Commit Graph

  • 77ec5b5b4b Use Metal RT64 branch feature/metal David Chavez 2024-12-06 16:43:38 +0100
  • 325ba586ef
    Merge 986e410936 into 0d0f64e32f #382 David Chavez 2024-12-06 21:10:39 +0000
  • 986e410936 Add macOS Support #382 feature/darwin dcvz 2024-10-07 23:20:43 +0200
  • 583e8a6622 Add macOS Support dcvz 2024-10-07 23:20:43 +0200
  • d4a37a7442 WIP mod menu, fix some warnings feat/config-ui-system Mr-Wiseguy 2024-12-04 18:45:41 -0500
  • e0b5b33f63 init mod menu + bem class + button presets thecozies 2024-09-13 10:13:52 -0500
  • 00d73adc06 Button config type + callback wip thecozies 2024-09-02 10:52:20 -0500
  • 588bd38eab Added TextField option type thecozies 2024-08-07 09:20:43 -0500
  • 436e82b217 Added dropdown option type thecozies 2024-07-22 09:46:04 -0500
  • a0c5a1296e Updated color option type styling thecozies 2024-07-11 12:38:22 -0500
  • 65e3b3eef8 Move config registry/option to librecomp + added Color conf opt type thecozies 2024-07-11 12:33:03 -0500
  • 4a5e110357 init config opt system w/ 3 types and description support thecozies 2024-06-28 09:36:40 -0500
  • 4d34d50469
    Merge 525feeed60 into 1bbdbfacd2 #513 LT_SCHMIDDY 2024-12-01 04:25:39 +0000
  • 525feeed60 removing an unneeded printf. #513 LT-Schmiddy 2024-11-30 23:25:32 -0500
  • efaf7d615a Reset button now invisible during title sequence. LT-Schmiddy 2024-11-30 16:59:01 -0500
  • b2b13c5d77 Add variable to track if we're in the title sequence. LT-Schmiddy 2024-11-30 16:29:59 -0500
  • cdaae070d5 General code cleanup for reset button implementation LT-Schmiddy 2024-11-26 16:20:47 -0500
  • 5b0578dd87 Hides the reset button in the launcher and in the main menu. LT-Schmiddy 2024-11-25 18:32:59 -0500
  • 84c3fd5d20
    Merge d377a0f40f into 1bbdbfacd2 #425 David Chavez 2024-11-25 16:31:56 +0000
  • d377a0f40f
    Merge branch 'modding' into chore/custom-controller-db #425 chore/custom-controller-db Wiseguy 2024-11-25 11:31:53 -0500
  • f3ba1ce5d6 Changing "#include "games_patches.h" to "#include "gamestate_patches.h" LT-Schmiddy 2024-11-24 18:44:59 -0500
  • 9c0324b8da Fixing a whitespace issue in config_menu.rml LT-Schmiddy 2024-11-24 18:39:42 -0500
  • 869f3d19d4 Minor stylistic changes. LT-Schmiddy 2024-11-24 18:37:03 -0500
  • 50d2a2ac51 used a static atomic instead of a namespace boolean. LT-Schmiddy 2024-11-24 18:10:15 -0500
  • 9e98499684 removing unused additions to play_patches.c LT-Schmiddy 2024-11-24 17:07:20 -0500
  • a746718bcb Fixed formatting in play_patches.c LT-Schmiddy 2024-11-24 17:06:03 -0500
  • 1238a6c907 reverting header additions in play_patches, as they are no longer needed. LT-Schmiddy 2024-11-24 17:03:54 -0500
  • 27269f1d9a reverting header additions in play_patches, as they are no longer needed. LT-Schmiddy 2024-11-24 17:03:54 -0500
  • 058987b788 relocated game reset flag. LT-Schmiddy 2024-11-24 16:42:09 -0500
  • 09e4c8e217 Relocated reset code to allow reset any time, not just in-game. LT-Schmiddy 2024-11-24 16:37:23 -0500
  • 0076632916 Reset functionality implemented LT_Schmiddy (Alex Schmid) 2024-11-23 23:28:17 -0500
  • b1a6d32123 merging from old version of branch LT_Schmiddy (Alex Schmid) 2024-11-23 22:59:27 -0500
  • 3cd1d8c0c4
    Merge 1bbdbfacd2 into 0d0f64e32f #499 Wiseguy 2024-11-24 02:55:34 +0000
  • 1bbdbfacd2
    Added Recomp Events for before and after first-person aiming update. (#511) #499 modding LT_SCHMIDDY 2024-11-23 21:55:31 -0500
  • e041656cc8 Refactored aiming event code for formatting and clarity. #511 LT_Schmiddy (Alex Schmid) 2024-11-22 23:47:53 -0500
  • 8d538d25fc Mods can now force right-stick aiming. LT_Schmiddy (Alex Schmid) 2024-11-22 19:55:21 -0500
  • 46b502b2f4 Added Recomp Events for first-person aiming. #510 LT_Schmiddy (Alex Schmid) 2024-11-22 18:45:17 -0500
  • 552a82b3b0
    Add API function export for camera Z-targeting fixes (#503) danielryb 2024-11-21 04:48:22 +0100
  • a065ec2a1a fix typo #503 danielryb 2024-11-21 04:31:18 +0100
  • 6586a869cc Attempts to reset majora's mask internally. Not working yet. LT_Schmiddy (Alex Schmid) 2024-11-20 16:25:10 -0500
  • 06079093ee embed timer4 into timer2 danielryb 2024-11-18 17:46:17 +0100
  • 2ed55b4ff2 Update RT64 for S2DEX replacements Mr-Wiseguy 2024-11-17 20:54:10 -0500
  • 2d307ccfc4 Adjusted first-person walking sound effect for Deku Link #507 LT_Schmiddy (Alex Schmid) 2024-11-16 23:41:09 -0500
  • 3c18dcaa46 disabled movement while riding Epona. LT_Schmiddy (Alex Schmid) 2024-11-16 22:47:20 -0500
  • b2a285dbca Merge branch 'move-while-aiming' of https://github.com/LT-Schmiddy/CONTRIB-Zelda64Recomp into move-while-aiming LT_Schmiddy (Alex Schmid) 2024-11-16 21:12:16 -0500
  • 4f3e5cc5b5 Add menu option for moving in first person. LT_Schmiddy (Alex Schmid) 2024-11-16 20:17:54 -0500
  • fb8fe0a25b Add menu option for moving in first person. LT_Schmiddy (Alex Schmid) 2024-11-16 20:17:54 -0500
  • 2bc4a1e77f Implemented first-person-movement functions LT_Schmiddy (Alex Schmid) 2024-11-14 21:57:56 -0500
  • b49aebd8bb Proof of concept LT_Schmiddy (Alex Schmid) 2024-11-14 16:12:10 -0500
  • 323cf54888 Update RT64 for optimized ubershaders and update recomp runtime Mr-Wiseguy 2024-11-10 14:55:16 -0500
  • a9cff90787 Update RT64. #504 Dario 2024-11-04 23:01:31 -0300
  • f779a4141a Deprecate offline list. Dario 2024-11-03 22:21:05 -0300
  • de9c7c1770 Use RHI Updates branch. Dario 2024-11-03 21:48:32 -0300
  • 32f0de7779 mod menu wip feat/config-ui-system-mod-menu thecozies 2024-10-30 08:13:31 -0500
  • 9b08354ef2 add export for camera fixes danielryb 2024-10-27 02:50:56 +0200
  • 2fbd3e8f1e add analog camera exports #501 danielryb 2024-10-22 03:50:34 +0200
  • db4d9c668d Update runtime for heap allocator Mr-Wiseguy 2024-10-21 22:25:16 -0400
  • e862a38135
    More vanilla bug fix exports (#497) LittleCube 2024-10-20 19:35:41 -0400
  • e6abf56437 add honey and darling no sword fixes #497 LittleCube 2024-10-18 17:25:43 -0400
  • 1ba9c43f2e fix epona fixes LittleCube 2024-10-16 23:50:24 -0400
  • 0f92410620
    Add recomp_after_play_init event (#496) LittleCube 2024-10-14 16:53:30 -0400
  • c6a36d175a say initialize instead of construct #496 LittleCube 2024-10-14 16:45:16 -0400
  • e87cc67a25 fix signature for recomp_set_allow_no_ocarina_tf, add new event recomp_after_play_init LittleCube 2024-10-14 15:57:44 -0400
  • 21ca074bf7 Add exports for fd anywhere and epona fix patches (#494) LittleCube 2024-10-13 00:02:08 -0400
  • 8c8f5b889f Add events and exports for Play_Init (#495) LittleCube 2024-10-12 23:13:42 -0400
  • e5699e59a1 Update runtime to fix mod section alignment Mr-Wiseguy 2024-10-12 01:12:02 -0400
  • fdbdf5edb0 Add custom symbols toml and made non-relocatable versions of original gamestate functions, added base patch for Play_Init Mr-Wiseguy 2024-10-11 21:15:11 -0400
  • aeefc1b6bb chore(ci): Bundle Windows PDBs (#492) David Chavez 2024-10-08 05:27:13 +0200
  • cd12bc0c20 Disable identical code folding to prevent mods from conflicting with themselves due to merged functions Mr-Wiseguy 2024-10-07 01:35:56 -0400
  • 24c436a572 add exports and events for moon crash save and owl save (#487) LittleCube 2024-10-04 00:01:23 -0400
  • 5a8a1cb2ba Update runtime for custom mod content types and add RT64 texture pack support Mr-Wiseguy 2024-09-28 16:50:58 -0400
  • 5dc260f35a Update runtime to add DLL search path, enable strict mode in patch recompilation Mr-Wiseguy 2024-09-27 00:57:49 -0400
  • a568261064 Update runtime after merge Mr-Wiseguy 2024-09-12 19:24:04 -0400
  • 33806821e2 Update runtime for populating missing runtime pointers in offline compiled mods Mr-Wiseguy 2024-09-12 00:55:35 -0400
  • eda1979bf0 Update runtime to fix reference symbols Mr-Wiseguy 2024-09-12 00:10:29 -0400
  • 765d1d32f0 Update runtime after merge Mr-Wiseguy 2024-09-09 23:23:57 -0400
  • 2463fe4613 Update N64ModernRuntime for mod mips32 relocs and function lookups Mr-Wiseguy 2024-09-09 02:02:47 -0400
  • 359f8a9279 Update runtime for mod loading on posix systems, enable all mods temporarily Mr-Wiseguy 2024-09-08 22:45:37 -0400
  • 60b8d58e73 Update runtime and print mod authors and dependencies Mr-Wiseguy 2024-09-04 02:29:01 -0400
  • ea0cc6e6be Update runtime to have mod list functionality Mr-Wiseguy 2024-09-03 00:04:17 -0400
  • e6892248c7 Update runtime for new mod manifest schema Mr-Wiseguy 2024-09-02 23:46:38 -0400
  • be70a2a8f1 Parse version number from a string and provide it to the runtime Mr-Wiseguy 2024-09-02 20:00:47 -0400
  • 2c23d5f29b Update N64Recomp commit for CI Mr-Wiseguy 2024-09-02 12:04:14 -0400
  • ba39a73dca Update modern runtime for mod support, add some exports and events in the patches Mr-Wiseguy 2024-09-02 12:01:22 -0400
  • cf1943fe6a Removed shader cache Mr-Wiseguy 2024-08-11 12:51:26 -0400
  • 670bd61067 Updated RT64 and enabled RT64 extended RDRAM mode Mr-Wiseguy 2024-07-05 21:24:43 -0400
  • e527cf3350 Add events and exports for Play_Init #495 LittleCube 2024-10-11 22:34:18 -0400
  • 23b00df775 Add custom symbols toml and made non-relocatable versions of original gamestate functions, added base patch for Play_Init Mr-Wiseguy 2024-10-11 21:15:11 -0400
  • 871b267237 fix a couple edge cases (being sent the bow while riding Epona) #494 LittleCube 2024-10-10 23:35:23 -0400
  • 116b01f85c cleanup LittleCube 2024-10-10 20:56:58 -0400
  • caaf53c7e2 use better logic for restoreHudVisibility LittleCube 2024-10-10 20:24:47 -0400
  • 1d970c6ce4 add exports for fd anywhere and epona fix patches LittleCube 2024-10-10 19:04:34 -0400
  • 5a1ff9c50e
    Merge c3668d02d4 into 0d0f64e32f #377 David Chavez 2024-10-08 13:49:47 +0200
  • 25be3acee5
    chore(ci): Bundle Windows PDBs (#492) David Chavez 2024-10-08 05:27:13 +0200
  • def375711f Update PDB archive name #492 chore/windows-ci-artefacts dcvz 2024-10-07 22:36:11 +0200
  • 3db6913553 Update copy dcvz 2024-10-07 22:35:35 +0200
  • 75219ffced Archive PDB separately dcvz 2024-10-07 22:11:42 +0200
  • e7eaba9f01 Update copy on runners dcvz 2024-10-07 21:51:14 +0200
  • 6f30893aa6 Build RelWithDebInfo dcvz 2024-10-07 21:50:59 +0200
  • 4dc173aa2d Save PDB dcvz 2024-10-07 21:19:08 +0200