Commit Graph

20 Commits

Author SHA1 Message Date
Reonu
23eb6b7eea
Support for high precision framebuffers and dither noise (RT64) (#252)
* 64 bit framebuffer for rt64

* Remove mention of motion blur cap from readme

* Add graphics.json option to control high precision framebuffers, disable clamping alpha for accumulation blur when using high precision FBs

* Increase dither noise strength at higher resolutions to make it more noticeable

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Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
2024-05-26 01:24:46 -04:00
Mr-Wiseguy
b791a4aa1d
1.0.1 Hotfixes (#190)
* Fixed bug with autosaving where some flags weren't updated in the save buffer

* Display message boxes for RT64 initialization errors

* Bump version number to 1.0.1
2024-05-18 18:46:11 -04:00
Mr-Wiseguy
598948bfb6 Implemented shader cache preloading 2024-04-27 00:02:10 -04:00
Mr-Wiseguy
b334c677b9 Update RT64 and refactor RT64 handling 2024-04-14 15:59:42 -04:00
Mr-Wiseguy
4c5f48a2c3 Add check for programmable sample positions for MSAA settings, fixed fullscreen option going out of sync with alt+enter shortcut 2024-04-01 03:19:16 -04:00
Mr-Wiseguy
ca66fdddbb Implemented proper ROM selection menu 2024-03-03 21:17:59 -05:00
Mr-Wiseguy
f6e11ed723 Improved motion blur at higher framerates, reorganized some patch code 2024-03-03 02:36:14 -05:00
Mr-Wiseguy
569d86d901 Added heuristics to determine when to skip camera interpolation, added ability to enable developer mode in RT64 2024-03-02 23:28:48 -05:00
Mr-Wiseguy
958808acb0 Enable relevant RT64 enhancements, fix pause background corruption if song of soaring was played before ever pausing 2024-02-04 22:55:15 -05:00
Mr-Wiseguy
8e4e4b1cae Split recomp config handling into separate file, changed "inputs" RmlUi variable to be a struct with an "array" member and named fields for each input 2024-01-21 14:04:56 -05:00
Mr-Wiseguy
09bacbe82c Hooked up graphics option menu to RT64, updated RT64 2024-01-01 00:09:14 -05:00
Mr-Wiseguy
244d37e3c8 Renamed everything ultra related to "ultramodern" 2023-11-12 19:40:02 -05:00
Mr-Wiseguy
8188aee2c1 Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code 2023-11-12 14:47:38 -05:00
Mr-Wiseguy
346e298eb1 Moved window event handling out of gfx thread so resizing doesn't freeze gameplay, added full document hot reloading for UI 2023-11-04 12:45:22 -04:00
Mr-Wiseguy
dd30250623 Hooked up RT64 draw callbacks, fixed incorrect iobuf for reading ROM 2023-10-30 22:41:05 -04:00
Mr-Wiseguy
1037bb5206 Windows build fixes 2023-10-23 17:51:21 -04:00
Mr-Wiseguy
f361fddd3e More WIP linux work, upgraded libultra to include changes from BT recomp 2023-10-23 15:32:30 -04:00
Mr-Wiseguy
2865ef758e Initial compile on linux 2023-10-23 15:03:16 -04:00
Mr-Wiseguy
0fdfc5f7fe Build system & dependency refactoring
Switched to a makefile + clang build system
Now builds as a library by default
Removed SDL2 dependency
Changed RT64 integration to use zilmar spec in order to pass a window
handle
Proper unaligned loads and stores implementation
2023-06-22 18:40:39 -04:00
Mr-Wiseguy
ba37150ed1 Added recomp runtime library and portultra, MM initial boot 2023-02-19 22:27:35 -05:00