mirror of
https://github.com/wiiu-env/WiiUPluginSystem.git
synced 2024-12-23 16:42:00 +01:00
Update README
This commit is contained in:
parent
96fe5b6353
commit
c90998e515
@ -94,7 +94,8 @@ Most of the plugin are either really small (Padcon, NNU_Patcher) or are just for
|
||||
Plugins can register to the configuration menu.
|
||||
This configuration menu can be opened while running any application (e.g. while gameplay).
|
||||
Just press L, DPAD down and Minus on the gamepad.
|
||||
This does only work when the game is allowed to open the home menu.
|
||||
This does only work when the game is allowed to open the home menu.
|
||||
Settings made using the configuration menu will be saved to the SD Card and reloaded the next time the plugin will be used.
|
||||
|
||||
# Logging
|
||||
For logging (for example of the loader) you need to start the UdpDebugReader on a computer in the same network.
|
||||
@ -102,7 +103,7 @@ This has been created by @dimok789 and can be found in the tools folder.
|
||||
|
||||
# Load plugin via network
|
||||
While the loader is running, it's possible to load a single plugin via wiiload.
|
||||
When using this feature, this and all plugins in ``sd:/wiiu/plugins/temp` will be loaded. The plugin will copied to the SDCard, this mean a SDCard is required.
|
||||
When using this feature, this and all plugins in `sd:/wiiu/plugins/temp` will be loaded. The plugin will copied to the SDCard, this mean a SDCard is required.
|
||||
A windows executable can be found in `tools/wiiload.exe`
|
||||
More information about wiiload and alternatives can be found here: http://wiibrew.org/wiki/Wiiload
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user