mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-12-24 12:01:47 +01:00
reverting header additions in play_patches, as they are no longer needed.
This commit is contained in:
parent
058987b788
commit
1238a6c907
@ -1,10 +1,6 @@
|
||||
#include "play_patches.h"
|
||||
#include "z64debug_display.h"
|
||||
#include "input.h"
|
||||
#include "input.h"
|
||||
|
||||
#include "z64game.h"
|
||||
#include "overlays/gamestates/ovl_title/z_title.h"
|
||||
#include "prevent_bss_reordering.h"
|
||||
#include "z64.h"
|
||||
#include "regs.h"
|
||||
|
@ -2,7 +2,6 @@
|
||||
#define __PLAY_PATCHES_H__
|
||||
|
||||
#include "patches.h"
|
||||
#include "patch_helpers.h"
|
||||
|
||||
void debug_play_update(PlayState* play);
|
||||
void camera_pre_play_update(PlayState* play);
|
||||
|
Loading…
Reference in New Issue
Block a user