2.1 KiB
Wii U Plugin Loader Backend
This is the Backend for the WiiUPluginSystem. Check out the readme for more information about the Plugin System.
Usage
([ENVIRONMENT]
is a placeholder for the actual environment name.)
- Copy the file
PluginBackend.wms
intosd:/wiiu/environments/[ENVIRONMENT]/modules
. - Requires the WUMSLoader in
sd:/wiiu/environments/[ENVIRONMENT]/modules/setup
.
Plugins needs to be placed into the following folder:
sd:/wiiu/environments/[ENVIRONMENT]/plugins
Building
In order to be able to compile this, you need to have devkitPPC installed devkitPPC with the following pacman packages installed.
pacman -Syu devkitPPC
Make sure the following environment variables are set:
DEVKITPRO=/opt/devkitpro
DEVKITPPC=/opt/devkitpro/devkitPPC
Also make sure to install wut, WiiUPluginSystem and the WiiUModuleSystem. It requires the FunctionPatcherModule to be running at the same time and it's linking aginst libfunctionpatcher.
Building using the Dockerfile
It's possible to use a docker image for building. This way you don't need anything installed on your host system.
# Build docker image (only needed once)
docker build . -t wiiupluginloaderbackend-builder
# make
docker run -it --rm -v ${PWD}:/project wiiupluginloaderbackend-builder make
# make clean
docker run -it --rm -v ${PWD}:/project wiiupluginloaderbackend-builder make clean
Format the code via docker
docker run --rm -v ${PWD}:/src wiiuenv/clang-format:13.0.0-2 -r ./source -i
Credits
- Maschell
- orboditilt
- https://github.com/serge1/ELFIO