line, 0);
|
|
|
|
line = word_plus_space;
|
|
}
|
|
else
|
|
{
|
|
replace_concat(&line, word_plus_space);
|
|
free(word_plus_space);
|
|
}
|
|
free(line_plus_word);
|
|
}
|
|
current = FC_StringListPushBack(current, line, 0);
|
|
FC_StringListFree(words);
|
|
FC_StringListFree(spaces);
|
|
}
|
|
else
|
|
{
|
|
current = FC_StringListPushBack(current, line, 0);
|
|
iter->value = NULL;
|
|
}
|
|
}
|
|
FC_StringListFree(ls);
|
|
|
|
return result;
|
|
}
|
|
|
|
static void FC_DrawColumnFromBuffer(FC_Font* font, FC_Target* dest, FC_Rect box, int* total_height, FC_Scale scale, FC_AlignEnum align)
|
|
{
|
|
int y = box.y;
|
|
FC_StringList *ls, *iter;
|
|
|
|
ls = FC_GetBufferFitToColumn(font, box.w, scale, 0);
|
|
for(iter = ls; iter != NULL; iter = iter->next)
|
|
{
|
|
FC_RenderAlign(font, dest, box.x, y, box.w, scale, align, iter->value);
|
|
y += FC_GetLineHeight(font);
|
|
}
|
|
FC_StringListFree(ls);
|
|
|
|
if(total_height != NULL)
|
|
*total_height = y - box.y;
|
|
}
|
|
|
|
FC_Rect FC_DrawBox(FC_Font* font, FC_Target* dest, FC_Rect box, const char* formatted_text, ...)
|
|
{
|
|
Uint8 useClip;
|
|
if(formatted_text == NULL || font == NULL)
|
|
return FC_MakeRect(box.x, box.y, 0, 0);
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
useClip = has_clip(dest);
|
|
FC_Rect oldclip, newclip;
|
|
if(useClip)
|
|
{
|
|
oldclip = get_clip(dest);
|
|
newclip = FC_RectIntersect(oldclip, box);
|
|
}
|
|
else
|
|
newclip = box;
|
|
|
|
set_clip(dest, &newclip);
|
|
|
|
set_color_for_all_caches(font, font->default_color);
|
|
|
|
FC_DrawColumnFromBuffer(font, dest, box, NULL, FC_MakeScale(1,1), FC_ALIGN_LEFT);
|
|
|
|
if(useClip)
|
|
set_clip(dest, &oldclip);
|
|
else
|
|
set_clip(dest, NULL);
|
|
|
|
return box;
|
|
}
|
|
|
|
FC_Rect FC_DrawBoxAlign(FC_Font* font, FC_Target* dest, FC_Rect box, FC_AlignEnum align, const char* formatted_text, ...)
|
|
{
|
|
Uint8 useClip;
|
|
if(formatted_text == NULL || font == NULL)
|
|
return FC_MakeRect(box.x, box.y, 0, 0);
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
useClip = has_clip(dest);
|
|
FC_Rect oldclip, newclip;
|
|
if(useClip)
|
|
{
|
|
oldclip = get_clip(dest);
|
|
newclip = FC_RectIntersect(oldclip, box);
|
|
}
|
|
else
|
|
newclip = box;
|
|
set_clip(dest, &newclip);
|
|
|
|
set_color_for_all_caches(font, font->default_color);
|
|
|
|
FC_DrawColumnFromBuffer(font, dest, box, NULL, FC_MakeScale(1,1), align);
|
|
|
|
if(useClip)
|
|
set_clip(dest, &oldclip);
|
|
else
|
|
set_clip(dest, NULL);
|
|
|
|
return box;
|
|
}
|
|
|
|
FC_Rect FC_DrawBoxScale(FC_Font* font, FC_Target* dest, FC_Rect box, FC_Scale scale, const char* formatted_text, ...)
|
|
{
|
|
Uint8 useClip;
|
|
if(formatted_text == NULL || font == NULL)
|
|
return FC_MakeRect(box.x, box.y, 0, 0);
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
useClip = has_clip(dest);
|
|
FC_Rect oldclip, newclip;
|
|
if(useClip)
|
|
{
|
|
oldclip = get_clip(dest);
|
|
newclip = FC_RectIntersect(oldclip, box);
|
|
}
|
|
else
|
|
newclip = box;
|
|
set_clip(dest, &newclip);
|
|
|
|
set_color_for_all_caches(font, font->default_color);
|
|
|
|
FC_DrawColumnFromBuffer(font, dest, box, NULL, scale, FC_ALIGN_LEFT);
|
|
|
|
if(useClip)
|
|
set_clip(dest, &oldclip);
|
|
else
|
|
set_clip(dest, NULL);
|
|
|
|
return box;
|
|
}
|
|
|
|
FC_Rect FC_DrawBoxColor(FC_Font* font, FC_Target* dest, FC_Rect box, SDL_Color color, const char* formatted_text, ...)
|
|
{
|
|
Uint8 useClip;
|
|
if(formatted_text == NULL || font == NULL)
|
|
return FC_MakeRect(box.x, box.y, 0, 0);
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
useClip = has_clip(dest);
|
|
FC_Rect oldclip, newclip;
|
|
if(useClip)
|
|
{
|
|
oldclip = get_clip(dest);
|
|
newclip = FC_RectIntersect(oldclip, box);
|
|
}
|
|
else
|
|
newclip = box;
|
|
set_clip(dest, &newclip);
|
|
|
|
set_color_for_all_caches(font, color);
|
|
|
|
FC_DrawColumnFromBuffer(font, dest, box, NULL, FC_MakeScale(1,1), FC_ALIGN_LEFT);
|
|
|
|
if(useClip)
|
|
set_clip(dest, &oldclip);
|
|
else
|
|
set_clip(dest, NULL);
|
|
|
|
return box;
|
|
}
|
|
|
|
FC_Rect FC_DrawBoxEffect(FC_Font* font, FC_Target* dest, FC_Rect box, FC_Effect effect, const char* formatted_text, ...)
|
|
{
|
|
Uint8 useClip;
|
|
if(formatted_text == NULL || font == NULL)
|
|
return FC_MakeRect(box.x, box.y, 0, 0);
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
useClip = has_clip(dest);
|
|
FC_Rect oldclip, newclip;
|
|
if(useClip)
|
|
{
|
|
oldclip = get_clip(dest);
|
|
newclip = FC_RectIntersect(oldclip, box);
|
|
}
|
|
else
|
|
newclip = box;
|
|
set_clip(dest, &newclip);
|
|
|
|
set_color_for_all_caches(font, effect.color);
|
|
|
|
FC_DrawColumnFromBuffer(font, dest, box, NULL, effect.scale, effect.alignment);
|
|
|
|
if(useClip)
|
|
set_clip(dest, &oldclip);
|
|
else
|
|
set_clip(dest, NULL);
|
|
|
|
return box;
|
|
}
|
|
|
|
FC_Rect FC_DrawColumn(FC_Font* font, FC_Target* dest, float x, float y, Uint16 width, const char* formatted_text, ...)
|
|
{
|
|
FC_Rect box = {x, y, width, 0};
|
|
int total_height;
|
|
|
|
if(formatted_text == NULL || font == NULL)
|
|
return FC_MakeRect(x, y, 0, 0);
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
set_color_for_all_caches(font, font->default_color);
|
|
|
|
FC_DrawColumnFromBuffer(font, dest, box, &total_height, FC_MakeScale(1,1), FC_ALIGN_LEFT);
|
|
|
|
return FC_MakeRect(box.x, box.y, width, total_height);
|
|
}
|
|
|
|
FC_Rect FC_DrawColumnAlign(FC_Font* font, FC_Target* dest, float x, float y, Uint16 width, FC_AlignEnum align, const char* formatted_text, ...)
|
|
{
|
|
FC_Rect box = {x, y, width, 0};
|
|
int total_height;
|
|
|
|
if(formatted_text == NULL || font == NULL)
|
|
return FC_MakeRect(x, y, 0, 0);
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
set_color_for_all_caches(font, font->default_color);
|
|
|
|
switch(align)
|
|
{
|
|
case FC_ALIGN_CENTER:
|
|
box.x -= width/2;
|
|
break;
|
|
case FC_ALIGN_RIGHT:
|
|
box.x -= width;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
FC_DrawColumnFromBuffer(font, dest, box, &total_height, FC_MakeScale(1,1), align);
|
|
|
|
return FC_MakeRect(box.x, box.y, width, total_height);
|
|
}
|
|
|
|
FC_Rect FC_DrawColumnScale(FC_Font* font, FC_Target* dest, float x, float y, Uint16 width, FC_Scale scale, const char* formatted_text, ...)
|
|
{
|
|
FC_Rect box = {x, y, width, 0};
|
|
int total_height;
|
|
|
|
if(formatted_text == NULL || font == NULL)
|
|
return FC_MakeRect(x, y, 0, 0);
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
set_color_for_all_caches(font, font->default_color);
|
|
|
|
FC_DrawColumnFromBuffer(font, dest, box, &total_height, scale, FC_ALIGN_LEFT);
|
|
|
|
return FC_MakeRect(box.x, box.y, width, total_height);
|
|
}
|
|
|
|
FC_Rect FC_DrawColumnColor(FC_Font* font, FC_Target* dest, float x, float y, Uint16 width, SDL_Color color, const char* formatted_text, ...)
|
|
{
|
|
FC_Rect box = {x, y, width, 0};
|
|
int total_height;
|
|
|
|
if(formatted_text == NULL || font == NULL)
|
|
return FC_MakeRect(x, y, 0, 0);
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
set_color_for_all_caches(font, color);
|
|
|
|
FC_DrawColumnFromBuffer(font, dest, box, &total_height, FC_MakeScale(1,1), FC_ALIGN_LEFT);
|
|
|
|
return FC_MakeRect(box.x, box.y, width, total_height);
|
|
}
|
|
|
|
FC_Rect FC_DrawColumnEffect(FC_Font* font, FC_Target* dest, float x, float y, Uint16 width, FC_Effect effect, const char* formatted_text, ...)
|
|
{
|
|
FC_Rect box = {x, y, width, 0};
|
|
int total_height;
|
|
|
|
if(formatted_text == NULL || font == NULL)
|
|
return FC_MakeRect(x, y, 0, 0);
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
set_color_for_all_caches(font, effect.color);
|
|
|
|
switch(effect.alignment)
|
|
{
|
|
case FC_ALIGN_CENTER:
|
|
box.x -= width/2;
|
|
break;
|
|
case FC_ALIGN_RIGHT:
|
|
box.x -= width;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
FC_DrawColumnFromBuffer(font, dest, box, &total_height, effect.scale, effect.alignment);
|
|
|
|
return FC_MakeRect(box.x, box.y, width, total_height);
|
|
}
|
|
|
|
static FC_Rect FC_RenderCenter(FC_Font* font, FC_Target* dest, float x, float y, FC_Scale scale, const char* text)
|
|
{
|
|
FC_Rect result = {x, y, 0, 0};
|
|
if(text == NULL || font == NULL)
|
|
return result;
|
|
|
|
char* str = U8_strdup(text);
|
|
char* del = str;
|
|
char* c;
|
|
|
|
// Go through str, when you find a \n, replace it with \0 and print it
|
|
// then move down, back, and continue.
|
|
for(c = str; *c != '\0';)
|
|
{
|
|
if(*c == '\n')
|
|
{
|
|
*c = '\0';
|
|
result = FC_RectUnion(FC_RenderLeft(font, dest, x - scale.x*FC_GetWidth(font, "%s", str)/2.0f, y, scale, str), result);
|
|
*c = '\n';
|
|
c++;
|
|
str = c;
|
|
y += scale.y*font->height;
|
|
}
|
|
else
|
|
c++;
|
|
}
|
|
|
|
result = FC_RectUnion(FC_RenderLeft(font, dest, x - scale.x*FC_GetWidth(font, "%s", str)/2.0f, y, scale, str), result);
|
|
|
|
free(del);
|
|
return result;
|
|
}
|
|
|
|
static FC_Rect FC_RenderRight(FC_Font* font, FC_Target* dest, float x, float y, FC_Scale scale, const char* text)
|
|
{
|
|
FC_Rect result = {x, y, 0, 0};
|
|
if(text == NULL || font == NULL)
|
|
return result;
|
|
|
|
char* str = U8_strdup(text);
|
|
char* del = str;
|
|
char* c;
|
|
|
|
for(c = str; *c != '\0';)
|
|
{
|
|
if(*c == '\n')
|
|
{
|
|
*c = '\0';
|
|
result = FC_RectUnion(FC_RenderLeft(font, dest, x - scale.x*FC_GetWidth(font, "%s", str), y, scale, str), result);
|
|
*c = '\n';
|
|
c++;
|
|
str = c;
|
|
y += scale.y*font->height;
|
|
}
|
|
else
|
|
c++;
|
|
}
|
|
|
|
result = FC_RectUnion(FC_RenderLeft(font, dest, x - scale.x*FC_GetWidth(font, "%s", str), y, scale, str), result);
|
|
|
|
free(del);
|
|
return result;
|
|
}
|
|
|
|
|
|
|
|
FC_Rect FC_DrawScale(FC_Font* font, FC_Target* dest, float x, float y, FC_Scale scale, const char* formatted_text, ...)
|
|
{
|
|
if(formatted_text == NULL || font == NULL)
|
|
return FC_MakeRect(x, y, 0, 0);
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
set_color_for_all_caches(font, font->default_color);
|
|
|
|
return FC_RenderLeft(font, dest, x, y, scale, fc_buffer);
|
|
}
|
|
|
|
FC_Rect FC_DrawAlign(FC_Font* font, FC_Target* dest, float x, float y, FC_AlignEnum align, const char* formatted_text, ...)
|
|
{
|
|
if(formatted_text == NULL || font == NULL)
|
|
return FC_MakeRect(x, y, 0, 0);
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
set_color_for_all_caches(font, font->default_color);
|
|
|
|
FC_Rect result;
|
|
switch(align)
|
|
{
|
|
case FC_ALIGN_LEFT:
|
|
result = FC_RenderLeft(font, dest, x, y, FC_MakeScale(1,1), fc_buffer);
|
|
break;
|
|
case FC_ALIGN_CENTER:
|
|
result = FC_RenderCenter(font, dest, x, y, FC_MakeScale(1,1), fc_buffer);
|
|
break;
|
|
case FC_ALIGN_RIGHT:
|
|
result = FC_RenderRight(font, dest, x, y, FC_MakeScale(1,1), fc_buffer);
|
|
break;
|
|
default:
|
|
result = FC_MakeRect(x, y, 0, 0);
|
|
break;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
FC_Rect FC_DrawColor(FC_Font* font, FC_Target* dest, float x, float y, SDL_Color color, const char* formatted_text, ...)
|
|
{
|
|
if(formatted_text == NULL || font == NULL)
|
|
return FC_MakeRect(x, y, 0, 0);
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
set_color_for_all_caches(font, color);
|
|
|
|
return FC_RenderLeft(font, dest, x, y, FC_MakeScale(1,1), fc_buffer);
|
|
}
|
|
|
|
|
|
FC_Rect FC_DrawEffect(FC_Font* font, FC_Target* dest, float x, float y, FC_Effect effect, const char* formatted_text, ...)
|
|
{
|
|
if(formatted_text == NULL || font == NULL)
|
|
return FC_MakeRect(x, y, 0, 0);
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
set_color_for_all_caches(font, effect.color);
|
|
|
|
FC_Rect result;
|
|
switch(effect.alignment)
|
|
{
|
|
case FC_ALIGN_LEFT:
|
|
result = FC_RenderLeft(font, dest, x, y, effect.scale, fc_buffer);
|
|
break;
|
|
case FC_ALIGN_CENTER:
|
|
result = FC_RenderCenter(font, dest, x, y, effect.scale, fc_buffer);
|
|
break;
|
|
case FC_ALIGN_RIGHT:
|
|
result = FC_RenderRight(font, dest, x, y, effect.scale, fc_buffer);
|
|
break;
|
|
default:
|
|
result = FC_MakeRect(x, y, 0, 0);
|
|
break;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
|
|
|
|
// Getters
|
|
|
|
|
|
FC_FilterEnum FC_GetFilterMode(FC_Font* font)
|
|
{
|
|
if(font == NULL)
|
|
return FC_FILTER_NEAREST;
|
|
|
|
return font->filter;
|
|
}
|
|
|
|
Uint16 FC_GetLineHeight(FC_Font* font)
|
|
{
|
|
if(font == NULL)
|
|
return 0;
|
|
|
|
return font->height;
|
|
}
|
|
|
|
Uint16 FC_GetHeight(FC_Font* font, const char* formatted_text, ...)
|
|
{
|
|
if(formatted_text == NULL || font == NULL)
|
|
return 0;
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
Uint16 numLines = 1;
|
|
const char* c;
|
|
|
|
for (c = fc_buffer; *c != '\0'; c++)
|
|
{
|
|
if(*c == '\n')
|
|
numLines++;
|
|
}
|
|
|
|
// Actual height of letter region + line spacing
|
|
return font->height*numLines + font->lineSpacing*(numLines - 1); //height*numLines;
|
|
}
|
|
|
|
Uint16 FC_GetWidth(FC_Font* font, const char* formatted_text, ...)
|
|
{
|
|
if(formatted_text == NULL || font == NULL)
|
|
return 0;
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
const char* c;
|
|
Uint16 width = 0;
|
|
Uint16 bigWidth = 0; // Allows for multi-line strings
|
|
|
|
for (c = fc_buffer; *c != '\0'; c++)
|
|
{
|
|
if(*c == '\n')
|
|
{
|
|
bigWidth = bigWidth >= width? bigWidth : width;
|
|
width = 0;
|
|
continue;
|
|
}
|
|
|
|
FC_GlyphData glyph;
|
|
Uint32 codepoint = FC_GetCodepointFromUTF8(&c, 1);
|
|
if(FC_GetGlyphData(font, &glyph, codepoint) || FC_GetGlyphData(font, &glyph, ' '))
|
|
width += glyph.rect.w;
|
|
}
|
|
bigWidth = bigWidth >= width? bigWidth : width;
|
|
|
|
return bigWidth;
|
|
}
|
|
|
|
// If width == -1, use no width limit
|
|
FC_Rect FC_GetCharacterOffset(FC_Font* font, Uint16 position_index, int column_width, const char* formatted_text, ...)
|
|
{
|
|
FC_Rect result = {0, 0, 1, FC_GetLineHeight(font)};
|
|
FC_StringList *ls, *iter;
|
|
int num_lines = 0;
|
|
Uint8 done = 0;
|
|
|
|
if(formatted_text == NULL || column_width == 0 || position_index == 0 || font == NULL)
|
|
return result;
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
ls = FC_GetBufferFitToColumn(font, column_width, FC_MakeScale(1,1), 1);
|
|
for(iter = ls; iter != NULL;)
|
|
{
|
|
char* line;
|
|
int i = 0;
|
|
FC_StringList* next_iter = iter->next;
|
|
|
|
++num_lines;
|
|
for(line = iter->value; line != NULL && *line != '\0'; line = (char*)U8_next(line))
|
|
{
|
|
++i;
|
|
--position_index;
|
|
if(position_index == 0)
|
|
{
|
|
// FIXME: Doesn't handle box-wrapped newlines correctly
|
|
line = (char*)U8_next(line);
|
|
line[0] = '\0';
|
|
result.x = FC_GetWidth(font, "%s", iter->value);
|
|
done = 1;
|
|
break;
|
|
}
|
|
}
|
|
if(done)
|
|
break;
|
|
|
|
// Prevent line wrapping if there are no more lines
|
|
if(next_iter == NULL && !done)
|
|
result.x = FC_GetWidth(font, "%s", iter->value);
|
|
iter = next_iter;
|
|
}
|
|
FC_StringListFree(ls);
|
|
|
|
if(num_lines > 1)
|
|
{
|
|
result.y = (num_lines - 1) * FC_GetLineHeight(font);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
Uint16 FC_GetColumnHeight(FC_Font* font, Uint16 width, const char* formatted_text, ...)
|
|
{
|
|
int y = 0;
|
|
|
|
FC_StringList *ls, *iter;
|
|
|
|
if(font == NULL)
|
|
return 0;
|
|
|
|
if(formatted_text == NULL || width == 0)
|
|
return font->height;
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
ls = FC_GetBufferFitToColumn(font, width, FC_MakeScale(1,1), 0);
|
|
for(iter = ls; iter != NULL; iter = iter->next)
|
|
{
|
|
y += FC_GetLineHeight(font);
|
|
}
|
|
FC_StringListFree(ls);
|
|
|
|
return y;
|
|
}
|
|
|
|
static int FC_GetAscentFromCodepoint(FC_Font* font, Uint32 codepoint)
|
|
{
|
|
FC_GlyphData glyph;
|
|
|
|
if(font == NULL)
|
|
return 0;
|
|
|
|
// FIXME: Store ascent so we can return it here
|
|
FC_GetGlyphData(font, &glyph, codepoint);
|
|
return glyph.rect.h;
|
|
}
|
|
|
|
static int FC_GetDescentFromCodepoint(FC_Font* font, Uint32 codepoint)
|
|
{
|
|
FC_GlyphData glyph;
|
|
|
|
if(font == NULL)
|
|
return 0;
|
|
|
|
// FIXME: Store descent so we can return it here
|
|
FC_GetGlyphData(font, &glyph, codepoint);
|
|
return glyph.rect.h;
|
|
}
|
|
|
|
int FC_GetAscent(FC_Font* font, const char* formatted_text, ...)
|
|
{
|
|
Uint32 codepoint;
|
|
int max, ascent;
|
|
const char* c;
|
|
|
|
if(font == NULL)
|
|
return 0;
|
|
|
|
if(formatted_text == NULL)
|
|
return font->ascent;
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
max = 0;
|
|
c = fc_buffer;
|
|
|
|
while(*c != '\0')
|
|
{
|
|
codepoint = FC_GetCodepointFromUTF8(&c, 1);
|
|
if(codepoint != 0)
|
|
{
|
|
ascent = FC_GetAscentFromCodepoint(font, codepoint);
|
|
if(ascent > max)
|
|
max = ascent;
|
|
}
|
|
++c;
|
|
}
|
|
return max;
|
|
}
|
|
|
|
int FC_GetDescent(FC_Font* font, const char* formatted_text, ...)
|
|
{
|
|
Uint32 codepoint;
|
|
int max, descent;
|
|
const char* c;
|
|
|
|
if(font == NULL)
|
|
return 0;
|
|
|
|
if(formatted_text == NULL)
|
|
return font->descent;
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
max = 0;
|
|
c = fc_buffer;
|
|
|
|
while(*c != '\0')
|
|
{
|
|
codepoint = FC_GetCodepointFromUTF8(&c, 1);
|
|
if(codepoint != 0)
|
|
{
|
|
descent = FC_GetDescentFromCodepoint(font, codepoint);
|
|
if(descent > max)
|
|
max = descent;
|
|
}
|
|
++c;
|
|
}
|
|
return max;
|
|
}
|
|
|
|
int FC_GetBaseline(FC_Font* font)
|
|
{
|
|
if(font == NULL)
|
|
return 0;
|
|
|
|
return font->baseline;
|
|
}
|
|
|
|
int FC_GetSpacing(FC_Font* font)
|
|
{
|
|
if(font == NULL)
|
|
return 0;
|
|
|
|
return font->letterSpacing;
|
|
}
|
|
|
|
int FC_GetLineSpacing(FC_Font* font)
|
|
{
|
|
if(font == NULL)
|
|
return 0;
|
|
|
|
return font->lineSpacing;
|
|
}
|
|
|
|
Uint16 FC_GetMaxWidth(FC_Font* font)
|
|
{
|
|
if(font == NULL)
|
|
return 0;
|
|
|
|
return font->maxWidth;
|
|
}
|
|
|
|
SDL_Color FC_GetDefaultColor(FC_Font* font)
|
|
{
|
|
if(font == NULL)
|
|
{
|
|
SDL_Color c = {0,0,0,255};
|
|
return c;
|
|
}
|
|
|
|
return font->default_color;
|
|
}
|
|
|
|
FC_Rect FC_GetBounds(FC_Font* font, float x, float y, FC_AlignEnum align, FC_Scale scale, const char* formatted_text, ...)
|
|
{
|
|
FC_Rect result = {x, y, 0, 0};
|
|
|
|
if(formatted_text == NULL)
|
|
return result;
|
|
|
|
// Create a temp buffer while GetWidth and GetHeight use fc_buffer.
|
|
char* temp = (char*)malloc(fc_buffer_size);
|
|
FC_EXTRACT_VARARGS(temp, formatted_text);
|
|
|
|
result.w = FC_GetWidth(font, "%s", temp) * scale.x;
|
|
result.h = FC_GetHeight(font, "%s", temp) * scale.y;
|
|
|
|
switch(align)
|
|
{
|
|
case FC_ALIGN_LEFT:
|
|
break;
|
|
case FC_ALIGN_CENTER:
|
|
result.x -= result.w/2;
|
|
break;
|
|
case FC_ALIGN_RIGHT:
|
|
result.x -= result.w;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
free(temp);
|
|
|
|
return result;
|
|
}
|
|
|
|
Uint8 FC_InRect(float x, float y, FC_Rect input_rect)
|
|
{
|
|
return (input_rect.x <= x && x <= input_rect.x + input_rect.w && input_rect.y <= y && y <= input_rect.y + input_rect.h);
|
|
}
|
|
|
|
// TODO: Make it work with alignment
|
|
Uint16 FC_GetPositionFromOffset(FC_Font* font, float x, float y, int column_width, FC_AlignEnum align, const char* formatted_text, ...)
|
|
{
|
|
FC_StringList *ls, *iter;
|
|
Uint8 done = 0;
|
|
int height = FC_GetLineHeight(font);
|
|
Uint16 position = 0;
|
|
int current_x = 0;
|
|
int current_y = 0;
|
|
FC_GlyphData glyph_data;
|
|
|
|
if(formatted_text == NULL || column_width == 0 || font == NULL)
|
|
return 0;
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
ls = FC_GetBufferFitToColumn(font, column_width, FC_MakeScale(1,1), 1);
|
|
for(iter = ls; iter != NULL; iter = iter->next)
|
|
{
|
|
char* line;
|
|
|
|
for(line = iter->value; line != NULL && *line != '\0'; line = (char*)U8_next(line))
|
|
{
|
|
if(FC_GetGlyphData(font, &glyph_data, FC_GetCodepointFromUTF8((const char**)&line, 0)))
|
|
{
|
|
if(FC_InRect(x, y, FC_MakeRect(current_x, current_y, glyph_data.rect.w, glyph_data.rect.h)))
|
|
{
|
|
done = 1;
|
|
break;
|
|
}
|
|
|
|
current_x += glyph_data.rect.w;
|
|
}
|
|
position++;
|
|
}
|
|
if(done)
|
|
break;
|
|
|
|
current_x = 0;
|
|
current_y += height;
|
|
if(y < current_y)
|
|
break;
|
|
}
|
|
FC_StringListFree(ls);
|
|
|
|
return position;
|
|
}
|
|
|
|
int FC_GetWrappedText(FC_Font* font, char* result, int max_result_size, Uint16 width, const char* formatted_text, ...)
|
|
{
|
|
FC_StringList *ls, *iter;
|
|
|
|
if(font == NULL)
|
|
return 0;
|
|
|
|
if(formatted_text == NULL || width == 0)
|
|
return 0;
|
|
|
|
FC_EXTRACT_VARARGS(fc_buffer, formatted_text);
|
|
|
|
ls = FC_GetBufferFitToColumn(font, width, FC_MakeScale(1,1), 0);
|
|
int size_so_far = 0;
|
|
int size_remaining = max_result_size-1; // reserve for \0
|
|
for(iter = ls; iter != NULL && size_remaining > 0; iter = iter->next)
|
|
{
|
|
// Copy as much of this line as we can
|
|
int len = strlen(iter->value);
|
|
int num_bytes = FC_MIN(len, size_remaining);
|
|
memcpy(&result[size_so_far], iter->value, num_bytes);
|
|
size_so_far += num_bytes;
|
|
|
|
// If there's another line, add newline character
|
|
if(size_remaining > 0 && iter->next != NULL)
|
|
{
|
|
--size_remaining;
|
|
result[size_so_far] = '\n';
|
|
++size_so_far;
|
|
}
|
|
}
|
|
FC_StringListFree(ls);
|
|
|
|
result[size_so_far] = '\0';
|
|
|
|
return size_so_far;
|
|
}
|
|
|
|
|
|
|
|
// Setters
|
|
|
|
|
|
void FC_SetFilterMode(FC_Font* font, FC_FilterEnum filter)
|
|
{
|
|
if(font == NULL)
|
|
return;
|
|
|
|
if(font->filter != filter)
|
|
{
|
|
font->filter = filter;
|
|
|
|
#ifdef FC_USE_SDL_GPU
|
|
// Update each texture to use this filter mode
|
|
{
|
|
int i;
|
|
GPU_FilterEnum gpu_filter = GPU_FILTER_NEAREST;
|
|
if(FC_GetFilterMode(font) == FC_FILTER_LINEAR)
|
|
gpu_filter = GPU_FILTER_LINEAR;
|
|
|
|
for(i = 0; i < font->glyph_cache_count; ++i)
|
|
{
|
|
GPU_SetImageFilter(font->glyph_cache[i], gpu_filter);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
|
|
void FC_SetSpacing(FC_Font* font, int LetterSpacing)
|
|
{
|
|
if(font == NULL)
|
|
return;
|
|
|
|
font->letterSpacing = LetterSpacing;
|
|
}
|
|
|
|
void FC_SetLineSpacing(FC_Font* font, int LineSpacing)
|
|
{
|
|
if(font == NULL)
|
|
return;
|
|
|
|
font->lineSpacing = LineSpacing;
|
|
}
|
|
|
|
void FC_SetDefaultColor(FC_Font* font, SDL_Color color)
|
|
{
|
|
if(font == NULL)
|
|
return;
|
|
|
|
font->default_color = color;
|
|
}
|