Update the README. Adding information about the configuration menu, fixed typos and add the streaming plugin

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Maschell 2018-07-17 18:10:35 +02:00
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@ -18,7 +18,7 @@ The project is still in it's very early days, but it already has basic functions
- Multiple plugins can override the same system functions.
- Plugins can register for certain hook (for example whenever an application was started)
- Plugins inherit the SD/USB access from the loader. All plugins have global SD and USB (FAT32 only) access.
- Plugins can be configured at run-time. Press L, DPAD down, and minus on the gamepad at the same time to open the configuration menu.
# How to build
@ -78,6 +78,8 @@ Port of [HID to VPAD](https://github.com/Maschell/hid_to_vpad).
No configuration is possible yet, all controllers map automatically to the game pad, pro controller mapping not support. Network client is working.
- [Screenshot plugin](https://github.com/Maschell/ScreenshotWUPS):
Simple plugin that take a screenshot by presing L+R+ZL+ZR on the gamepad. Button combo can be changed.
- [Streaming plugin](https://github.com/Maschell/StreamingPluginWiiU):
Gamepad streaming tool. Open http://<ip of your wii u>:8000 on a browser in the same network.
- [SD Cafiine](https://github.com/Maschell/SDCafiine/tree/wups):
Port of the orignal SDCafiine (https://github.com/Maschell/SDCafiine). No NTFS support yet.
- [SwipSwapMe](https://github.com/Maschell/SwipSwapMe):
@ -88,18 +90,24 @@ Port of the DiiBugger.
This repository is supposed to hold serveral small testing plugins for the Wii U Plugin System.
Most of the plugin are either really small (Padcon, NNU_Patcher) or are just for testing / gathering information.
# Configuration of the plugins
Plugins can register to the configuration menu.
This configuration menu can be opened while running any application (e.g. while gameplay).
Just press L, DPAD down and Minus on the gamepad.
This does only work when the game is allowed to open the home menu.
# Logging
For logging (for example of the loader) you need to start the UdpDebugReader on a computer in the same network.
This has been created by @dimok789 and can be found in the tools folder.
# Load plugin via network
While the loader is running, it's possible to load a single plugin via wiiload.
When using this feature, **only** this plugin will be loaded. The plugin will copied to the SDCard, this mean a SDCard is required.
When using this feature, this and all plugins in ``sd:/wiiu/plugins/temp` will be loaded. The plugin will copied to the SDCard, this mean a SDCard is required.
A windows executable can be found in `tools/wiiload.exe`
More information about wiiload and alternatives can be found here: http://wiibrew.org/wiki/Wiiload
# Future and contribution
On the Discord you can more information about open task and how to contribute: https://discord.gg/bZ2rep2
On the Discord you can more information about open tasks and how to contribute: https://discord.gg/bZ2rep2
# Credits
Some files are based on brainslug by Chadderz: