Zelda64Recomp/ultramodern/config.hpp

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#ifndef __CONFIG_HPP__
#define __CONFIG_HPP__
#include "common/rt64_user_configuration.h"
namespace ultramodern {
enum class Resolution {
Original,
Original2x,
Auto,
OptionCount
};
enum class WindowMode {
Windowed,
Fullscreen,
OptionCount
};
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enum class HUDRatioMode {
Original,
Clamp16x9,
Full,
OptionCount
};
enum class GraphicsApi {
Auto,
D3D12,
Vulkan,
OptionCount
};
enum class HighPrecisionFramebuffer {
Auto,
On,
Off,
OptionCount
};
struct GraphicsConfig {
Resolution res_option;
WindowMode wm_option;
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HUDRatioMode hr_option;
GraphicsApi api_option;
RT64::UserConfiguration::AspectRatio ar_option;
RT64::UserConfiguration::Antialiasing msaa_option;
RT64::UserConfiguration::RefreshRate rr_option;
HighPrecisionFramebuffer hpfb_option;
int rr_manual_value;
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int ds_option;
bool developer_mode;
auto operator<=>(const GraphicsConfig& rhs) const = default;
};
void set_graphics_config(const GraphicsConfig& config);
GraphicsConfig get_graphics_config();
NLOHMANN_JSON_SERIALIZE_ENUM(ultramodern::Resolution, {
{ultramodern::Resolution::Original, "Original"},
{ultramodern::Resolution::Original2x, "Original2x"},
{ultramodern::Resolution::Auto, "Auto"},
});
NLOHMANN_JSON_SERIALIZE_ENUM(ultramodern::WindowMode, {
{ultramodern::WindowMode::Windowed, "Windowed"},
{ultramodern::WindowMode::Fullscreen, "Fullscreen"}
});
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NLOHMANN_JSON_SERIALIZE_ENUM(ultramodern::HUDRatioMode, {
{ultramodern::HUDRatioMode::Original, "Original"},
{ultramodern::HUDRatioMode::Clamp16x9, "Clamp16x9"},
{ultramodern::HUDRatioMode::Full, "Full"},
});
NLOHMANN_JSON_SERIALIZE_ENUM(ultramodern::GraphicsApi, {
{ultramodern::GraphicsApi::Auto, "Auto"},
{ultramodern::GraphicsApi::D3D12, "D3D12"},
{ultramodern::GraphicsApi::Vulkan, "Vulkan"},
});
NLOHMANN_JSON_SERIALIZE_ENUM(ultramodern::HighPrecisionFramebuffer, {
{ultramodern::HighPrecisionFramebuffer::Auto, "Auto"},
{ultramodern::HighPrecisionFramebuffer::On, "On"},
{ultramodern::HighPrecisionFramebuffer::Off, "Off"},
});
};
#endif