Commit Graph

13 Commits

Author SHA1 Message Date
Maschell
409527fb21 [ALL] Added overlay callback
- Improved the overlay example. It's now using the wups api.
- Not working on TV when the game is rendered in 1080p. (Maybe add option to force screen to 720p?)
2018-02-20 12:41:58 +01:00
Maschell
2b1b46363d [ALL] Renamed the EntryData into FunctionData, fixed some comments.
- Also
2018-02-18 19:03:51 +01:00
Maschell
d64f221a92 [ALL] Added more fields to the metadata
- Now the plugin it holds the build timestamp and a description
- Added descriptions for all plugins
2018-02-18 18:43:51 +01:00
Maschell
41da4db58c Replaced all instances of the word "module" with "plugin" 2018-02-18 16:10:27 +01:00
Maschell
797e58f576 [General] Moving the FS-wrapper into an own lib, no more macro madness
The library now needs to be build with "make" and installed with "make install".
Make sure to include the -lwups into the plugin projecs.
If you call "WUPS_InitFS(args);" in the INITIALIZE method, the plugin has full SD/USB access.
2018-02-16 21:51:35 +01:00
Maschell
46358ce67a Added SD/USB support for plugins!
Now the plugins inherit the SD/USB access from the loader.
Check
(args != NULL && (args->device_mounted & WUPS_SD_MOUNTED) > 0)
in your INITIALZE method if you have SD access, and
(args != NULL && (args->device_mounted & WUPS_USB_MOUNTED) > 0)
for usb access.
You can simply use open, read etc. then with "sd:/" and "usb:".
No (un)mounting required.
NTFS support is NOT implemented yet.

So:
HID to VPAD plugin can now read configurations
SDCafiine now has support for libfat (other games than SSBU + FAT32 USB)
2018-02-14 22:52:16 +01:00
Maschell
7aec6a2bfd [General] Updated the wups_loader_entry_t struct
Removed the union
2018-02-12 20:51:24 +01:00
Maschell
81b5bed341 [WUPS] Added Macro for the Initialization hook 2018-02-10 17:00:17 +01:00
Maschell
b6119fde91 [Example Plugin] Updated the example plugin to override the OSFatal function.
The new OSFatal function logs the old message, and the calls the "real" OSFatal with a new String.
[General] - Added the .sdata section to the wups.ld
- Added all library_types to the enum
- Updated the wups_loader_entry_t struct to store the needed data
- Simplified the WUPS_MUST_REPLACE macro
- Removed unneeded stuff
2018-02-10 14:56:07 +01:00
Maschell
83a9aa7b7b [WUPS] Make the include c++ compatible 2018-02-04 22:18:43 +01:00
Maschell
72fb6ee5ea [WUPS] Fixed the module compiling 2018-02-04 16:44:37 +01:00
Maschell
0a31469246 [WUPS] rename the structs to be comaptible to C++ 2018-02-04 16:37:47 +01:00
Maschell
679b90cb9f [Example plugin] Added a very basic plugin based on brainslug 2018-02-04 10:14:45 +01:00