Commit Graph

8 Commits

Author SHA1 Message Date
Reonu
23eb6b7eea
Support for high precision framebuffers and dither noise (RT64) (#252)
* 64 bit framebuffer for rt64

* Remove mention of motion blur cap from readme

* Add graphics.json option to control high precision framebuffers, disable clamping alpha for accumulation blur when using high precision FBs

* Increase dither noise strength at higher resolutions to make it more noticeable

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Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
2024-05-26 01:24:46 -04:00
Mr-Wiseguy
b791a4aa1d
1.0.1 Hotfixes (#190)
* Fixed bug with autosaving where some flags weren't updated in the save buffer

* Display message boxes for RT64 initialization errors

* Bump version number to 1.0.1
2024-05-18 18:46:11 -04:00
Mr-Wiseguy
c898edd749 Update RT64 and shader cache, add decals to N64 effect list in readme, bump version number to 1.0.0-rc2 2024-05-06 22:47:31 -04:00
Mr-Wiseguy
956db3366f Moved UI resource destruction to RT64 deinit hook, temporarily disabled shader cache as it's out of date 2024-05-01 04:25:22 -04:00
Mr-Wiseguy
598948bfb6 Implemented shader cache preloading 2024-04-27 00:02:10 -04:00
Mr-Wiseguy
a6e34bb49b Changes to fix compilation on linux 2024-04-25 03:04:14 -04:00
Mr-Wiseguy
38f813ae04 Added option in graphics config file to override graphics API selection 2024-04-14 16:57:11 -04:00
Mr-Wiseguy
b334c677b9 Update RT64 and refactor RT64 handling 2024-04-14 15:59:42 -04:00