Zelda64Recomp/src/ui/ui_rml_hacks.hpp

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#ifndef UI_RML_HACKS_H
#define UI_RML_HACKS_H
#include "RmlUi/Core.h"
namespace RecompRml {
Rml::Element* FindNextTabElement(Rml::Element* current_element, bool forward);
}
#endif