2023-02-25 20:51:48 +01:00
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#include "utils/logger.h"
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2022-02-03 16:24:36 +01:00
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#include <coreinit/filesystem.h>
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2018-06-28 22:27:25 +02:00
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#include <malloc.h>
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#include <string.h>
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2022-02-03 16:24:36 +01:00
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#include <wups.h>
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#include <wups/config/WUPSConfigItemBoolean.h>
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2018-06-28 22:27:25 +02:00
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/**
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Mandatory plugin information.
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If not set correctly, the loader will refuse to use the plugin.
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**/
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WUPS_PLUGIN_NAME("Example plugin");
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WUPS_PLUGIN_DESCRIPTION("This is just an example plugin and will log the FSOpenFile function.");
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WUPS_PLUGIN_VERSION("v1.0");
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WUPS_PLUGIN_AUTHOR("Maschell");
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WUPS_PLUGIN_LICENSE("BSD");
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2023-02-25 20:51:48 +01:00
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#define LOG_FS_OPEN_CONFIG_ID "logFSOpen"
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2018-06-28 22:27:25 +02:00
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/**
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2019-11-18 11:50:03 +01:00
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All of this defines can be used in ANY file.
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It's possible to split it up into multiple files.
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2018-06-28 22:27:25 +02:00
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**/
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2019-11-18 11:50:03 +01:00
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2021-10-01 17:24:45 +02:00
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WUPS_USE_WUT_DEVOPTAB(); // Use the wut devoptabs
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WUPS_USE_STORAGE("example_plugin"); // Unique id for the storage api
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bool logFSOpen = true;
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2018-06-28 22:27:25 +02:00
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/**
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Gets called ONCE when the plugin was loaded.
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**/
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INITIALIZE_PLUGIN() {
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// Logging only works when compiled with `make DEBUG=1`. See the README for more information.
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initLogging();
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DEBUG_FUNCTION_LINE("INITIALIZE_PLUGIN of example_plugin!");
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// Open storage to read values
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WUPSStorageError storageRes = WUPS_OpenStorage();
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if (storageRes != WUPS_STORAGE_ERROR_SUCCESS) {
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DEBUG_FUNCTION_LINE("Failed to open storage %s (%d)", WUPS_GetStorageStatusStr(storageRes), storageRes);
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} else {
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// Try to get value from storage
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if ((storageRes = WUPS_GetBool(nullptr, LOG_FS_OPEN_CONFIG_ID, &logFSOpen)) == WUPS_STORAGE_ERROR_NOT_FOUND) {
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// Add the value to the storage if it's missing.
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if (WUPS_StoreBool(nullptr, LOG_FS_OPEN_CONFIG_ID, logFSOpen) != WUPS_STORAGE_ERROR_SUCCESS) {
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DEBUG_FUNCTION_LINE("Failed to store bool");
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}
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} else if (storageRes != WUPS_STORAGE_ERROR_SUCCESS) {
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DEBUG_FUNCTION_LINE("Failed to get bool %s (%d)", WUPS_GetStorageStatusStr(storageRes), storageRes);
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}
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// Close storage
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if (WUPS_CloseStorage() != WUPS_STORAGE_ERROR_SUCCESS) {
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DEBUG_FUNCTION_LINE("Failed to close storage");
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}
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}
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deinitLogging();
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}
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/**
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Gets called when the plugin will be unloaded.
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**/
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DEINITIALIZE_PLUGIN() {
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DEBUG_FUNCTION_LINE("DEINITIALIZE_PLUGIN of example_plugin!");
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}
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/**
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Gets called when an application starts.
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**/
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ON_APPLICATION_START() {
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initLogging();
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2020-12-16 15:10:17 +01:00
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DEBUG_FUNCTION_LINE("ON_APPLICATION_START of example_plugin!");
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}
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/**
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* Gets called when an application actually ends
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*/
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ON_APPLICATION_ENDS() {
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deinitLogging();
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}
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2018-06-28 22:27:25 +02:00
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/**
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Gets called when an application request to exit.
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**/
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ON_APPLICATION_REQUESTS_EXIT() {
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DEBUG_FUNCTION_LINE_INFO("ON_APPLICATION_REQUESTS_EXIT of example_plugin!");
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}
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/**
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* Callback that will be called if the config has been changed
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*/
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void logFSOpenChanged(ConfigItemBoolean *item, bool newValue) {
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DEBUG_FUNCTION_LINE_INFO("New value in logFSOpenChanged: %d", newValue);
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logFSOpen = newValue;
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// If the value has changed, we store it in the storage.
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WUPS_StoreInt(nullptr, LOG_FS_OPEN_CONFIG_ID, logFSOpen);
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}
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WUPS_GET_CONFIG() {
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// We open the storage, so we can persist the configuration the user did.
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if (WUPS_OpenStorage() != WUPS_STORAGE_ERROR_SUCCESS) {
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DEBUG_FUNCTION_LINE("Failed to open storage");
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return 0;
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}
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WUPSConfigHandle config;
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WUPSConfig_CreateHandled(&config, "Example Plugin");
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WUPSConfigCategoryHandle cat;
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WUPSConfig_AddCategoryByNameHandled(config, "Logging", &cat);
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WUPSConfigItemBoolean_AddToCategoryHandled(config, cat, LOG_FS_OPEN_CONFIG_ID, "Log FSOpen calls", logFSOpen, &logFSOpenChanged);
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return config;
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}
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WUPS_CONFIG_CLOSED() {
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// Save all changes
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if (WUPS_CloseStorage() != WUPS_STORAGE_ERROR_SUCCESS) {
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DEBUG_FUNCTION_LINE_ERR("Failed to close storage");
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}
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}
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2018-06-28 22:27:25 +02:00
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/**
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This defines a function replacement.
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It allows to replace the system function with an own function.
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So whenever a game / application calls an overridden function, your function gets called instead.
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Currently it's only possible to override functions that are loaded from .rpl files of OSv10 (00050010-1000400A).
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Signature of this macro:
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DECL_FUNCTION( RETURN_TYPE, ARBITRARY_NAME_OF_FUNCTION , ARGS_SEPERATED_BY_COMMA){
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//Your code goes here.
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}
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Within this macro, two more function get declare you can use.
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my_ARBITRARY_NAME_OF_FUNCTION and real_ARBITRARY_NAME_OF_FUNCTION
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RETURN_TYPE my_ARBITRARY_NAME_OF_FUNCTION(ARGS_SEPERATED_BY_COMMA):
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is just name of the function that gets declared in this macro.
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It has the same effect as calling the overridden function directly.
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RETURN_TYPE real_ARBITRARY_NAME_OF_FUNCTION(ARGS_SEPERATED_BY_COMMA):
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is the name of the function, that leads to function that was overridden.
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Use this to call the original function that will be overridden.
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CAUTION: Other plugins may already have manipulated the return value or arguments.
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2018-06-28 22:27:25 +02:00
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Use this macro for each function you want to override
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**/
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DECL_FUNCTION(int, FSOpenFile, FSClient *pClient, FSCmdBlock *pCmd, const char *path, const char *mode, int *handle, int error) {
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int result = real_FSOpenFile(pClient, pCmd, path, mode, handle, error);
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if (logFSOpen) {
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DEBUG_FUNCTION_LINE_INFO("FSOpenFile called for folder %s! Result %d", path, result);
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}
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return result;
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}
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/**
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This tells the loader which functions from which library (.rpl) should be replaced with which function from this file.
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The list of possible libraries can be found in the wiki. (In general it's WUPS_LOADER_LIBRARY_ + the name of the RPL in caps lock)
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WUPS_MUST_REPLACE(FUNCTION_NAME_IN_THIS_FILE, NAME_OF_LIB_WHICH_CONTAINS_THIS_FUNCTION, NAME_OF_FUNCTION_TO_OVERRIDE)
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Define this for each function you want to override.
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**/
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WUPS_MUST_REPLACE(FSOpenFile, WUPS_LOADER_LIBRARY_COREINIT, FSOpenFile);
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