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Disable infinite magic cheat
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@ -1,5 +1,5 @@
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#include "patches.h"
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/*
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// Infinite magic
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s32 Magic_Consume(PlayState* play, s16 magicToConsume, s16 type) {
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InterfaceContext* interfaceCtx = &play->interfaceCtx;
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@ -136,3 +136,4 @@ s32 Magic_Consume(PlayState* play, s16 magicToConsume, s16 type) {
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return false;
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}
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*/
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