thecozies
a3d287575d
Enhanced analog cam behavior when spike rolling or in a deku flower ( #306 )
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* 279 Adjusted autocam/analog cam behavior while inside of a deku flower or when spike rolling
* override analog cam while left stick is active in deku flower
* Change to auto cam when spike rolling (#323 )
* Fix duplicate skip_analog_cam_once declaration
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Co-authored-by: Reonu <danileon95@gmail.com>
2024-05-30 16:34:10 +01:00
Reonu
8319d97ad1
Make the ocarina work with the dpad ( #311 )
2024-05-30 15:53:43 +01:00
Wiseguy
3c34fa63c1
Adds analog camera and other controller options ( #264 )
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* Added analog cam and camera inversion options to menu, initial implementation of analog cam
* Automatically suppress inputs on the right stick while analog cam is active
* Return to automatic camera mode when pressing target
* Add aiming inversion options
* Add analog camera inversion options
2024-05-26 09:34:26 -04:00
Mr-Wiseguy
11012cdfc6
WIP autosave functionality
2024-05-01 04:06:53 -04:00
Mr-Wiseguy
3537a22ccd
Fixed description of mouse aiming, made D-Pad icon translucent if none of its items have been obtained yet
2024-04-26 19:35:19 -04:00
Mr-Wiseguy
b28614b128
Implemented mouse aiming
2024-04-26 01:48:26 -04:00
Mr-Wiseguy
976bfa1969
Reduced input latency and improved gyro by moving input polling to main game thread and moving frame wait to after DL submission, fixed bluetooth dualsense gyro
2024-03-21 02:46:08 -04:00
Mr-Wiseguy
5b38b8eec9
Fix bug with bowstring tranform tagging, transform tagging for effects, made d-pad buttons skip mask transformation cutscene
2024-03-13 19:26:29 -04:00
Mr-Wiseguy
0192cac272
Fixed cursor hiding lag, moved save file location to config folder
2024-03-12 00:27:20 -04:00
Mr-Wiseguy
0ceeeb04ea
Implemented D-Pad transformation masks and ocarina
2024-03-05 02:55:05 -05:00
Mr-Wiseguy
958808acb0
Enable relevant RT64 enhancements, fix pause background corruption if song of soaring was played before ever pausing
2024-02-04 22:55:15 -05:00
Mr-Wiseguy
8a919252d2
Modify gyro aim implementation to add aim reset and low pass filter, copy RT64 DLL dependencies to output folder
2024-01-27 16:06:36 -05:00
Mr-Wiseguy
e04865c715
Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion
2024-01-22 23:08:59 -05:00
Mr-Wiseguy
899bbb205e
Added origin adjustment for item equip animation in pause screen, disabled some WIP patches
2023-12-24 02:01:22 -05:00
Mr-Wiseguy
b11e652a20
Map C-Up camera input to D-pad Up in dual analog mode
2023-12-03 23:35:17 -05:00
Mr-Wiseguy
d71b86c1da
Added WIP dual analog camera and widescreen UI patches
2023-12-01 10:56:20 -05:00
Mr-Wiseguy
ec23ef02fd
Added some more patch functionality, added recomp namespace
2023-11-24 17:10:21 -05:00
Mr-Wiseguy
8188aee2c1
Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code
2023-11-12 14:47:38 -05:00