mirror of
https://github.com/wiiu-env/WiiUPluginSystem.git
synced 2025-01-11 09:09:06 +01:00
Update the README. Adding information about the configuration menu, fixed typos and add the streaming plugin
This commit is contained in:
parent
5d9a2273ad
commit
96fe5b6353
14
README.MD
14
README.MD
@ -18,7 +18,7 @@ The project is still in it's very early days, but it already has basic functions
|
||||
- Multiple plugins can override the same system functions.
|
||||
- Plugins can register for certain hook (for example whenever an application was started)
|
||||
- Plugins inherit the SD/USB access from the loader. All plugins have global SD and USB (FAT32 only) access.
|
||||
|
||||
- Plugins can be configured at run-time. Press L, DPAD down, and minus on the gamepad at the same time to open the configuration menu.
|
||||
|
||||
# How to build
|
||||
|
||||
@ -78,6 +78,8 @@ Port of [HID to VPAD](https://github.com/Maschell/hid_to_vpad).
|
||||
No configuration is possible yet, all controllers map automatically to the game pad, pro controller mapping not support. Network client is working.
|
||||
- [Screenshot plugin](https://github.com/Maschell/ScreenshotWUPS):
|
||||
Simple plugin that take a screenshot by presing L+R+ZL+ZR on the gamepad. Button combo can be changed.
|
||||
- [Streaming plugin](https://github.com/Maschell/StreamingPluginWiiU):
|
||||
Gamepad streaming tool. Open http://<ip of your wii u>:8000 on a browser in the same network.
|
||||
- [SD Cafiine](https://github.com/Maschell/SDCafiine/tree/wups):
|
||||
Port of the orignal SDCafiine (https://github.com/Maschell/SDCafiine). No NTFS support yet.
|
||||
- [SwipSwapMe](https://github.com/Maschell/SwipSwapMe):
|
||||
@ -88,18 +90,24 @@ Port of the DiiBugger.
|
||||
This repository is supposed to hold serveral small testing plugins for the Wii U Plugin System.
|
||||
Most of the plugin are either really small (Padcon, NNU_Patcher) or are just for testing / gathering information.
|
||||
|
||||
# Configuration of the plugins
|
||||
Plugins can register to the configuration menu.
|
||||
This configuration menu can be opened while running any application (e.g. while gameplay).
|
||||
Just press L, DPAD down and Minus on the gamepad.
|
||||
This does only work when the game is allowed to open the home menu.
|
||||
|
||||
# Logging
|
||||
For logging (for example of the loader) you need to start the UdpDebugReader on a computer in the same network.
|
||||
This has been created by @dimok789 and can be found in the tools folder.
|
||||
|
||||
# Load plugin via network
|
||||
While the loader is running, it's possible to load a single plugin via wiiload.
|
||||
When using this feature, **only** this plugin will be loaded. The plugin will copied to the SDCard, this mean a SDCard is required.
|
||||
When using this feature, this and all plugins in ``sd:/wiiu/plugins/temp` will be loaded. The plugin will copied to the SDCard, this mean a SDCard is required.
|
||||
A windows executable can be found in `tools/wiiload.exe`
|
||||
More information about wiiload and alternatives can be found here: http://wiibrew.org/wiki/Wiiload
|
||||
|
||||
# Future and contribution
|
||||
On the Discord you can more information about open task and how to contribute: https://discord.gg/bZ2rep2
|
||||
On the Discord you can more information about open tasks and how to contribute: https://discord.gg/bZ2rep2
|
||||
|
||||
# Credits
|
||||
Some files are based on brainslug by Chadderz:
|
||||
|
Loading…
x
Reference in New Issue
Block a user