mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2024-11-16 09:49:18 +01:00
52 lines
1.8 KiB
Markdown
52 lines
1.8 KiB
Markdown
# Wii U Plugin Loader Backend
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This is the Backend for the [WiiUPluginSystem](https://github.com/Maschell/WiiUPluginSystem). Check out the readme for more information about the Plugin System.
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## Usage
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Put the `PluginBackend.wms` in the `sd:/wiiu/modules` folder of your sd card and load it via the [SetupPayload](https://github.com/wiiu-env/SetupPayload).
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Plugins needs to be placed into the following folder:
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```
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sd:/wiiu/plugins
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```
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Plugins can be disabled/enabled using the [WiiUPluginSystemGUI](https://github.com/wiiu-env/WiiUPluginLoaderGUI).
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## Building
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In order to be able to compile this, you need to have devkitPPC installed
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[devkitPPC](https://devkitpro.org/wiki/Getting_Started) with the following
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pacman packages installed.
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```
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pacman -Syu devkitPPC
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```
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Make sure the following environment variables are set:
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```
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DEVKITPRO=/opt/devkitpro
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DEVKITPPC=/opt/devkitpro/devkitPPC
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```
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Also make sure to install [wut](https://github.com/decaf-emu/wut), [WiiUPluginSystem](https://github.com/wiiu-env/WiiUPluginSystem) and the [WiiUModuleSystem](https://github.com/wiiu-env/WiiUModuleSystem).
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It requires the [FunctionPatcherModule](https://github.com/wiiu-env/FunctionPatcherModule) to be running at the same time and it's linking aginst [libfunctionpatcher](https://github.com/wiiu-env/libfunctionpatcher).
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## Building using the Dockerfile
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It's possible to use a docker image for building. This way you don't need anything installed on your host system.
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```
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# Build docker image (only needed once)
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docker build . -t wiiupluginloaderbackend-builder
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# make
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docker run -it --rm -v ${PWD}:/project wiiupluginloaderbackend-builder make
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# make clean
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docker run -it --rm -v ${PWD}:/project wiiupluginloaderbackend-builder make clean
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```
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# Credits
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- Maschell
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- orboditilt
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- https://github.com/serge1/ELFIO |