Hooked up controls and settings buttons in launcher

This commit is contained in:
Mr-Wiseguy 2024-01-08 01:28:50 -05:00
parent 15ce3b194d
commit 0fcc366a35
5 changed files with 50 additions and 3 deletions

View File

@ -31,7 +31,7 @@
<!-- <handle move_target="#document"> --> <!-- <handle move_target="#document"> -->
<div id="window" style="display:flex; flex-flow: column; background-color:rgba(0,0,0,0)"> <div id="window" style="display:flex; flex-flow: column; background-color:rgba(0,0,0,0)">
<div class="centered-page"> <div class="centered-page">
<tabset class="centered-page__modal tabs"> <tabset class="centered-page__modal tabs" id="config_tabset">
<tab class="tab" id="tab_graphics" autofocus> <tab class="tab" id="tab_graphics" autofocus>
<div>Graphics</div> <div>Graphics</div>
<div class="tab__indicator"></div> <div class="tab__indicator"></div>

View File

@ -36,11 +36,11 @@
<div class="menu-list-item__bullet">•</div> <div class="menu-list-item__bullet">•</div>
<div class="menu-list-item__label">Start game</div> <div class="menu-list-item__label">Start game</div>
</button> </button>
<button class="menu-list-item menu-list-item--right"> <button onclick="open_controls" class="menu-list-item menu-list-item--right">
<div class="menu-list-item__bullet">•</div> <div class="menu-list-item__bullet">•</div>
<div class="menu-list-item__label">Setup controls</div> <div class="menu-list-item__label">Setup controls</div>
</button> </button>
<button class="menu-list-item menu-list-item--right"> <button onclick="open_settings" class="menu-list-item menu-list-item--right">
<div class="menu-list-item__bullet">•</div> <div class="menu-list-item__bullet">•</div>
<div class="menu-list-item__label">Settings</div> <div class="menu-list-item__label">Settings</div>
</button> </button>

View File

@ -42,6 +42,16 @@ namespace recomp {
}; };
void set_current_menu(Menu menu); void set_current_menu(Menu menu);
enum class ConfigSubmenu {
Graphics,
Controls,
Audio,
Count
};
void set_config_submenu(ConfigSubmenu submenu);
void destroy_ui(); void destroy_ui();
void apply_color_hack(); void apply_color_hack();
} }

View File

@ -17,6 +17,17 @@ public:
recomp::register_event(listener, "start_game", recomp::register_event(listener, "start_game",
[](const std::string& param, Rml::Event& event) { [](const std::string& param, Rml::Event& event) {
ultramodern::start_game(0); ultramodern::start_game(0);
recomp::set_current_menu(recomp::Menu::None);
}
);
recomp::register_event(listener, "open_controls",
[](const std::string& param, Rml::Event& event) {
recomp::set_current_menu(recomp::Menu::Config);
recomp::set_config_submenu(recomp::ConfigSubmenu::Controls);
}
);
recomp::register_event(listener, "open_settings",
[](const std::string& param, Rml::Event& event) {
recomp::set_current_menu(recomp::Menu::Config); recomp::set_current_menu(recomp::Menu::Config);
} }
); );

View File

@ -665,6 +665,18 @@ struct {
} }
} }
void swap_config_menu(recomp::ConfigSubmenu submenu) {
if (current_document != nullptr) {
Rml::Element* config_tabset_base = current_document->GetElementById("config_tabset");
if (config_tabset_base != nullptr) {
Rml::ElementTabSet* config_tabset = rmlui_dynamic_cast<Rml::ElementTabSet*>(config_tabset_base);
if (config_tabset != nullptr) {
config_tabset->SetActiveTab(static_cast<int>(submenu));
}
}
}
}
void load_documents() { void load_documents() {
if (!documents.empty()) { if (!documents.empty()) {
Rml::Factory::RegisterEventListenerInstancer(nullptr); Rml::Factory::RegisterEventListenerInstancer(nullptr);
@ -703,6 +715,9 @@ struct {
} }
void update_focus(bool mouse_moved) { void update_focus(bool mouse_moved) {
if (current_document == nullptr) {
return;
}
Rml::Element* focused = current_document->GetFocusLeafNode(); Rml::Element* focused = current_document->GetFocusLeafNode();
// If there was mouse motion, get the current hovered element (or its target if it points to one) and focus that if applicable. // If there was mouse motion, get the current hovered element (or its target if it points to one) and focus that if applicable.
@ -817,6 +832,7 @@ bool recomp::try_deque_event(SDL_Event& out) {
} }
std::atomic<recomp::Menu> open_menu = recomp::Menu::Launcher; std::atomic<recomp::Menu> open_menu = recomp::Menu::Launcher;
std::atomic<recomp::ConfigSubmenu> open_config_submenu = recomp::ConfigSubmenu::Count;
void draw_hook(RT64::RenderCommandList* command_list, RT64::RenderTexture* swap_chain_texture) { void draw_hook(RT64::RenderCommandList* command_list, RT64::RenderTexture* swap_chain_texture) {
int num_keys; int num_keys;
@ -839,6 +855,12 @@ void draw_hook(RT64::RenderCommandList* command_list, RT64::RenderTexture* swap_
UIContext.rml.swap_document(cur_menu); UIContext.rml.swap_document(cur_menu);
} }
recomp::ConfigSubmenu config_submenu = open_config_submenu.load();
if (config_submenu != recomp::ConfigSubmenu::Count) {
UIContext.rml.swap_config_menu(config_submenu);
open_config_submenu.store(recomp::ConfigSubmenu::Count);
}
prev_menu = cur_menu; prev_menu = cur_menu;
SDL_Event cur_event{}; SDL_Event cur_event{};
@ -896,6 +918,10 @@ void recomp::set_current_menu(Menu menu) {
open_menu.store(menu); open_menu.store(menu);
} }
void recomp::set_config_submenu(recomp::ConfigSubmenu submenu) {
open_config_submenu.store(submenu);
}
void recomp::destroy_ui() { void recomp::destroy_ui() {
Rml::Shutdown(); Rml::Shutdown();
UIContext.rml.unload(); UIContext.rml.unload();