mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-11-17 19:39:14 +01:00
16950 lines
342 KiB
Plaintext
16950 lines
342 KiB
Plaintext
Actor_ActorAIsFacingActorB.c
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Actor_ActorAIsFacingAndNearActorB.c
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Actor_ActorBIsFacingActorA.c
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Actor_AddSharedMemoryEntry.c
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Actor_AddToCategory.c
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Actor_AddToLensActors.c
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Actor_ApplyDamage.c
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Actor_ChangeAnimationByInfo.c
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Actor_ChangeFocus.c
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Actor_CleanupContext.c
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Actor_ContinueText.c
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Actor_DeactivateLens.c
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Actor_Delete.c
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Actor_Destroy.c
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Actor_DrawAll.c
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Actor_Draw.c
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Actor_DrawDamageEffects.c
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Actor_DrawDoorLock.c
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Actor_DrawLensActors.c
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Actor_DrawLensOverlay.c
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Actor_FindNearby.c
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Actor_FindSharedMemoryEntry.c
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Actor_FocusPitchTowardActor.c
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Actor_FocusYawTowardActor.c
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Actor_FreeOverlay.c
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Actor_FreeSharedMemoryEntry.c
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Actor_GetArrowDmgFlags.c
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Actor_GetClosestPosOnPath.c
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Actor_GetFocus.c
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Actor_GetPlayerImpact.c
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Actor_GetProjectedPos.c
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Actor_GetScreenPos.c
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Actor_GetSlopeDirection.c
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Actor_GetWorld.c
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Actor_GetWorldPosShapeRot.c
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Actor_HasNoParent.c
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Actor_HasNoRider.c
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Actor_HasParent.c
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Actor_HasRider.c
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Actor_HeightDiff.c
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Actor_Init.c
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Actor_InitContext.c
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Actor_InitHalfDaysBit.c
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Actor_InitPlayerImpact.c
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Actor_IsFacingAndNearPlayer.c
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Actor_IsFacingPlayer.c
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Actor_IsSmallChest.c
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Actor_IsTargeted.c
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Actor_KillAllOnHalfDayChange.c
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Actor_KillAllWithMissingObject.c
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Actor_Kill.c
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Actor_LoadOverlay.c
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Actor_MountHorse.c
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Actor_MoveWithGravity.c
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Actor_MoveWithoutGravity.c
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Actor_MoveWithoutGravityReverse.c
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Actor_Noop.c
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Actor_OfferCarry.c
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Actor_OfferGetItem.c
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Actor_OfferGetItemFar.c
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Actor_OfferGetItemNearby.c
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Actor_OfferTalk.c
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Actor_OfferTalkExchange.c
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Actor_OfferTalkExchangeEquiCylinder.c
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Actor_OfferTalkNearColChkInfoCylinder.c
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Actor_OffsetOfPointInActorCoords.c
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Actor_OnScreen.c
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Actor_OtherIsTargeted.c
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ActorOverlayTable_Cleanup.c
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ActorOverlayTable_FaultAddrConv.c
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ActorOverlayTable_FaultClient.c
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ActorOverlayTable_Init.c
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Actor_PlaySeq_FlaggedKamaroDance.c
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Actor_PlaySeq_FlaggedMusicBoxHouse.c
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Actor_PlaySfx.c
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Actor_PlaySfx_Flagged.c
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Actor_PlaySfx_FlaggedCentered1.c
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Actor_PlaySfx_FlaggedCentered2.c
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Actor_PlaySfx_FlaggedCentered3.c
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Actor_PlaySfx_FlaggedTimer.c
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Actor_PlaySfx_SurfaceBomb.c
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Actor_PrintLists.c
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Actor_ProcessInitChain.c
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Actor_ProcessTalkRequest.c
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Actor_RemoveFromCategory.c
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Actor_RequestQuakeAndRumble.c
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Actor_RequestQuake.c
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Actor_RequestQuakeWithSpeed.c
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Actor_ResetLensActors.c
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Actor_SetCameraHorseSetting.c
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Actor_SetClosestSecretDistance.c
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Actor_SetColorFilter.c
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Actor_SetDropFlag.c
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Actor_SetDropFlagJntSph.c
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Actor_SetFeetPos.c
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Actor_SetFocus.c
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Actor_SetMovementScale.c
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Actor_SetObjectDependency.c
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Actor_SetPlayerImpact.c
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Actor_SetRideActor.c
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Actor_SetScale.c
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Actor_SetShapeRotToWorld.c
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Actor_SetSpeeds.c
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Actor_SetWorldRotToShape.c
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Actor_SetWorldToHome.c
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ActorShadow_Draw.c
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ActorShadow_DrawCircle.c
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ActorShadow_DrawFeet.c
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ActorShadow_DrawFoot.c
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ActorShadow_DrawHorse.c
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ActorShadow_DrawSquare.c
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ActorShadow_DrawWhiteCircle.c
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ActorShape_Init.c
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Actor_SpawnAsChildAndCutscene.c
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Actor_SpawnAsChild.c
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Actor_SpawnBodyParts.c
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Actor_Spawn.c
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Actor_SpawnEntry.c
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Actor_SpawnFloorDustRing.c
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Actor_SpawnHorse.c
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Actor_SpawnIceEffects.c
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Actor_SpawnSetupActors.c
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Actor_SpawnShieldParticlesMetal.c
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Actor_SpawnTransitionActors.c
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Actor_TestFloorInDirection.c
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Actor_TextboxIsClosing.c
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Actor_TrackNone.c
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Actor_TrackPlayer.c
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Actor_TrackPlayerSetFocusHeight.c
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Actor_TrackPoint.c
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Actor_UpdateActor.c
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Actor_UpdateAll.c
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Actor_UpdateBgCheckInfo.c
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Actor_UpdateFidgetTables.c
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Actor_UpdateFlaggedAudio.c
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Actor_UpdatePlayerImpact.c
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Actor_UpdatePos.c
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Actor_UpdatePosFromSkelAnime.c
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Actor_UpdateVelocityWithGravity.c
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Actor_UpdateVelocityWithoutGravity.c
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Actor_UpdateVelocityWithoutGravityReverse.c
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Actor_WorldDistXYZToActor.c
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Actor_WorldDistXYZToPoint.c
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Actor_WorldDistXZToActor.c
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Actor_WorldDistXZToPoint.c
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Actor_WorldPitchTowardActor.c
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Actor_WorldPitchTowardPoint.c
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Actor_WorldYawTowardActor.c
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Actor_WorldYawTowardPoint.c
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AnimatedMat_DrawAlpha.c
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AnimatedMat_DrawAlphaOpa.c
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AnimatedMat_DrawAlphaStep.c
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AnimatedMat_DrawAlphaStepOpa.c
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AnimatedMat_DrawAlphaStepXlu.c
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AnimatedMat_DrawAlphaXlu.c
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AnimatedMat_Draw.c
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AnimatedMat_DrawColor.c
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AnimatedMat_DrawColorLerp.c
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AnimatedMat_DrawColorNonLinearInterp.c
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AnimatedMat_DrawMain.c
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AnimatedMat_DrawOpa.c
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AnimatedMat_DrawStep.c
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AnimatedMat_DrawStepOpa.c
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AnimatedMat_DrawStepXlu.c
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AnimatedMat_DrawTexCycle.c
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AnimatedMat_DrawTexScroll.c
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AnimatedMat_DrawTwoTexScroll.c
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AnimatedMat_DrawXlu.c
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AnimatedMat_Lerp.c
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AnimatedMat_SetColor.c
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AnimatedMat_TexScroll.c
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AnimatedMat_TwoLayerTexScroll.c
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Animation_Change.c
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Animation_ChangeImpl.c
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AnimationContext_AddEntry.c
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AnimationContext_CopyAll.c
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AnimationContext_CopyFalse.c
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AnimationContext_CopyTrue.c
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AnimationContext_DisableQueue.c
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AnimationContext_Interp.c
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AnimationContext_LoadFrame.c
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AnimationContext_MoveActor.c
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AnimationContext_Reset.c
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AnimationContext_SetCopyAll.c
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AnimationContext_SetCopyFalse.c
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AnimationContext_SetCopyTrue.c
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AnimationContext_SetInterp.c
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AnimationContext_SetLoadFrame.c
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AnimationContext_SetMoveActor.c
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AnimationContext_SetNextQueue.c
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AnimationContext_Update.c
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Animation_EndLoop.c
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Animation_GetLastFrame.c
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Animation_GetLastFrameLegacy.c
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Animation_GetLength.c
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Animation_GetLengthLegacy.c
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Animation_GetLimbCountLegacy.c
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Animation_MorphToLoop.c
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Animation_MorphToPlayOnce.c
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Animation_OnFrame.c
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Animation_OnFrameImpl.c
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Animation_PlayLoop.c
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Animation_PlayLoopSetSpeed.c
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Animation_PlayOnce.c
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Animation_PlayOnceSetSpeed.c
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Animation_Reverse.c
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Animation_SetMorph.c
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ArenaImpl_GetLastBlock.c
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ArenaImpl_Lock.c
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ArenaImpl_LockInit.c
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ArenaImpl_Unlock.c
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ArmsHook_AttachHookToActor.c
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ArmsHook_AttachToPlayer.c
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ArmsHook_CheckForCancel.c
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ArmsHook_Destroy.c
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ArmsHook_DetachHookFromActor.c
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ArmsHook_Draw.c
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ArmsHook_Init.c
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ArmsHook_SetupAction.c
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ArmsHook_Shoot.c
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ArmsHook_Update.c
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ArmsHook_Wait.c
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ArrowFire_Destroy.c
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ArrowFire_Draw.c
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ArrowFire_Init.c
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ArrowFire_SetupAction.c
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ArrowFire_Update.c
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ArrowIce_Charge.c
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ArrowIce_Destroy.c
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ArrowIce_Draw.c
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ArrowIce_Fly.c
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ArrowIce_Hit.c
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ArrowIce_Init.c
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ArrowIce_LerpFiredPosition.c
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ArrowIce_SetupAction.c
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ArrowIce_Update.c
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ArrowLight_Charge.c
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ArrowLight_Destroy.c
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ArrowLight_Draw.c
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ArrowLight_Fly.c
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ArrowLight_Hit.c
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ArrowLight_Init.c
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ArrowLight_Lerp.c
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ArrowLight_SetupAction.c
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ArrowLight_Update.c
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Audio_ClearSariaBgm2.c
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Audio_ClearSariaBgmAtPos.c
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Audio_ClearSariaBgm.c
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Audio_DisableAllSeq.c
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AudioEffects_GetVibratoPitchChange.c
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AudioEffects_InitAdsr.c
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AudioEffects_InitPortamento.c
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AudioEffects_InitVibrato.c
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AudioEffects_UpdateAdsr.c
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AudioEffects_UpdatePortamentoAndVibrato.c
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AudioEffects_UpdatePortamento.c
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AudioEffects_UpdateVibrato.c
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Audio_ForceRestorePreviousBgm.c
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Audio_GetEnabledNotesCount.c
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AudioHeap_AllocAttemptExternal.c
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AudioHeap_Alloc.c
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AudioHeap_AllocCached.c
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AudioHeap_AllocDmaMemory.c
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AudioHeap_AllocDmaMemoryZeroed.c
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AudioHeap_AllocPermanent.c
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AudioHeap_AllocPersistentSampleCacheEntry.c
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AudioHeap_AllocSampleCache.c
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AudioHeap_AllocTemporarySampleCacheEntry.c
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AudioHeap_AllocZeroedAttemptExternal.c
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AudioHeap_AllocZeroed.c
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AudioHeap_ApplySampleBankCache.c
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AudioHeap_ApplySampleBankCacheInternal.c
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AudioHeap_CalculateAdsrDecay.c
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AudioHeap_ChangeStorage.c
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AudioHeap_ClearAiBuffers.c
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AudioHeap_ClearFilter.c
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AudioHeap_DiscardFont.c
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AudioHeap_DiscardSampleBank.c
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AudioHeap_DiscardSampleBanks.c
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AudioHeap_DiscardSampleCacheEntry.c
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AudioHeap_DiscardSampleCacheForFont.c
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AudioHeap_DiscardSampleCaches.c
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AudioHeap_DiscardSequence.c
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AudioHeap_InitAdsrDecayTable.c
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AudioHeap_Init.c
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AudioHeap_InitCachePool.c
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AudioHeap_InitMainPool.c
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AudioHeap_InitPersistentCache.c
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AudioHeap_InitPersistentPoolsAndCaches.c
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AudioHeap_InitPool.c
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AudioHeap_InitReverb.c
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AudioHeap_InitSampleCaches.c
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AudioHeap_InitSessionPool.c
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AudioHeap_InitTemporaryCache.c
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AudioHeap_InitTemporaryPoolsAndCaches.c
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AudioHeap_LoadFilter.c
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AudioHeap_LoadHighPassFilter.c
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AudioHeap_LoadLowPassFilter.c
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AudioHeap_PopPersistentCache.c
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AudioHeap_ReleaseNotesForFont.c
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AudioHeap_ResetLoadStatus.c
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AudioHeap_ResetPool.c
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AudioHeap_ResetStep.c
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AudioHeap_SearchCaches.c
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AudioHeap_SearchPermanentCache.c
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AudioHeap_SearchRegularCaches.c
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AudioHeap_SetReverbData.c
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AudioHeap_TestAlloc.c
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AudioHeap_UnapplySampleCache.c
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AudioHeap_UnapplySampleCacheForFont.c
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AudioHeap_UpdateReverb.c
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AudioHeap_UpdateReverbs.c
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AudioHeap_WritebackDCache.c
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Audio_IncreaseTempoForTimedMinigame.c
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Audio_Init.c
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Audio_InitSound.c
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Audio_InvalDCache.c
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Audio_IsSequencePlaying.c
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AudioLoad_AddToSampleSet.c
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AudioLoad_AddUsedSample.c
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AudioLoad_AsyncDma.c
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AudioLoad_AsyncDmaRamUnloaded.c
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AudioLoad_AsyncDmaUnkMedium.c
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AudioLoad_AsyncLoad.c
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AudioLoad_AsyncLoadFont.c
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AudioLoad_AsyncLoadInner.c
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AudioLoad_AsyncLoadSampleBank.c
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AudioLoad_AsyncLoadSeq.c
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AudioLoad_DecreaseSampleDmaTtls.c
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AudioLoad_DiscardFont.c
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AudioLoad_DiscardSeqFonts.c
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AudioLoad_Dma.c
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AudioLoad_DmaSampleData.c
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AudioLoad_DmaSlowCopy.c
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AudioLoad_DmaSlowCopyUnkMedium.c
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AudioLoad_FinishAsyncLoad.c
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AudioLoad_FinishSlowLoad.c
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AudioLoad_GetFontSample.c
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AudioLoad_GetFontsForSequence.c
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AudioLoad_GetLoadTable.c
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AudioLoad_GetRealTableIndex.c
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AudioLoad_GetSampleBank.c
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AudioLoad_GetSamplesForFont.c
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AudioLoad_InitAsyncLoads.c
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AudioLoad_Init.c
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AudioLoad_InitSampleDmaBuffers.c
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AudioLoad_InitScriptLoads.c
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AudioLoad_InitSlowLoads.c
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AudioLoad_InitSoundFont.c
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AudioLoad_InitTable.c
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AudioLoad_IsFontLoadComplete.c
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AudioLoad_IsSampleLoadComplete.c
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AudioLoad_IsSeqLoadComplete.c
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AudioLoad_LoadPermanentSamples.c
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AudioLoad_PreloadSamplesForFont.c
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AudioLoad_ProcessAsyncLoad.c
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AudioLoad_ProcessAsyncLoads.c
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AudioLoad_ProcessAsyncLoadUnkMedium.c
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AudioLoad_ProcessLoads.c
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AudioLoad_ProcessSamplePreloads.c
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AudioLoad_ProcessScriptLoads.c
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AudioLoad_ProcessSlowLoads.c
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AudioLoad_RelocateFontAndPreloadSamples.c
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AudioLoad_RelocateFont.c
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AudioLoad_RelocateSample.c
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AudioLoad_ScriptLoad.c
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AudioLoad_SearchCaches.c
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AudioLoad_SetDmaHandler.c
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AudioLoad_SetFontLoadStatus.c
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AudioLoad_SetSampleFontLoadStatusAndApplyCaches.c
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AudioLoad_SetSampleFontLoadStatus.c
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AudioLoad_SetSeqLoadStatus.c
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AudioLoad_SetUnusedHandler.c
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AudioLoad_SlowLoadSample.c
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AudioLoad_SlowLoadSeq.c
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AudioLoad_StartAsyncLoad.c
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AudioLoad_StartAsyncLoadUnkMedium.c
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AudioLoad_SyncDma.c
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AudioLoad_SyncDmaUnkMedium.c
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AudioLoad_SyncInitSeqPlayer.c
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AudioLoad_SyncInitSeqPlayerInternal.c
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AudioLoad_SyncInitSeqPlayerSkipTicks.c
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AudioLoad_SyncLoad.c
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AudioLoad_SyncLoadFont.c
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AudioLoad_SyncLoadInstrument.c
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AudioLoad_SyncLoadSample.c
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AudioLoad_SyncLoadSeq.c
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AudioLoad_SyncLoadSeqFonts.c
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AudioLoad_SyncLoadSeqParts.c
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AudioLoad_SyncLoadSimple.c
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AudioLoad_TrySyncLoadSampleBank.c
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AudioLoad_Unused1.c
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AudioLoad_Unused2.c
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AudioLoad_Unused3.c
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AudioLoad_Unused4.c
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AudioLoad_Unused5.c
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Audio_LowerMainBgmVolume.c
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AudioMgr_HandlePreNMI.c
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AudioMgr_HandleRetrace.c
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AudioMgr_Init.c
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AudioMgr_NotifyTaskDone.c
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AudioMgr_StopAllSfxExceptSystem.c
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AudioMgr_ThreadEntry.c
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AudioMgr_Unlock.c
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Audio_MuteAllSeqExceptSystemAndOcarina.c
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Audio_MuteBgmPlayersForFanfare.c
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Audio_MuteSeqPlayerBgmSub.c
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Audio_MuteSfxAndAmbienceSeqExceptSysAndOca.c
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Audio_MuteSfxAndAmbienceSeqExceptSystemAndOcarina.c
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Audio_Noop1.c
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Audio_Noop2.c
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Audio_Noop3.c
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Audio_Noop4.c
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Audio_Noop5.c
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AudioOcarina_BendPitchTwoSemitones.c
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AudioOcarina_CheckIfStartedSong.c
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AudioOcarina_CheckSongsWithMusicStaff.c
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AudioOcarina_CheckSongsWithoutMusicStaff.c
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AudioOcarina_CreateCustomSequence.c
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AudioOcarina_EnableInput.c
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AudioOcarina_GetPlaybackStaff.c
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AudioOcarina_GetPlayingStaff.c
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AudioOcarina_GetPlayingState.c
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AudioOcarina_GetRecordingStaff.c
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AudioOcarina_MapPitchToButton.c
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AudioOcarina_MapSongFromPitchToButton.c
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AudioOcarina_MemoryGameInit.c
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AudioOcarina_MemoryGameNextNote.c
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AudioOcarina_PlaybackSong.c
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AudioOcarina_PlayControllerInput.c
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AudioOcarina_PlayCustomSequence.c
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AudioOcarina_PlayLongScarecrowSong.c
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AudioOcarina_ReadControllerInput.c
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AudioOcarina_RecordSong.c
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AudioOcarina_ResetAndMute.c
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AudioOcarina_ResetAndReadInput.c
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AudioOcarina_ResetInstrument.c
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AudioOcarina_ResetStaffs.c
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AudioOcarina_SetCustomSequence.c
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AudioOcarina_SetInstrument.c
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AudioOcarina_SetOcarinaDisableTimer.c
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AudioOcarina_SetPlaybackSong.c
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AudioOcarina_SetRecordingSong.c
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AudioOcarina_SetRecordingState.c
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AudioOcarina_SetSongStartingPos.c
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AudioOcarina_StartAtSongStartingPos.c
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AudioOcarina_Start.c
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AudioOcarina_StartDefault.c
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AudioOcarina_StartForSongCheck.c
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AudioOcarina_StartWithSongNoteLengths.c
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AudioOcarina_TerminaWallGenerateNotes.c
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AudioOcarina_TerminaWallValidateNotes.c
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AudioOcarina_Update.c
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AudioOcarina_UpdateCurOcarinaSong.c
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AudioOcarina_UpdatePlaybackStaff.c
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AudioOcarina_UpdatePlayingStaff.c
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AudioOcarina_UpdateRecordingStaff.c
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Audio_PlayAmbience.c
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Audio_PlayAmbience_StorePrevBgm.c
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AudioPlayback_AllocNote.c
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AudioPlayback_AllocNoteFromActive.c
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AudioPlayback_AllocNoteFromDecaying.c
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AudioPlayback_AllocNoteFromDisabled.c
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AudioPlayback_AudioListPushFront.c
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AudioPlayback_AudioListRemove.c
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AudioPlayback_BuildSyntheticWave.c
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AudioPlayback_FindNodeWithPrioLessThan.c
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AudioPlayback_GetDrum.c
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AudioPlayback_GetInstrumentInner.c
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AudioPlayback_GetInstrumentTunedSample.c
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AudioPlayback_GetSoundEffect.c
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AudioPlayback_InitNoteFreeList.c
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AudioPlayback_InitNoteList.c
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AudioPlayback_InitNoteLists.c
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AudioPlayback_InitSampleState.c
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AudioPlayback_InitSyntheticWave.c
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AudioPlayback_NoteDisable.c
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AudioPlayback_NoteInitAll.c
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AudioPlayback_NoteInit.c
|
|
AudioPlayback_NoteInitForLayer.c
|
|
AudioPlayback_NotePoolClear.c
|
|
AudioPlayback_NotePoolFill.c
|
|
AudioPlayback_NoteReleaseAndTakeOwnership.c
|
|
AudioPlayback_NoteSetResamplingRate.c
|
|
AudioPlayback_ProcessNotes.c
|
|
AudioPlayback_SeqLayerDecayRelease.c
|
|
AudioPlayback_SeqLayerNoteDecay.c
|
|
AudioPlayback_SeqLayerNoteRelease.c
|
|
AudioPlayback_SetFontInstrument.c
|
|
Audio_PlayBgmForSongOfStorms.c
|
|
Audio_PlayBgm_StorePrevBgm.c
|
|
Audio_PlayFanfare.c
|
|
Audio_PlayFanfareWithPlayerIOCustomPort.c
|
|
Audio_PlayFanfareWithPlayerIOPort7.c
|
|
Audio_PlayMainBgm.c
|
|
Audio_PlayMorningSceneSequence.c
|
|
Audio_PlayObjSoundBgm.c
|
|
Audio_PlayObjSoundFanfare.c
|
|
Audio_PlaySariaBgm.c
|
|
Audio_PlaySceneSequence.c
|
|
Audio_PlaySequenceAtDefaultPos.c
|
|
Audio_PlaySequenceAtPos.c
|
|
Audio_PlaySequenceInCutscene.c
|
|
Audio_PlaySequenceWithSeqPlayerIO.c
|
|
Audio_PlaySfx_2.c
|
|
Audio_PlaySfx_AtFixedPos.c
|
|
Audio_PlaySfx_AtPos.c
|
|
Audio_PlaySfx_AtPosForMetalEffectsWithSyncedFreqAndVolume.c
|
|
Audio_PlaySfx_AtPosWithAllChannelsIO.c
|
|
Audio_PlaySfx_AtPosWithChannelIO.c
|
|
Audio_PlaySfx_AtPosWithFreqAndChannelIO.c
|
|
Audio_PlaySfx_AtPosWithFreqAndVolume.c
|
|
Audio_PlaySfx_AtPosWithFreq.c
|
|
Audio_PlaySfx_AtPosWithPresetLowFreqAndHighReverb.c
|
|
Audio_PlaySfx_AtPosWithReverb.c
|
|
Audio_PlaySfx_AtPosWithSyncedFreqAndVolume.c
|
|
Audio_PlaySfx_AtPosWithTimer.c
|
|
Audio_PlaySfx_AtPosWithVolume.c
|
|
Audio_PlaySfx_AtPosWithVolumeTransition.c
|
|
Audio_PlaySfx_BigBells.c
|
|
Audio_PlaySfx.c
|
|
Audio_PlaySfx_FishingReel.c
|
|
Audio_PlaySfx_GiantsMask.c
|
|
Audio_PlaySfx_GiantsMaskUnused.c
|
|
Audio_PlaySfx_IfNotInCutscene.c
|
|
Audio_PlaySfx_IfNotInCutsceneImpl.c
|
|
Audio_PlaySfx_IncreasinglyTransposed.c
|
|
Audio_PlaySfx_MessageCancel.c
|
|
Audio_PlaySfx_MessageDecide.c
|
|
Audio_PlaySfx_PauseMenuOpenOrClose.c
|
|
Audio_PlaySfx_Randomized.c
|
|
Audio_PlaySfx_River.c
|
|
Audio_PlaySfx_SurroundSoundTest.c
|
|
Audio_PlaySfx_SwordCharge.c
|
|
Audio_PlaySfx_Transposed.c
|
|
Audio_PlaySfx_Underwater.c
|
|
Audio_PlaySfx_Waterfall.c
|
|
Audio_PlaySfx_WaterWheel.c
|
|
Audio_PlaySfx_WithSfxSettingsReverb.c
|
|
Audio_PlaySubBgmAtPos.c
|
|
Audio_PlaySubBgmAtPosWithFilter.c
|
|
Audio_PlaySubBgm.c
|
|
Audio_PreNMI.c
|
|
Audio_ResetData.c
|
|
Audio_ResetForAudioHeapStep1.c
|
|
Audio_ResetForAudioHeapStep2.c
|
|
Audio_ResetForAudioHeapStep3.c
|
|
Audio_ResetIncreasingTranspose.c
|
|
Audio_ResetRequestedSceneSeqId.c
|
|
Audio_RestorePrevBgm.c
|
|
Audio_ScaleTempoAndFreqForMainBgm.c
|
|
AudioScript_AudioListPopBack.c
|
|
AudioScript_AudioListPushBack.c
|
|
AudioScript_GetInstrument.c
|
|
AudioScript_GetScriptControlFlowArgument.c
|
|
AudioScript_HandleScriptFlowControl.c
|
|
AudioScript_InitLayerFreelist.c
|
|
AudioScript_InitSequenceChannel.c
|
|
AudioScript_InitSequencePlayer.c
|
|
AudioScript_InitSequencePlayerChannels.c
|
|
AudioScript_InitSequencePlayers.c
|
|
AudioScript_ProcessSequences.c
|
|
AudioScript_ResetSequencePlayer.c
|
|
AudioScript_ScriptReadCompressedU16.c
|
|
AudioScript_ScriptReadS16.c
|
|
AudioScript_ScriptReadU8.c
|
|
AudioScript_SeqChannelSetLayer.c
|
|
AudioScript_SeqLayerDisable.c
|
|
AudioScript_SeqLayerFree.c
|
|
AudioScript_SeqLayerProcessScript.c
|
|
AudioScript_SeqLayerProcessScriptStep1.c
|
|
AudioScript_SeqLayerProcessScriptStep2.c
|
|
AudioScript_SeqLayerProcessScriptStep3.c
|
|
AudioScript_SeqLayerProcessScriptStep4.c
|
|
AudioScript_SeqLayerProcessScriptStep5.c
|
|
AudioScript_SequenceChannelDisable.c
|
|
AudioScript_SequenceChannelEnable.c
|
|
AudioScript_SequenceChannelProcessScript.c
|
|
AudioScript_SequenceChannelProcessSound.c
|
|
AudioScript_SequenceChannelSetVolume.c
|
|
AudioScript_SequencePlayerDisableAsFinished.c
|
|
AudioScript_SequencePlayerDisable.c
|
|
AudioScript_SequencePlayerDisableChannels.c
|
|
AudioScript_SequencePlayerProcessSequence.c
|
|
AudioScript_SequencePlayerProcessSound.c
|
|
AudioScript_SequencePlayerSetupChannels.c
|
|
AudioScript_SetChannelPriorities.c
|
|
AudioScript_SetInstrument.c
|
|
AudioScript_SkipForwardSequence.c
|
|
AudioSeq_GetActiveSeqId.c
|
|
AudioSeq_IsSeqCmdNotQueued.c
|
|
AudioSeq_ProcessSeqCmd.c
|
|
AudioSeq_ProcessSeqCmds.c
|
|
AudioSeq_QueueSeqCmd.c
|
|
AudioSeq_ReplaceSeqCmdSetupOpVolRestore.c
|
|
AudioSeq_ResetActiveSequencesAndVolume.c
|
|
AudioSeq_ResetActiveSequences.c
|
|
AudioSeq_ResetReverb.c
|
|
AudioSeq_ResetSequenceRequests.c
|
|
AudioSeq_SetVolumeScale.c
|
|
AudioSeq_StartSequence.c
|
|
AudioSeq_StopSequence.c
|
|
AudioSeq_UpdateActiveSequences.c
|
|
AudioSeq_UpdateAudioHeapReset.c
|
|
Audio_SetAmbienceChannelIO.c
|
|
Audio_SetAmbienceRandomBend.c
|
|
Audio_SetBaseFilter.c
|
|
Audio_SetBgmVolumeOff.c
|
|
Audio_SetBgmVolumeOn.c
|
|
Audio_SetCodeReverb.c
|
|
Audio_SetCutsceneFlag.c
|
|
Audio_SetEnvReverb.c
|
|
Audio_SetExtraFilter.c
|
|
Audio_SetFileSelectSettings.c
|
|
Audio_SetGanonsTowerBgmVolume.c
|
|
Audio_SetGanonsTowerBgmVolumeLevel.c
|
|
Audio_SetMainBgmVolume.c
|
|
Audio_SetObjSoundProperties.c
|
|
Audio_SetPauseState.c
|
|
Audio_SetSeqTempoAndFreq.c
|
|
Audio_SetSequenceMode.c
|
|
Audio_SetSequenceProperties.c
|
|
Audio_SetSfxReverbIndexExceptOcarinaBank.c
|
|
Audio_SetSfxTimerLerpInterval.c
|
|
Audio_SetSfxUnderwaterReverb.c
|
|
Audio_SetSfxVolumeExceptSystemAndOcarinaBanks.c
|
|
Audio_SetSfxVolumeTransition.c
|
|
Audio_SetSpec.c
|
|
Audio_SetSyncedSfxFreqAndVolume.c
|
|
AudioSfx_AddSfxSetting.c
|
|
AudioSfx_ChooseActiveSfx.c
|
|
AudioSfx_ComputeCombFilter.c
|
|
AudioSfx_ComputeFreqScale.c
|
|
AudioSfx_ComputePanSigned.c
|
|
AudioSfx_ComputeReverb.c
|
|
AudioSfx_ComputeSurroundSoundFilter.c
|
|
AudioSfx_ComputeVolume.c
|
|
AudioSfx_Init.c
|
|
AudioSfx_IsPlaying.c
|
|
AudioSfx_LowerBgmVolume.c
|
|
AudioSfx_LowerSfxSettingsReverb.c
|
|
AudioSfx_MuteBanks.c
|
|
AudioSfx_PlayActiveSfx.c
|
|
AudioSfx_PlaySfx.c
|
|
AudioSfx_ProcessActiveSfx.c
|
|
AudioSfx_ProcessRequest.c
|
|
AudioSfx_ProcessRequests.c
|
|
AudioSfx_ProcessSfxSettings.c
|
|
AudioSfx_RemoveBankEntry.c
|
|
AudioSfx_RemoveMatchingRequests.c
|
|
AudioSfx_Reset.c
|
|
AudioSfx_ResetSfxChannelState.c
|
|
AudioSfx_RestoreBgmVolume.c
|
|
AudioSfx_SetBankLerp.c
|
|
AudioSfx_SetChannelIO.c
|
|
AudioSfx_SetFreqAndStereoBits.c
|
|
AudioSfx_SetProperties.c
|
|
AudioSfx_StepBankLerp.c
|
|
AudioSfx_StopByBank.c
|
|
AudioSfx_StopById.c
|
|
AudioSfx_StopByPosAndBank.c
|
|
AudioSfx_StopByPosAndBankImpl.c
|
|
AudioSfx_StopByPosAndId.c
|
|
AudioSfx_StopByPos.c
|
|
AudioSfx_StopByTokenAndId.c
|
|
Audio_SplitBgmChannels.c
|
|
Audio_StartAmbience.c
|
|
Audio_StartMorningSceneSequence.c
|
|
Audio_StartObjSoundFanfare.c
|
|
Audio_StartSceneSequence.c
|
|
Audio_StartSfxPlayer.c
|
|
Audio_StartSubBgmAtPos.c
|
|
Audio_StepFreqLerp.c
|
|
Audio_StopFanfare.c
|
|
Audio_StopSequenceAtDefaultPos.c
|
|
Audio_StopSequenceAtPos.c
|
|
Audio_StopSequenceInCutscene.c
|
|
Audio_StopSubBgm.c
|
|
AudioSynth_AddReverbBufferEntry.c
|
|
AudioSynth_ApplyHaasEffect.c
|
|
AudioSynth_ApplySurroundEffect.c
|
|
AudioSynth_ClearBuffer.c
|
|
AudioSynth_DisableSampleStates.c
|
|
AudioSynth_DMemMove.c
|
|
AudioSynth_EnvSetup1.c
|
|
AudioSynth_EnvSetup2.c
|
|
AudioSynth_FilterReverb.c
|
|
AudioSynth_FinalResample.c
|
|
AudioSynth_HiLoGain.c
|
|
AudioSynth_InterL.c
|
|
AudioSynth_LeakReverb.c
|
|
AudioSynth_LoadBuffer.c
|
|
AudioSynth_LoadDefaultReverbSamples.c
|
|
AudioSynth_LoadDownsampledReverbSamples.c
|
|
AudioSynth_LoadFilterBuffer.c
|
|
AudioSynth_LoadFilterSize.c
|
|
AudioSynth_LoadMixedReverbSamples.c
|
|
AudioSynth_LoadResampledReverbSamples.c
|
|
AudioSynth_LoadReverbSamples.c
|
|
AudioSynth_LoadReverbSamplesImpl.c
|
|
AudioSynth_LoadSubReverbSamples.c
|
|
AudioSynth_LoadSubReverbSamplesWithoutDownsample.c
|
|
AudioSynth_LoadWaveSamples.c
|
|
AudioSynth_Mix.c
|
|
AudioSynth_MixOtherReverbIndex.c
|
|
AudioSynth_Noop10.c
|
|
AudioSynth_Noop11.c
|
|
AudioSynth_Noop12.c
|
|
AudioSynth_Noop13.c
|
|
AudioSynth_Noop14.c
|
|
AudioSynth_Noop15.c
|
|
AudioSynth_Noop16.c
|
|
AudioSynth_Noop17.c
|
|
AudioSynth_Noop18.c
|
|
AudioSynth_Noop19.c
|
|
AudioSynth_Noop1.c
|
|
AudioSynth_Noop20.c
|
|
AudioSynth_Noop21.c
|
|
AudioSynth_Noop22.c
|
|
AudioSynth_Noop23.c
|
|
AudioSynth_Noop24.c
|
|
AudioSynth_Noop25.c
|
|
AudioSynth_Noop26.c
|
|
AudioSynth_Noop2.c
|
|
AudioSynth_Noop3.c
|
|
AudioSynth_Noop4.c
|
|
AudioSynth_Noop5.c
|
|
AudioSynth_Noop6.c
|
|
AudioSynth_Noop7.c
|
|
AudioSynth_Noop8.c
|
|
AudioSynth_Noop9.c
|
|
AudioSynth_ProcessEnvelope.c
|
|
AudioSynth_ProcessSample.c
|
|
AudioSynth_ProcessSamples.c
|
|
AudioSynth_S8Dec.c
|
|
AudioSynth_SaveBuffer.c
|
|
AudioSynth_SaveMixedReverbSamples.c
|
|
AudioSynth_SaveResampledReverbSamples.c
|
|
AudioSynth_SaveResampledReverbSamplesImpl.c
|
|
AudioSynth_SaveReverbSamples.c
|
|
AudioSynth_SaveReverbSamplesImpl.c
|
|
AudioSynth_SaveSubReverbSamples.c
|
|
AudioSynth_SetBuffer.c
|
|
AudioSynth_SyncSampleStates.c
|
|
AudioSynth_UnkCmd19.c
|
|
AudioSynth_Update.c
|
|
AudioThread_CountAndReleaseNotes.c
|
|
AudioThread_GetChannelIO.c
|
|
AudioThread_GetEnabledNotesCount.c
|
|
AudioThread_GetEnabledSampledNotesCount.c
|
|
AudioThread_GetExternalLoadQueueMsg.c
|
|
AudioThread_GetFontsForSequence.c
|
|
AudioThread_GetSampleBankIdsOfFont.c
|
|
AudioThread_GetSamplePos.c
|
|
AudioThread_GetSamplePosFromStart.c
|
|
AudioThread_GetSamplePosUntilEnd.c
|
|
AudioThread_GetSeqPlayerIO.c
|
|
AudioThread_InitExternalPool.c
|
|
AudioThread_InitMesgQueues.c
|
|
AudioThread_InitMesgQueuesInternal.c
|
|
AudioThread_NextRandom.c
|
|
AudioThread_Noop1Cmd.c
|
|
AudioThread_Noop1CmdZeroed.c
|
|
AudioThread_Noop2Cmd.c
|
|
AudioThread_PreNMIInternal.c
|
|
AudioThread_ProcessChannelCmd.c
|
|
AudioThread_ProcessCmd.c
|
|
AudioThread_ProcessCmds.c
|
|
AudioThread_ProcessGlobalCmd.c
|
|
AudioThread_ProcessSeqPlayerCmd.c
|
|
AudioThread_QueueCmd.c
|
|
AudioThread_QueueCmdF32.c
|
|
AudioThread_QueueCmdS32.c
|
|
AudioThread_QueueCmdS8.c
|
|
AudioThread_QueueCmdU16.c
|
|
AudioThread_ResetAudioHeap.c
|
|
AudioThread_ResetCmdQueue.c
|
|
AudioThread_ResetExternalPool.c
|
|
AudioThread_ScheduleProcessCmds.c
|
|
AudioThread_SetFadeInTimer.c
|
|
AudioThread_SetFadeOutTimer.c
|
|
AudioThread_Update.c
|
|
AudioThread_UpdateImpl.c
|
|
AudioThread_WaitForAudioResetQueueP.c
|
|
AudioThread_WaitForAudioTask.c
|
|
Audio_ToggleRomaniSinging.c
|
|
Audio_UnusedReset.c
|
|
Audio_Update.c
|
|
Audio_UpdateEnemyBgmVolume.c
|
|
Audio_UpdateFanfare.c
|
|
Audio_UpdateObjSoundFanfare.c
|
|
Audio_UpdateObjSoundProperties.c
|
|
Audio_UpdatePauseState.c
|
|
Audio_UpdateRiverSoundVolumes.c
|
|
Audio_UpdateRomaniSinging.c
|
|
Audio_UpdateSceneSequenceResumePoint.c
|
|
Audio_UpdateSequenceAtPos.c
|
|
Audio_UpdateSfxVolumeTransition.c
|
|
Audio_UpdateSubBgmAtPos.c
|
|
AudioVoice_ResetData.c
|
|
Audio_WritebackDCache.c
|
|
bcmp_recomp.c
|
|
bcopy_recomp.c
|
|
BgActor_Init.c
|
|
BgActor_IsTransformUnchanged.c
|
|
BgActor_SetActor.c
|
|
BgAstrBombwall_Destroy.c
|
|
BgAstrBombwall_Draw.c
|
|
BgAstrBombwall_Init.c
|
|
BgAstrBombwall_InitCollider.c
|
|
BgAstrBombwall_Update.c
|
|
BgBotihasira_Destroy.c
|
|
BgBotihasira_DoNothing.c
|
|
BgBotihasira_Draw.c
|
|
BgBotihasira_Init.c
|
|
BgBotihasira_Update.c
|
|
BgBreakwall_Destroy.c
|
|
BgBreakwall_Draw.c
|
|
BgBreakwall_Init.c
|
|
BgBreakwall_SetupAction.c
|
|
BgBreakwall_Update.c
|
|
BgCheck_Allocate.c
|
|
BgCheck_AnyCheckCeiling.c
|
|
BgCheck_AnyLineTest1.c
|
|
BgCheck_AnyLineTest2.c
|
|
BgCheck_AnyLineTest3.c
|
|
BgCheck_AnyRaycastFloor1.c
|
|
BgCheck_AnyRaycastFloor2.c
|
|
BgCheck_CalcWaterboxDimensions.c
|
|
BgCheck_CameraLineTest1.c
|
|
BgCheck_CameraLineTest2.c
|
|
BgCheck_CameraRaycastFloor1.c
|
|
BgCheck_CameraRaycastFloor2.c
|
|
BgCheck_CheckCeilingImpl.c
|
|
BgCheck_CheckDynaCeiling.c
|
|
BgCheck_CheckDynaCeilingList.c
|
|
BgCheck_CheckLineAgainstBgActor.c
|
|
BgCheck_CheckLineAgainstBgActorSSList.c
|
|
BgCheck_CheckLineAgainstDyna.c
|
|
BgCheck_CheckLineAgainstSSList.c
|
|
BgCheck_CheckLineImpl.c
|
|
BgCheck_CheckLineInSubdivision.c
|
|
BgCheck_CheckStaticCeiling.c
|
|
BgCheck_CheckWallImpl.c
|
|
BgCheck_ComputeWallDisplacement.c
|
|
BgCheck_EntityCheckCeiling.c
|
|
BgCheck_EntityLineTest1.c
|
|
BgCheck_EntityLineTest2.c
|
|
BgCheck_EntityLineTest3.c
|
|
BgCheck_EntityRaycastFloor1.c
|
|
BgCheck_EntityRaycastFloor2_1.c
|
|
BgCheck_EntityRaycastFloor2.c
|
|
BgCheck_EntityRaycastFloor3.c
|
|
BgCheck_EntityRaycastFloor5_2.c
|
|
BgCheck_EntityRaycastFloor5_3.c
|
|
BgCheck_EntityRaycastFloor5.c
|
|
BgCheck_EntityRaycastFloor6.c
|
|
BgCheck_EntityRaycastFloor7.c
|
|
BgCheck_EntityRaycastFloor8.c
|
|
BgCheck_EntityRaycastFloor9.c
|
|
BgCheck_EntitySphVsWall1.c
|
|
BgCheck_EntitySphVsWall2.c
|
|
BgCheck_EntitySphVsWall3.c
|
|
BgCheck_EntitySphVsWall4.c
|
|
BgCheck_GetBccFlags.c
|
|
BgCheck_GetBgCamCount.c
|
|
BgCheck_GetBgCamCountImpl.c
|
|
BgCheck_GetBgCamFuncData.c
|
|
BgCheck_GetBgCamFuncDataImpl.c
|
|
BgCheck_GetBgCamSetting.c
|
|
BgCheck_GetBgCamSettingImpl.c
|
|
BgCheck_GetCollisionHeader.c
|
|
BgCheck_GetNearestStaticLookup.c
|
|
BgCheck_GetPolySubdivisionBounds.c
|
|
BgCheck_GetSpecialSceneMaxObjects.c
|
|
BgCheck_GetStaticLookup.c
|
|
BgCheck_GetStaticLookupIndicesFromPos.c
|
|
BgCheck_GetSubdivisionMaxBounds.c
|
|
BgCheck_GetSubdivisionMinBounds.c
|
|
BgCheck_InitCollisionHeaders.c
|
|
BgCheck_InitStaticLookup.c
|
|
BgCheck_IsSmallMemScene.c
|
|
BgCheck_PolyIntersectsSubdivision.c
|
|
BgCheck_PosInStaticBoundingBox.c
|
|
BgCheck_ProjectileLineTest.c
|
|
BgCheck_RaycastFloorDyna.c
|
|
BgCheck_RaycastFloorDynaList.c
|
|
BgCheck_RaycastFloorImpl.c
|
|
BgCheck_RaycastFloorStatic.c
|
|
BgCheck_RaycastFloorStaticList.c
|
|
BgCheck_ResetPolyCheckTbl.c
|
|
BgCheck_SetContextFlags.c
|
|
BgCheck_SetSubdivisionDimension.c
|
|
BgCheck_SphVsDynaWall.c
|
|
BgCheck_SphVsDynaWallInBgActor.c
|
|
BgCheck_SphVsFirstDynaPoly.c
|
|
BgCheck_SphVsFirstDynaPolyInBgActor.c
|
|
BgCheck_SphVsFirstDynaPolyList.c
|
|
BgCheck_SphVsFirstPoly.c
|
|
BgCheck_SphVsFirstPolyImpl.c
|
|
BgCheck_SphVsFirstStaticPoly.c
|
|
BgCheck_SphVsFirstStaticPolyList.c
|
|
BgCheck_SphVsFirstWall.c
|
|
BgCheck_SphVsStaticWall.c
|
|
BgCheck_TryGetCustomMemsize.c
|
|
BgCheck_UnsetContextFlags.c
|
|
BgCheck_Vec3fToVec3s.c
|
|
BgCheck_Vec3sToVec3f.c
|
|
BgCraceMovebg_ClosingDoor_CheckIfPlayerIsBeyondDoor.c
|
|
BgCraceMovebg_ClosingDoor_Close.c
|
|
BgCraceMovebg_ClosingDoor_DoNothing.c
|
|
BgCraceMovebg_ClosingDoor_Idle.c
|
|
BgCraceMovebg_ClosingDoor_SetupClose.c
|
|
BgCraceMovebg_ClosingDoor_SetupDoNothing.c
|
|
BgCraceMovebg_ClosingDoor_SetupIdle.c
|
|
BgCraceMovebg_ClosingDoor_SetupWaitToClose.c
|
|
BgCraceMovebg_ClosingDoor_WaitToClose.c
|
|
BgCraceMovebg_Destroy.c
|
|
BgCraceMovebg_Draw.c
|
|
BgCraceMovebg_GetRaceStatus.c
|
|
BgCraceMovebg_Init.c
|
|
BgCraceMovebg_OpeningDoor_DoNothing.c
|
|
BgCraceMovebg_OpeningDoor_Idle.c
|
|
BgCraceMovebg_OpeningDoor_Open.c
|
|
BgCraceMovebg_OpeningDoor_SetupDoNothing.c
|
|
BgCraceMovebg_OpeningDoor_SetupIdle.c
|
|
BgCraceMovebg_OpeningDoor_SetupOpen.c
|
|
BgCraceMovebg_Update.c
|
|
BgCtowerGear_Destroy.c
|
|
BgCtowerGear_Draw.c
|
|
BgCtowerGear_DrawOrgan.c
|
|
BgCtowerGear_Init.c
|
|
BgCtowerGear_Splash.c
|
|
BgCtowerGear_Update.c
|
|
BgCtowerGear_UpdateOrgan.c
|
|
BgCtowerRot_CorridorRotate.c
|
|
BgCtowerRot_Destroy.c
|
|
BgCtowerRot_DoorClose.c
|
|
BgCtowerRot_DoorDoNothing.c
|
|
BgCtowerRot_DoorIdle.c
|
|
BgCtowerRot_Draw.c
|
|
BgCtowerRot_Init.c
|
|
BgCtowerRot_SetupDoorClose.c
|
|
BgCtowerRot_Update.c
|
|
BgDanpeiMovebg_Destroy.c
|
|
BgDanpeiMovebg_Init.c
|
|
BgDanpeiMovebg_Update.c
|
|
BgDblueBalance_Destroy.c
|
|
BgDblueBalance_Draw.c
|
|
BgDblueBalance_Init.c
|
|
BgDblueBalance_Update.c
|
|
BgDblueElevator_Destroy.c
|
|
BgDblueElevator_Draw.c
|
|
BgDblueElevator_Init.c
|
|
BgDblueElevator_Update.c
|
|
BgDblueMovebg_Destroy.c
|
|
BgDblueMovebg_Draw.c
|
|
BgDblueMovebg_Init.c
|
|
BgDblueMovebg_Update.c
|
|
BgDblueWaterfall_Destroy.c
|
|
BgDblueWaterfall_Draw.c
|
|
BgDblueWaterfall_Init.c
|
|
BgDblueWaterfall_Update.c
|
|
BgDkjailIvy_BeginCutscene.c
|
|
BgDkjailIvy_Destroy.c
|
|
BgDkjailIvy_Draw.c
|
|
BgDkjailIvy_FadeOut.c
|
|
BgDkjailIvy_Init.c
|
|
BgDkjailIvy_IvyCutEffects.c
|
|
BgDkjailIvy_SetupCutscene.c
|
|
BgDkjailIvy_SetupFadeOut.c
|
|
BgDkjailIvy_SetupWaitForCut.c
|
|
BgDkjailIvy_Update.c
|
|
BgDkjailIvy_WaitForCut.c
|
|
BgDyYoseizo_Bob.c
|
|
BgDyYoseizo_Destroy.c
|
|
BgDyYoseizo_Draw.c
|
|
BgDyYoseizo_DrawEffects.c
|
|
BgDyYoseizo_Init.c
|
|
BgDyYoseizo_OverrideLimbDraw.c
|
|
BgDyYoseizo_SpawnEffect.c
|
|
BgDyYoseizo_SpawnEffects.c
|
|
BgDyYoseizo_TrainPlayer.c
|
|
BgDyYoseizo_Update.c
|
|
BgDyYoseizo_UpdateEffects.c
|
|
BgDyYoseizo_UpdateEyes.c
|
|
BgF40Block_Destroy.c
|
|
BgF40Block_Draw.c
|
|
BgF40Block_Init.c
|
|
BgF40Block_Update.c
|
|
BgF40Flift_Destroy.c
|
|
BgF40Flift_Draw.c
|
|
BgF40Flift_Init.c
|
|
BgF40Flift_Update.c
|
|
BgF40Switch_CheckAll.c
|
|
BgF40Switch_Destroy.c
|
|
BgF40Switch_Draw.c
|
|
BgF40Switch_IdlePressed.c
|
|
BgF40Switch_IdleUnpressed.c
|
|
BgF40Switch_Init.c
|
|
BgF40Switch_Press.c
|
|
BgF40Switch_Unpress.c
|
|
BgF40Switch_Update.c
|
|
BgF40Switch_WaitToPress.c
|
|
BgF40Swlift_Destroy.c
|
|
BgF40Swlift_Draw.c
|
|
BgF40Swlift_Init.c
|
|
BgF40Swlift_Update.c
|
|
BgFireWall_Destroy.c
|
|
BgFireWall_Draw.c
|
|
BgFireWall_Init.c
|
|
BgFireWall_Update.c
|
|
BgFuKaiten_Destroy.c
|
|
BgFuKaiten_Draw.c
|
|
BgFuKaiten_Init.c
|
|
BgFuKaiten_Update.c
|
|
BgFuKaiten_UpdateHeight.c
|
|
BgFuKaiten_UpdateRotation.c
|
|
BgFuMizu_Destroy.c
|
|
BgFuMizu_Draw.c
|
|
BgFuMizu_Init.c
|
|
BgFuMizu_Update.c
|
|
BgGoronOyu_Destroy.c
|
|
BgGoronOyu_Draw.c
|
|
BgGoronOyu_Init.c
|
|
BgGoronOyu_SpawnEffects.c
|
|
BgGoronOyu_Update.c
|
|
BgGoronOyu_UpdateWaterBoxInfo.c
|
|
BgHakaBombwall_Destroy.c
|
|
BgHakaBombwall_Draw.c
|
|
BgHakaBombwall_EndCutscene.c
|
|
BgHakaBombwall_Init.c
|
|
BgHakaBombwall_PlayCutscene.c
|
|
BgHakaBombwall_SetupEndCutscene.c
|
|
BgHakaBombwall_SetupPlayCutscene.c
|
|
BgHakaBombwall_Update.c
|
|
BgHakaCurtain_Destroy.c
|
|
BgHakaCurtain_Draw.c
|
|
BgHakaCurtain_Init.c
|
|
BgHakaCurtain_Update.c
|
|
BgHakaTomb_Destroy.c
|
|
BgHakaTomb_DoNothing.c
|
|
BgHakaTomb_Draw.c
|
|
BgHakaTomb_Init.c
|
|
BgHakaTomb_SetupDoNothing.c
|
|
BgHakaTomb_Update.c
|
|
BgHakuginBombwall_Destroy.c
|
|
BgHakuginBombwall_Draw.c
|
|
BgHakuginBombwall_Init.c
|
|
BgHakuginBombwall_Update.c
|
|
BgHakuginElvpole_Destroy.c
|
|
BgHakuginElvpole_Draw.c
|
|
BgHakuginElvpole_Init.c
|
|
BgHakuginElvpole_Update.c
|
|
BgHakuginPost_Destroy.c
|
|
BgHakuginPost_Init.c
|
|
BgHakuginPost_RequestQuakeAndRumble.c
|
|
BgHakuginPost_Update.c
|
|
BgHakuginSwitch_Destroy.c
|
|
BgHakuginSwitch_Draw.c
|
|
BgHakuginSwitch_Init.c
|
|
BgHakuginSwitch_Update.c
|
|
BgIcefloe_Destroy.c
|
|
BgIcefloe_Draw.c
|
|
BgIcefloe_Grow.c
|
|
BgIcefloe_Init.c
|
|
BgIcefloe_Update.c
|
|
BgIcicle_Break.c
|
|
BgIcicle_Destroy.c
|
|
BgIcicle_DoNothing.c
|
|
BgIcicle_Draw.c
|
|
BgIcicle_Fall.c
|
|
BgIcicle_Init.c
|
|
BgIcicle_Regrow.c
|
|
BgIcicle_Shiver.c
|
|
BgIcicle_UpdateAttacked.c
|
|
BgIcicle_Update.c
|
|
BgIcicle_Wait.c
|
|
BgIkanaBlock_Destroy.c
|
|
BgIkanaBlock_Init.c
|
|
BgIkanaBlock_Update.c
|
|
BgIkanaBombwall_Destroy.c
|
|
BgIkanaBombwall_Draw.c
|
|
BgIkanaBombwall_Init.c
|
|
BgIkanaBombwall_Update.c
|
|
BgIkanaDharma_Destroy.c
|
|
BgIkanaDharma_Draw.c
|
|
BgIkanaDharma_Init.c
|
|
BgIkanaDharma_SetupStartCutscene.c
|
|
BgIkanaDharma_SetupWaitForCutsceneToEnd.c
|
|
BgIkanaDharma_SetupWaitForHit.c
|
|
BgIkanaDharma_SpawnEffects.c
|
|
BgIkanaDharma_StartCutscene.c
|
|
BgIkanaDharma_Update.c
|
|
BgIkanaDharma_WaitForCutsceneToEnd.c
|
|
BgIkanaDharma_WaitForHit.c
|
|
BgIkanaMirror_Destroy.c
|
|
BgIkanaMirror_Draw.c
|
|
BgIkanaMirror_EmitLight.c
|
|
BgIkanaMirror_Init.c
|
|
BgIkanaMirror_SetQuadVertices.c
|
|
BgIkanaMirror_SetupEmitLight.c
|
|
BgIkanaMirror_SetupWait.c
|
|
BgIkanaMirror_Update.c
|
|
BgIkanaMirror_Wait.c
|
|
BgIkanaRay_Destroy.c
|
|
BgIkanaRay_Draw.c
|
|
BgIkanaRay_Init.c
|
|
BgIkanaRay_SetActivated.c
|
|
BgIkanaRay_SetDeactivated.c
|
|
BgIkanaRay_UpdateActivated.c
|
|
BgIkanaRay_Update.c
|
|
BgIkanaRay_UpdateCheckForActivation.c
|
|
BgIkanaRotaryroom_Destroy.c
|
|
BgIkanaRotaryroom_Draw.c
|
|
BgIkanaRotaryroom_Init.c
|
|
BgIkanaRotaryroom_Update.c
|
|
BgIkanaShutter_AllSwitchesPressed.c
|
|
BgIkanaShutter_Destroy.c
|
|
BgIkanaShutter_DoNothing.c
|
|
BgIkanaShutter_Draw.c
|
|
BgIkanaShutter_Init.c
|
|
BgIkanaShutter_SetupDoNothing.c
|
|
BgIkanaShutter_Update.c
|
|
BgIkninside_Destroy.c
|
|
BgIkninside_Draw.c
|
|
BgIkninside_Init.c
|
|
BgIkninside_Update.c
|
|
BgIkninSusceil_Destroy.c
|
|
BgIkninSusceil_Draw.c
|
|
BgIkninSusceil_Init.c
|
|
BgIkninSusceil_RequestQuakeAndRumble.c
|
|
BgIkninSusceil_Update.c
|
|
BgIknvDoukutu_Destroy.c
|
|
BgIknvDoukutu_Draw.c
|
|
BgIknvDoukutu_Init.c
|
|
BgIknvDoukutu_Update.c
|
|
BgIknvObj_Destroy.c
|
|
BgIknvObj_DoNothing.c
|
|
BgIknvObj_Draw.c
|
|
BgIknvObj_Init.c
|
|
BgIknvObj_Update.c
|
|
BgIknvObj_UpdateRaisedDoor.c
|
|
BgIknvObj_UpdateSakonDoor.c
|
|
BgIknvObj_UpdateWaterwheel.c
|
|
BgIngate_Destroy.c
|
|
BgIngate_Draw.c
|
|
BgIngate_FindActor.c
|
|
BgIngate_Init.c
|
|
BgIngate_Update.c
|
|
BgInibsMovebg_Destroy.c
|
|
BgInibsMovebg_Draw.c
|
|
BgInibsMovebg_Init.c
|
|
BgKeikokuSaku_Destroy.c
|
|
BgKeikokuSaku_Draw.c
|
|
BgKeikokuSaku_Init.c
|
|
BgKeikokuSaku_Update.c
|
|
BgKeikokuSpr_Destroy.c
|
|
BgKeikokuSpr_Draw.c
|
|
BgKeikokuSpr_Init.c
|
|
BgKeikokuSpr_Update.c
|
|
BgKin2Bombwall_Destroy.c
|
|
BgKin2Bombwall_Draw.c
|
|
BgKin2Bombwall_EndCutscene.c
|
|
BgKin2Bombwall_Init.c
|
|
BgKin2Bombwall_IsHitFromNearby.c
|
|
BgKin2Bombwall_PlayCutscene.c
|
|
BgKin2Bombwall_SetupEndCutscene.c
|
|
BgKin2Bombwall_SetupPlayCutscene.c
|
|
BgKin2Bombwall_SetupWait.c
|
|
BgKin2Bombwall_SpawnEffects.c
|
|
BgKin2Bombwall_Update.c
|
|
BgKin2Bombwall_Wait.c
|
|
BgKin2Fence_CheckHitMask.c
|
|
BgKin2Fence_Destroy.c
|
|
BgKin2Fence_DoNothing.c
|
|
BgKin2Fence_Draw.c
|
|
BgKin2Fence_HandleMaskCode.c
|
|
BgKin2Fence_Init.c
|
|
BgKin2Fence_PlayOpenCutscene.c
|
|
BgKin2Fence_RaiseFence.c
|
|
BgKin2Fence_SetupDoNothing.c
|
|
BgKin2Fence_SetupHandleMaskCode.c
|
|
BgKin2Fence_SetupPlayOpenCutscene.c
|
|
BgKin2Fence_SetupRaiseFence.c
|
|
BgKin2Fence_SetupWaitBeforeOpen.c
|
|
BgKin2Fence_SpawnEyeSparkles.c
|
|
BgKin2Fence_Update.c
|
|
BgKin2Fence_WaitBeforeOpen.c
|
|
BgKin2Picture_Destroy.c
|
|
BgKin2Picture_DoNothing.c
|
|
BgKin2Picture_Draw.c
|
|
BgKin2Picture_Fall.c
|
|
BgKin2Picture_Init.c
|
|
BgKin2Picture_IsSkulltulaCollected.c
|
|
BgKin2Picture_PlayCutscene.c
|
|
BgKin2Picture_SetupDoNothing.c
|
|
BgKin2Picture_SetupFall.c
|
|
BgKin2Picture_SetupPlayCutscene.c
|
|
BgKin2Picture_SetupShiver.c
|
|
BgKin2Picture_SetupWait.c
|
|
BgKin2Picture_Shiver.c
|
|
BgKin2Picture_SpawnDust.c
|
|
BgKin2Picture_SpawnSkulltula.c
|
|
BgKin2Picture_Update.c
|
|
BgKin2Picture_Wait.c
|
|
BgKin2Shelf_Destroy.c
|
|
BgKin2Shelf_Draw.c
|
|
BgKin2Shelf_Init.c
|
|
BgKin2Shelf_Update.c
|
|
BgLadder_Destroy.c
|
|
BgLadder_DoNothing.c
|
|
BgLadder_Draw.c
|
|
BgLadder_FadeIn.c
|
|
BgLadder_Init.c
|
|
BgLadder_StartCutscene.c
|
|
BgLadder_Update.c
|
|
BgLadder_Wait.c
|
|
BgLastBwall_Destroy.c
|
|
BgLastBwall_DoNothing.c
|
|
BgLastBwall_Draw.c
|
|
BgLastBwall_Init.c
|
|
BgLastBwall_InitCollider.c
|
|
BgLastBwall_Update.c
|
|
BgLbfshot_Destroy.c
|
|
BgLbfshot_Draw.c
|
|
BgLbfshot_Init.c
|
|
BgLotus_Destroy.c
|
|
BgLotus_Draw.c
|
|
BgLotus_Init.c
|
|
BgLotus_Update.c
|
|
BgMarketStep_Draw.c
|
|
BgMarketStep_Init.c
|
|
BgMbarChair_Destroy.c
|
|
BgMbarChair_Draw.c
|
|
BgMbarChair_Init.c
|
|
BgMbarChair_Update.c
|
|
BgNumaHana_ClosedIdle.c
|
|
BgNumaHana_Destroy.c
|
|
BgNumaHana_DoNothing.c
|
|
BgNumaHana_Draw.c
|
|
BgNumaHana_Init.c
|
|
BgNumaHana_OpenedIdle.c
|
|
BgNumaHana_RaiseFlower.c
|
|
BgNumaHana_SetupClosedIdle.c
|
|
BgNumaHana_SetupDoNothing.c
|
|
BgNumaHana_SetupOpenedIdle.c
|
|
BgNumaHana_SetupRaiseFlower.c
|
|
BgNumaHana_SetupUnfoldInnerPetals.c
|
|
BgNumaHana_SetupUnfoldOuterPetals.c
|
|
BgNumaHana_SpawnOpenFlowerCollisionChild.c
|
|
BgNumaHana_UnfoldInnerPetals.c
|
|
BgNumaHana_UnfoldOuterPetals.c
|
|
BgNumaHana_Update.c
|
|
BgNumaHana_UpdatePetalPosRots.c
|
|
BgNumaHana_UpdateSettleRotation.c
|
|
BgOpenShutter_Destroy.c
|
|
BgOpenShutter_Draw.c
|
|
BgOpenShutter_Init.c
|
|
BgOpenShutter_Update.c
|
|
BgOpenSpot_Destroy.c
|
|
BgOpenSpot_Draw.c
|
|
BgOpenSpot_Init.c
|
|
BgOpenSpot_Update.c
|
|
BgSinkaiKabe_Destroy.c
|
|
BgSinkaiKabe_Init.c
|
|
BgSinkaiKabe_Update.c
|
|
BgSinkaiKabe_WaitForPlayer.c
|
|
BgSpdweb_Destroy.c
|
|
BgSpdweb_Draw.c
|
|
BgSpdweb_Init.c
|
|
BgSpdweb_Update.c
|
|
BgSpoutFire_Destroy.c
|
|
BgSpoutFire_Draw.c
|
|
BgSpoutFire_Init.c
|
|
BgSpoutFire_Update.c
|
|
BgTobira01_Action.c
|
|
BgTobira01_Destroy.c
|
|
BgTobira01_Draw.c
|
|
BgTobira01_Init.c
|
|
BgTobira01_Update.c
|
|
BgUmajump_CheckDistance.c
|
|
BgUmajump_Destroy.c
|
|
BgUmajump_Draw.c
|
|
BgUmajump_Init.c
|
|
BgUmajump_PlayCutscene.c
|
|
BgUmajump_StopCutscene.c
|
|
BgUmajump_Update.c
|
|
BombersNotebook_Destroy.c
|
|
BombersNotebook_DrawArrows.c
|
|
BombersNotebook_Draw.c
|
|
BombersNotebook_DrawColumns.c
|
|
BombersNotebook_DrawCursor.c
|
|
BombersNotebook_DrawEntries.c
|
|
BombersNotebook_DrawHeaders.c
|
|
BombersNotebook_DrawRows.c
|
|
BombersNotebook_DrawScisTexRect.c
|
|
BombersNotebook_DrawTimeOfDay.c
|
|
BombersNotebook_Init.c
|
|
BombersNotebook_LoadFiles.c
|
|
BombersNotebook_Update.c
|
|
bootproc.c
|
|
Boss01_Afterimage_Draw.c
|
|
Boss01_Afterimage_SetupWaitToDespawn.c
|
|
Boss01_Afterimage_WaitToDespawn.c
|
|
Boss01_ArePlayerAndOdolwaFacing.c
|
|
Boss01_Bug_Crawl.c
|
|
Boss01_Bug_Damaged.c
|
|
Boss01_Bug_Dead.c
|
|
Boss01_Bug_Draw.c
|
|
Boss01_Bug_OverrideLimbDraw.c
|
|
Boss01_Bug_SetupCrawl.c
|
|
Boss01_Bug_SetupDamaged.c
|
|
Boss01_Bug_SetupDead.c
|
|
Boss01_Bug_SetupStunned.c
|
|
Boss01_Bug_Stunned.c
|
|
Boss01_Bug_Update.c
|
|
Boss01_Bug_UpdateDamage.c
|
|
Boss01_Damaged.c
|
|
Boss01_DanceBeforeAttack.c
|
|
Boss01_Dazed.c
|
|
Boss01_DeathCutscene.c
|
|
Boss01_Destroy.c
|
|
Boss01_Draw.c
|
|
Boss01_DrawEffects.c
|
|
Boss01_DrawShadowTex.c
|
|
Boss01_DrawSwordTrail.c
|
|
Boss01_FillShadowTex.c
|
|
Boss01_GenShadowTex.c
|
|
Boss01_Guard.c
|
|
Boss01_HorizontalSlash.c
|
|
Boss01_Init.c
|
|
Boss01_InitRand.c
|
|
Boss01_IntroCutscene.c
|
|
Boss01_JumpAwayFromExplosive.c
|
|
Boss01_Jump.c
|
|
Boss01_JumpLand.c
|
|
Boss01_JumpSquat.c
|
|
Boss01_Kick.c
|
|
Boss01_OverrideLimbDraw.c
|
|
Boss01_PostLimbDraw.c
|
|
Boss01_RandZeroOne.c
|
|
Boss01_Run.c
|
|
Boss01_SelectAttack.c
|
|
Boss01_SetColliderSphere.c
|
|
Boss01_SetupDamaged.c
|
|
Boss01_SetupDanceBeforeAttack.c
|
|
Boss01_SetupDazed.c
|
|
Boss01_SetupDeathCutscene.c
|
|
Boss01_SetupGuard.c
|
|
Boss01_SetupHorizontalSlash.c
|
|
Boss01_SetupIntroCutscene.c
|
|
Boss01_SetupJump.c
|
|
Boss01_SetupKick.c
|
|
Boss01_SetupRun.c
|
|
Boss01_SetupShieldBash.c
|
|
Boss01_SetupSpinAttack.c
|
|
Boss01_SetupStunned.c
|
|
Boss01_SetupSummonBugsCutscene.c
|
|
Boss01_SetupSummonMoths.c
|
|
Boss01_SetupVerticalSlash.c
|
|
Boss01_SetupWait.c
|
|
Boss01_ShieldBash.c
|
|
Boss01_SpawnDustAtFeet.c
|
|
Boss01_SpawnDustForFallingBlock.c
|
|
Boss01_SpawnEffectFallingBlock.c
|
|
Boss01_SpawnEffectRingOfFire.c
|
|
Boss01_SpinAttack.c
|
|
Boss01_Stunned.c
|
|
Boss01_SummonBugsCutscene.c
|
|
Boss01_SummonMoths.c
|
|
Boss01_Thaw.c
|
|
Boss01_Update.c
|
|
Boss01_UpdateDamage.c
|
|
Boss01_UpdateEffects.c
|
|
Boss01_VerticalSlash.c
|
|
Boss01_Wait.c
|
|
Boss02_Destroy.c
|
|
Boss02_DrawEffects.c
|
|
Boss02_FillScreen.c
|
|
Boss02_HandleGiantsMaskCutscene.c
|
|
Boss02_Init.c
|
|
Boss02_SetFillScreenAlpha.c
|
|
Boss02_SpawnEffectFlash.c
|
|
Boss02_SpawnEffectFragment.c
|
|
Boss02_SpawnEffectSand.c
|
|
Boss02_Static_Draw.c
|
|
Boss02_Static_Update.c
|
|
Boss02_StopFillScreen.c
|
|
Boss02_Tail_Update.c
|
|
Boss02_Twinmold_Draw.c
|
|
Boss02_Twinmold_Update.c
|
|
Boss02_UpdateEffects.c
|
|
Boss03_CatchPlayer.c
|
|
Boss03_Charge.c
|
|
Boss03_ChasePlayer.c
|
|
Boss03_ChewPlayer.c
|
|
Boss03_Damaged.c
|
|
Boss03_DeathCutscene.c
|
|
Boss03_Destroy.c
|
|
Boss03_Draw.c
|
|
Boss03_DrawEffects.c
|
|
Boss03_FindActorDblueMovebg.c
|
|
Boss03_Init.c
|
|
Boss03_InitRand.c
|
|
Boss03_IntroCutscene.c
|
|
Boss03_JumpOverPlatform.c
|
|
Boss03_OverrideLimbDraw.c
|
|
Boss03_PlayUnderwaterSfx.c
|
|
Boss03_PostLimbDraw.c
|
|
Boss03_PrepareCharge.c
|
|
Boss03_RandZeroOne.c
|
|
Boss03_SeaweedDraw.c
|
|
Boss03_SeaweedUpdate.c
|
|
Boss03_SetObject.c
|
|
Boss03_SetupCatchPlayer.c
|
|
Boss03_SetupCharge.c
|
|
Boss03_SetupChasePlayer.c
|
|
Boss03_SetupChewPlayer.c
|
|
Boss03_SetupDamaged.c
|
|
Boss03_SetupDeathCutscene.c
|
|
Boss03_SetupIntroCutscene.c
|
|
Boss03_SetupJumpOverPlatform.c
|
|
Boss03_SetupPrepareCharge.c
|
|
Boss03_SetupSpawnSmallFishesCutscene.c
|
|
Boss03_SetupStunned.c
|
|
Boss03_SpawnDust.c
|
|
Boss03_SpawnEffectBubble.c
|
|
Boss03_SpawnEffectDroplet.c
|
|
Boss03_SpawnEffectSplash.c
|
|
Boss03_SpawnEffectWetSpot.c
|
|
Boss03_SpawnSmallFishesCutscene.c
|
|
Boss03_Stunned.c
|
|
Boss03_Update.c
|
|
Boss03_UpdateCollision.c
|
|
Boss03_UpdateEffects.c
|
|
Boss03_UpdateSphereElement.c
|
|
Boss04_Destroy.c
|
|
Boss04_Draw.c
|
|
Boss04_Init.c
|
|
Boss04_OverrideLimbDraw.c
|
|
Boss04_PostLimbDraw.c
|
|
Boss04_Update.c
|
|
Boss05_Destroy.c
|
|
Boss05_Draw.c
|
|
Boss05_Init.c
|
|
Boss05_Update.c
|
|
Boss06_Destroy.c
|
|
Boss06_Draw.c
|
|
Boss06_Init.c
|
|
Boss06_Update.c
|
|
Boss07_Destroy.c
|
|
Boss07_Draw.c
|
|
Boss07_Init.c
|
|
Boss07_Update.c
|
|
BossHakugin_Destroy.c
|
|
BossHakugin_Draw.c
|
|
BossHakugin_Init.c
|
|
BossHakugin_Update.c
|
|
bzero_recomp.c
|
|
Camera_AddQuake.c
|
|
Camera_AngleDiffAndScale.c
|
|
Camera_Battle0.c
|
|
Camera_Battle1.c
|
|
Camera_Battle2.c
|
|
Camera_Battle3.c
|
|
Camera_Battle4.c
|
|
Camera_BgCheck.c
|
|
Camera_BgCheckCorner.c
|
|
Camera_BgCheckInfo.c
|
|
Camera_CalcAtDefault.c
|
|
Camera_CalcAtForEnemyLockOn.c
|
|
Camera_CalcAtForFriendlyLockOn.c
|
|
Camera_CalcAtForHorse.c
|
|
Camera_CalcAtForNormal1.c
|
|
Camera_CalcAtForParallel.c
|
|
Camera_CalcAtForScreen.c
|
|
Camera_CalcDefaultPitch.c
|
|
Camera_CalcDefaultSwing.c
|
|
Camera_CalcDefaultYaw.c
|
|
Camera_CalcSlopeYAdj.c
|
|
Camera_CalcUpVec.c
|
|
Camera_CalcXZAngle.c
|
|
Camera_ChangeActorCsCamIndex.c
|
|
Camera_ChangeDoorCam.c
|
|
Camera_ChangeMode.c
|
|
Camera_ChangeModeFlags.c
|
|
Camera_ChangeSetting.c
|
|
Camera_ChangeSettingFlags.c
|
|
Camera_ChangeStatus.c
|
|
Camera_CheckOOB.c
|
|
Camera_CheckValidMode.c
|
|
Camera_ClampDist1.c
|
|
Camera_ClampDist2.c
|
|
Camera_ClampLerpScale.c
|
|
Camera_Copy.c
|
|
Camera_Create.c
|
|
Camera_Data0.c
|
|
Camera_Data1.c
|
|
Camera_Data2.c
|
|
Camera_Data3.c
|
|
Camera_Data4.c
|
|
Camera_Demo0.c
|
|
Camera_Demo1.c
|
|
Camera_Demo2.c
|
|
Camera_Demo3.c
|
|
Camera_Demo4.c
|
|
Camera_Demo5.c
|
|
Camera_Demo6.c
|
|
Camera_Demo7.c
|
|
Camera_Demo8.c
|
|
Camera_Demo9.c
|
|
Camera_Destroy.c
|
|
Camera_EarthquakeDay3.c
|
|
Camera_fabsf.c
|
|
Camera_Fixed0.c
|
|
Camera_Fixed1.c
|
|
Camera_Fixed2.c
|
|
Camera_Fixed3.c
|
|
Camera_Fixed4.c
|
|
Camera_GetBgCamIndex.c
|
|
Camera_GetBgCamOrActorCsCamFuncData.c
|
|
Camera_GetBgCamOrActorCsCamSetting.c
|
|
Camera_GetCamDir.c
|
|
Camera_GetCamDirPitch.c
|
|
Camera_GetCamDirYaw.c
|
|
Camera_GetFloorY.c
|
|
Camera_GetFloorYLayer.c
|
|
Camera_GetFloorYNorm.c
|
|
Camera_GetFocalActorHeight.c
|
|
Camera_GetFocalActorPos.c
|
|
Camera_GetInputDir.c
|
|
Camera_GetInputDirPitch.c
|
|
Camera_GetInputDirYaw.c
|
|
Camera_GetNegOne.c
|
|
Camera_GetPitchAdjFromFloorHeightDiffs.c
|
|
Camera_GetQuakeOffset.c
|
|
Camera_GetRunSpeedLimit.c
|
|
Camera_GetWaterBoxBgCamSetting.c
|
|
Camera_GetWaterYPos.c
|
|
Camera_Init.c
|
|
Camera_InitFocalActorSettings.c
|
|
Camera_IsChargingSwordOrDekuFlowerDive.c
|
|
Camera_IsClimbingLedge.c
|
|
Camera_IsDbgCamEnabled.c
|
|
Camera_IsDekuHovering.c
|
|
Camera_IsDiving.c
|
|
Camera_IsMountedOnHorse.c
|
|
Camera_IsPlayerFormZora.c
|
|
Camera_IsSwimming.c
|
|
Camera_IsUnderwaterAsZora.c
|
|
Camera_IsUsingZoraFins.c
|
|
Camera_Jump0.c
|
|
Camera_Jump1.c
|
|
Camera_Jump2.c
|
|
Camera_Jump3.c
|
|
Camera_Jump4.c
|
|
Camera_KeepOn0.c
|
|
Camera_KeepOn1.c
|
|
Camera_KeepOn2.c
|
|
Camera_KeepOn3.c
|
|
Camera_KeepOn4.c
|
|
Camera_Noop.c
|
|
Camera_Normal0.c
|
|
Camera_Normal1.c
|
|
Camera_Normal2.c
|
|
Camera_Normal3.c
|
|
Camera_Normal4.c
|
|
Camera_OverwriteStateFlags.c
|
|
Camera_Parallel0.c
|
|
Camera_Parallel1.c
|
|
Camera_Parallel2.c
|
|
Camera_Parallel3.c
|
|
Camera_Parallel4.c
|
|
Camera_QuadraticAttenuation.c
|
|
Camera_RequestGiantsMaskSetting.c
|
|
Camera_ResetActionFuncState.c
|
|
Camera_ResetActionFuncStateUnused.c
|
|
Camera_ScaledStepToCeilF.c
|
|
Camera_ScaledStepToCeilS.c
|
|
Camera_ScaledStepToCeilVec3f.c
|
|
Camera_ScaledStepToFloorS.c
|
|
Camera_SetCameraData.c
|
|
Camera_SetCsParams.c
|
|
Camera_SetFocalActorAtOffset.c
|
|
Camera_SetFocalActor.c
|
|
Camera_SetStateFlag.c
|
|
Camera_SetSwordDistortion.c
|
|
Camera_SetTargetActor.c
|
|
Camera_SetUpdateRatesFastPitch.c
|
|
Camera_SetUpdateRatesFastYaw.c
|
|
Camera_SetUpdateRatesSlow.c
|
|
Camera_SetViewParam.c
|
|
Camera_Special0.c
|
|
Camera_Special1.c
|
|
Camera_Special2.c
|
|
Camera_Special3.c
|
|
Camera_Special4.c
|
|
Camera_Special5.c
|
|
Camera_Special6.c
|
|
Camera_Special7.c
|
|
Camera_Special8.c
|
|
Camera_Special9.c
|
|
Camera_Stub800DE0E0.c
|
|
Camera_Subject0.c
|
|
Camera_Subject1.c
|
|
Camera_Subject2.c
|
|
Camera_Subject3.c
|
|
Camera_Subject4.c
|
|
Camera_Unique0.c
|
|
Camera_Unique1.c
|
|
Camera_Unique2.c
|
|
Camera_Unique3.c
|
|
Camera_Unique4.c
|
|
Camera_Unique5.c
|
|
Camera_Unique6.c
|
|
Camera_Unique7.c
|
|
Camera_Unique8.c
|
|
Camera_Unique9.c
|
|
Camera_UnsetStateFlag.c
|
|
Camera_UnsetViewFlag.c
|
|
Camera_Update.c
|
|
Camera_UpdateHotRoom.c
|
|
Camera_UpdateInterface.c
|
|
Camera_UpdateWater.c
|
|
Camera_Vec3fMagnitude.c
|
|
Camera_Vec3sToVec3f.c
|
|
ceilf_recomp.c
|
|
ceil_recomp.c
|
|
Check_ClearRGBA16.c
|
|
Check_DrawExpansionPakErrorMessage.c
|
|
Check_DrawI4Texture.c
|
|
Check_DrawRegionLockErrorMessage.c
|
|
Check_ExpansionPak.c
|
|
Check_RegionIsSupported.c
|
|
Check_WriteI4Pixel.c
|
|
Check_WriteRGBA16Pixel.c
|
|
CIC6105_AddRomInfoFaultPage.c
|
|
CIC6105_Destroy.c
|
|
CIC6105_Init.c
|
|
CIC6105_Noop1.c
|
|
CIC6105_Noop2.c
|
|
CIC6105_PrintRomInfo.c
|
|
CmpDma_Decompress.c
|
|
CmpDma_GetFileInfo.c
|
|
CmpDma_LoadAllFiles.c
|
|
CmpDma_LoadFile.c
|
|
CmpDma_LoadFileImpl.c
|
|
Collider_DestroyBase.c
|
|
Collider_DestroyBump.c
|
|
Collider_DestroyCylinder.c
|
|
Collider_DestroyCylinderDim.c
|
|
Collider_DestroyInfo.c
|
|
Collider_DestroyJntSph.c
|
|
Collider_DestroyJntSphElement.c
|
|
Collider_DestroyJntSphElementDim.c
|
|
Collider_DestroyLine.c
|
|
Collider_DestroyQuad.c
|
|
Collider_DestroyQuadDim.c
|
|
Collider_DestroySphere.c
|
|
Collider_DestroyTouch.c
|
|
Collider_DestroyTris.c
|
|
Collider_DestroyTrisElement.c
|
|
Collider_DestroyTrisElementDim.c
|
|
Collider_FreeJntSph.c
|
|
Collider_FreeTris.c
|
|
Collider_InitAndSetCylinder.c
|
|
Collider_InitAndSetJntSph.c
|
|
Collider_InitAndSetQuad.c
|
|
Collider_InitAndSetSphere.c
|
|
Collider_InitAndSetTris.c
|
|
Collider_InitBase.c
|
|
Collider_InitBump.c
|
|
Collider_InitCylinder.c
|
|
Collider_InitCylinderDim.c
|
|
Collider_InitInfo.c
|
|
Collider_InitJntSph.c
|
|
Collider_InitJntSphElement.c
|
|
Collider_InitJntSphElementDim.c
|
|
Collider_InitLine.c
|
|
Collider_InitQuad.c
|
|
Collider_InitQuadDim.c
|
|
Collider_InitSphere.c
|
|
Collider_InitTouch.c
|
|
Collider_InitTris.c
|
|
Collider_InitTrisElement.c
|
|
Collider_InitTrisElementDim.c
|
|
Collider_QuadSetNearestAC.c
|
|
Collider_ResetACBase.c
|
|
Collider_ResetACInfo.c
|
|
Collider_ResetATBase.c
|
|
Collider_ResetATInfo.c
|
|
Collider_ResetATInfoUnk.c
|
|
Collider_ResetCylinderAC.c
|
|
Collider_ResetCylinderAT.c
|
|
Collider_ResetCylinderOC.c
|
|
Collider_ResetJntSphAC.c
|
|
Collider_ResetJntSphAT.c
|
|
Collider_ResetJntSphElementAC.c
|
|
Collider_ResetJntSphElementAT.c
|
|
Collider_ResetJntSphElementOC.c
|
|
Collider_ResetJntSphOC.c
|
|
Collider_ResetLineOC.c
|
|
Collider_ResetOCBase.c
|
|
Collider_ResetOCInfo.c
|
|
Collider_ResetQuadAC.c
|
|
Collider_ResetQuadACDist.c
|
|
Collider_ResetQuadAT.c
|
|
Collider_ResetQuadOC.c
|
|
Collider_ResetSphereAC.c
|
|
Collider_ResetSphereAT.c
|
|
Collider_ResetSphereOC.c
|
|
Collider_ResetTrisAC.c
|
|
Collider_ResetTrisAT.c
|
|
Collider_ResetTrisElementAC.c
|
|
Collider_ResetTrisElementAT.c
|
|
Collider_ResetTrisElementOC.c
|
|
Collider_ResetTrisOC.c
|
|
Collider_SetBase.c
|
|
Collider_SetBaseToActor.c
|
|
Collider_SetBaseType1.c
|
|
Collider_SetBump.c
|
|
Collider_SetCylinder.c
|
|
Collider_SetCylinderDim.c
|
|
Collider_SetCylinderPosition.c
|
|
Collider_SetCylinderToActor.c
|
|
Collider_SetCylinderType1.c
|
|
Collider_SetInfo.c
|
|
Collider_SetJntSphAllocType1.c
|
|
Collider_SetJntSph.c
|
|
Collider_SetJntSphElement.c
|
|
Collider_SetJntSphElementDim.c
|
|
Collider_SetJntSphToActor.c
|
|
Collider_SetLine.c
|
|
Collider_SetLinePoints.c
|
|
Collider_SetQuad.c
|
|
Collider_SetQuadDim.c
|
|
Collider_SetQuadMidpoints.c
|
|
Collider_SetQuadType1.c
|
|
Collider_SetQuadVertices.c
|
|
Collider_SetSphere.c
|
|
Collider_SetTouch.c
|
|
Collider_SetTrisAllocType1.c
|
|
Collider_SetTris.c
|
|
Collider_SetTrisDim.c
|
|
Collider_SetTrisElement.c
|
|
Collider_SetTrisElementDim.c
|
|
Collider_SetTrisVertices.c
|
|
Collider_UpdateCylinder.c
|
|
Collider_UpdateSphere.c
|
|
Collider_UpdateSpheres.c
|
|
Collider_UpdateSpheresElement.c
|
|
CollisionCheck_AC.c
|
|
CollisionCheck_AC_CylVsCyl.c
|
|
CollisionCheck_AC_CylVsJntSph.c
|
|
CollisionCheck_AC_CylVsQuad.c
|
|
CollisionCheck_AC_CylVsSphere.c
|
|
CollisionCheck_AC_CylVsTris.c
|
|
CollisionCheck_AC_JntSphVsCyl.c
|
|
CollisionCheck_AC_JntSphVsJntSph.c
|
|
CollisionCheck_AC_JntSphVsQuad.c
|
|
CollisionCheck_AC_JntSphVsSphere.c
|
|
CollisionCheck_AC_JntSphVsTris.c
|
|
CollisionCheck_AC_QuadVsCyl.c
|
|
CollisionCheck_AC_QuadVsJntSph.c
|
|
CollisionCheck_AC_QuadVsQuad.c
|
|
CollisionCheck_AC_QuadVsSphere.c
|
|
CollisionCheck_AC_QuadVsTris.c
|
|
CollisionCheck_AC_SphereVsCylinder.c
|
|
CollisionCheck_AC_SphereVsJntSph.c
|
|
CollisionCheck_AC_SphereVsQuad.c
|
|
CollisionCheck_AC_SphereVsSphere.c
|
|
CollisionCheck_AC_SphereVsTris.c
|
|
CollisionCheck_AC_TrisVsCyl.c
|
|
CollisionCheck_AC_TrisVsJntSph.c
|
|
CollisionCheck_AC_TrisVsQuad.c
|
|
CollisionCheck_AC_TrisVsSphere.c
|
|
CollisionCheck_AC_TrisVsTris.c
|
|
CollisionCheck_ApplyBumperDefense.c
|
|
CollisionCheck_ApplyDamage.c
|
|
CollisionCheck_ApplyDamageCyl.c
|
|
CollisionCheck_ApplyDamageJntSph.c
|
|
CollisionCheck_ApplyDamageQuad.c
|
|
CollisionCheck_ApplyDamageSphere.c
|
|
CollisionCheck_ApplyDamageTris.c
|
|
CollisionCheck_AT.c
|
|
CollisionCheck_BlueBlood.c
|
|
CollisionCheck_ClearContext.c
|
|
CollisionCheck_CylSideVsLineSeg.c
|
|
CollisionCheck_Damage.c
|
|
CollisionCheck_DestroyContext.c
|
|
CollisionCheck_DisableSAC.c
|
|
CollisionCheck_EnableSAC.c
|
|
CollisionCheck_GetDamageAndEffectOnBumper.c
|
|
CollisionCheck_GetMassType.c
|
|
CollisionCheck_GetToucherDamage.c
|
|
CollisionCheck_GreenBlood.c
|
|
CollisionCheck_HitEffects.c
|
|
CollisionCheck_HitSolid.c
|
|
CollisionCheck_Incompatible.c
|
|
CollisionCheck_InitContext.c
|
|
CollisionCheck_InitInfo.c
|
|
CollisionCheck_LineOC.c
|
|
CollisionCheck_LineOCCheckAll.c
|
|
CollisionCheck_LineOCCheck.c
|
|
CollisionCheck_LineOC_Cyl.c
|
|
CollisionCheck_LineOC_JntSph.c
|
|
CollisionCheck_LineOC_Sphere.c
|
|
CollisionCheck_NoBlood.c
|
|
CollisionCheck_NoSharedFlags.c
|
|
CollisionCheck_OC.c
|
|
CollisionCheck_OC_CylVsCyl.c
|
|
CollisionCheck_OC_CylVsJntSph.c
|
|
CollisionCheck_OC_CylVsSphere.c
|
|
CollisionCheck_OC_JntSphVsCyl.c
|
|
CollisionCheck_OC_JntSphVsJntSph.c
|
|
CollisionCheck_OC_JntSphVsSphere.c
|
|
CollisionCheck_OC_SphereVsCyl.c
|
|
CollisionCheck_OC_SphereVsJntSph.c
|
|
CollisionCheck_OC_SphereVsSphere.c
|
|
CollisionCheck_QuadAvgPoint.c
|
|
CollisionCheck_RedBlood.c
|
|
CollisionCheck_RedBloodUnused.c
|
|
CollisionCheck_ResetDamage.c
|
|
CollisionCheck_SetAC.c
|
|
CollisionCheck_SetAC_SAC.c
|
|
CollisionCheck_SetAT.c
|
|
CollisionCheck_SetAT_SAC.c
|
|
CollisionCheck_SetATvsAC.c
|
|
CollisionCheck_SetBounce.c
|
|
CollisionCheck_SetCylHitFX.c
|
|
CollisionCheck_SetHitEffects.c
|
|
CollisionCheck_SetInfo2.c
|
|
CollisionCheck_SetInfo.c
|
|
CollisionCheck_SetInfoGetDamageTable.c
|
|
CollisionCheck_SetInfoNoDamageTable.c
|
|
CollisionCheck_SetJntSphHitFX.c
|
|
CollisionCheck_SetOC.c
|
|
CollisionCheck_SetOCLine.c
|
|
CollisionCheck_SetOC_SAC.c
|
|
CollisionCheck_SetOCvsOC.c
|
|
CollisionCheck_SetQuadHitFX.c
|
|
CollisionCheck_SetSphereHitFX.c
|
|
CollisionCheck_SetTrisHitFX.c
|
|
CollisionCheck_SkipBump.c
|
|
CollisionCheck_SkipOC.c
|
|
CollisionCheck_SkipTouch.c
|
|
CollisionCheck_SpawnRedBlood.c
|
|
CollisionCheck_SpawnShieldParticles.c
|
|
CollisionCheck_SpawnShieldParticlesMetal2.c
|
|
CollisionCheck_SpawnShieldParticlesMetal.c
|
|
CollisionCheck_SpawnShieldParticlesMetalSound.c
|
|
CollisionCheck_SpawnShieldParticlesWood.c
|
|
CollisionCheck_SpawnWaterDroplets.c
|
|
CollisionCheck_SwordHitAudio.c
|
|
CollisionCheck_TrisAvgPoint.c
|
|
CollisionCheck_WaterBurst.c
|
|
CollisionHeader_GetVirtual.c
|
|
CollisionHeader_SegmentedToVirtual.c
|
|
CollisionPoly_CheckXIntersectApprox.c
|
|
CollisionPoly_CheckYIntersectApprox1.c
|
|
CollisionPoly_CheckYIntersectApprox2.c
|
|
CollisionPoly_CheckYIntersect.c
|
|
CollisionPoly_CheckZIntersectApprox.c
|
|
CollisionPoly_GetMinY.c
|
|
CollisionPoly_GetNormalF.c
|
|
CollisionPoly_GetPointDistanceFromPlane.c
|
|
CollisionPoly_GetVerticesByBgId.c
|
|
CollisionPoly_GetVertices.c
|
|
CollisionPoly_LineVsPoly.c
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CollisionPoly_SphVsPoly.c
|
|
Color_RGB8_Lerp.c
|
|
Color_RGBA8_Copy.c
|
|
ConsoleLogo_Destroy.c
|
|
ConsoleLogo_Draw.c
|
|
ConsoleLogo_Init.c
|
|
ConsoleLogo_Main.c
|
|
ConsoleLogo_RenderView.c
|
|
ConsoleLogo_UpdateCounters.c
|
|
__cosf_recomp.c
|
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coss.c
|
|
Curve_CubicHermiteSpline.c
|
|
Curve_Interpolate.c
|
|
Cutscene_ActorTranslateAndYaw.c
|
|
Cutscene_ActorTranslateAndYawSmooth.c
|
|
Cutscene_ActorTranslate.c
|
|
Cutscene_ActorTranslateXZAndYawSmooth.c
|
|
CutsceneCamera_Init.c
|
|
CutsceneCamera_Interpolate.c
|
|
CutsceneCamera_ProcessSpline.c
|
|
CutsceneCamera_Reset.c
|
|
CutsceneCamera_SetState.c
|
|
CutsceneCamera_UpdateSplines.c
|
|
CutsceneCmd_ChooseCreditsScenes.c
|
|
CutsceneCmd_Destination.c
|
|
CutsceneCmd_DestinationDefault.c
|
|
CutsceneCmd_FadeOutAmbience.c
|
|
CutsceneCmd_FadeOutSequence.c
|
|
CutsceneCmd_GiveTatlToPlayer.c
|
|
CutsceneCmd_Misc.c
|
|
CutsceneCmd_ModifySequence.c
|
|
CutsceneCmd_MotionBlur.c
|
|
CutsceneCmd_RumbleController.c
|
|
CutsceneCmd_SetLightSetting.c
|
|
CutsceneCmd_SetTime.c
|
|
CutsceneCmd_StartAmbience.c
|
|
CutsceneCmd_StartSequence.c
|
|
CutsceneCmd_StopSequence.c
|
|
CutsceneCmd_Text.c
|
|
CutsceneCmd_Transition.c
|
|
CutsceneCmd_TransitionGeneral.c
|
|
CutsceneCmd_UpdateCamSpline.c
|
|
Cutscene_CountNormalMasks.c
|
|
CutsceneFlags_Get.c
|
|
CutsceneFlags_Set.c
|
|
CutsceneFlags_UnsetAll.c
|
|
CutsceneFlags_Unset.c
|
|
Cutscene_GetCueChannel.c
|
|
Cutscene_GetSceneLayer.c
|
|
Cutscene_HandleEntranceTriggers.c
|
|
CutsceneHandler_DoNothing.c
|
|
CutsceneHandler_RunScript.c
|
|
CutsceneHandler_StartManual.c
|
|
CutsceneHandler_StartScript.c
|
|
CutsceneHandler_StopManual.c
|
|
CutsceneHandler_StopScript.c
|
|
Cutscene_InitContext.c
|
|
Cutscene_IsCueInChannel.c
|
|
Cutscene_IsPlaying.c
|
|
CutsceneManager_ClearNextCutscenes.c
|
|
CutsceneManager_ClearWaiting.c
|
|
CutsceneManager_End.c
|
|
CutsceneManager_FindEntranceCsId.c
|
|
CutsceneManager_GetAdditionalCsId.c
|
|
CutsceneManager_GetCurrentCsId.c
|
|
CutsceneManager_GetCurrentSubCamId.c
|
|
CutsceneManager_GetCutsceneCustomValue.c
|
|
CutsceneManager_GetCutsceneEntry.c
|
|
CutsceneManager_GetCutsceneEntryImpl.c
|
|
CutsceneManager_GetCutsceneScriptIndex.c
|
|
CutsceneManager_GetLength.c
|
|
CutsceneManager_Init.c
|
|
CutsceneManager_IsNext.c
|
|
CutsceneManager_MarkNextCutscenes.c
|
|
CutsceneManager_Queue.c
|
|
CutsceneManager_SetHudVisibility.c
|
|
CutsceneManager_SetReturnCamera.c
|
|
CutsceneManager_Start.c
|
|
CutsceneManager_StartWithPlayerCsAndSetFlag.c
|
|
CutsceneManager_StartWithPlayerCs.c
|
|
CutsceneManager_Stop.c
|
|
CutsceneManager_StoreCamera.c
|
|
CutsceneManager_Update.c
|
|
Cutscene_ProcessScript.c
|
|
Cutscene_SetActorCue.c
|
|
Cutscene_SetSfxReverbIndexTo1.c
|
|
Cutscene_SetSfxReverbIndexTo2.c
|
|
Cutscene_SetupScripted.c
|
|
Cutscene_StartManual.c
|
|
Cutscene_StartScripted.c
|
|
Cutscene_StepTimer.c
|
|
Cutscene_StopManual.c
|
|
Cutscene_UpdateManual.c
|
|
Cutscene_UpdateScripted.c
|
|
DamageTable_Clear.c
|
|
DamageTable_Get.c
|
|
DayTelop_Destroy.c
|
|
DayTelop_Draw.c
|
|
DayTelop_Init.c
|
|
DayTelop_LoadGraphics.c
|
|
DayTelop_Main.c
|
|
DayTelop_Noop.c
|
|
DayTelop_Update.c
|
|
_dbg_hungup.c
|
|
DebugCamera_DrawScreenText.c
|
|
DebugCamera_ScreenText.c
|
|
Debug_ClearTextDrawFlags.c
|
|
DebugDisplay_AddObject.c
|
|
DebugDisplay_DrawObjects.c
|
|
DebugDisplay_DrawPath.c
|
|
DebugDisplay_DrawPolygon.c
|
|
DebugDisplay_DrawSpriteI8.c
|
|
DebugDisplay_Init.c
|
|
DebugDisplay_PathDisplayList.c
|
|
Debug_DrawScreenText.c
|
|
Debug_DrawText.c
|
|
Debug_ScreenText.c
|
|
DemoEffect_Destroy.c
|
|
DemoEffect_DrawLight.c
|
|
DemoEffect_DrawTimewarp.c
|
|
DemoEffect_ExpandLight.c
|
|
DemoEffect_FinishTimewarp.c
|
|
DemoEffect_Init.c
|
|
DemoEffect_OverrideLimbDrawTimewarp.c
|
|
DemoEffect_SetPerVertexAlpha.c
|
|
DemoEffect_SetupTimewarp.c
|
|
DemoEffect_ShrinkLight.c
|
|
DemoEffect_StartTimewarp.c
|
|
DemoEffect_Update.c
|
|
DemoEffect_WaitForObject.c
|
|
DemoGetitem_Destroy.c
|
|
DemoGetitem_Draw.c
|
|
DemoGetitem_Init.c
|
|
DemoGetitem_PerformCutsceneActions.c
|
|
DemoGetitem_Update.c
|
|
DemoGetitem_Wait.c
|
|
DemoKakyo_DrawLostWoodsSparkle.c
|
|
DemoKakyo_GiantObjectCheck.c
|
|
DemoKakyo_LostWoodsSparkleActionFunc.c
|
|
DemoKakyo_MoonSparklesActionFunc.c
|
|
DemoKankyo_Destroy.c
|
|
DemoKankyo_Draw.c
|
|
DemoKankyo_DrawMoonAndGiant.c
|
|
DemoKankyo_Init.c
|
|
DemoKankyo_SetupAction.c
|
|
DemoKankyo_Update.c
|
|
DemoMoonend_Destroy.c
|
|
DemoMoonend_DoNothing.c
|
|
DemoMoonend_Draw.c
|
|
DemoMoonend_Init.c
|
|
DemoMoonend_Update.c
|
|
DemoShd_Destroy.c
|
|
DemoShd_Draw.c
|
|
DemoShd_Init.c
|
|
DemoShd_Update.c
|
|
DemoSyoten_Destroy.c
|
|
DemoSyoten_Draw.c
|
|
DemoSyoten_Init.c
|
|
DemoSyoten_Update.c
|
|
DemoTreLgt_Animate.c
|
|
DemoTreLgt_Destroy.c
|
|
DemoTreLgt_Draw.c
|
|
DemoTreLgt_Init.c
|
|
DemoTreLgt_OverrideLimbDraw.c
|
|
DemoTreLgt_SetupAnimate.c
|
|
DemoTreLgt_SetupWait.c
|
|
DemoTreLgt_Update.c
|
|
DemoTreLgt_Wait.c
|
|
Distortion_GetTimeLeft.c
|
|
Distortion_GetType.c
|
|
Distortion_GetUnderwaterCurrentSpeed.c
|
|
Distortion_Init.c
|
|
Distortion_RemoveRequest.c
|
|
Distortion_Request.c
|
|
Distortion_SetDuration.c
|
|
Distortion_Update.c
|
|
DmAh_ChangeAnim.c
|
|
DmAh_Destroy.c
|
|
DmAh_DoNothing.c
|
|
DmAh_Draw.c
|
|
DmAh_HandleCutscene.c
|
|
DmAh_Init.c
|
|
DmAh_PostLimbDraw.c
|
|
DmAh_TransformLimbDraw.c
|
|
DmAh_Update.c
|
|
DmAl_ChangeAnim.c
|
|
DmAl_Destroy.c
|
|
DmAl_Draw.c
|
|
DmAl_HandleCutscene.c
|
|
DmAl_Init.c
|
|
DmAl_OverrideLimbDraw.c
|
|
DmAl_PostLimbDraw.c
|
|
DmAl_TransformLimbDraw.c
|
|
DmAl_Update.c
|
|
DmaMgr_DmaHandler.c
|
|
DmaMgr_DmaRomToRam.c
|
|
DmaMgr_FindDmaEntry.c
|
|
DmaMgr_FindDmaIndex.c
|
|
DmaMgr_ProcessMsg.c
|
|
DmaMgr_SendRequest0.c
|
|
DmaMgr_SendRequestImpl.c
|
|
DmaMgr_Start.c
|
|
DmaMgr_Stop.c
|
|
DmaMgr_ThreadEntry.c
|
|
DmaMgr_TranslateVromToRom.c
|
|
DmAn_Blink.c
|
|
DmAn_ChangeAnim.c
|
|
DmAn_Destroy.c
|
|
DmAn_DoNothing.c
|
|
DmAn_Draw.c
|
|
DmAn_FindAnjusMotherActor.c
|
|
DmAn_HandleCouplesMaskCs.c
|
|
DmAn_Init.c
|
|
DmAn_PostLimbDraw.c
|
|
DmAn_TransformLimbDraw.c
|
|
DmAn_UpdateAttention.c
|
|
DmAn_Update.c
|
|
DmAn_UpdateHeadRot.c
|
|
DmAn_UpdateSkelAnime.c
|
|
DmAn_WaitForObject.c
|
|
DmBal_Destroy.c
|
|
DmBal_DoNothing.c
|
|
DmBal_Draw.c
|
|
DmBal_HandleCutscene.c
|
|
DmBal_Init.c
|
|
DmBal_OverrideLimbDraw.c
|
|
DmBal_PostLimbDraw.c
|
|
DmBal_SetupDoNothing.c
|
|
DmBal_SpawnPaper.c
|
|
DmBal_Update.c
|
|
DmBal_UpdateEyes.c
|
|
DmChar00_ChangeAnim.c
|
|
DmChar00_Destroy.c
|
|
DmChar00_Draw.c
|
|
DmChar00_HandleCutscene.c
|
|
DmChar00_Init.c
|
|
DmChar00_OverrideLimbDraw.c
|
|
DmChar00_Update.c
|
|
DmChar01_Destroy.c
|
|
DmChar01_Draw.c
|
|
DmChar01_Init.c
|
|
DmChar01_Update.c
|
|
DmChar02_ChangeAnim.c
|
|
DmChar02_Destroy.c
|
|
DmChar02_Draw.c
|
|
DmChar02_HandleCutscene.c
|
|
DmChar02_Init.c
|
|
DmChar02_OverrideLimbDraw.c
|
|
DmChar02_PlaySfxForCutscenes.c
|
|
DmChar02_PlaySfxForDroppingOcarinaCutscene.c
|
|
DmChar02_PostLimbDraw.c
|
|
DmChar02_TransformLimbDraw.c
|
|
DmChar02_Update.c
|
|
DmChar03_ChangeAnim.c
|
|
DmChar03_Destroy.c
|
|
DmChar03_DoNothing.c
|
|
DmChar03_Draw.c
|
|
DmChar03_Init.c
|
|
DmChar03_OverrideLimbDraw.c
|
|
DmChar03_PostLimbDraw.c
|
|
DmChar03_TransformLimbDraw.c
|
|
DmChar03_Update.c
|
|
DmChar04_ChangeAnim.c
|
|
DmChar04_Destroy.c
|
|
DmChar04_Draw.c
|
|
DmChar04_HandleCutscene.c
|
|
DmChar04_Init.c
|
|
DmChar04_OverrideLimbDraw.c
|
|
DmChar04_Update.c
|
|
DmChar05_ChangeAnim.c
|
|
DmChar05_Destroy.c
|
|
DmChar05_Draw.c
|
|
DmChar05_Init.c
|
|
DmChar05_OverrideLimbDraw.c
|
|
DmChar05_PostLimbDraw.c
|
|
DmChar05_Update.c
|
|
DmChar06_Destroy.c
|
|
DmChar06_Draw.c
|
|
DmChar06_HandleCutscene.c
|
|
DmChar06_Init.c
|
|
DmChar06_SetupAction.c
|
|
DmChar06_Update.c
|
|
DmChar07_Destroy.c
|
|
DmChar07_DoNothing.c
|
|
DmChar07_Draw.c
|
|
DmChar07_Init.c
|
|
DmChar07_SetupAction.c
|
|
DmChar07_Update.c
|
|
DmChar08_ChangeAnim.c
|
|
DmChar08_Destroy.c
|
|
DmChar08_DoNothing.c
|
|
DmChar08_Draw.c
|
|
DmChar08_HandleCutscene.c
|
|
DmChar08_Init.c
|
|
DmChar08_OverrideLimbDraw.c
|
|
DmChar08_PostLimbDraw.c
|
|
DmChar08_SetupAppearCs.c
|
|
DmChar08_SpawnBubbles.c
|
|
DmChar08_TransformLimbDraw.c
|
|
DmChar08_UpdateAnim.c
|
|
DmChar08_Update.c
|
|
DmChar08_UpdateCollision.c
|
|
DmChar08_UpdateEyes.c
|
|
DmChar08_WaitForSong.c
|
|
DmChar09_ChangeAnim.c
|
|
DmChar09_Destroy.c
|
|
DmChar09_DoNothing.c
|
|
DmChar09_Draw.c
|
|
DmChar09_HandleCutscene.c
|
|
DmChar09_Init.c
|
|
DmChar09_OverrideLimbDraw.c
|
|
DmChar09_Update.c
|
|
DmGm_Blink.c
|
|
DmGm_ChangeAnim.c
|
|
DmGm_Destroy.c
|
|
DmGm_DoNothing.c
|
|
DmGm_Draw.c
|
|
DmGm_FindAnjusMotherActor.c
|
|
DmGm_HandleCouplesMaskCs.c
|
|
DmGm_Init.c
|
|
DmGm_PostLimbDraw.c
|
|
DmGm_TransformLimbDraw.c
|
|
DmGm_UpdateAttention.c
|
|
DmGm_Update.c
|
|
DmGm_UpdateHeadRot.c
|
|
DmGm_UpdateSkelAnime.c
|
|
DmGm_WaitForObject.c
|
|
DmHina_Destroy.c
|
|
DmHina_Draw.c
|
|
DmHina_Init.c
|
|
DmHina_Update.c
|
|
DmNb_ChangeAnim.c
|
|
DmNb_Destroy.c
|
|
DmNb_Draw.c
|
|
DmNb_HandleCutscene.c
|
|
DmNb_Init.c
|
|
DmNb_TransformLimbDraw.c
|
|
DmNb_Update.c
|
|
DmOpstage_Destroy.c
|
|
DmOpstage_Draw.c
|
|
DmOpstage_HandleCutscene.c
|
|
DmOpstage_Init.c
|
|
DmOpstage_SetupAction.c
|
|
DmOpstage_Update.c
|
|
DmRavine_Destroy.c
|
|
DmRavine_DoNothing.c
|
|
DmRavine_Draw.c
|
|
DmRavine_Init.c
|
|
DmRavine_Update.c
|
|
DmSa_ChangeAnim.c
|
|
DmSa_Destroy.c
|
|
DmSa_DoNothing.c
|
|
DmSa_Draw.c
|
|
DmSa_Init.c
|
|
DmSa_OverrideLimbDraw.c
|
|
DmSa_PostLimbDraw.c
|
|
DmSa_TransformLimbDraw.c
|
|
DmSa_Update.c
|
|
DmStatue_Destroy.c
|
|
DmStatue_Draw.c
|
|
DmStatue_Init.c
|
|
DmStatue_Update.c
|
|
DmStk_ChangeAnim.c
|
|
DmStk_ClockTower_AdjustHeightAndRotation.c
|
|
DmStk_ClockTower_DeflectHit.c
|
|
DmStk_ClockTower_DoNothing.c
|
|
DmStk_ClockTower_Idle.c
|
|
DmStk_ClockTower_IdleWithOcarina.c
|
|
DmStk_ClockTower_StartDropOcarinaCutscene.c
|
|
DmStk_ClockTower_StartIntroCutsceneVersion1.c
|
|
DmStk_ClockTower_StartIntroCutsceneVersion2.c
|
|
DmStk_ClockTower_WaitForDeflectionToEnd.c
|
|
DmStk_ClockTower_WaitForDropOcarinaCutsceneToEnd.c
|
|
DmStk_ClockTower_WaitForIntroCutsceneVersion1ToEnd.c
|
|
DmStk_ClockTower_WaitForIntroCutsceneVersion2ToEnd.c
|
|
DmStk_Destroy.c
|
|
DmStk_DoNothing.c
|
|
DmStk_Draw.c
|
|
DmStk_HandleCutscene.c
|
|
DmStk_Init.c
|
|
DmStk_LoadObjectForAnimation.c
|
|
DmStk_OverrideLimbDraw.c
|
|
DmStk_PlaySfxForClockTowerIntroCutsceneVersion1.c
|
|
DmStk_PlaySfxForClockTowerIntroCutsceneVersion2.c
|
|
DmStk_PlaySfxForCurseCutsceneFirstPart.c
|
|
DmStk_PlaySfxForCurseCutsceneSecondPart.c
|
|
DmStk_PlaySfxForCutsceneAfterPlayingOathToOrder.c
|
|
DmStk_PlaySfxForCutscenes.c
|
|
DmStk_PlaySfxForDroppingOcarinaCutscene.c
|
|
DmStk_PlaySfxForEndingCutsceneFirstPart.c
|
|
DmStk_PlaySfxForEndingCutsceneSecondPart.c
|
|
DmStk_PlaySfxForIntroCutsceneFirstPart.c
|
|
DmStk_PlaySfxForIntroCutsceneSecondPart.c
|
|
DmStk_PlaySfxForMoonWarpCutsceneVersion1.c
|
|
DmStk_PlaySfxForMoonWarpCutsceneVersion2.c
|
|
DmStk_PlaySfxForObtainingMajorasMaskCutscene.c
|
|
DmStk_PlaySfxForPlayingWithFairiesCutscene.c
|
|
DmStk_PlaySfxForShiveringInRainCutscene.c
|
|
DmStk_PlaySfxForTitleCutscene.c
|
|
DmStk_PostLimbDraw2.c
|
|
DmStk_PostLimbDraw.c
|
|
DmStk_StartTelescopeCutscene.c
|
|
DmStk_Update.c
|
|
DmStk_UpdateCollision.c
|
|
DmStk_WaitForTelescope.c
|
|
DmTag_Destroy.c
|
|
DmTag_DoNothing.c
|
|
DmTag_Init.c
|
|
DmTag_Update.c
|
|
DmTsg_Destroy.c
|
|
DmTsg_Draw.c
|
|
DmTsg_Init.c
|
|
DmTsg_Update.c
|
|
DmZl_ChangeAnim.c
|
|
DmZl_Destroy.c
|
|
DmZl_DoNothing.c
|
|
DmZl_Draw.c
|
|
DmZl_HandleCutscene.c
|
|
DmZl_Init.c
|
|
DmZl_OverrideLimbDraw.c
|
|
DmZl_PostLimbDraw.c
|
|
DmZl_Update.c
|
|
DmZl_UpdateFace.c
|
|
DoorAna_Destroy.c
|
|
DoorAna_Draw.c
|
|
DoorAna_GrabLink.c
|
|
DoorAna_Init.c
|
|
DoorAna_SetupAction.c
|
|
DoorAna_Update.c
|
|
DoorAna_WaitClosed.c
|
|
DoorAna_WaitOpen.c
|
|
Door_InitContext.c
|
|
DoorShutter_Destroy.c
|
|
DoorShutter_Draw.c
|
|
DoorShutter_Init.c
|
|
DoorShutter_SetupAction.c
|
|
DoorShutter_SetupDoor.c
|
|
DoorShutter_SetupType.c
|
|
DoorShutter_Update.c
|
|
DoorSpiral_Destroy.c
|
|
DoorSpiral_Draw.c
|
|
DoorSpiral_Init.c
|
|
DoorSpiral_SetupAction.c
|
|
DoorSpiral_Update.c
|
|
DoorWarp1_Destroy.c
|
|
DoorWarp1_Draw.c
|
|
DoorWarp1_Init.c
|
|
DoorWarp1_SetupAction.c
|
|
DoorWarp1_Update.c
|
|
DynaLookup_Reset.c
|
|
DynaLookup_ResetLists.c
|
|
DynaLookup_ResetVtxStartIndex.c
|
|
DynaLookup_ResetWaterBoxStartIndex.c
|
|
DynaPolyActor_AttachCarriedActor.c
|
|
DynaPolyActor_Init.c
|
|
DynaPolyActor_IsActorOnTop.c
|
|
DynaPolyActor_IsHeavySwitchPressed.c
|
|
DynaPolyActor_IsPlayerAbove.c
|
|
DynaPolyActor_IsPlayerOnTop.c
|
|
DynaPolyActor_IsSwitchPressed.c
|
|
DynaPolyActor_LoadMesh.c
|
|
DynaPolyActor_SetActorOnHeavySwitch.c
|
|
DynaPolyActor_SetActorOnSwitch.c
|
|
DynaPolyActor_SetActorOnTop.c
|
|
DynaPolyActor_SetPlayerAbove.c
|
|
DynaPolyActor_SetPlayerOnTop.c
|
|
DynaPolyActor_TransformCarriedActor.c
|
|
DynaPolyActor_UnsetAllInteractFlags.c
|
|
DynaPolyActor_UpdateCarriedActorPos.c
|
|
DynaPolyActor_UpdateCarriedActorRotY.c
|
|
DynaPolyActor_ValidateMove.c
|
|
DynaPoly_AddBgActorToLookup.c
|
|
DynaPoly_Alloc.c
|
|
DynaPoly_AllocPolyList.c
|
|
DynaPoly_AllocVtxList.c
|
|
DynaPoly_AllocWaterBoxList.c
|
|
DynaPoly_DeleteBgActor.c
|
|
DynaPoly_DisableCeilingCollision.c
|
|
DynaPoly_DisableCollision.c
|
|
DynaPoly_DisableFloorCollision.c
|
|
DynaPoly_EnableCeilingCollision.c
|
|
DynaPoly_EnableCollision.c
|
|
DynaPoly_EnableFloorCollision.c
|
|
DynaPoly_GetActor.c
|
|
DynaPoly_Init.c
|
|
DynaPoly_InitWaterBoxList.c
|
|
DynaPoly_InvalidateLookup.c
|
|
DynaPoly_IsBgIdBgActor.c
|
|
DynaPoly_NullPolyList.c
|
|
DynaPoly_NullVtxList.c
|
|
DynaPoly_SetBgActor.c
|
|
DynaPoly_SetBgActorPrevTransform.c
|
|
DynaPoly_SetPlayerAbove.c
|
|
DynaPoly_SetPlayerOnTop.c
|
|
DynaPoly_UnsetAllInteractFlags.c
|
|
DynaPoly_UpdateBgActorTransforms.c
|
|
DynaPoly_UpdateContext.c
|
|
DynaSSNodeList_Alloc.c
|
|
DynaSSNodeList_GetNextNodeIdx.c
|
|
DynaSSNodeList_Init.c
|
|
DynaSSNodeList_ResetCount.c
|
|
DynaSSNodeList_SetSSListHead.c
|
|
EffChange_Destroy.c
|
|
EffChange_Draw.c
|
|
EffChange_Init.c
|
|
EffChange_SetColors.c
|
|
EffChange_Update.c
|
|
EffDust_Destroy.c
|
|
EffDust_Draw.c
|
|
EffDust_Init.c
|
|
EffDust_Update.c
|
|
Effect_Add.c
|
|
EffectBlure_AddSpace.c
|
|
EffectBlure_AddVertex.c
|
|
EffectBlure_Destroy.c
|
|
EffectBlure_Draw.c
|
|
EffectBlure_DrawElemHermiteInterpolation.c
|
|
EffectBlure_DrawElemNoInterpolation.c
|
|
EffectBlure_DrawSimple.c
|
|
EffectBlure_DrawSimpleVertices.c
|
|
EffectBlure_DrawSmooth.c
|
|
EffectBlure_GetComputedValues.c
|
|
EffectBlure_Init1.c
|
|
EffectBlure_Init2.c
|
|
EffectBlure_InitElements.c
|
|
EffectBlure_SetupSimpleAlt.c
|
|
EffectBlure_SetupSimple.c
|
|
EffectBlure_SetupSmooth.c
|
|
EffectBlure_Update.c
|
|
EffectBlure_UpdateFlags.c
|
|
Effect_DestroyAll.c
|
|
Effect_Destroy.c
|
|
Effect_DrawAll.c
|
|
EffectEnIceBlock_CheckIceBlockObject.c
|
|
EffectEnIceBlock_Draw.c
|
|
EffectEnIceBlock_Init.c
|
|
EffectEnIceBlock_Update.c
|
|
Effect_GetByIndex.c
|
|
Effect_GetPlayState.c
|
|
Effect_Init.c
|
|
Effect_InitStatus.c
|
|
EffectShieldParticle_Destroy.c
|
|
EffectShieldParticle_Draw.c
|
|
EffectShieldParticle_GetColors.c
|
|
EffectShieldParticle_Init.c
|
|
EffectShieldParticle_Update.c
|
|
EffectSpark_Destroy.c
|
|
EffectSpark_Draw.c
|
|
EffectSpark_Init.c
|
|
EffectSpark_Update.c
|
|
EffectSsBlast_Draw.c
|
|
EffectSsBlast_Init.c
|
|
EffectSsBlast_Spawn.c
|
|
EffectSsBlast_SpawnShockwave.c
|
|
EffectSsBlast_SpawnWhiteCustomScale.c
|
|
EffectSsBlast_SpawnWhiteShockwave.c
|
|
EffectSsBlast_Update.c
|
|
EffectSsBomb2_DrawFade.c
|
|
EffectSsBomb2_DrawLayered.c
|
|
EffectSsBomb2_Init.c
|
|
EffectSsBomb2_SpawnFade.c
|
|
EffectSsBomb2_SpawnLayered.c
|
|
EffectSsBomb2_Update.c
|
|
EffectSsBubble_Draw.c
|
|
EffectSsBubble_Init.c
|
|
EffectSsBubble_Spawn.c
|
|
EffectSsBubble_Update.c
|
|
EffectSS_Clear.c
|
|
EffectSS_Copy.c
|
|
EffectSsDeadDb_Draw.c
|
|
EffectSsDeadDb_Init.c
|
|
EffectSsDeadDb_Spawn.c
|
|
EffectSsDeadDb_Update.c
|
|
EffectSsDeadDd_Draw.c
|
|
EffectSsDeadDd_Init.c
|
|
EffectSsDeadDd_Spawn.c
|
|
EffectSsDeadDd_Update.c
|
|
EffectSsDeadDs_Draw.c
|
|
EffectSsDeadDs_Init.c
|
|
EffectSsDeadDs_Spawn.c
|
|
EffectSsDeadDs_Update.c
|
|
EffectSS_Delete.c
|
|
EffectSsDFire_CheckForObject.c
|
|
EffectSsDFire_Draw.c
|
|
EffectSsDFire_Init.c
|
|
EffectSsDFire_Spawn.c
|
|
EffectSsDFire_Update.c
|
|
EffectSS_DrawAllParticles.c
|
|
EffectSs_DrawGEffect.c
|
|
EffectSS_DrawParticle.c
|
|
EffectSsDtBubble_Draw.c
|
|
EffectSsDtBubble_Init.c
|
|
EffectSsDtBubble_SpawnColorProfile.c
|
|
EffectSsDtBubble_SpawnCustomColor.c
|
|
EffectSsDtBubble_Update.c
|
|
EffectSsDust_Draw.c
|
|
EffectSsDust_Init.c
|
|
EffectSsDust_Spawn.c
|
|
EffectSsDust_Update.c
|
|
EffectSsDust_UpdateFire.c
|
|
EffectSsEnFire_Draw.c
|
|
EffectSsEnFire_Init.c
|
|
EffectSsEnFire_SpawnVec3f.c
|
|
EffectSsEnFire_SpawnVec3s.c
|
|
EffectSsEnFire_Update.c
|
|
EffectSsEnIce_Draw.c
|
|
EffectSsEnIce_Init.c
|
|
EffectSsEnIce_Spawn.c
|
|
EffectSsEnIce_SpawnFlying.c
|
|
EffectSsEnIce_Update.c
|
|
EffectSsEnIce_UpdateFlying.c
|
|
EffectSsExtra_Draw.c
|
|
EffectSsExtra_Init.c
|
|
EffectSsExtra_Spawn.c
|
|
EffectSsExtra_Update.c
|
|
EffectSsFhgFlash_Draw.c
|
|
EffectSsFhgFlash_Init.c
|
|
EffectSsFhgFlash_SpawnShock.c
|
|
EffectSsFhgFlash_Update.c
|
|
EffectSS_FindFreeSpace.c
|
|
EffectSsFireTail_Draw.c
|
|
EffectSsFireTail_Init.c
|
|
EffectSsFireTail_Spawn.c
|
|
EffectSsFireTail_SpawnFlame.c
|
|
EffectSsFireTail_SpawnFlameOnPlayer.c
|
|
EffectSsFireTail_Update.c
|
|
EffectSS_GetTable.c
|
|
EffectSsGFire_Draw.c
|
|
EffectSsGFire_Init.c
|
|
EffectSsGFire_Spawn.c
|
|
EffectSsGFire_Update.c
|
|
EffectSsGRipple_Draw.c
|
|
EffectSsGRipple_DrawRipple.c
|
|
EffectSsGRipple_Init.c
|
|
EffectSsGRipple_Spawn.c
|
|
EffectSsGRipple_Update.c
|
|
EffectSsGSpk_Draw.c
|
|
EffectSsGSpk_Init.c
|
|
EffectSsGSpk_SpawnAccel.c
|
|
EffectSsGSpk_SpawnFuse.c
|
|
EffectSsGSpk_SpawnNoAccel.c
|
|
EffectSsGSpk_SpawnRandColor.c
|
|
EffectSsGSpk_SpawnSmall.c
|
|
EffectSsGSpk_Update.c
|
|
EffectSsGSpk_UpdateNoAccel.c
|
|
EffectSsGSplash_Draw.c
|
|
EffectSsGSplash_Init.c
|
|
EffectSsGSplash_Spawn.c
|
|
EffectSsGSplash_Update.c
|
|
EffectSsHahen_CheckForObject.c
|
|
EffectSsHahen_Draw.c
|
|
EffectSsHahen_DrawOpa.c
|
|
EffectSsHahen_DrawXlu.c
|
|
EffectSsHahen_Init.c
|
|
EffectSsHahen_SpawnBurst.c
|
|
EffectSsHahen_Spawn.c
|
|
EffectSsHahen_Update.c
|
|
EffectSsHitmark_Draw.c
|
|
EffectSsHitmark_Init.c
|
|
EffectSsHitmark_Spawn.c
|
|
EffectSsHitmark_SpawnCustomScale.c
|
|
EffectSsHitmark_SpawnFixedScale.c
|
|
EffectSsHitmark_Update.c
|
|
EffectSsIceBlock_Spawn.c
|
|
EffectSsIcePiece_Draw.c
|
|
EffectSsIcePiece_Init.c
|
|
EffectSsIcePiece_SpawnBurst.c
|
|
EffectSsIcePiece_Spawn.c
|
|
EffectSsIcePiece_Update.c
|
|
EffectSsIceSmoke_Draw.c
|
|
EffectSsIceSmoke_Init.c
|
|
EffectSsIceSmoke_Spawn.c
|
|
EffectSsIceSmoke_Update.c
|
|
EffectSS_Init.c
|
|
EffectSsKakera_CheckForObject.c
|
|
EffectSsKakera_Draw.c
|
|
EffectSsKakera_Init.c
|
|
EffectSsKakera_Spawn.c
|
|
EffectSsKakera_Update.c
|
|
EffectSsKFire_Draw.c
|
|
EffectSsKFire_Init.c
|
|
EffectSsKFire_Spawn.c
|
|
EffectSsKFire_Update.c
|
|
EffectSsKirakira_Draw.c
|
|
EffectSsKirakira_Init.c
|
|
EffectSsKirakira_SpawnDispersed.c
|
|
EffectSsKirakira_SpawnFocused.c
|
|
EffectSsKirakira_SpawnSmall.c
|
|
EffectSsKirakira_SpawnSmallYellow.c
|
|
EffectSsLightning_Draw.c
|
|
EffectSsLightning_Init.c
|
|
EffectSsLightning_NewLightning.c
|
|
EffectSsLightning_Spawn.c
|
|
EffectSsLightning_Update.c
|
|
EffectSS_ResetEntry.c
|
|
EffectSsSbn_Draw.c
|
|
EffectSsSbn_DrawSliding.c
|
|
EffectSsSbn_Init.c
|
|
EffectSsSbn_Update.c
|
|
EffectSsSibuki_Draw.c
|
|
EffectSsSibuki_Init.c
|
|
EffectSsSibuki_SpawnBurst.c
|
|
EffectSsSibuki_Spawn.c
|
|
EffectSsSibuki_Update.c
|
|
EffectSsSolderSrchBall_Draw.c
|
|
EffectSsSolderSrchBall_Init.c
|
|
EffectSsSolderSrchBall_Spawn.c
|
|
EffectSsSolderSrchBall_Update.c
|
|
EffectSs_Spawn.c
|
|
EffectSsStick_Draw.c
|
|
EffectSsStick_Init.c
|
|
EffectSsStick_Spawn.c
|
|
EffectSsStick_Update.c
|
|
EffectSsStone1_Draw.c
|
|
EffectSsStone1_Init.c
|
|
EffectSsStone1_Spawn.c
|
|
EffectSsStone1_Update.c
|
|
EffectSS_UpdateAllParticles.c
|
|
EffectSS_UpdateParticle.c
|
|
EffectTireMark_Destroy.c
|
|
EffectTireMark_Draw.c
|
|
EffectTireMark_Init.c
|
|
EffectTireMark_InitElement.c
|
|
EffectTireMark_SetVertices.c
|
|
EffectTireMark_Update.c
|
|
Effect_UpdateAll.c
|
|
EffFootmark_Add.c
|
|
EffFootmark_Draw.c
|
|
EffFootmark_Init.c
|
|
EffFootmark_Update.c
|
|
EffKamejimaWave_Destroy.c
|
|
EffKamejimaWave_Draw.c
|
|
EffKamejimaWave_Init.c
|
|
EffKamejimaWave_SetVtxAlpha.c
|
|
EffKamejimaWave_Update.c
|
|
EffLastday_Destroy.c
|
|
EffLastday_Draw.c
|
|
EffLastday_Init.c
|
|
EffLastday_SetVtxAlpha.c
|
|
EffLastday_Update.c
|
|
EffStk_Destroy.c
|
|
EffStk_Draw.c
|
|
EffStk_Init.c
|
|
EffStk_Update.c
|
|
EffZoraband_Destroy.c
|
|
EffZoraband_Draw.c
|
|
EffZoraband_Init.c
|
|
EffZoraband_MikauFadeOut.c
|
|
EffZoraband_Update.c
|
|
ElfMsg2_Destroy.c
|
|
ElfMsg2_Init.c
|
|
ElfMsg2_SetupAction.c
|
|
ElfMsg2_Update.c
|
|
ElfMsg3_Destroy.c
|
|
ElfMsg3_Init.c
|
|
ElfMsg3_SetupAction.c
|
|
ElfMsg3_Update.c
|
|
ElfMsg4_Destroy.c
|
|
ElfMsg4_GetTextId.c
|
|
ElfMsg4_Init.c
|
|
ElfMsg4_Update.c
|
|
ElfMsg5_Destroy.c
|
|
ElfMsg5_Init.c
|
|
ElfMsg5_Update.c
|
|
ElfMsg6_Destroy.c
|
|
ElfMsg6_Init.c
|
|
ElfMsg6_Update.c
|
|
ElfMsg_Destroy.c
|
|
ElfMsg_Init.c
|
|
ElfMsg_SetupAction.c
|
|
ElfMsg_Update.c
|
|
EnAh_ChangeAnim.c
|
|
EnAh_Destroy.c
|
|
EnAh_Draw.c
|
|
EnAh_Init.c
|
|
EnAh_PostLimbDraw.c
|
|
EnAh_TransformLimbDraw.c
|
|
EnAh_Update.c
|
|
EnAh_UpdateSkelAnime.c
|
|
EnAkindonuts_Destroy.c
|
|
EnAkindonuts_Draw.c
|
|
EnAkindonuts_Init.c
|
|
EnAkindonuts_OverrideLimbDraw.c
|
|
EnAkindonuts_PostLimbDraw.c
|
|
EnAkindonuts_TransformLimbDraw.c
|
|
EnAkindonuts_Update.c
|
|
EnAl_ChangeAnim.c
|
|
EnAl_Destroy.c
|
|
EnAl_Draw.c
|
|
EnAl_Init.c
|
|
EnAl_OverrideLimbDraw.c
|
|
EnAl_PostLimbDraw.c
|
|
EnAl_TransformLimbDraw.c
|
|
EnAl_Update.c
|
|
EnAl_UpdateSkelAnime.c
|
|
EnAm_ApplyEnemyTexture.c
|
|
EnAm_Destroy.c
|
|
EnAm_Draw.c
|
|
EnAm_Init.c
|
|
EnAm_PostLimbDraw.c
|
|
EnAm_RemoveEnemyTexture.c
|
|
EnAm_SpawnEffects.c
|
|
EnAm_TakeDamage.c
|
|
EnAm_Update.c
|
|
EnAm_UpdateDamage.c
|
|
EnAm_WakeUp.c
|
|
EnAnd_Blink.c
|
|
EnAnd_ChangeAnim.c
|
|
EnAnd_Destroy.c
|
|
EnAnd_Draw.c
|
|
EnAn_Destroy.c
|
|
EnAnd_HandleCutscene.c
|
|
EnAnd_Init.c
|
|
EnAnd_TransformLimbDraw.c
|
|
EnAnd_Update.c
|
|
EnAni_DefaultBlink.c
|
|
EnAni_Destroy.c
|
|
EnAni_Draw.c
|
|
EnAni_FallOverInPain.c
|
|
EnAni_FallToGround.c
|
|
EnAni_HangInTree.c
|
|
EnAni_IdleInPain.c
|
|
EnAni_IdleStanding.c
|
|
EnAni_Init.c
|
|
EnAni_LandOnFoot.c
|
|
EnAni_LoseBalance.c
|
|
EnAn_Init.c
|
|
EnAni_OverrideLimbDraw.c
|
|
EnAni_PostLimbDraw.c
|
|
EnAni_SetText.c
|
|
EnAni_Talk.c
|
|
EnAni_Update.c
|
|
EnAni_WaitForEyeClose.c
|
|
EnAni_WaitForEyeOpen.c
|
|
EnAn_Update.c
|
|
EnAob01_AdvanceTime.c
|
|
EnAob01_AfterRace_AfterGivingReward.c
|
|
EnAob01_AfterRace_AskToPlayAgain.c
|
|
EnAob01_AfterRace_GiveRaceResult.c
|
|
EnAob01_AfterRace_GiveReward.c
|
|
EnAob01_AfterRace_Talk.c
|
|
EnAob01_BeforeRace_HandleConversation.c
|
|
EnAob01_BeforeRace_Idle.c
|
|
EnAob01_BeforeRace_RespondToPlayAgainQuestion.c
|
|
EnAob01_BeforeRace_StartRace.c
|
|
EnAob01_BeforeRace_Talk.c
|
|
EnAob01_Blink.c
|
|
EnAob01_Destroy.c
|
|
EnAob01_Draw.c
|
|
EnAob01_Init.c
|
|
EnAob01_InitializeDogPaths.c
|
|
EnAob01_InitializeDogTextOffsets.c
|
|
EnAob01_OverrideLimbDraw.c
|
|
EnAob01_PlayerIsHoldingDog.c
|
|
EnAob01_PostLimbDraw.c
|
|
EnAob01_ProcessIdleAnim.c
|
|
EnAob01_ProcessLaughAnim.c
|
|
EnAob01_ProcessSurpriseAnim.c
|
|
EnAob01_Race_CurrentCutsceneHasEnded.c
|
|
EnAob01_Race_DogHasReachedNextCutsceneTrigger.c
|
|
EnAob01_Race_FollowSelectedDog.c
|
|
EnAob01_Race_HandleRaceCutscene.c
|
|
EnAob01_Race_HandleRaceEndCutscene.c
|
|
EnAob01_Race_HidePlayer.c
|
|
EnAob01_Race_IsRaceOver.c
|
|
EnAob01_Race_SkipNonRaceCutscene.c
|
|
EnAob01_Race_StartCutscene.c
|
|
EnAob01_SpawnDogs.c
|
|
EnAob01_SpawnRacedogs.c
|
|
EnAob01_TransformLimbDraw.c
|
|
EnAob01_Update.c
|
|
EnAob01_UpdateCollision.c
|
|
EnAob01_UpdateCommon.c
|
|
EnAObj_Destroy.c
|
|
EnAObj_Draw.c
|
|
EnAObj_Idle.c
|
|
EnAObj_Init.c
|
|
EnAObj_Talk.c
|
|
EnAObj_Update.c
|
|
EnArrow_Destroy.c
|
|
EnArrow_Draw.c
|
|
EnArrow_Init.c
|
|
EnArrow_Update.c
|
|
EnAttackNiw_AimAtPlayer.c
|
|
EnAttackNiw_AnimateWingHead.c
|
|
EnAttackNiw_Destroy.c
|
|
EnAttackNiw_Draw.c
|
|
EnAttackNiw_EnterViewFromOffscreen.c
|
|
EnAttackNiw_FlyAway.c
|
|
EnAttackNiw_Init.c
|
|
EnAttackNiw_IsOnScreen.c
|
|
EnAttackNiw_OverrideLimbDraw.c
|
|
EnAttackNiw_Update.c
|
|
EnAz_Destroy.c
|
|
EnAz_Draw.c
|
|
EnAz_Init.c
|
|
EnAz_Update.c
|
|
EnBaba_Destroy.c
|
|
EnBaba_DoNothing.c
|
|
EnBaba_Draw.c
|
|
EnBaba_FaceForward.c
|
|
EnBaba_FindBombShopkeeper.c
|
|
EnBaba_FinishInit.c
|
|
EnBaba_FollowSchedule.c
|
|
EnBaba_FollowSchedule_Talk.c
|
|
EnBaba_FollowTimePath.c
|
|
EnBaba_GaveBlastMask.c
|
|
EnBaba_GiveBlastMask.c
|
|
EnBaba_HandleConversation.c
|
|
EnBaba_HandleSchedule.c
|
|
EnBaba_Idle.c
|
|
EnBaba_Init.c
|
|
EnBaba_InitTimePath.c
|
|
EnBaba_KnockedOver.c
|
|
EnBaba_MoveForward.c
|
|
EnBaba_OverrideLimbDraw.c
|
|
EnBaba_PostLimbDraw.c
|
|
EnBaba_ProcessScheduleOutput.c
|
|
EnBaba_Talk.c
|
|
EnBaba_TransformLimbDraw.c
|
|
EnBaba_TriggerTransition.c
|
|
EnBaba_Update.c
|
|
EnBaba_UpdateCollider.c
|
|
EnBaba_UpdateModel.c
|
|
EnBaba_Walk.c
|
|
EnBaguo_CheckForDetonation.c
|
|
EnBaguo_Destroy.c
|
|
EnBaguo_DrawBody.c
|
|
EnBaguo_DrawEffects.c
|
|
EnBaguo_EmergeFromUnderground.c
|
|
EnBaguo_Idle.c
|
|
EnBaguo_Init.c
|
|
EnBaguo_InitializeEffect.c
|
|
EnBaguo_PostDetonation.c
|
|
EnBaguo_PostLimbDraw.c
|
|
EnBaguo_RetreatUnderground.c
|
|
EnBaguo_Roll.c
|
|
EnBaguo_SetupRetreatUnderground.c
|
|
EnBaguo_UndergroundIdle.c
|
|
EnBaguo_Update.c
|
|
EnBaguo_UpdateEffects.c
|
|
EnBaisen_ChangeAnim.c
|
|
EnBaisen_Destroy.c
|
|
EnBaisen_Draw.c
|
|
EnBaisen_Init.c
|
|
EnBaisen_OverrideLimbDraw.c
|
|
EnBaisen_Update.c
|
|
EnBal_CheckIfMapUnlocked.c
|
|
EnBal_Destroy.c
|
|
EnBal_Draw.c
|
|
EnBal_EmitDustPuff.c
|
|
EnBal_Fall.c
|
|
EnBal_FloatIdle.c
|
|
EnBal_FloatUp.c
|
|
EnBal_GetRecognizedPlayerForm.c
|
|
EnBal_GroundIdle.c
|
|
EnBal_HandleConversation.c
|
|
EnBal_InflateBalloon.c
|
|
EnBal_Init.c
|
|
EnBal_OfferGetItem.c
|
|
EnBal_OverrideLimbDraw.c
|
|
EnBal_PopBalloon.c
|
|
EnBal_PostLimbDraw.c
|
|
EnBal_SetMainColliderToBalloon.c
|
|
EnBal_SetMainColliderToHead.c
|
|
EnBal_SetRecognizedPlayerForm.c
|
|
EnBal_SetupFall.c
|
|
EnBal_SetupFloatIdle.c
|
|
EnBal_SetupFloatUp.c
|
|
EnBal_SetupGroundIdle.c
|
|
EnBal_SetupInflateBalloon.c
|
|
EnBal_SetupOfferGetItem.c
|
|
EnBal_SetupPopBalloon.c
|
|
EnBal_SetupTalk.c
|
|
EnBal_SetupThankYou.c
|
|
EnBal_Talk.c
|
|
EnBal_ThankYou.c
|
|
EnBal_ThrowMagicSparkles.c
|
|
EnBal_TryBalloonPopped.c
|
|
EnBal_TryPurchaseMap.c
|
|
EnBal_UnlockSelectedAreaMap.c
|
|
EnBal_Update.c
|
|
EnBal_UpdateCollision.c
|
|
EnBal_UpdateHead.c
|
|
EnBal_UpdateShadow.c
|
|
EnBal_ValidatePictograph.c
|
|
EnBat_Destroy.c
|
|
EnBat_Die.c
|
|
EnBat_DiveAttack.c
|
|
EnBat_Draw.c
|
|
EnBat_FlyIdle.c
|
|
EnBat_Init.c
|
|
EnBat_IsGraveyardOnSecondDay.c
|
|
EnBat_Perch.c
|
|
EnBat_SetupDie.c
|
|
EnBat_SetupDiveAttack.c
|
|
EnBat_SetupFlyIdle.c
|
|
EnBat_SetupPerch.c
|
|
EnBat_SetupStunned.c
|
|
EnBat_StepAnimation.c
|
|
EnBat_Stunned.c
|
|
EnBat_Update.c
|
|
EnBat_UpdateDamage.c
|
|
EnBba01_Destroy.c
|
|
EnBba01_Draw.c
|
|
EnBba01_FaceFoward.c
|
|
EnBba01_FinishInit.c
|
|
EnBba01_Init.c
|
|
EnBba01_OverrideLimbDraw.c
|
|
EnBba01_PostLimbDraw.c
|
|
EnBba01_Talk.c
|
|
EnBba01_TestIsTalking.c
|
|
EnBba01_TransformLimbDraw.c
|
|
EnBba01_Update.c
|
|
EnBba01_UpdateModel.c
|
|
EnBba01_Walk.c
|
|
EnBb_Attack.c
|
|
EnBb_CheckForWall.c
|
|
EnBb_Damage.c
|
|
EnBb_Dead.c
|
|
EnBb_Destroy.c
|
|
EnBb_Down.c
|
|
EnBb_Draw.c
|
|
EnBbfall_CheckForWall.c
|
|
EnBbfall_Damage.c
|
|
EnBbfall_Dead.c
|
|
EnBbfall_Destroy.c
|
|
EnBbfall_DisableColliders.c
|
|
EnBbfall_Down.c
|
|
EnBbfall_Draw.c
|
|
EnBbfall_Emerge.c
|
|
EnBbfall_EnableColliders.c
|
|
EnBbfall_Fly.c
|
|
EnBbfall_Freeze.c
|
|
EnBbfall_Frozen.c
|
|
EnBbfall_Init.c
|
|
EnBbfall_IsTouchingLava.c
|
|
EnBbfall_OverrideLimbDraw.c
|
|
EnBbfall_PlaySfx.c
|
|
EnBbfall_PostLimbDraw.c
|
|
EnBbfall_SetupDamage.c
|
|
EnBbfall_SetupDead.c
|
|
EnBbfall_SetupDown.c
|
|
EnBbfall_SetupEmerge.c
|
|
EnBbfall_SetupFly.c
|
|
EnBbfall_SetupFrozen.c
|
|
EnBbfall_SetupSinkIntoLava.c
|
|
EnBbfall_SetupWaitForPlayer.c
|
|
EnBbfall_SinkIntoLava.c
|
|
EnBbfall_Thaw.c
|
|
EnBbfall_Update.c
|
|
EnBbfall_UpdateDamage.c
|
|
EnBbfall_WaitForPlayer.c
|
|
EnBb_FlyIdle.c
|
|
EnBb_Freeze.c
|
|
EnBb_Frozen.c
|
|
EnBb_Init.c
|
|
EnBb_OverrideLimbDraw.c
|
|
EnBb_PostLimbDraw.c
|
|
EnBb_Revive.c
|
|
EnBb_SetupAttack.c
|
|
EnBb_SetupDamage.c
|
|
EnBb_SetupDead.c
|
|
EnBb_SetupDown.c
|
|
EnBb_SetupFlyIdle.c
|
|
EnBb_SetupFrozen.c
|
|
EnBb_SetupRevive.c
|
|
EnBb_SetupWaitForRevive.c
|
|
EnBb_Thaw.c
|
|
EnBb_Update.c
|
|
EnBb_UpdateDamage.c
|
|
EnBb_UpdateStateForFlying.c
|
|
EnBb_WaitForRevive.c
|
|
EnBee_Attack.c
|
|
EnBee_Destroy.c
|
|
EnBee_Draw.c
|
|
EnBee_FlyIdle.c
|
|
EnBee_Init.c
|
|
EnBee_SetupAttack.c
|
|
EnBee_SetupFlyIdle.c
|
|
EnBee_Update.c
|
|
EnBee_UpdateDamage.c
|
|
EnBh_Destroy.c
|
|
EnBh_Draw.c
|
|
EnBh_Init.c
|
|
EnBh_Update.c
|
|
EnBigokuta_CheckOneHitKill.c
|
|
EnBigokuta_Destroy.c
|
|
EnBigokuta_Draw.c
|
|
EnBigokuta_HoldPlayer.c
|
|
EnBigokuta_IdleAboveWater.c
|
|
EnBigokuta_Idle.c
|
|
EnBigokuta_Init.c
|
|
EnBigokuta_IsInWater.c
|
|
EnBigokuta_IsNearSwampBoat.c
|
|
EnBigokuta_MoveCamera.c
|
|
EnBigokuta_OverrideLimbDraw.c
|
|
EnBigokuta_PlayDeathCutscene.c
|
|
EnBigokuta_PlayDeathEffects.c
|
|
EnBigokuta_PostLimbDraw.c
|
|
EnBigokuta_ResetCamera.c
|
|
EnBigokuta_RiseOutOfWater.c
|
|
EnBigokuta_SetupCutsceneCamera.c
|
|
EnBigokuta_SetupDeathCutscene.c
|
|
EnBigokuta_SetupDeathEffects.c
|
|
EnBigokuta_SetupHoldPlayer.c
|
|
EnBigokuta_SetupIdleAboveWater.c
|
|
EnBigokuta_SetupIdle.c
|
|
EnBigokuta_SetupRise.c
|
|
EnBigokuta_SetupSuckInPlayer.c
|
|
EnBigokuta_ShootPlayer.c
|
|
EnBigokuta_SpawnRipple.c
|
|
EnBigokuta_SuckInPlayer.c
|
|
EnBigokuta_Update.c
|
|
EnBigokuta_UpdateOrSetupCam.c
|
|
EnBigokuta_ValidatePictograph.c
|
|
EnBigpamet_Destroy.c
|
|
EnBigpamet_Draw.c
|
|
EnBigpamet_Init.c
|
|
EnBigpamet_OverrideLimbDraw1.c
|
|
EnBigpamet_OverrideLimbDraw2.c
|
|
EnBigpamet_PostLimbDraw1.c
|
|
EnBigpamet_PostLimbDraw2.c
|
|
EnBigpamet_Update.c
|
|
EnBigpo_AdjustPoAlpha.c
|
|
EnBigpo_ApplyDamage.c
|
|
EnBigpo_BurnAwayDeath.c
|
|
EnBigpo_ChangeToFireCounting.c
|
|
EnBigpo_CheckHealth.c
|
|
EnBigpo_Destroy.c
|
|
EnBigpo_Die.c
|
|
EnBigpo_DoNothing.c
|
|
EnBigpo_DrawCircleFlames.c
|
|
EnBigpo_DrawLantern.c
|
|
EnBigpo_DrawMainBigpo.c
|
|
EnBigpo_DrawScoopSoul.c
|
|
EnBigpo_FireCounting.c
|
|
EnBigpo_FlameCircleCutscene.c
|
|
EnBigpo_FlickerLanternLight.c
|
|
EnBigpo_HitStun.c
|
|
EnBigpo_IdleFlying.c
|
|
EnBigpo_Init.c
|
|
EnBigpo_InitDampeMainPo.c
|
|
EnBigpo_InitHiddenFire.c
|
|
EnBigpo_InitWellBigpo.c
|
|
EnBigpo_LanternFalling.c
|
|
EnBigpo_LowerCutsceneSubCamera.c
|
|
EnBigpo_OverrideLimbDraw.c
|
|
EnBigpo_PostLimbDraw.c
|
|
EnBigpo_RevealedFire.c
|
|
EnBigpo_RevealedFireGrowing.c
|
|
EnBigpo_RevealedFireIdle.c
|
|
EnBigpo_RotateSpawnCutsceneFires.c
|
|
EnBigpo_ScoopSoulAppearing.c
|
|
EnBigpo_ScoopSoulFadingAway.c
|
|
EnBigpo_ScoopSoulIdle.c
|
|
EnBigpo_SelectRandomFireLocations.c
|
|
EnBigpo_SetupDeath.c
|
|
EnBigpo_SetupFireRevealed.c
|
|
EnBigpo_SetupFlameCircleCutscene.c
|
|
EnBigpo_SetupFlameCirclePositions.c
|
|
EnBigpo_SetupIdleFlying.c
|
|
EnBigpo_SetupLanternDrop.c
|
|
EnBigpo_SetupRevealedFireIdle.c
|
|
EnBigpo_SetupScoopSoulIdle.c
|
|
EnBigpo_SetupScoopSoulLeaving.c
|
|
EnBigpo_SetupSpawnCutscene.c
|
|
EnBigpo_SetupSpinAttack.c
|
|
EnBigpo_SetupSpinDown.c
|
|
EnBigpo_SetupSpinUp.c
|
|
EnBigpo_SetupWarpIn.c
|
|
EnBigpo_SetupWarpOut.c
|
|
EnBigpo_SpawnCutsceneStage1.c
|
|
EnBigpo_SpawnCutsceneStage2.c
|
|
EnBigpo_SpawnCutsceneStage3.c
|
|
EnBigpo_SpawnCutsceneStage4.c
|
|
EnBigpo_SpawnCutsceneStage5.c
|
|
EnBigpo_SpawnCutsceneStage6.c
|
|
EnBigpo_SpawnCutsceneStage7.c
|
|
EnBigpo_SpawnCutsceneStage8.c
|
|
EnBigpo_SpawnScoopSoul.c
|
|
EnBigpo_SpinAttack.c
|
|
EnBigpo_SpinningDown.c
|
|
EnBigpo_SpinningUp.c
|
|
EnBigpo_Update.c
|
|
EnBigpo_UpdateColor.c
|
|
EnBigpo_UpdateFire.c
|
|
EnBigpo_UpdateSpin.c
|
|
EnBigpo_WaitCutsceneQueue.c
|
|
EnBigpo_WaitingForDampe.c
|
|
EnBigpo_WarpingIn.c
|
|
EnBigpo_WarpingOut.c
|
|
EnBigpo_WellWaitForProximity.c
|
|
EnBigslime_AddIceShardEffect.c
|
|
EnBigslime_AddWavySurface.c
|
|
EnBigslime_ApplyDamageEffectBigslime.c
|
|
EnBigslime_ApplyDamageEffectGekko.c
|
|
EnBigslime_AttackPlayerInBigslime.c
|
|
EnBigslime_BreakIntoMinislime.c
|
|
EnBigslime_CallMinislime.c
|
|
EnBigslime_CheckRoomBoundaries.c
|
|
EnBigslime_CheckVtxWallBoundaries.c
|
|
EnBigslime_CutsceneDefeat.c
|
|
EnBigslime_CutsceneFormBigslime.c
|
|
EnBigslime_CutsceneGrabPlayer.c
|
|
EnBigslime_CutsceneNoticePlayer.c
|
|
EnBigslime_CutsceneStartBattle.c
|
|
EnBigslime_DamageGekko.c
|
|
EnBigslime_Despawn.c
|
|
EnBigslime_Destroy.c
|
|
EnBigslime_DrawBigslime.c
|
|
EnBigslime_DrawGekko.c
|
|
EnBigslime_DrawMinislime.c
|
|
EnBigslime_DrawShatteringEffects.c
|
|
EnBigslime_Drop.c
|
|
EnBigslime_DynamicVtxCopyState.c
|
|
EnBigslime_EndCutscene.c
|
|
EnBigslime_EndThrowMinislime.c
|
|
EnBigslime_FormBigslime.c
|
|
EnBigslime_Freeze.c
|
|
EnBigslime_FrogSpawn.c
|
|
EnBigslime_FrozenFall.c
|
|
EnBigslime_FrozenGround.c
|
|
EnBigslime_GekkoDespawn.c
|
|
EnBigslime_GekkoFreeze.c
|
|
EnBigslime_GekkoSfxInsideBigslime.c
|
|
EnBigslime_GekkoSfxOutsideBigslime.c
|
|
EnBigslime_GekkoThaw.c
|
|
EnBigslime_GetMaxMinVertices.c
|
|
EnBigslime_IdleLookAround.c
|
|
EnBigslime_IdleNoticePlayer.c
|
|
EnBigslime_Init.c
|
|
EnBigslime_InitEntrance.c
|
|
EnBigslime_InitFallMinislime.c
|
|
EnBigslime_InitShockwave.c
|
|
EnBigslime_JerkCameraPlayerHit.c
|
|
EnBigslime_JumpGekko.c
|
|
EnBigslime_Melt.c
|
|
EnBigslime_MoveOnCeiling.c
|
|
EnBigslime_PlayCutscene.c
|
|
EnBigslime_PostLimbDraw.c
|
|
EnBigslime_Rise.c
|
|
EnBigslime_Scale.c
|
|
EnBigslime_SetDynamicVtxThrowPlayer.c
|
|
EnBigslime_SetMinislimeBreakLocation.c
|
|
EnBigslime_SetPlayerParams.c
|
|
EnBigslime_SetSysMatrix.c
|
|
EnBigslime_SetTargetVtxFromPreFrozen.c
|
|
EnBigslime_SetTargetVtxToInverseCone.c
|
|
EnBigslime_SetTargetVtxToStaticVtx.c
|
|
EnBigslime_SetTargetVtxToThinCone.c
|
|
EnBigslime_SetTargetVtxToWideCone.c
|
|
EnBigslime_SetupAttackPlayerInBigslime.c
|
|
EnBigslime_SetupCallMinislime.c
|
|
EnBigslime_SetupCutscene.c
|
|
EnBigslime_SetupCutsceneDefeat.c
|
|
EnBigslime_SetupCutsceneFormBigslime.c
|
|
EnBigslime_SetupCutsceneGrabPlayer.c
|
|
EnBigslime_SetupCutsceneNoticePlayer.c
|
|
EnBigslime_SetupCutsceneStartBattle.c
|
|
EnBigslime_SetupDamageGekko.c
|
|
EnBigslime_SetupDespawn.c
|
|
EnBigslime_SetupDrop.c
|
|
EnBigslime_SetupFormBigslime.c
|
|
EnBigslime_SetupFreeze.c
|
|
EnBigslime_SetupFrogSpawn.c
|
|
EnBigslime_SetupFrozenFall.c
|
|
EnBigslime_SetupFrozenGround.c
|
|
EnBigslime_SetupGekkoDespawn.c
|
|
EnBigslime_SetupIdleLookAround.c
|
|
EnBigslime_SetupIdleNoticePlayer.c
|
|
EnBigslime_SetupInitEntrance.c
|
|
EnBigslime_SetupJumpGekko.c
|
|
EnBigslime_SetupMelt.c
|
|
EnBigslime_SetupMoveOnCeiling.c
|
|
EnBigslime_SetupRise.c
|
|
EnBigslime_SetupSetDynamicVtxThrowPlayer.c
|
|
EnBigslime_SetupSquishFlat.c
|
|
EnBigslime_SetupStunGekko.c
|
|
EnBigslime_SetupThrowMinislime.c
|
|
EnBigslime_SetupWindupThrowPlayer.c
|
|
EnBigslime_SquishFlat.c
|
|
EnBigslime_StunGekko.c
|
|
EnBigslime_ThrowMinislime.c
|
|
EnBigslime_UpdateBigslime.c
|
|
EnBigslime_UpdateBigslimeCollider.c
|
|
EnBigslime_UpdateCameraFormingBigslime.c
|
|
EnBigslime_UpdateCameraGrabPlayer.c
|
|
EnBigslime_UpdateCameraIntroCs.c
|
|
EnBigslime_UpdateEffects.c
|
|
EnBigslime_UpdateGekko.c
|
|
EnBigslime_UpdateScale.c
|
|
EnBigslime_UpdateSurfaceNorm.c
|
|
EnBigslime_UpdateWavySurface.c
|
|
EnBigslime_Vec3fNormalize.c
|
|
EnBigslime_WindupThrowPlayer.c
|
|
EnBji01_Destroy.c
|
|
EnBji01_DialogueHandler.c
|
|
EnBji01_DoNothing.c
|
|
EnBji01_Draw.c
|
|
EnBji01_Init.c
|
|
EnBji01_OverrideLimbDraw.c
|
|
EnBji01_PostLimbDraw.c
|
|
EnBji01_Update.c
|
|
EnBjt_Appear.c
|
|
EnBjt_ChangeAnim.c
|
|
EnBjt_CheckTalk.c
|
|
EnBjt_ChooseAnimation.c
|
|
EnBjt_ChooseBehaviour.c
|
|
EnBjt_Destroy.c
|
|
EnBjt_Draw.c
|
|
EnBjt_FollowSchedule.c
|
|
EnBjt_Init.c
|
|
EnBjt_TakeItem.c
|
|
EnBjt_Talk.c
|
|
EnBjt_Update.c
|
|
EnBjt_UpdateCollision.c
|
|
EnBjt_UpdateSkelAnime.c
|
|
EnBjt_Vanish.c
|
|
EnBoj01_Destroy.c
|
|
EnBoj01_Draw.c
|
|
EnBoj01_Init.c
|
|
EnBoj01_Update.c
|
|
EnBoj02_Destroy.c
|
|
EnBoj02_Draw.c
|
|
EnBoj02_Init.c
|
|
EnBoj02_Update.c
|
|
EnBoj03_Destroy.c
|
|
EnBoj03_Draw.c
|
|
EnBoj03_Init.c
|
|
EnBoj03_Update.c
|
|
EnBoj04_Destroy.c
|
|
EnBoj04_Draw.c
|
|
EnBoj04_Init.c
|
|
EnBoj04_Update.c
|
|
EnBoj05_Destroy.c
|
|
EnBoj05_Draw.c
|
|
EnBoj05_Init.c
|
|
EnBoj05_Update.c
|
|
EnBombal_Destroy.c
|
|
EnBombal_Draw.c
|
|
EnBombal_DrawEffects.c
|
|
EnBombal_Init.c
|
|
EnBombal_InitEffects.c
|
|
EnBombal_Update.c
|
|
EnBombal_UpdateEffects.c
|
|
EnBombers2_ChangeAnim.c
|
|
EnBombers2_Destroy.c
|
|
EnBombers2_Draw.c
|
|
EnBombers2_Init.c
|
|
EnBombers2_Update.c
|
|
EnBombers_ChangeAnim.c
|
|
EnBombers_Destroy.c
|
|
EnBombers_Draw.c
|
|
EnBombers_Init.c
|
|
EnBombers_OverrideLimbDraw.c
|
|
EnBombers_Update.c
|
|
EnBombf_Destroy.c
|
|
EnBombf_Draw.c
|
|
EnBombf_Init.c
|
|
EnBombf_SetupAction.c
|
|
EnBombf_Update.c
|
|
EnBomBowlMan_ChangeAnim.c
|
|
EnBomBowlMan_Destroy.c
|
|
EnBomBowlMan_Draw.c
|
|
EnBomBowlMan_Init.c
|
|
EnBomBowlMan_OverrideLimbDraw.c
|
|
EnBomBowlMan_Update.c
|
|
EnBomChu_ActorCoordsToWorld.c
|
|
EnBomChu_Destroy.c
|
|
EnBomChu_Draw.c
|
|
EnBomChu_Explode.c
|
|
EnBomChu_HandleNonSceneCollision.c
|
|
EnBomChu_Init.c
|
|
EnBomChu_IsOnCollisionPoly.c
|
|
EnBomChu_Move.c
|
|
EnBomChu_SetupMove.c
|
|
EnBomChu_SpawnRipplesAndSplashes.c
|
|
EnBomChu_Update.c
|
|
EnBomChu_UpdateFloorPoly.c
|
|
EnBomChu_UpdateRotation.c
|
|
EnBomChu_WaitForDeath.c
|
|
EnBomChu_WaitForRelease.c
|
|
EnBom_Destroy.c
|
|
EnBom_Draw.c
|
|
EnBom_DrawKeg.c
|
|
EnBom_Explode.c
|
|
EnBom_Init.c
|
|
EnBomjima_ChangeAnim.c
|
|
EnBomjima_Destroy.c
|
|
EnBomjima_Draw.c
|
|
EnBomjima_Init.c
|
|
EnBomjima_OverrideLimbDraw.c
|
|
EnBomjima_Update.c
|
|
EnBomjimb_ChangeAnim.c
|
|
EnBomjimb_Destroy.c
|
|
EnBomjimb_Draw.c
|
|
EnBomjimb_Init.c
|
|
EnBomjimb_OverrideLimbDraw.c
|
|
EnBomjimb_Update.c
|
|
EnBom_Move.c
|
|
EnBom_Update.c
|
|
EnBom_WaitForRelease.c
|
|
EnBoom_Destroy.c
|
|
EnBoom_Draw.c
|
|
EnBoom_Init.c
|
|
EnBoom_SetupAction.c
|
|
EnBoom_Update.c
|
|
EnBox_AppearOnRoomClear.c
|
|
EnBox_AppearSwitchFlag.c
|
|
EnBox_ClipToGround.c
|
|
EnBox_Destroy.c
|
|
EnBox_Draw.c
|
|
EnBox_Fall.c
|
|
EnBox_FallOnSwitchFlag.c
|
|
EnBox_Init.c
|
|
EnBox_Open.c
|
|
EnBox_PostLimbDraw.c
|
|
EnBox_RandomDustKinematic.c
|
|
EnBox_SetRenderMode1.c
|
|
EnBox_SetRenderMode2.c
|
|
EnBox_SetRenderMode3.c
|
|
EnBox_SetupAction.c
|
|
EnBox_SpawnDust.c
|
|
EnBox_SpawnIceSmoke.c
|
|
EnBox_Update.c
|
|
EnBox_WaitOpen.c
|
|
EnBsb_Destroy.c
|
|
EnBsb_Draw.c
|
|
EnBsb_Init.c
|
|
EnBsb_Update.c
|
|
EnBubble_DamagePlayer.c
|
|
EnBubble_Destroy.c
|
|
EnBubble_Disappear.c
|
|
EnBubble_Draw.c
|
|
EnBubble_Explosion.c
|
|
EnBubble_Fly.c
|
|
EnBubble_Init.c
|
|
EnBubble_IsPopped.c
|
|
EnBubble_Pop.c
|
|
EnBubble_Regrow.c
|
|
EnBubble_SetDimensions.c
|
|
EnBubble_Update.c
|
|
EnBubble_Vec3fNormalize.c
|
|
EnBubble_Vec3fNormalizedReflect.c
|
|
EnBubble_Wait.c
|
|
EnBu_Destroy.c
|
|
EnBu_DoNothing.c
|
|
EnBu_Draw.c
|
|
EnBu_Init.c
|
|
EnButte_Destroy.c
|
|
EnButte_Draw.c
|
|
EnButte_Init.c
|
|
EnButte_Update.c
|
|
EnBu_Update.c
|
|
EnCha_Destroy.c
|
|
EnCha_Draw.c
|
|
EnCha_Idle.c
|
|
EnCha_Init.c
|
|
EnCha_Ring.c
|
|
EnCha_Update.c
|
|
EnClearTag_CreateDebrisEffect.c
|
|
EnClearTag_CreateFlashEffect.c
|
|
EnClearTag_CreateIsolatedLightRayEffect.c
|
|
EnClearTag_CreateIsolatedSmokeEffect.c
|
|
EnClearTag_CreateLightRayEffect.c
|
|
EnClearTag_CreateShockwaveEffect.c
|
|
EnClearTag_CreateSmokeEffect.c
|
|
EnClearTag_CreateSplashEffect.c
|
|
EnClearTag_Destroy.c
|
|
EnClearTag_Draw.c
|
|
EnClearTag_DrawEffects.c
|
|
EnClearTag_Init.c
|
|
EnClearTag_Update.c
|
|
EnClearTag_UpdateCamera.c
|
|
EnClearTag_UpdateEffects.c
|
|
EnCne01_Destroy.c
|
|
EnCne01_Draw.c
|
|
EnCne01_FaceForward.c
|
|
EnCne01_FinishInit.c
|
|
EnCne01_Init.c
|
|
EnCne01_OverrideLimbDraw.c
|
|
EnCne01_PostLimbDraw.c
|
|
EnCne01_Talk.c
|
|
EnCne01_TestIsTalking.c
|
|
EnCne01_TransformLimbDraw.c
|
|
EnCne01_Update.c
|
|
EnCne01_UpdateModel.c
|
|
EnCne01_Walk.c
|
|
EnColMan_Destroy.c
|
|
EnColMan_Init.c
|
|
EnColMan_SetHeartPieceCollectedAndKill.c
|
|
EnColMan_Update.c
|
|
EnCow_CheckForEmptyBottle.c
|
|
EnCow_Destroy.c
|
|
EnCow_DoTail.c
|
|
EnCow_Draw.c
|
|
EnCow_DrawTail.c
|
|
EnCow_GiveMilk.c
|
|
EnCow_GiveMilkEnd.c
|
|
EnCow_GiveMilkWait.c
|
|
EnCow_Idle.c
|
|
EnCow_Init.c
|
|
EnCow_OverrideLimbDraw.c
|
|
EnCow_PostLimbDraw.c
|
|
EnCow_RotatePoint.c
|
|
EnCow_SetColliderPos.c
|
|
EnCow_SetTailPos.c
|
|
EnCow_Talk.c
|
|
EnCow_TalkEnd.c
|
|
EnCow_UpdateAnimation.c
|
|
EnCow_Update.c
|
|
EnCow_UpdateTail.c
|
|
EnCrow_CheckIfFrozen.c
|
|
EnCrow_Damaged.c
|
|
EnCrow_Destroy.c
|
|
EnCrow_Die.c
|
|
EnCrow_DiveAttack.c
|
|
EnCrow_Draw.c
|
|
EnCrow_FlyIdle.c
|
|
EnCrow_Init.c
|
|
EnCrow_OverrideLimbDraw.c
|
|
EnCrow_PostLimbDraw.c
|
|
EnCrow_Respawn.c
|
|
EnCrow_SetupDamaged.c
|
|
EnCrow_SetupDie.c
|
|
EnCrow_SetupDiveAttack.c
|
|
EnCrow_SetupFlyIdle.c
|
|
EnCrow_SetupRespawn.c
|
|
EnCrow_SetupTurnAway.c
|
|
EnCrow_TurnAway.c
|
|
EnCrow_Update.c
|
|
EnCrow_UpdateDamage.c
|
|
EnDai_ChangeAnim.c
|
|
EnDai_Destroy.c
|
|
EnDai_Draw.c
|
|
EnDai_HandleCutscene.c
|
|
EnDai_Init.c
|
|
EnDaiku2_ChangeAnim.c
|
|
EnDaiku2_Destroy.c
|
|
EnDaiku2_Draw.c
|
|
EnDaiku2_Init.c
|
|
EnDaiku2_PostLimbDraw.c
|
|
EnDaiku2_Update.c
|
|
EnDaiku_ChangeAnim.c
|
|
EnDaiku_Destroy.c
|
|
EnDaiku_Draw.c
|
|
EnDaiku_Init.c
|
|
EnDaiku_OverrideLimbDraw.c
|
|
EnDaiku_PostLimbDraw.c
|
|
EnDaiku_Update.c
|
|
EnDai_OverrideLimbDraw.c
|
|
EnDai_PostLimbDraw.c
|
|
EnDai_TransformLimbDraw.c
|
|
EnDai_Update.c
|
|
EnDeath_Destroy.c
|
|
EnDeath_Draw.c
|
|
EnDeath_Init.c
|
|
EnDeath_Update.c
|
|
EnDekubaba_DeadStickDrop.c
|
|
EnDekubaba_DecideLunge.c
|
|
EnDekubaba_Destroy.c
|
|
EnDekubaba_DisableHitboxes.c
|
|
EnDekubaba_Draw.c
|
|
EnDekubaba_DrawShadow.c
|
|
EnDekubaba_DrawStemBasePruned.c
|
|
EnDekubaba_DrawStemExtended.c
|
|
EnDekubaba_DrawStemRetracted.c
|
|
EnDekubaba_Frozen.c
|
|
EnDekubaba_Grow.c
|
|
EnDekubaba_Hit.c
|
|
EnDekubaba_Init.c
|
|
EnDekubaba_Lunge.c
|
|
EnDekubaba_PostLimbDraw.c
|
|
EnDekubaba_PrepareLunge.c
|
|
EnDekubaba_PrunedSomersaultDie.c
|
|
EnDekubaba_PullBack.c
|
|
EnDekubaba_Recover.c
|
|
EnDekubaba_Retract.c
|
|
EnDekubaba_SetFireLightEffects.c
|
|
EnDekubaba_SetFrozenEffects.c
|
|
EnDekubaba_SetupDeadStickDrop.c
|
|
EnDekubaba_SetupDecideLunge.c
|
|
EnDekubaba_SetupFrozen.c
|
|
EnDekubaba_SetupGrow.c
|
|
EnDekubaba_SetupHit.c
|
|
EnDekubaba_SetupLunge.c
|
|
EnDekubaba_SetupPrepareLunge.c
|
|
EnDekubaba_SetupPrunedSomersaultDie.c
|
|
EnDekubaba_SetupPullBack.c
|
|
EnDekubaba_SetupRecover.c
|
|
EnDekubaba_SetupRetract.c
|
|
EnDekubaba_SetupShrinkDie.c
|
|
EnDekubaba_SetupStunnedVertical.c
|
|
EnDekubaba_SetupSway.c
|
|
EnDekubaba_SetupWait.c
|
|
EnDekubaba_ShrinkDie.c
|
|
EnDekubaba_SpawnIceEffects.c
|
|
EnDekubaba_StunnedVertical.c
|
|
EnDekubaba_Sway.c
|
|
EnDekubaba_Update.c
|
|
EnDekubaba_UpdateDamage.c
|
|
EnDekubaba_UpdateHeadPosition.c
|
|
EnDekubaba_Wait.c
|
|
EnDekunuts_Destroy.c
|
|
EnDekunuts_Draw.c
|
|
EnDekunuts_Init.c
|
|
EnDekunuts_OverrideLimbDraw.c
|
|
EnDekunuts_PostLimbDraw.c
|
|
EnDekunuts_Update.c
|
|
EnDemoheishi_ChangeAnim.c
|
|
EnDemoheishi_Destroy.c
|
|
EnDemoheishi_Draw.c
|
|
EnDemoheishi_Idle.c
|
|
EnDemoheishi_Init.c
|
|
EnDemoheishi_OverrideLimbDraw.c
|
|
EnDemoheishi_SetHeadRotation.c
|
|
EnDemoheishi_SetupIdle.c
|
|
EnDemoheishi_SetupTalk.c
|
|
EnDemoheishi_Talk.c
|
|
EnDemoheishi_Update.c
|
|
EnDg_ApproachPlayer.c
|
|
EnDg_ApproachPlayerToAttack.c
|
|
EnDg_BackAwayFromGoron.c
|
|
EnDg_BackAwayFromPlayer.c
|
|
EnDg_BarkAtGoron.c
|
|
EnDg_BarkAtPlayer.c
|
|
EnDg_ChangeAnim.c
|
|
EnDg_CheckForBremenMaskMarch.c
|
|
EnDg_ChooseActionForForm.c
|
|
EnDg_Destroy.c
|
|
EnDg_Draw.c
|
|
EnDg_Fall.c
|
|
EnDg_FindFollowerForBremenMask.c
|
|
EnDg_GetFloorRot.c
|
|
EnDg_GetYRotation.c
|
|
EnDg_HasReachedPoint.c
|
|
EnDg_Held.c
|
|
EnDg_IdleBark.c
|
|
EnDg_IdleMove.c
|
|
EnDg_Init.c
|
|
EnDg_JumpAttack.c
|
|
EnDg_JumpOutOfWater.c
|
|
EnDg_MoveAlongPath.c
|
|
EnDg_OverrideLimbDraw.c
|
|
EnDg_PlaySfxAngryBark.c
|
|
EnDg_PlaySfxBark.c
|
|
EnDg_PlaySfxGrowl.c
|
|
EnDg_PlaySfxWalk.c
|
|
EnDg_PlaySfxWhine.c
|
|
EnDg_PostLimbDraw.c
|
|
EnDg_RunAfterAttacking.c
|
|
EnDg_RunAwayFromGoron.c
|
|
EnDg_SetupBremenMaskApproachPlayer.c
|
|
EnDg_SetupIdleMove.c
|
|
EnDg_SetupSwim.c
|
|
EnDg_SetupTalk.c
|
|
EnDg_ShouldReactToNonHumanPlayer.c
|
|
EnDg_SitNextToPlayer.c
|
|
EnDg_SlowlyBackUpBeforeAttacking.c
|
|
EnDg_SpawnFloorDustRing.c
|
|
EnDg_StartTextBox.c
|
|
EnDg_Swim.c
|
|
EnDg_Talk.c
|
|
EnDg_Thrown.c
|
|
EnDg_TryPickUp.c
|
|
EnDg_Update.c
|
|
EnDg_UpdateCollision.c
|
|
EnDg_UpdateTextId.c
|
|
EnDg_WalkToPlayer.c
|
|
EnDinofos_Destroy.c
|
|
EnDinofos_Draw.c
|
|
EnDinofos_Init.c
|
|
EnDinofos_Update.c
|
|
EnDnb_Destroy.c
|
|
EnDnb_Draw.c
|
|
EnDnb_Init.c
|
|
EnDnb_Update.c
|
|
EnDnh_Destroy.c
|
|
EnDnh_DoNothing.c
|
|
EnDnh_Draw.c
|
|
EnDnh_Init.c
|
|
EnDnh_OverrideLimbDraw.c
|
|
EnDnh_Update.c
|
|
EnDnk_ChangeAnim.c
|
|
EnDnk_Destroy.c
|
|
EnDnk_DoNothing.c
|
|
EnDnk_HandleCutscene.c
|
|
EnDnk_Init.c
|
|
EnDnk_Update.c
|
|
EnDno_ActorPathing_Move.c
|
|
EnDno_ActorPathing_UpdateActorInfo.c
|
|
EnDno_Destroy.c
|
|
EnDno_DoNothing.c
|
|
EnDno_Draw.c
|
|
EnDno_Init.c
|
|
EnDno_OverrideLimbDraw.c
|
|
EnDno_PostLimbDraw.c
|
|
EnDno_Update.c
|
|
EnDnp_ChangeAnim.c
|
|
EnDnp_Destroy.c
|
|
EnDnp_Draw.c
|
|
EnDnp_Init.c
|
|
EnDnp_PostLimbDraw.c
|
|
EnDnp_TransformLimbDraw.c
|
|
EnDnp_Update.c
|
|
EnDnq_ChangeAnim.c
|
|
EnDnq_Destroy.c
|
|
EnDnq_Draw.c
|
|
EnDnq_HandleCutscene.c
|
|
EnDnq_Init.c
|
|
EnDnq_Update.c
|
|
EnDnq_ValidatePictograph.c
|
|
EnDns_ChangeAnim.c
|
|
EnDns_Destroy.c
|
|
EnDns_DoNothing.c
|
|
EnDns_Draw.c
|
|
EnDns_GetCueType.c
|
|
EnDns_HandleCutscene.c
|
|
EnDns_Init.c
|
|
EnDns_OverrideLimbDraw.c
|
|
EnDns_PostLimbDraw.c
|
|
EnDns_Update.c
|
|
EnDodongo_Destroy.c
|
|
EnDodongo_Draw.c
|
|
EnDodongo_Init.c
|
|
EnDodongo_OverrideLimbDraw.c
|
|
EnDodongo_PostLimbDraw.c
|
|
EnDodongo_Update.c
|
|
EnDodongo_UpdateDamage.c
|
|
EnDoor_Destroy.c
|
|
EnDoor_Draw.c
|
|
EnDoorEtc_Destroy.c
|
|
EnDoorEtc_Draw.c
|
|
EnDoorEtc_Init.c
|
|
EnDoorEtc_IsDistanceGreater.c
|
|
EnDoorEtc_Update.c
|
|
EnDoorEtc_WaitForObject.c
|
|
EnDoor_Init.c
|
|
EnDoor_OverrideLimbDraw.c
|
|
EnDoor_Update.c
|
|
EnDragon_Attack.c
|
|
EnDragon_ChangeAnim.c
|
|
EnDragon_Dead.c
|
|
EnDragon_Destroy.c
|
|
EnDragon_Draw.c
|
|
EnDragon_Extend.c
|
|
EnDragon_Grab.c
|
|
EnDragon_Init.c
|
|
EnDragon_OverrideLimbDraw.c
|
|
EnDragon_PostLimbDraw.c
|
|
EnDragon_RetreatOnceTimerEnds.c
|
|
EnDragon_RetreatOrIdle.c
|
|
EnDragon_SetSubCamEyeAt.c
|
|
EnDragon_SetupAttack.c
|
|
EnDragon_SetupDead.c
|
|
EnDragon_SetupExtend.c
|
|
EnDragon_SetupGrab.c
|
|
EnDragon_SetupRetreatOrIdle.c
|
|
EnDragon_SpawnBubbles.c
|
|
EnDragon_Update.c
|
|
EnDragon_UpdateDamage.c
|
|
EnDrs_CollisionUpdate.c
|
|
EnDrs_Destroy.c
|
|
EnDrs_Draw.c
|
|
EnDrs_Idle.c
|
|
EnDrs_Init.c
|
|
EnDrs_PostLimbDraw.c
|
|
EnDrs_Setup.c
|
|
EnDrs_Update.c
|
|
EnDs2n_Destroy.c
|
|
EnDs2n_Draw.c
|
|
EnDs2n_Idle.c
|
|
EnDs2n_Init.c
|
|
EnDs2n_OverrideLimbDraw.c
|
|
EnDs2n_PostLimbDraw.c
|
|
EnDs2n_SetupIdle.c
|
|
EnDs2n_Update.c
|
|
EnDs2n_UpdateEyes.c
|
|
EnDt_Destroy.c
|
|
EnDt_Draw.c
|
|
EnDt_Init.c
|
|
EnDt_Update.c
|
|
EnDyExtra_Destroy.c
|
|
EnDyExtra_Draw.c
|
|
EnDyExtra_Fall.c
|
|
EnDyExtra_Init.c
|
|
EnDyExtra_Update.c
|
|
EnDyExtra_WaitForTrigger.c
|
|
EnEgblock_Active.c
|
|
EnEgblock_Destroy.c
|
|
EnEgblock_DoNothing.c
|
|
EnEgblock_Draw.c
|
|
EnEgblock_DrawEffects.c
|
|
EnEgblock_Inactive.c
|
|
EnEgblock_Init.c
|
|
EnEgblock_SpawnEffect.c
|
|
EnEgblock_Update.c
|
|
EnEgblock_UpdateEffects.c
|
|
EnEgol_ChangeAnim.c
|
|
EnEgol_CollisionCheck.c
|
|
EnEgol_Damaged.c
|
|
EnEgol_Death.c
|
|
EnEgol_DestroyBlocks.c
|
|
EnEgol_Destroy.c
|
|
EnEgol_Draw.c
|
|
EnEgol_DrawEffects.c
|
|
EnEgol_FootstepEffects.c
|
|
EnEgol_GetWaypoint.c
|
|
EnEgol_Init.c
|
|
EnEgol_Laser.c
|
|
EnEgol_OverrideLimbDraw.c
|
|
EnEgol_PostLimbDraw.c
|
|
EnEgol_Punch.c
|
|
EnEgol_Retreat.c
|
|
EnEgol_SetupDamaged.c
|
|
EnEgol_SetupLaser.c
|
|
EnEgol_SetupPunch.c
|
|
EnEgol_SetupRetreat.c
|
|
EnEgol_SetupSlam.c
|
|
EnEgol_SetupSlamEnd.c
|
|
EnEgol_SetupSlamWait.c
|
|
EnEgol_SetupStand.c
|
|
EnEgol_SetupStop.c
|
|
EnEgol_SetupStunEnd.c
|
|
EnEgol_SetupStunned.c
|
|
EnEgol_SetupWait.c
|
|
EnEgol_SetupWalk.c
|
|
EnEgol_Slam.c
|
|
EnEgol_SlamEnd.c
|
|
EnEgol_SlamWait.c
|
|
EnEgol_SpawnEffect.c
|
|
EnEgol_Stand.c
|
|
EnEgol_StartDeathCutscene.c
|
|
EnEgol_Stop.c
|
|
EnEgol_StunEnd.c
|
|
EnEgol_Stunned.c
|
|
EnEgol_Update.c
|
|
EnEgol_UpdateEffects.c
|
|
EnEgol_Wait.c
|
|
EnEgol_Walk.c
|
|
EnElfbub_Destroy.c
|
|
EnElfbub_Draw.c
|
|
EnElfbub_Idle.c
|
|
EnElfbub_Init.c
|
|
EnElfbub_Pop.c
|
|
EnElfbub_Update.c
|
|
EnElf_Destroy.c
|
|
EnElf_Draw.c
|
|
EnElfgrp_Destroy.c
|
|
EnElfgrp_DoNothing.c
|
|
EnElfgrp_GetFountainFairiesCount.c
|
|
EnElfgrp_GetHeldFairiesCount.c
|
|
EnElfgrp_HealPlayer.c
|
|
EnElfgrp_Init.c
|
|
EnElfgrp_SetCutscene.c
|
|
EnElfgrp_SetFountainFairiesCount.c
|
|
EnElfgrp_SpawnStrayFairies.c
|
|
EnElfgrp_SpinStrayFairies.c
|
|
EnElfgrp_SummonStrayFairies.c
|
|
EnElfgrp_Update.c
|
|
EnElfgrp_VanishStrayFairies.c
|
|
EnElf_Init.c
|
|
EnElforg_ApproachTargetSpeedXZ.c
|
|
EnElforg_ApproachTargetYPosition.c
|
|
EnElforg_CirclePlayer.c
|
|
EnElforg_ClockTownFairyCollected.c
|
|
EnElforg_Destroy.c
|
|
EnElforg_Draw.c
|
|
EnElforg_FairyCollected.c
|
|
EnElforg_FreeFloating.c
|
|
EnElforg_FreeFloatingFairyFountain.c
|
|
EnElforg_GetHoldingEnemy.c
|
|
EnElforg_HiddenByCollider.c
|
|
EnElforg_Init.c
|
|
EnElforg_InitializeParams.c
|
|
EnElforg_MoveToTarget.c
|
|
EnElforg_MoveToTargetFairyFountain.c
|
|
EnElforg_OverrideLimbDraw.c
|
|
EnElforg_QuicklyCircleFairyFountain.c
|
|
EnElforg_SetupFairyCollected.c
|
|
EnElforg_SetupTrappedByEnemy.c
|
|
EnElforg_SpawnSparkles.c
|
|
EnElforg_TrappedByBubble.c
|
|
EnElforg_TrappedByEnemy.c
|
|
EnElforg_TurnInFairy.c
|
|
EnElforg_Update.c
|
|
EnElf_OverrideLimbDraw.c
|
|
EnElf_SetupAction.c
|
|
EnElf_Update.c
|
|
Enemy_StartFinishingBlow.c
|
|
EnEncount1_Init.c
|
|
EnEncount1_SpawnActor.c
|
|
EnEncount1_Update.c
|
|
EnEncount2_Destroy.c
|
|
EnEncount2_Die.c
|
|
EnEncount2_Draw.c
|
|
EnEncount2_DrawEffects.c
|
|
EnEncount2_Idle.c
|
|
EnEncount2_Init.c
|
|
EnEncount2_InitEffects.c
|
|
EnEncount2_Popped.c
|
|
EnEncount2_SetupIdle.c
|
|
EnEncount2_Update.c
|
|
EnEncount2_UpdateEffects.c
|
|
EnEncount3_Destroy.c
|
|
EnEncount3_Draw.c
|
|
EnEncount3_Init.c
|
|
EnEncount3_Update.c
|
|
EnEncount4_Destroy.c
|
|
EnEncount4_Init.c
|
|
EnEncount4_Update.c
|
|
EnEndingHero1_Idle.c
|
|
EnEndingHero1_SetupIdle.c
|
|
EnEndingHero2_Destroy.c
|
|
EnEndingHero2_Draw.c
|
|
EnEndingHero2_Idle.c
|
|
EnEndingHero2_Init.c
|
|
EnEndingHero2_SetupIdle.c
|
|
EnEndingHero2_Update.c
|
|
EnEndingHero3_Destroy.c
|
|
EnEndingHero3_Draw.c
|
|
EnEndingHero3_Idle.c
|
|
EnEndingHero3_Init.c
|
|
EnEndingHero3_SetupIdle.c
|
|
EnEndingHero3_Update.c
|
|
EnEndingHero4_Destroy.c
|
|
EnEndingHero4_Draw.c
|
|
EnEndingHero4_Idle.c
|
|
EnEndingHero4_Init.c
|
|
EnEndingHero4_SetupIdle.c
|
|
EnEndingHero4_Update.c
|
|
EnEndingHero5_Destroy.c
|
|
EnEndingHero5_Draw.c
|
|
EnEndingHero5_Idle.c
|
|
EnEndingHero5_Init.c
|
|
EnEndingHero5_PostLimbDraw.c
|
|
EnEndingHero5_SetupIdle.c
|
|
EnEndingHero5_Update.c
|
|
EnEndingHero6_ChangeAnim.c
|
|
EnEndingHero6_Destroy.c
|
|
EnEndingHero6_Draw.c
|
|
EnEndingHero6_Idle.c
|
|
EnEndingHero6_Init.c
|
|
EnEndingHero6_PostLimbDraw.c
|
|
EnEndingHero6_SetupIdle.c
|
|
EnEndingHero6_Update.c
|
|
EnEndingHero_Destroy.c
|
|
EnEndingHero_Draw.c
|
|
EnEndingHero_Init.c
|
|
EnEndingHero_Update.c
|
|
EnEstone_Active.c
|
|
EnEstone_Destroy.c
|
|
EnEstone_Draw.c
|
|
EnEstone_DrawEffects.c
|
|
EnEstone_Inactive.c
|
|
EnEstone_Init.c
|
|
EnEstone_SpawnEffect.c
|
|
EnEstone_Update.c
|
|
EnEstone_UpdateEffects.c
|
|
EnFall2_Destroy.c
|
|
EnFall2_DoNothing.c
|
|
EnFall2_Draw.c
|
|
EnFall2_HandleCutscene.c
|
|
EnFall2_Init.c
|
|
EnFall2_Update.c
|
|
EnFall_ClockTowerOrTitleScreenMoon_PerformCutsceneActions.c
|
|
EnFall_CrashingMoon_HandleGiantsCutscene.c
|
|
EnFall_CrashingMoon_PerformCutsceneActions.c
|
|
EnFall_Destroy.c
|
|
EnFall_Fireball_Draw.c
|
|
EnFall_Fireball_SetPerVertexAlpha.c
|
|
EnFall_Fireball_Update.c
|
|
EnFall_FireRing_Draw.c
|
|
EnFall_FireRing_Update.c
|
|
EnFall_Init.c
|
|
EnFall_LodMoon_Draw.c
|
|
EnFall_LodMoon_DrawWithLerp.c
|
|
EnFall_LodMoon_DrawWithoutLerp.c
|
|
EnFall_Moon_AdjustScaleAndPosition.c
|
|
EnFall_Moon_Draw.c
|
|
EnFall_Moon_PerformDefaultActions.c
|
|
EnFall_MoonsTear_DoNothing.c
|
|
EnFall_MoonsTear_Draw.c
|
|
EnFall_MoonsTear_Fall.c
|
|
EnFall_MoonsTear_GetTerminaFieldMoon.c
|
|
EnFall_MoonsTear_Initialize.c
|
|
EnFall_OpenMouthMoon_Draw.c
|
|
EnFall_RisingDebris_Draw.c
|
|
EnFall_RisingDebris_InitializeEffect.c
|
|
EnFall_RisingDebris_ResetEffects.c
|
|
EnFall_RisingDebris_Update.c
|
|
EnFall_RisingDebris_UpdateEffects.c
|
|
EnFall_Setup.c
|
|
EnFall_StoppedClosedMouthMoon_PerformCutsceneActions.c
|
|
EnFall_StoppedOpenMouthMoon_PerformCutsceneActions.c
|
|
EnFall_Update.c
|
|
EnFamos_Alert.c
|
|
EnFamos_AttackAim.c
|
|
EnFamos_Attack.c
|
|
EnFamos_AttackRebound.c
|
|
EnFamos_Chase.c
|
|
EnFamos_DeathExplosion.c
|
|
EnFamos_DeathFade.c
|
|
EnFamos_DeathSlam.c
|
|
EnFamos_Destroy.c
|
|
EnFamos_Draw.c
|
|
EnFamos_DrawDebris.c
|
|
EnFamos_FinishAttack.c
|
|
EnFamos_Init.c
|
|
EnFamos_IsPlayerSeen.c
|
|
EnFamos_OverrideLimbDraw.c
|
|
EnFamos_PathingIdle.c
|
|
EnFamos_PostLimbDraw.c
|
|
EnFamos_ReturnHome.c
|
|
EnFamos_ScanForPlayer.c
|
|
EnFamos_SetupAlert.c
|
|
EnFamos_SetupAttackAim.c
|
|
EnFamos_SetupAttack.c
|
|
EnFamos_SetupAttackDebris.c
|
|
EnFamos_SetupAttackRebound.c
|
|
EnFamos_SetupChase.c
|
|
EnFamos_SetupDeathDebris.c
|
|
EnFamos_SetupDeathExplosion.c
|
|
EnFamos_SetupDeathFade.c
|
|
EnFamos_SetupDeathSlam.c
|
|
EnFamos_SetupFinishAttack.c
|
|
EnFamos_SetupPathingIdle.c
|
|
EnFamos_SetupReturnHome.c
|
|
EnFamos_SetupScanForPlayer.c
|
|
EnFamos_SetupStillIdle.c
|
|
EnFamos_SetupTurnHome.c
|
|
EnFamos_StillIdle.c
|
|
EnFamos_TurnHome.c
|
|
EnFamos_UpdateBobbingHeight.c
|
|
EnFamos_Update.c
|
|
EnFamos_UpdateDebrisPosRot.c
|
|
EnFamos_UpdateFlipStatus.c
|
|
EnFg_AddDust.c
|
|
EnFg_ChangeAnim.c
|
|
EnFg_Destroy.c
|
|
EnFg_DoNothing.c
|
|
EnFg_Draw.c
|
|
EnFg_DrawDust.c
|
|
EnFg_GetDamageEffect.c
|
|
EnFg_Idle.c
|
|
EnFg_Init.c
|
|
EnFg_Jump.c
|
|
EnFg_Knockback.c
|
|
EnFg_OverrideLimbDraw.c
|
|
EnFg_PostLimbDraw.c
|
|
EnFg_Update.c
|
|
EnFg_UpdateDust.c
|
|
EnFg_UpdateHealth.c
|
|
EnFg_UpdateSkelAnime.c
|
|
EnFirefly2_Destroy.c
|
|
EnFirefly2_Draw.c
|
|
EnFirefly2_Init.c
|
|
EnFirefly2_Update.c
|
|
EnFirefly_Destroy.c
|
|
EnFirefly_Die.c
|
|
EnFirefly_DisturbDiveAttack.c
|
|
EnFirefly_DiveAttack.c
|
|
EnFirefly_Draw.c
|
|
EnFirefly_Extinguish.c
|
|
EnFirefly_Fall.c
|
|
EnFirefly_FlyAway.c
|
|
EnFirefly_FlyIdle.c
|
|
EnFirefly_Ignite.c
|
|
EnFirefly_Init.c
|
|
EnFirefly_OverrideLimbDraw.c
|
|
EnFirefly_Perch.c
|
|
EnFirefly_PostLimbDraw.c
|
|
EnFirefly_Rebound.c
|
|
EnFirefly_ReturnToPerch.c
|
|
EnFirefly_SeekTorch.c
|
|
EnFirefly_SetupDie.c
|
|
EnFirefly_SetupDisturbDiveAttack.c
|
|
EnFirefly_SetupDiveAttack.c
|
|
EnFirefly_SetupFall.c
|
|
EnFirefly_SetupFlyAway.c
|
|
EnFirefly_SetupFlyIdle.c
|
|
EnFirefly_SetupPerch.c
|
|
EnFirefly_SetupRebound.c
|
|
EnFirefly_SetupStunned.c
|
|
EnFirefly_SpawnIceEffects.c
|
|
EnFirefly_Stunned.c
|
|
EnFirefly_Update.c
|
|
EnFirefly_UpdateDamage.c
|
|
EnFireRock_Destroy.c
|
|
EnFireRock_Draw.c
|
|
EnFireRock_Init.c
|
|
EnFireRock_Update.c
|
|
EnFish2_ChangeAnim.c
|
|
EnFish2_Destroy.c
|
|
EnFish2_Draw.c
|
|
EnFish2_Init.c
|
|
EnFish2_OverrideLimbDraw.c
|
|
EnFish2_PostLimbDraw.c
|
|
EnFish2_Update.c
|
|
EnFish_Destroy.c
|
|
EnFish_Draw.c
|
|
EnFishing_BassOverrideLimbDraw.c
|
|
EnFishing_BassPostLimbDraw.c
|
|
EnFishing_Destroy.c
|
|
EnFishing_DrawEffects.c
|
|
EnFishing_DrawFish.c
|
|
EnFishing_DrawGroupFishes.c
|
|
EnFishing_DrawLureAndLine.c
|
|
EnFishing_DrawLureHook.c
|
|
EnFishing_DrawOwner.c
|
|
EnFishing_DrawPondProps.c
|
|
EnFishing_DrawRod.c
|
|
EnFishing_DrawSinkingLure.c
|
|
EnFishing_DrawStreamSplash.c
|
|
EnFishing_HandleAquariumDialog.c
|
|
EnFishing_HandleLilyPadContact.c
|
|
EnFishing_HandleOwnerDialog.c
|
|
EnFishing_HandleReedContact.c
|
|
EnFishing_Init.c
|
|
EnFishing_InitPondProps.c
|
|
EnFishing_InitRand.c
|
|
EnFishing_LoachOverrideLimbDraw.c
|
|
EnFishing_LoachPostLimbDraw.c
|
|
EnFishing_OwnerOverrideLimbDraw.c
|
|
EnFishing_OwnerPostLimbDraw.c
|
|
EnFishing_RandZeroOne.c
|
|
EnFishing_SetColliderElement.c
|
|
EnFishing_SmoothStepToS.c
|
|
EnFishing_SpawnBubble.c
|
|
EnFishing_SpawnDustSplash.c
|
|
EnFishing_SpawnRainDrop.c
|
|
EnFishing_SpawnRipple.c
|
|
EnFishing_SpawnWaterDust.c
|
|
EnFishing_UpdateEffects.c
|
|
EnFishing_UpdateFish.c
|
|
EnFishing_UpdateGroupFishes.c
|
|
EnFishing_UpdateLine.c
|
|
EnFishing_UpdateLinePos.c
|
|
EnFishing_UpdateLure.c
|
|
EnFishing_UpdateOwner.c
|
|
EnFishing_UpdatePondProps.c
|
|
EnFishing_UpdateSinkingLure.c
|
|
EnFish_Init.c
|
|
EnFish_Update.c
|
|
EnFloormas_Destroy.c
|
|
EnFloormas_Draw.c
|
|
EnFloormas_Init.c
|
|
EnFloormas_OverrideLimbDraw.c
|
|
EnFloormas_PostLimbDraw.c
|
|
EnFloormas_Update.c
|
|
EnFr_Destroy.c
|
|
EnFr_Init.c
|
|
EnFr_Update.c
|
|
EnFsn_AskBuyOrSell.c
|
|
EnFsn_AskCanBuyAterRunningOutOfItems.c
|
|
EnFsn_AskCanBuyMore.c
|
|
EnFsn_BeginInteraction.c
|
|
EnFsn_Blink.c
|
|
EnFsn_BrowseShelf.c
|
|
EnFsn_ConverseBackroom.c
|
|
EnFsn_CursorLeftRight.c
|
|
EnFsn_Destroy.c
|
|
EnFsn_DeterminePrice.c
|
|
EnFsn_Draw.c
|
|
EnFsn_DrawCursor.c
|
|
EnFsn_DrawStickDirectionPrompts.c
|
|
EnFsn_DrawTextRec.c
|
|
EnFsn_EndInteraction.c
|
|
EnFsn_FaceShopkeeperSelling.c
|
|
EnFsn_FacingShopkeeperDialogResult.c
|
|
EnFsn_GetCutscenes.c
|
|
EnFsn_GetShopItemIds.c
|
|
EnFsn_GetSpecialItemId.c
|
|
EnFsn_GetStolenItemId.c
|
|
EnFsn_GetWelcome.c
|
|
EnFsn_GiveItem.c
|
|
EnFsn_Haggle.c
|
|
EnFsn_HandleCanPlayerBuyItem.c
|
|
EnFsn_HandleConversationBackroom.c
|
|
EnFsn_HandleLookToShopkeeperBuyingCutscene.c
|
|
EnFsn_HandleSetupResumeInteraction.c
|
|
EnFsn_HasItemsToSell.c
|
|
EnFsn_HasPlayerSelectedItem.c
|
|
EnFsn_IdleBackroom.c
|
|
EnFsn_Idle.c
|
|
EnFsn_Init.c
|
|
EnFsn_InitShop.c
|
|
EnFsn_LookToShelf.c
|
|
EnFsn_LookToShopkeeperFromShelf.c
|
|
EnFsn_MakeOffer.c
|
|
EnFsn_OverrideLimbDraw.c
|
|
EnFsn_PlayerCannotBuy.c
|
|
EnFsn_PositionSelectedItem.c
|
|
EnFsn_PostLimbDraw.c
|
|
EnFsn_ResumeInteraction.c
|
|
EnFsn_ResumeShoppingInteraction.c
|
|
EnFsn_ReturnItemToShelf.c
|
|
EnFsn_SelectItem.c
|
|
EnFsn_SetCursorIndexFromNeutral.c
|
|
EnFsn_SetupDeterminePrice.c
|
|
EnFsn_SetupEndInteraction.c
|
|
EnFsn_SetupEndInteractionImmediately.c
|
|
EnFsn_SetupResumeInteraction.c
|
|
EnFsn_SpawnShopItems.c
|
|
EnFsn_StartBuying.c
|
|
EnFsn_TakeItemOffShelf.c
|
|
EnFsn_TestCancelOption.c
|
|
EnFsn_TestEndInteraction.c
|
|
EnFsn_TestItemSelected.c
|
|
EnFsn_Update.c
|
|
EnFsn_UpdateCollider.c
|
|
EnFsn_UpdateCursorAnim.c
|
|
EnFsn_UpdateCursorPos.c
|
|
EnFsn_UpdateItemSelectedProperty.c
|
|
EnFsn_UpdateJoystickInputState.c
|
|
EnFsn_UpdateStickDirectionPromptAnim.c
|
|
EnFu_Destroy.c
|
|
EnFu_Draw.c
|
|
EnFu_Init.c
|
|
EnFuKago_Destroy.c
|
|
EnFuKago_Draw.c
|
|
EnFuKago_Init.c
|
|
EnFuKago_Update.c
|
|
EnFuMato_Destroy.c
|
|
EnFuMato_Draw.c
|
|
EnFuMato_Init.c
|
|
EnFuMato_Update.c
|
|
EnFu_OverrideLimbDraw.c
|
|
EnFu_PostLimbDraw.c
|
|
EnFu_Update.c
|
|
EnFz_Destroy.c
|
|
EnFz_Draw.c
|
|
EnFz_Init.c
|
|
EnFz_Update.c
|
|
EnGakufu_Destroy.c
|
|
EnGakufu_DisplayOnTimer.c
|
|
EnGakufu_DoNothing.c
|
|
EnGakufu_Draw.c
|
|
EnGakufu_GiveReward.c
|
|
EnGakufu_Init.c
|
|
EnGakufu_IsPlayerInRange.c
|
|
EnGakufu_PlayRewardCutscene.c
|
|
EnGakufu_ProcessNotes.c
|
|
EnGakufu_Update.c
|
|
EnGakufu_WaitForSong.c
|
|
EnGakufu_WaitForTimer.c
|
|
EnGamelupy_Collected.c
|
|
EnGamelupy_Destroy.c
|
|
EnGamelupy_Draw.c
|
|
EnGamelupy_FindSharedMemory.c
|
|
EnGamelupy_Idle.c
|
|
EnGamelupy_Init.c
|
|
EnGamelupy_SetupCollected.c
|
|
EnGamelupy_SetupFindSharedMemory.c
|
|
EnGamelupy_SetupIdle.c
|
|
EnGamelupy_SpawnSparkles.c
|
|
EnGamelupy_Update.c
|
|
EnGamelupy_UpdateCollision.c
|
|
EnGb2_Destroy.c
|
|
EnGb2_Draw.c
|
|
EnGb2_Init.c
|
|
EnGb2_OverrideLimbDraw.c
|
|
EnGb2_PostLimbDraw.c
|
|
EnGb2_Update.c
|
|
EnGe1_ChangeAnim.c
|
|
EnGe1_Destroy.c
|
|
EnGe1_Draw.c
|
|
EnGe1_FollowPath.c
|
|
EnGe1_Init.c
|
|
EnGe1_LookAtPlayer.c
|
|
EnGe1_OverrideLimbDraw.c
|
|
EnGe1_PerformCutsceneActions.c
|
|
EnGe1_PostLimbDraw.c
|
|
EnGe1_Scream.c
|
|
EnGe1_SetupPath.c
|
|
EnGe1_ShadowDraw.c
|
|
EnGe1_Update.c
|
|
EnGe1_ValidatePictograph.c
|
|
EnGe1_Wait.c
|
|
EnGe2_CapturePlayer.c
|
|
EnGe2_Charge.c
|
|
EnGe2_Destroy.c
|
|
EnGe2_DetectPlayer.c
|
|
EnGe2_Draw.c
|
|
EnGe2_FollowPath.c
|
|
EnGe2_FollowPathWithoutGravity.c
|
|
EnGe2_GetNextPath.c
|
|
EnGe2_GuardStationary.c
|
|
EnGe2_Init.c
|
|
EnGe2_KnockedOut.c
|
|
EnGe2_LookAround.c
|
|
EnGe2_LookForPlayer.c
|
|
EnGe2_OverrideLimbDraw.c
|
|
EnGe2_PatrolDuties.c
|
|
EnGe2_PerformCutsceneActions.c
|
|
EnGe2_PostLimbDraw.c
|
|
EnGe2_Scream.c
|
|
EnGe2_SetupBlownAwayPath.c
|
|
EnGe2_SetupCapturePlayer.c
|
|
EnGe2_SetupCharge.c
|
|
EnGe2_SetupLookAround.c
|
|
EnGe2_SetupPath.c
|
|
EnGe2_SpawnEffects.c
|
|
EnGe2_Stunned.c
|
|
EnGe2_ThrowPlayerOut.c
|
|
EnGe2_TurnToPlayerFast.c
|
|
EnGe2_Update.c
|
|
EnGe2_ValidatePictograph.c
|
|
EnGe2_Walk.c
|
|
EnGe3_AveilsChamberIdle.c
|
|
EnGe3_Blink.c
|
|
EnGe3_ChangeAnim.c
|
|
EnGe3_Destroy.c
|
|
EnGe3_Draw.c
|
|
EnGe3_FollowPath.c
|
|
EnGe3_Idle.c
|
|
EnGe3_Init.c
|
|
EnGe3_LookAtPlayer.c
|
|
EnGe3_OverrideLimbDraw.c
|
|
EnGe3_PostLimbDraw.c
|
|
EnGe3_Scream.c
|
|
EnGe3_SetupPath.c
|
|
EnGe3_ThrowPlayerOut.c
|
|
EnGe3_Update.c
|
|
EnGe3_UpdateColliderAndMove.c
|
|
EnGe3_ValidatePictograph.c
|
|
EnGeg_ChangeAnim.c
|
|
EnGeg_Destroy.c
|
|
EnGeg_Draw.c
|
|
EnGeg_Init.c
|
|
EnGeg_OverrideLimbDraw.c
|
|
EnGeg_PostLimbDraw.c
|
|
EnGeg_TransformLimbDraw.c
|
|
EnGeg_Update.c
|
|
EnGeg_UpdateSkelAnime.c
|
|
EnGg2_Destroy.c
|
|
EnGg2_Draw.c
|
|
EnGg2_Init.c
|
|
EnGg2_Update.c
|
|
EnGg_Destroy.c
|
|
EnGg_Draw.c
|
|
EnGg_Init.c
|
|
EnGg_OverrideLimbDraw.c
|
|
EnGg_PostLimbDraw.c
|
|
EnGg_Update.c
|
|
EnGiant_ChangeAnimBasedOnCueId.c
|
|
EnGiant_ChangeAnim.c
|
|
EnGiant_ChangeToStartOrLoopAnimation.c
|
|
EnGiant_Destroy.c
|
|
EnGiant_Draw.c
|
|
EnGiant_Init.c
|
|
EnGiant_IsImprisoned.c
|
|
EnGiant_PerformClockTowerSuccessActions.c
|
|
EnGiant_PerformCutsceneActions.c
|
|
EnGiant_PlayAndUpdateAnimation.c
|
|
EnGiant_PlayClockTowerFailureAnimation.c
|
|
EnGiant_PlaySound.c
|
|
EnGiant_PostLimbDrawOpa.c
|
|
EnGiant_PostLimbDrawXlu.c
|
|
EnGiant_UpdateAlpha.c
|
|
EnGiant_Update.c
|
|
EnGiant_UpdatePosition.c
|
|
EnGinkoMan_BankAward2.c
|
|
EnGinkoMan_BankAward.c
|
|
EnGinkoMan_DepositDialogue.c
|
|
EnGinkoMan_Destroy.c
|
|
EnGinkoMan_Dialogue.c
|
|
EnGinkoMan_Draw.c
|
|
EnGinkoMan_FacePlayer.c
|
|
EnGinkoMan_Idle.c
|
|
EnGinkoMan_Init.c
|
|
EnGinkoMan_OverrideLimbDraw.c
|
|
EnGinkoMan_PostLimbDraw.c
|
|
EnGinkoMan_SetupBankAward2.c
|
|
EnGinkoMan_SetupBankAward.c
|
|
EnGinkoMan_SetupDialogue.c
|
|
EnGinkoMan_SetupIdle.c
|
|
EnGinkoMan_SetupStamp.c
|
|
EnGinkoMan_Stamp.c
|
|
EnGinkoMan_SwitchAnimation.c
|
|
EnGinkoMan_Update.c
|
|
EnGinkoMan_WaitForDialogueInput.c
|
|
EnGinkoMan_WaitForRupeeCount.c
|
|
EnGirlA_Bought.c
|
|
EnGirlA_BuyArrows.c
|
|
EnGirlA_BuyBombBag.c
|
|
EnGirlA_BuyBombchus.c
|
|
EnGirlA_BuyBombs.c
|
|
EnGirlA_BuyBottle.c
|
|
EnGirlA_BuyBottleItem.c
|
|
EnGirlA_BuyFanfare.c
|
|
EnGirlA_BuyMaskAllNight.c
|
|
EnGirlA_BuyNuts.c
|
|
EnGirlA_BuyShieldHero.c
|
|
EnGirlA_BuyShieldMirror.c
|
|
EnGirlA_BuyStick.c
|
|
EnGirlA_BuySword.c
|
|
EnGirlA_CanBuyArrows.c
|
|
EnGirlA_CanBuyBombBag20BombShop.c
|
|
EnGirlA_CanBuyBombBag30BombShop.c
|
|
EnGirlA_CanBuyBombBagCuriosityShop.c
|
|
EnGirlA_CanBuyBombchus.c
|
|
EnGirlA_CanBuyBombs.c
|
|
EnGirlA_CanBuyBottleStolen.c
|
|
EnGirlA_CanBuyFairy.c
|
|
EnGirlA_CanBuyMaskAllNight.c
|
|
EnGirlA_CanBuyNuts.c
|
|
EnGirlA_CanBuyPotionBlue.c
|
|
EnGirlA_CanBuyPotionGreen.c
|
|
EnGirlA_CanBuyPotionRed.c
|
|
EnGirlA_CanBuyShieldHero.c
|
|
EnGirlA_CanBuyShieldMirror.c
|
|
EnGirlA_CanBuyStick.c
|
|
EnGirlA_CanBuySword.c
|
|
EnGirlA_Destroy.c
|
|
EnGirlA_DoNothing.c
|
|
EnGirlA_Draw.c
|
|
EnGirlA_InitalUpdate.c
|
|
EnGirlA_Init.c
|
|
EnGirlA_InitItem.c
|
|
EnGirlA_InitObjIndex.c
|
|
EnGirlA_Restock.c
|
|
EnGirlA_SetupAction.c
|
|
EnGirlA_TrySetMaskItemDescription.c
|
|
EnGirlA_Update2.c
|
|
EnGirlA_Update.c
|
|
EnGk_Destroy.c
|
|
EnGk_Draw.c
|
|
EnGk_Init.c
|
|
EnGk_OverrideLimbDraw.c
|
|
EnGk_PostLimbDraw.c
|
|
EnGk_TransformLimbDraw.c
|
|
EnGk_Update.c
|
|
EnGm_ChangeAnim.c
|
|
EnGm_Destroy.c
|
|
EnGm_Draw.c
|
|
EnGm_Init.c
|
|
EnGm_OverrideLimbDraw.c
|
|
EnGm_PostLimbDraw.c
|
|
EnGm_TransformLimbDraw.c
|
|
EnGm_Update.c
|
|
EnGm_UpdateSkelAnime.c
|
|
EnGo_AwaitThaw.c
|
|
EnGo_CanSnowballHurtPlayer.c
|
|
EnGo_ChangeAnim.c
|
|
EnGo_ChangeCutscene.c
|
|
EnGo_ChangeToCoveringEarsAnimation.c
|
|
EnGo_ChangeToFrozenAnimation.c
|
|
EnGo_ChangeToShiveringAnimation.c
|
|
EnGo_ChangeToSnowballAnimation.c
|
|
EnGo_ChangeToSpectatingAnimation.c
|
|
EnGo_ChangeToStretchingAnimation.c
|
|
EnGo_CreateGatekeeperPoundEffects.c
|
|
EnGo_Destroy.c
|
|
EnGo_DetectCollisions.c
|
|
EnGo_Draw.c
|
|
EnGo_DrawDust.c
|
|
EnGo_DrawEffects.c
|
|
EnGo_DrawIceBlockWhenFrozen.c
|
|
EnGo_Draw_NoSkeleton.c
|
|
EnGo_DrawSnow.c
|
|
EnGo_DrawSteam.c
|
|
EnGo_FindGravemaker.c
|
|
EnGo_Frozen.c
|
|
EnGo_FrozenIdle.c
|
|
EnGo_GetMsgEventScript.c
|
|
EnGo_GravemakerIdle.c
|
|
EnGo_HandleGatekeeperPoundCutscene.c
|
|
EnGo_HandleGivePowderKegCutscene.c
|
|
EnGo_HandleOpenShrineCutscene.c
|
|
EnGo_HandleSpringArrivalCutscene.c
|
|
EnGo_Idle.c
|
|
EnGo_Init.c
|
|
EnGo_InitDust.c
|
|
EnGo_InitSnow.c
|
|
EnGo_InitSteam.c
|
|
EnGo_IsFallingAsleep.c
|
|
EnGo_MakeSteam.c
|
|
EnGo_OverrideLimbDraw.c
|
|
EnGo_RequestQuake.c
|
|
EnGoroiwa_Destroy.c
|
|
EnGoroiwa_Draw.c
|
|
EnGoroiwa_Init.c
|
|
EnGoroiwa_Update.c
|
|
EnGo_SetupAthletic.c
|
|
EnGo_SetupGatekeeper.c
|
|
EnGo_SetupGraveyardGoron.c
|
|
EnGo_SetupInitialAction.c
|
|
EnGo_SetupMedigoron.c
|
|
EnGo_SetupShrineGoron.c
|
|
EnGo_SetupSpectator.c
|
|
EnGo_Sleep.c
|
|
EnGo_Snowball.c
|
|
EnGo_Talk.c
|
|
EnGo_Thaw.c
|
|
EnGo_TransfromLimbDraw.c
|
|
EnGo_UpdateAttentionTargetAndReactions.c
|
|
EnGo_Update.c
|
|
EnGo_UpdateCollider.c
|
|
EnGo_UpdateEffects.c
|
|
EnGo_UpdateEyes.c
|
|
EnGo_UpdateFocus.c
|
|
EnGo_UpdateFrozenCollider.c
|
|
EnGo_UpdateGraveyardAttentionTargetAndReactions.c
|
|
EnGo_UpdateMedigoronCollider.c
|
|
EnGo_UpdateMedigoronColliderRadius.c
|
|
EnGo_UpdateRolledUpCollider.c
|
|
EnGo_UpdateRotationToTarget.c
|
|
EnGo_UpdateSfx.c
|
|
EnGo_UpdateShiverSurprisedAnimation.c
|
|
EnGo_UpdateSkelAnime.c
|
|
EnGo_UpdateSnowballCollider.c
|
|
EnGo_UpdateSnow.c
|
|
EnGo_UpdateSpringArrivalCutscene.c
|
|
EnGo_UpdateStandingCollider.c
|
|
EnGo_UpdateTalking.c
|
|
EnGrasshopper_ApproachPlayer.c
|
|
EnGrasshopper_Attack.c
|
|
EnGrasshopper_Bank.c
|
|
EnGrasshopper_Bounced.c
|
|
EnGrasshopper_ChangeAnim.c
|
|
EnGrasshopper_Damaged.c
|
|
EnGrasshopper_Dead.c
|
|
EnGrasshopper_DecideAction.c
|
|
EnGrasshopper_Destroy.c
|
|
EnGrasshopper_Draw.c
|
|
EnGrasshopper_DrawEffects.c
|
|
EnGrasshopper_Fall.c
|
|
EnGrasshopper_Fly.c
|
|
EnGrasshopper_Init.c
|
|
EnGrasshopper_InitializeEffect.c
|
|
EnGrasshopper_LowerTail.c
|
|
EnGrasshopper_PostLimbDraw.c
|
|
EnGrasshopper_RaiseTail.c
|
|
EnGrasshopper_RoamInCircles.c
|
|
EnGrasshopper_SetupApproachPlayer.c
|
|
EnGrasshopper_SetupAttack.c
|
|
EnGrasshopper_SetupBank.c
|
|
EnGrasshopper_SetupBounced.c
|
|
EnGrasshopper_SetupDamaged.c
|
|
EnGrasshopper_SetupDead.c
|
|
EnGrasshopper_SetupFall.c
|
|
EnGrasshopper_SetupFly.c
|
|
EnGrasshopper_SetupWaitAfterAttack.c
|
|
EnGrasshopper_Update.c
|
|
EnGrasshopper_UpdateDamage.c
|
|
EnGrasshopper_UpdateEffects.c
|
|
EnGrasshopper_WaitAfterAttack.c
|
|
EnGs_Destroy.c
|
|
EnGs_Draw.c
|
|
EnGs_Init.c
|
|
EnGs_Update.c
|
|
EnGuardNuts_Burrow.c
|
|
EnGuardNuts_ChangeAnim.c
|
|
EnGuardNuts_Destroy.c
|
|
EnGuardNuts_Draw.c
|
|
EnGuardNuts_Init.c
|
|
EnGuardNuts_OverrideLimbDraw.c
|
|
EnGuardNuts_SetupUnburrow.c
|
|
EnGuardNuts_SetupWait.c
|
|
EnGuardNuts_Unburrow.c
|
|
EnGuardNuts_Update.c
|
|
EnGuardNuts_Wait.c
|
|
EnGuruguru_ChangeAnim.c
|
|
EnGuruguru_Destroy.c
|
|
EnGuruguru_DoNothing.c
|
|
EnGuruguru_Draw.c
|
|
EnGuruguru_Init.c
|
|
EnGuruguru_OverrideLimbDraw.c
|
|
EnGuruguru_Update.c
|
|
EnHakurock_Destroy.c
|
|
EnHakurock_Draw.c
|
|
EnHakurock_Init.c
|
|
EnHakurock_Update.c
|
|
EnHanabi_Destroy.c
|
|
EnHanabi_Draw.c
|
|
EnHanabi_Init.c
|
|
EnHanabi_Update.c
|
|
EnHata_Destroy.c
|
|
EnHata_Draw.c
|
|
EnHata_Init.c
|
|
EnHata_OverrideLimbDraw.c
|
|
EnHata_Update.c
|
|
EnHeishi_ChangeAnim.c
|
|
EnHeishi_Destroy.c
|
|
EnHeishi_Draw.c
|
|
EnHeishi_Idle.c
|
|
EnHeishi_Init.c
|
|
EnHeishi_OverrideLimbDraw.c
|
|
EnHeishi_SetHeadRotation.c
|
|
EnHeishi_SetupIdle.c
|
|
EnHeishi_Update.c
|
|
EnHg_ChasePlayer.c
|
|
EnHg_ChasePlayerWait.c
|
|
EnHg_Destroy.c
|
|
EnHg_Draw.c
|
|
EnHg_HandleCsAction.c
|
|
EnHg_HandleTatlDialog.c
|
|
EnHg_Init.c
|
|
EnHgo_DefaultDialogueHandler.c
|
|
EnHgo_Destroy.c
|
|
EnHgo_DoNothing.c
|
|
EnHgo_Draw.c
|
|
EnHgo_HandleCsAction.c
|
|
EnHgo_HandlePlayerChoice.c
|
|
EnHgo_Init.c
|
|
EnHgo_OverrideLimbDraw.c
|
|
EnHgo_PostLimbDraw.c
|
|
EnHgo_SetupDialogueHandler.c
|
|
EnHgo_SetupDoNothing.c
|
|
EnHgo_SetupInitCollision.c
|
|
EnHgo_SetupTalk.c
|
|
EnHgo_Talk.c
|
|
EnHgo_Update.c
|
|
EnHgo_UpdateCollision.c
|
|
EnHgo_UpdateModel.c
|
|
EnHg_OverrideLimbDraw.c
|
|
EnHg_PlayCutscene.c
|
|
EnHg_PlayRedeadSfx.c
|
|
EnHg_PostLimbDraw.c
|
|
EnHg_ReactToHit.c
|
|
EnHg_SetupChasePlayer.c
|
|
EnHg_SetupChasePlayerWait.c
|
|
EnHg_SetupCsAction.c
|
|
EnHg_SetupCutscene.c
|
|
EnHg_SetupReactToHit.c
|
|
EnHg_SetupWait.c
|
|
EnHg_Update.c
|
|
EnHg_UpdateCollision.c
|
|
EnHg_Wait.c
|
|
EnHg_WaitForPlayerAction.c
|
|
EnHiddenNuts_ChangeAnim.c
|
|
EnHiddenNuts_Destroy.c
|
|
EnHiddenNuts_Draw.c
|
|
EnHiddenNuts_Init.c
|
|
EnHiddenNuts_Update.c
|
|
EnHintSkb_Destroy.c
|
|
EnHintSkb_Draw.c
|
|
EnHintSkb_Init.c
|
|
EnHintSkb_OverrideLimbDraw.c
|
|
EnHintSkb_PostLimbDraw.c
|
|
EnHintSkb_Update.c
|
|
EnHitTag_Destroy.c
|
|
EnHitTag_Init.c
|
|
EnHitTag_Update.c
|
|
EnHitTag_WaitForHit.c
|
|
EnHoll_ChangeRooms.c
|
|
EnHoll_Destroy.c
|
|
EnHoll_Draw.c
|
|
EnHoll_Init.c
|
|
EnHoll_RoomTransitionIdle.c
|
|
EnHoll_SetPlayerSide.c
|
|
EnHoll_SetupAction.c
|
|
EnHoll_TransparentIdle.c
|
|
EnHoll_Update.c
|
|
EnHoll_VerticalBgCoverIdle.c
|
|
EnHoll_VerticalIdle.c
|
|
EnHoll_VisibleIdle.c
|
|
EnHonotrap_Destroy.c
|
|
EnHonotrap_Draw.c
|
|
EnHonotrap_Init.c
|
|
EnHonotrap_Update.c
|
|
EnHorse_BgCheckSlowMoving.c
|
|
EnHorse_CalcFloorHeight.c
|
|
EnHorse_ChangeIdleAnimation.c
|
|
EnHorse_CheckFloors.c
|
|
EnHorse_ClearDustFlags.c
|
|
EnHorse_CsJump.c
|
|
EnHorse_CsJumpInit.c
|
|
EnHorse_CsMoveInit.c
|
|
EnHorse_CsMoveToPoint.c
|
|
EnHorse_CsPlayHighJumpAnim.c
|
|
EnHorse_CsRearing.c
|
|
EnHorse_CsRearingInit.c
|
|
EnHorse_CsSetAnimHighJump.c
|
|
EnHorse_CsWarpMoveToPoint.c
|
|
EnHorse_CsWarpRearing.c
|
|
EnHorse_CsWarpRearingInit.c
|
|
EnHorse_CutsceneUpdate.c
|
|
EnHorse_Destroy.c
|
|
EnHorse_Draw.c
|
|
EnHorse_FleePlayer.c
|
|
EnHorse_FollowPlayer.c
|
|
EnHorse_Freeze.c
|
|
EnHorse_Frozen.c
|
|
EnHorseGameCheck_Destroy.c
|
|
EnHorseGameCheck_Draw.c
|
|
EnHorseGameCheck_Init.c
|
|
EnHorseGameCheck_Update.c
|
|
EnHorse_GetCutsceneFunctionIndex.c
|
|
EnHorse_GetMountSide.c
|
|
EnHorse_HighJump.c
|
|
EnHorse_HighJumpInit.c
|
|
EnHorse_IdleAnimSounds.c
|
|
EnHorse_Idle.c
|
|
EnHorse_Inactive.c
|
|
EnHorse_Init.c
|
|
EnHorse_InitCutscene.c
|
|
EnHorse_InitHorsebackArchery.c
|
|
EnHorse_InitInactive.c
|
|
EnHorse_InitIngoHorse.c
|
|
EnHorse_JumpLanding.c
|
|
EnHorseLinkChild_ActionFunc0.c
|
|
EnHorseLinkChild_ActionFunc4.c
|
|
EnHorseLinkChild_ActionFunc5.c
|
|
EnHorseLinkChild_Destroy.c
|
|
EnHorseLinkChild_Draw.c
|
|
EnHorseLinkChild_GetAnimSpeed.c
|
|
EnHorseLinkChild_GreetPlayer.c
|
|
EnHorseLinkChild_Init.c
|
|
EnHorseLinkChild_LonLonIdle.c
|
|
EnHorseLinkChild_OverrideSkinDraw.c
|
|
EnHorseLinkChild_PlaySound.c
|
|
EnHorseLinkChild_PlayWalkingSound.c
|
|
EnHorseLinkChild_PostSkinDraw.c
|
|
EnHorseLinkChild_SetupActionFunc0.c
|
|
EnHorseLinkChild_SetupActionFunc4.c
|
|
EnHorseLinkChild_SetupActionFunc5.c
|
|
EnHorseLinkChild_SetupGreetPlayer.c
|
|
EnHorseLinkChild_SetupLonLonIdle.c
|
|
EnHorseLinkChild_SetupWaitForPlayer.c
|
|
EnHorseLinkChild_Update.c
|
|
EnHorseLinkChild_WaitForPlayer.c
|
|
EnHorse_LowJump.c
|
|
EnHorse_LowJumpInit.c
|
|
EnHorse_MountDismount.c
|
|
EnHorse_MountedGallop.c
|
|
EnHorse_MountedGallopReset.c
|
|
EnHorse_MountedIdleAnim.c
|
|
EnHorse_MountedIdle.c
|
|
EnHorse_MountedIdleWhinny.c
|
|
EnHorse_MountedIdleWhinnying.c
|
|
EnHorse_MountedRearing.c
|
|
EnHorse_MountedTrot.c
|
|
EnHorse_MountedTrotReset.c
|
|
EnHorse_MountedTurn.c
|
|
EnHorse_MountedWalk.c
|
|
EnHorse_MountedWalkingReset.c
|
|
EnHorse_MountSideCheck.c
|
|
EnHorse_ObstructMovement.c
|
|
EnHorse_OverrideLimbDraw.c
|
|
EnHorse_PlayerCanMove.c
|
|
EnHorse_PlayerDirToMountSide.c
|
|
EnHorse_PlayIdleAnimation.c
|
|
EnHorse_PlayWalkingSound.c
|
|
EnHorse_PostDraw.c
|
|
EnHorse_RaceWaypointPos.c
|
|
EnHorse_RandInt.c
|
|
EnHorse_RandomOffset.c
|
|
EnHorse_RegenBoost.c
|
|
EnHorse_ResetCutscene.c
|
|
EnHorse_ResetHorsebackArchery.c
|
|
EnHorse_ResetIdleAnimation.c
|
|
EnHorse_ResetRace.c
|
|
EnHorse_ResolveCollision.c
|
|
EnHorse_Reverse.c
|
|
EnHorse_RotateToPlayer.c
|
|
EnHorse_RotateToPoint.c
|
|
EnHorse_SetFollowAnimation.c
|
|
EnHorse_SetIngoAnimation.c
|
|
EnHorse_SlopeSpeedMultiplier.c
|
|
EnHorse_Spawn.c
|
|
EnHorse_StartBraking.c
|
|
EnHorse_StartGalloping.c
|
|
EnHorse_StartGallopingInterruptable.c
|
|
EnHorse_StartHighJump.c
|
|
EnHorse_StartIdleRidable.c
|
|
EnHorse_StartLowJump.c
|
|
EnHorse_StartMountedIdle.c
|
|
EnHorse_StartMountedIdleResetAnim.c
|
|
EnHorse_StartMovingAnimation.c
|
|
EnHorse_StartRearing.c
|
|
EnHorse_StartReversing.c
|
|
EnHorse_StartReversingInterruptable.c
|
|
EnHorse_StartTrotting.c
|
|
EnHorse_StartTurning.c
|
|
EnHorse_StartWalking.c
|
|
EnHorse_StartWalkingFromIdle.c
|
|
EnHorse_StartWalkingInterruptable.c
|
|
EnHorse_StickDirection.c
|
|
EnHorse_Stopping.c
|
|
EnHorse_Stub1.c
|
|
EnHorse_Stub2.c
|
|
EnHorse_TiltBody.c
|
|
EnHorse_UpdateBgCheckInfo.c
|
|
EnHorse_Update.c
|
|
EnHorse_UpdateConveyors.c
|
|
EnHorse_UpdateHbaAnim.c
|
|
EnHorse_UpdateHbaRaceInfo.c
|
|
EnHorse_UpdateHorsebackArchery.c
|
|
EnHorse_UpdateIngoHorseAnim.c
|
|
EnHorse_UpdateIngoRace.c
|
|
EnHorse_UpdatePlayerDir.c
|
|
EnHorse_UpdateSpeed.c
|
|
EnHorse_UpdateStick.c
|
|
EnHorse_Vec3fOffset.c
|
|
EnHorse_WarpMoveInit.c
|
|
EnHs2_Destroy.c
|
|
EnHs2_DoNothing.c
|
|
EnHs2_Draw.c
|
|
EnHs2_Init.c
|
|
EnHs2_Update.c
|
|
EnHs_Destroy.c
|
|
EnHs_DoNothing.c
|
|
EnHs_Draw.c
|
|
EnHs_Init.c
|
|
EnHs_OverrideLimbDraw.c
|
|
EnHs_PostLimbDraw.c
|
|
EnHs_SceneTransitToBunnyHoodDialogue.c
|
|
EnHs_Update.c
|
|
EnHs_UpdateChickPos.c
|
|
EnHy_Blink.c
|
|
EnHy_ChangeAnim.c
|
|
EnHy_ChangeObjectAndAnim.c
|
|
EnHy_FindNearestDoor.c
|
|
EnHy_Init.c
|
|
EnHy_MoveBackwards.c
|
|
EnHy_MoveForwards.c
|
|
EnHy_PlayWalkingSound.c
|
|
EnHy_SetPointBackwards.c
|
|
EnHy_SetPointFowards.c
|
|
EnHy_UpdateCollider.c
|
|
EnHy_UpdateSkelAnime.c
|
|
EnIg_ChangeAnim.c
|
|
EnIg_Destroy.c
|
|
EnIg_Draw.c
|
|
EnIg_Init.c
|
|
EnIg_OverrideLimbDraw.c
|
|
EnIg_PostLimbDraw.c
|
|
EnIg_TransformLimbDraw.c
|
|
EnIg_Update.c
|
|
EnIg_UpdateSkelAnime.c
|
|
EnIk_Block.c
|
|
EnIk_CheckActions.c
|
|
EnIk_ChooseAttack.c
|
|
EnIk_Destroy.c
|
|
EnIk_Die.c
|
|
EnIk_Draw.c
|
|
EnIk_EndHorizontalAttack.c
|
|
EnIk_Freeze.c
|
|
EnIk_Frozen.c
|
|
EnIk_HitArmor.c
|
|
EnIk_HorizontalDoubleAttack.c
|
|
EnIk_Idle.c
|
|
EnIk_Init.c
|
|
EnIk_IsChangingAction.c
|
|
EnIk_OverrideLimbDraw.c
|
|
EnIk_PlayCutscene.c
|
|
EnIk_PostLimbDraw.c
|
|
EnIk_ReactToAttack.c
|
|
EnIk_RunTowardsPlayer.c
|
|
EnIk_SetupBlock.c
|
|
EnIk_SetupCutscene.c
|
|
EnIk_SetupDie.c
|
|
EnIk_SetupEndHorizontalAttack.c
|
|
EnIk_SetupFrozen.c
|
|
EnIk_SetupHorizontalDoubleAttack.c
|
|
EnIk_SetupIdle.c
|
|
EnIk_SetupReactToAttack.c
|
|
EnIk_SetupRun.c
|
|
EnIk_SetupSingleHorizontalAttack.c
|
|
EnIk_SetupTakeOutAxe.c
|
|
EnIk_SetupVerticalAttack.c
|
|
EnIk_SetupWalk.c
|
|
EnIk_SingleHorizontalAttack.c
|
|
EnIk_TakeOutAxe.c
|
|
EnIk_Thaw.c
|
|
EnIk_UpdateArmor.c
|
|
EnIk_UpdateArmorDraw.c
|
|
EnIk_Update.c
|
|
EnIk_UpdateDamage.c
|
|
EnIk_VerticalAttack.c
|
|
EnIk_WalkTowardsPlayer.c
|
|
EnIn_ChangeAnim.c
|
|
EnIn_Destroy.c
|
|
EnIn_DoNothing.c
|
|
EnIn_Draw.c
|
|
EnIn_Init.c
|
|
EnIn_OverrideLimbDraw.c
|
|
EnIn_PostLimbDraw.c
|
|
EnInsect_Destroy.c
|
|
EnInsect_Draw.c
|
|
EnInsect_InBottleRange.c
|
|
EnInsect_Init.c
|
|
EnInsect_Update.c
|
|
EnInsect_XZDistanceSquared.c
|
|
EnIn_Update.c
|
|
EnInvadepohDemo_Alien_Draw.c
|
|
EnInvadepohDemo_Alien_FollowPath.c
|
|
EnInvadepohDemo_Alien_Idle.c
|
|
EnInvadepohDemo_Alien_Init.c
|
|
EnInvadepohDemo_Alien_PostLimbDraw.c
|
|
EnInvadepohDemo_Alien_WaitForObject.c
|
|
EnInvadepohDemo_Cow_Destroy.c
|
|
EnInvadepohDemo_Cow_Draw.c
|
|
EnInvadepohDemo_Cow_FollowPath.c
|
|
EnInvadepohDemo_Cow_Idle.c
|
|
EnInvadepohDemo_Cow_Init.c
|
|
EnInvadepohDemo_Cow_OverrideLimbDraw.c
|
|
EnInvadepohDemo_CowTail_Destroy.c
|
|
EnInvadepohDemo_CowTail_Draw.c
|
|
EnInvadepohDemo_CowTail_Idle.c
|
|
EnInvadepohDemo_CowTail_Init.c
|
|
EnInvadepohDemo_CowTail_WaitForObject.c
|
|
EnInvadepohDemo_Cow_UpdateCommon.c
|
|
EnInvadepohDemo_Cow_WaitForObject.c
|
|
EnInvadepohDemo_Destroy.c
|
|
EnInvadepohDemo_DoNothing.c
|
|
EnInvadepohDemo_Draw.c
|
|
EnInvadepohDemo_Init.c
|
|
EnInvadepohDemo_Romani_Draw.c
|
|
EnInvadepohDemo_Romani_FollowPath.c
|
|
EnInvadepohDemo_Romani_Idle.c
|
|
EnInvadepohDemo_Romani_Init.c
|
|
EnInvadepohDemo_Romani_WaitForObject.c
|
|
EnInvadepohDemo_SelectCueAction.c
|
|
EnInvadepohDemo_Ufo_Draw.c
|
|
EnInvadepohDemo_Ufo_FollowPath.c
|
|
EnInvadepohDemo_Ufo_Idle.c
|
|
EnInvadepohDemo_Ufo_Init.c
|
|
EnInvadepohDemo_Ufo_ShouldDrawLensFlare.c
|
|
EnInvadepohDemo_Ufo_UpdateMatrixTranslation.c
|
|
EnInvadepohDemo_Update.c
|
|
EnInvadepoh_Destroy.c
|
|
EnInvadepoh_Init.c
|
|
EnInvadepoh_Update.c
|
|
EnInvisibleRuppe_Destroy.c
|
|
EnInvisibleRuppe_Init.c
|
|
EnInvisibleRuppe_Update.c
|
|
EnIshi_Destroy.c
|
|
EnIshi_Init.c
|
|
EnIshi_Update.c
|
|
EnItem00_Destroy.c
|
|
EnItem00_Draw.c
|
|
EnItem00_DrawHeartContainer.c
|
|
EnItem00_DrawHeartPiece.c
|
|
EnItem00_DrawRupee.c
|
|
EnItem00_DrawSprite.c
|
|
EnItem00_Init.c
|
|
EnItem00_SetObject.c
|
|
EnItem00_Update.c
|
|
EnItem00_WaitForHeartObject.c
|
|
EnJa_ChangeAnim.c
|
|
EnJa_Destroy.c
|
|
EnJa_Draw.c
|
|
EnJa_Init.c
|
|
EnJa_OverrideLimbDraw.c
|
|
EnJa_PostLimbDraw.c
|
|
EnJa_TransformLimbDraw.c
|
|
EnJa_Update.c
|
|
EnJa_UpdateSkelAnime.c
|
|
EnJcMato_CheckForHit.c
|
|
EnJcMato_Destroy.c
|
|
EnJcMato_Draw.c
|
|
EnJcMato_Idle.c
|
|
EnJcMato_Init.c
|
|
EnJcMato_SetupIdle.c
|
|
EnJcMato_Update.c
|
|
EnJg_AlternateTalkOrWalkInPlace.c
|
|
EnJgamesTsn_OverrideLimbDraw.c
|
|
EnJgamesTsn_PostLimbDraw.c
|
|
EnJgameTsn_Destroy.c
|
|
EnJgameTsn_Draw.c
|
|
EnJgameTsn_Init.c
|
|
EnJgameTsn_Update.c
|
|
EnJg_CheckIfTalkingToPlayerAndHandleFreezeTimer.c
|
|
EnJg_Destroy.c
|
|
EnJg_Draw.c
|
|
EnJg_EndFrozenInteraction.c
|
|
EnJg_Freeze.c
|
|
EnJg_FrozenIdle.c
|
|
EnJg_GetCsIdForTeachingLullabyIntro.c
|
|
EnJg_GetNextTextId.c
|
|
EnJg_GetShrineGoronToFocusOn.c
|
|
EnJg_GetStartingConversationTextId.c
|
|
EnJg_GetWalkingYRotation.c
|
|
EnJg_GoronShrineCheer.c
|
|
EnJg_GoronShrineIdle.c
|
|
EnJg_GoronShrineTalk.c
|
|
EnJg_Idle.c
|
|
EnJg_Init.c
|
|
EnJg_LullabyIntroCutsceneAction.c
|
|
EnJg_OverrideLimbDraw.c
|
|
EnJg_PostLimbDraw.c
|
|
EnJg_ReachedPoint.c
|
|
EnJg_SetupGoronShrineCheer.c
|
|
EnJg_SetupTalk.c
|
|
EnJg_SetupWalk.c
|
|
EnJg_SpawnBreath.c
|
|
EnJg_Talk.c
|
|
EnJg_TeachLullabyIntro.c
|
|
EnJg_Update.c
|
|
EnJg_UpdateCollision.c
|
|
EnJg_Walk.c
|
|
EnJs_Destroy.c
|
|
EnJs_Draw.c
|
|
EnJs_GetRemainingMasks.c
|
|
EnJs_Init.c
|
|
EnJso2_Destroy.c
|
|
EnJso2_Draw.c
|
|
EnJso2_Init.c
|
|
EnJso2_Update.c
|
|
EnJso_BurstIntoFlames.c
|
|
EnJso_ChangeAnim.c
|
|
EnJso_CirclePlayer.c
|
|
EnJso_Cower.c
|
|
EnJso_Damaged.c
|
|
EnJso_DashAttack.c
|
|
EnJso_Dead.c
|
|
EnJso_Destroy.c
|
|
EnJso_Draw.c
|
|
EnJso_FallDownAndTalk.c
|
|
EnJso_Guard.c
|
|
EnJso_HandleIntroCutscene.c
|
|
EnJso_Init.c
|
|
EnJso_JumpBack.c
|
|
EnJso_KnockedBack.c
|
|
EnJso_OverrideLimbDraw.c
|
|
EnJso_PostLimbDraw.c
|
|
EnJso_Reappear.c
|
|
EnJso_SetAfterimageRenderMode.c
|
|
EnJso_SetupCirclePlayer.c
|
|
EnJso_SetupCower.c
|
|
EnJso_SetupDamaged.c
|
|
EnJso_SetupDashAttack.c
|
|
EnJso_SetupDead.c
|
|
EnJso_SetupFallDownAndTalk.c
|
|
EnJso_SetupGuard.c
|
|
EnJso_SetupHandleIntroCutscene.c
|
|
EnJso_SetupJumpBack.c
|
|
EnJso_SetupKnockedBack.c
|
|
EnJso_SetupReappear.c
|
|
EnJso_SetupSlash.c
|
|
EnJso_SetupSpinBeforeAttack.c
|
|
EnJso_SetupStunned.c
|
|
EnJso_SetupWaitAfterSlash.c
|
|
EnJso_Slash.c
|
|
EnJso_SpinBeforeAttack.c
|
|
EnJso_Stunned.c
|
|
EnJso_TellHint.c
|
|
EnJso_Update.c
|
|
EnJso_UpdateDamage.c
|
|
EnJso_WaitAfterSlash.c
|
|
EnJs_TakeMask.c
|
|
EnJs_Update.c
|
|
EnKaizoku_ChangeAnim.c
|
|
EnKaizoku_Destroy.c
|
|
EnKaizoku_Draw.c
|
|
EnKaizoku_Init.c
|
|
EnKaizoku_OverrideLimbDraw.c
|
|
EnKaizoku_PostLimbDraw.c
|
|
EnKaizoku_TransformLimbDraw.c
|
|
EnKaizoku_Update.c
|
|
EnKaizoku_ValidatePictograph.c
|
|
EnKakasi_ChangeAnim.c
|
|
EnKakasi_CheckAnimationSfx.c
|
|
EnKakasi_CheckPlayerPosition.c
|
|
EnKakasi_DancingNightAway.c
|
|
EnKakasi_DancingRemark.c
|
|
EnKakasi_Destroy.c
|
|
EnKakasi_DiggingAway.c
|
|
EnKakasi_DoNothing.c
|
|
EnKakasi_Draw.c
|
|
EnKakasi_IdleRisen.c
|
|
EnKakasi_IdleStanding.c
|
|
EnKakasi_IdleUnderground.c
|
|
EnKakasi_Init.c
|
|
EnKakasi_InitTimeSkipDialogue.c
|
|
EnKakasi_OcarinaRemark.c
|
|
EnKakasi_PostLimbDraw.c
|
|
EnKakasi_PostSongLearnDialogue.c
|
|
EnKakasi_PostSongLearnTwirl.c
|
|
EnKakasi_RegularDialogue.c
|
|
EnKakasi_RisenDialogue.c
|
|
EnKakasi_RisingOutOfGround.c
|
|
EnKakasi_SetupDanceNightAway.c
|
|
EnKakasi_SetupDialogue.c
|
|
EnKakasi_SetupDigAway.c
|
|
EnKakasi_SetupIdleRisen.c
|
|
EnKakasi_SetupIdleStanding.c
|
|
EnKakasi_SetupIdleUnderground.c
|
|
EnKakasi_SetupPostSongLearnDialogue.c
|
|
EnKakasi_SetupRiseOutOfGround.c
|
|
EnKakasi_SetupSongTeach.c
|
|
EnKakasi_TeachingSong.c
|
|
EnKakasi_TimeSkipDialogue.c
|
|
EnKakasi_Update.c
|
|
EnKakasi_ValidatePictograph.c
|
|
EnKame_Attack.c
|
|
EnKame_Blink.c
|
|
EnKame_BurstIntoFlames.c
|
|
EnKame_Damaged.c
|
|
EnKame_Dead.c
|
|
EnKame_Destroy.c
|
|
EnKame_Draw.c
|
|
EnKame_DrawSpikedSnapper.c
|
|
EnKame_EmergeFromShell.c
|
|
EnKame_Flip.c
|
|
EnKame_FlipUpright.c
|
|
EnKame_Freeze.c
|
|
EnKame_Idle.c
|
|
EnKame_Init.c
|
|
EnKame_OverrideLimbDraw.c
|
|
EnKame_PostLimbDraw.c
|
|
EnKame_PrepareToAttack.c
|
|
EnKame_ProcessAttackEffects.c
|
|
EnKame_RetreatIntoShell.c
|
|
EnKame_SetAttackSpeed.c
|
|
EnKame_SetupAttack.c
|
|
EnKame_SetupBurstIntoFlames.c
|
|
EnKame_SetupDamaged.c
|
|
EnKame_SetupDead.c
|
|
EnKame_SetupEmergeFromShell.c
|
|
EnKame_SetupFlip.c
|
|
EnKame_SetupFlipUpright.c
|
|
EnKame_SetupIdle.c
|
|
EnKame_SetupPrepareToAttack.c
|
|
EnKame_SetupRetreatIntoShell.c
|
|
EnKame_SetupStruggle.c
|
|
EnKame_SetupStunned.c
|
|
EnKame_SetupWalk.c
|
|
EnKame_SpikedSnapperOverrideLimbDraw.c
|
|
EnKame_Struggle.c
|
|
EnKame_Stunned.c
|
|
EnKame_Thaw.c
|
|
EnKame_Update.c
|
|
EnKame_UpdateDamage.c
|
|
EnKame_Walk.c
|
|
EnKanban_Destroy.c
|
|
EnKanban_Draw.c
|
|
EnKanban_Init.c
|
|
EnKanban_Update.c
|
|
EnKarebaba_Awaken.c
|
|
EnKarebaba_Dead.c
|
|
EnKarebaba_DeadItemDrop.c
|
|
EnKarebaba_Destroy.c
|
|
EnKarebaba_Draw.c
|
|
EnKarebaba_DrawShadow.c
|
|
EnKarebaba_Dying.c
|
|
EnKarebaba_Grow.c
|
|
EnKarebaba_Idle.c
|
|
EnKarebaba_Init.c
|
|
EnKarebaba_Regrow.c
|
|
EnKarebaba_ResetColliders.c
|
|
EnKarebaba_Retract.c
|
|
EnKarebaba_SetDamageEffects.c
|
|
EnKarebaba_SetupAwaken.c
|
|
EnKarebaba_SetupDead.c
|
|
EnKarebaba_SetupDeadItemDrop.c
|
|
EnKarebaba_SetupDying.c
|
|
EnKarebaba_SetupGrow.c
|
|
EnKarebaba_SetupIdle.c
|
|
EnKarebaba_SetupRegrow.c
|
|
EnKarebaba_SetupRetract.c
|
|
EnKarebaba_SetupShrinkDie.c
|
|
EnKarebaba_SetupSpin.c
|
|
EnKarebaba_SetupUpright.c
|
|
EnKarebaba_ShrinkDie.c
|
|
EnKarebaba_SpawnIceEffects.c
|
|
EnKarebaba_Spin.c
|
|
EnKarebaba_Update.c
|
|
EnKarebaba_Upright.c
|
|
EnKbt_ChangeAnim.c
|
|
EnKbt_Destroy.c
|
|
EnKbt_Draw.c
|
|
EnKbt_Init.c
|
|
EnKbt_OverrideLimbDraw.c
|
|
EnKbt_PostLimbDraw.c
|
|
EnKbt_Update.c
|
|
EnKendoJs_Destroy.c
|
|
EnKendoJs_Draw.c
|
|
EnKendoJs_Init.c
|
|
EnKendoJs_OverrideLimbDraw.c
|
|
EnKendoJs_PostLimbDraw.c
|
|
EnKendoJs_Update.c
|
|
EnKgy_ChangeAnim.c
|
|
EnKgy_ChangeAnimLoopMorph.c
|
|
EnKgy_Destroy.c
|
|
EnKgy_Draw.c
|
|
EnKgy_FindIceBlock.c
|
|
EnKgy_FindZubora.c
|
|
EnKgy_Init.c
|
|
EnKgy_OverrideLimbDraw.c
|
|
EnKgy_PostLimbDraw.c
|
|
EnKgy_Update.c
|
|
EnKitan_Destroy.c
|
|
EnKitan_Init.c
|
|
EnKitan_Update.c
|
|
EnKnight_Destroy.c
|
|
EnKnight_Draw.c
|
|
EnKnight_Init.c
|
|
EnKnight_Update.c
|
|
EnKujiya_CheckBoughtTicket.c
|
|
EnKujiya_ChooseNextDialogue.c
|
|
EnKujiya_Destroy.c
|
|
EnKujiya_Draw.c
|
|
EnKujiya_FinishGivePrize.c
|
|
EnKujiya_GivePrize.c
|
|
EnKujiya_HandlePlayerChoice.c
|
|
EnKujiya_Init.c
|
|
EnKujiya_SetBoughtTicket.c
|
|
EnKujiya_SetupFinishGivePrize.c
|
|
EnKujiya_SetupGivePrize.c
|
|
EnKujiya_SetupTalk.c
|
|
EnKujiya_SetupTurnToClosed.c
|
|
EnKujiya_SetupTurnToOpen.c
|
|
EnKujiya_SetupWait.c
|
|
EnKujiya_Talk.c
|
|
EnKujiya_TurnToClosed.c
|
|
EnKujiya_TurnToOpen.c
|
|
EnKujiya_UnsetBoughtTicket.c
|
|
EnKujiya_Update.c
|
|
EnKujiya_Wait.c
|
|
EnKusa2_Destroy.c
|
|
EnKusa2_Draw.c
|
|
EnKusa2_Init.c
|
|
EnKusa2_Update.c
|
|
EnKusa_ApplySway.c
|
|
EnKusa_CutWaitRegrow.c
|
|
EnKusa_Destroy.c
|
|
EnKusa_DoNothing.c
|
|
EnKusa_DrawBush.c
|
|
EnKusa_DrawGrass.c
|
|
EnKusa_DropCollectible.c
|
|
EnKusa_Fall.c
|
|
EnKusa_GetWaterBox.c
|
|
EnKusa_Init.c
|
|
EnKusa_InitCollider.c
|
|
EnKusa_LiftedUp.c
|
|
EnKusa_RandScaleVecToZero.c
|
|
EnKusa_Regrow.c
|
|
EnKusa_SetScaleSmall.c
|
|
EnKusa_SetupCut.c
|
|
EnKusa_SetupFall.c
|
|
EnKusa_SetupInteract.c
|
|
EnKusa_SetupLiftedUp.c
|
|
EnKusa_SetupRegrow.c
|
|
EnKusa_SetupUprootedWaitRegrow.c
|
|
EnKusa_SetupWaitObject.c
|
|
EnKusa_SnapToFloor.c
|
|
EnKusa_SpawnBugs.c
|
|
EnKusa_SpawnFragments.c
|
|
EnKusa_Sway.c
|
|
EnKusa_Update.c
|
|
EnKusa_UpdateVelY.c
|
|
EnKusa_UprootedWaitRegrow.c
|
|
EnKusa_WaitForInteract.c
|
|
EnKusa_WaitObject.c
|
|
EnLiftNuts_AddSharedMemoryEntry.c
|
|
EnLiftNuts_Autotalk.c
|
|
EnLiftNuts_Burrow.c
|
|
EnLiftNuts_Destroy.c
|
|
EnLiftNuts_Draw.c
|
|
EnLiftNuts_EndGame.c
|
|
EnLiftNuts_FreeSharedMemoryEntry.c
|
|
EnLiftNuts_GetNumDaysWon.c
|
|
EnLiftNuts_GiveReward.c
|
|
EnLiftNuts_HandleConversation5.c
|
|
EnLiftNuts_HandleConversation.c
|
|
EnLiftNuts_HandleConversationChoice.c
|
|
EnLiftNuts_Hide.c
|
|
EnLiftNuts_Idle.c
|
|
EnLiftNuts_IdleHidden.c
|
|
EnLiftNuts_Init.c
|
|
EnLiftNuts_MinigameState.c
|
|
EnLiftNuts_Move.c
|
|
EnLiftNuts_MovePlayer.c
|
|
EnLiftNuts_OverrideLimbDraw.c
|
|
EnLiftNuts_PostLimbDraw.c
|
|
EnLiftNuts_ResumeConversation.c
|
|
EnLiftNuts_RiseUp.c
|
|
EnLiftNuts_RunGame.c
|
|
EnLiftNuts_SetupBurrow.c
|
|
EnLiftNuts_SetupEndGame.c
|
|
EnLiftNuts_SetupGiveReward.c
|
|
EnLiftNuts_SetupIdle.c
|
|
EnLiftNuts_SetupIdleHidden.c
|
|
EnLiftNuts_SetupMove.c
|
|
EnLiftNuts_SetupMovePlayer.c
|
|
EnLiftNuts_SetupResumeConversation.c
|
|
EnLiftNuts_SetupRunGame.c
|
|
EnLiftNuts_SetupStartConversation.c
|
|
EnLiftNuts_SetupStartGame.c
|
|
EnLiftNuts_SetupStartGameImmediately.c
|
|
EnLiftNuts_SetupStartHiding.c
|
|
EnLiftNuts_SpawnDust.c
|
|
EnLiftNuts_StartConversation.c
|
|
EnLiftNuts_StartGame.c
|
|
EnLiftNuts_StartGameImmediately.c
|
|
EnLiftNuts_StartHiding.c
|
|
EnLiftNuts_TryHide.c
|
|
EnLiftNuts_Update.c
|
|
EnLiftNuts_UpdateCollision.c
|
|
EnLiftNuts_UpdateEyes.c
|
|
EnLight_Destroy.c
|
|
EnLight_Draw.c
|
|
EnLight_Init.c
|
|
EnLight_Update.c
|
|
EnLookNuts_Destroy.c
|
|
EnLookNuts_DetectedPlayer.c
|
|
EnLookNuts_Draw.c
|
|
EnLookNuts_Init.c
|
|
EnLookNuts_Patrol.c
|
|
EnLookNuts_RunToPlayer.c
|
|
EnLookNuts_SendPlayerToSpawn.c
|
|
EnLookNuts_SetupPatrol.c
|
|
EnLookNuts_SetupSendPlayerToSpawn.c
|
|
EnLookNuts_SetupStandAndWait.c
|
|
EnLookNuts_StandAndWait.c
|
|
EnLookNuts_Update.c
|
|
EnMa4_BeginDescribeThemCs.c
|
|
EnMa4_BeginEponasSongCs.c
|
|
EnMa4_BeginHorsebackGame.c
|
|
EnMa4_ChangeAnim.c
|
|
EnMa4_ChooseNextDialogue.c
|
|
EnMa4_Destroy.c
|
|
EnMa4_DialogueHandler.c
|
|
EnMa4_Draw.c
|
|
EnMa4_EndEponasSongCs.c
|
|
EnMa4_EponasSongCs.c
|
|
EnMa4_HandlePlayerChoice.c
|
|
EnMa4_HorsebackGameCheckPlayerInteractions.c
|
|
EnMa4_HorsebackGameEnd.c
|
|
EnMa4_HorsebackGameTalking.c
|
|
EnMa4_HorsebackGameWait.c
|
|
EnMa4_Init.c
|
|
EnMa4_InitFaceExpression.c
|
|
EnMa4_InitHorsebackGame.c
|
|
EnMa4_InitPath.c
|
|
EnMa4_OverrideLimbDraw.c
|
|
EnMa4_PostLimbDraw.c
|
|
EnMa4_RunInCircles.c
|
|
EnMa4_SetFaceExpression.c
|
|
EnMa4_SetupBeginDescribeThemCs.c
|
|
EnMa4_SetupBeginEponasSongCs.c
|
|
EnMa4_SetupBeginHorsebackGame.c
|
|
EnMa4_SetupDialogueHandler.c
|
|
EnMa4_SetupEndEponasSongCs.c
|
|
EnMa4_SetupEponasSongCs.c
|
|
EnMa4_SetupHorsebackGameEnd.c
|
|
EnMa4_SetupHorsebackGameWait.c
|
|
EnMa4_SetupWait.c
|
|
EnMa4_StartDialogue.c
|
|
EnMa4_Update.c
|
|
EnMa4_UpdateEyes.c
|
|
EnMa4_Wait.c
|
|
EnMag_Destroy.c
|
|
EnMag_Draw.c
|
|
EnMag_DrawCharTexture.c
|
|
EnMag_DrawEffectTextures.c
|
|
EnMag_DrawImageRGBA32.c
|
|
EnMag_DrawInner.c
|
|
EnMag_DrawTextureI8.c
|
|
EnMag_DrawTextureIA8.c
|
|
EnMag_Init.c
|
|
EnMag_Update.c
|
|
EnMag_UpdateDisplayEffectColors.c
|
|
EnMaruta_Destroy.c
|
|
EnMaruta_Draw.c
|
|
EnMaruta_Init.c
|
|
EnMaruta_Update.c
|
|
EnMaYto_AfterMilkRunChooseNextDialogue.c
|
|
EnMaYto_AfterMilkRunDialogueHandler.c
|
|
EnMaYto_AfterMilkRunInit.c
|
|
EnMaYto_BarnChooseNextDialogue.c
|
|
EnMaYto_BarnDialogueHandler.c
|
|
EnMaYto_BarnStartDialogue.c
|
|
EnMaYto_BarnWait.c
|
|
EnMaYto_BeginWarmFuzzyFeelingCs.c
|
|
EnMaYto_ChangeAnim.c
|
|
EnMaYto_CheckValidSpawn.c
|
|
EnMaYto_ChooseAction.c
|
|
EnMaYto_DefaultChooseNextDialogue.c
|
|
EnMaYto_DefaultDialogueHandler.c
|
|
EnMaYto_DefaultHandlePlayerChoice.c
|
|
EnMaYto_DefaultStartDialogue.c
|
|
EnMaYto_DefaultWait.c
|
|
EnMaYto_Destroy.c
|
|
EnMaYto_DinnerChooseNextDialogue.c
|
|
EnMaYto_DinnerDialogueHandler.c
|
|
EnMaYto_DinnerHandlePlayerChoice.c
|
|
EnMaYto_DinnerStartDialogue.c
|
|
EnMaYto_DinnerWait.c
|
|
EnMaYto_Draw.c
|
|
EnMaYto_HasSpokenToPlayer.c
|
|
EnMaYto_HasSpokenToPlayerToday.c
|
|
EnMaYto_InitAnimation.c
|
|
EnMaYto_Init.c
|
|
EnMaYto_InitFaceExpression.c
|
|
EnMaYto_KeepLookingForRomani.c
|
|
EnMaYto_OverrideLimbDraw.c
|
|
EnMaYto_PostLimbDraw.c
|
|
EnMaYto_PostMilkRunEnd.c
|
|
EnMaYto_PostMilkRunExplainReward.c
|
|
EnMaYto_PostMilkRunGiveReward.c
|
|
EnMaYto_PostMilkRunWaitDialogueEnd.c
|
|
EnMaYto_SearchRomani.c
|
|
EnMaYto_SetFaceExpression.c
|
|
EnMaYto_SetRomaniFaceExpression.c
|
|
EnMaYto_SetTalkedFlag.c
|
|
EnMaYto_SetupAfterMilkRunDialogueHandler.c
|
|
EnMaYto_SetupAfterMilkRunInit.c
|
|
EnMaYto_SetupBarnDialogueHandler.c
|
|
EnMaYto_SetupBarnWait.c
|
|
EnMaYto_SetupBeginWarmFuzzyFeelingCs.c
|
|
EnMaYto_SetupDefaultDialogueHandler.c
|
|
EnMaYto_SetupDefaultWait.c
|
|
EnMaYto_SetupDinnerDialogueHandler.c
|
|
EnMaYto_SetupDinnerWait.c
|
|
EnMaYto_SetupKeepLookingForRomani.c
|
|
EnMaYto_SetupPostMilkRunEnd.c
|
|
EnMaYto_SetupPostMilkRunExplainReward.c
|
|
EnMaYto_SetupPostMilkRunGiveReward.c
|
|
EnMaYto_SetupPostMilkRunWaitDialogueEnd.c
|
|
EnMaYto_SetupWarmFuzzyFeelingCs.c
|
|
EnMaYto_TryFindRomani.c
|
|
EnMaYto_Update.c
|
|
EnMaYto_UpdateCollision.c
|
|
EnMaYto_UpdateEyes.c
|
|
EnMaYto_WarmFuzzyFeelingCs.c
|
|
EnMaYts_ChangeAnim.c
|
|
EnMaYts_CheckValidSpawn.c
|
|
EnMaYts_ChooseNextDialogue.c
|
|
EnMaYts_Destroy.c
|
|
EnMaYts_DialogueHandler.c
|
|
EnMaYts_DoNothing.c
|
|
EnMaYts_Draw.c
|
|
EnMaYts_DrawSleeping.c
|
|
EnMaYts_EndCreditsHandler.c
|
|
EnMaYts_InitAnimation.c
|
|
EnMaYts_Init.c
|
|
EnMaYts_OverrideLimbDraw.c
|
|
EnMaYts_PostLimbDraw.c
|
|
EnMaYts_SetFaceExpression.c
|
|
EnMaYts_SetupDialogueHandler.c
|
|
EnMaYts_SetupDoNothing.c
|
|
EnMaYts_SetupEndCreditsHandler.c
|
|
EnMaYts_SetupStartDialogue.c
|
|
EnMaYts_StartDialogue.c
|
|
EnMaYts_Update.c
|
|
EnMaYts_UpdateEyes.c
|
|
EnMFire1_Destroy.c
|
|
EnMFire1_Init.c
|
|
EnMFire1_Update.c
|
|
EnMinideath_Destroy.c
|
|
EnMinideath_Init.c
|
|
EnMinideath_Update.c
|
|
EnMinifrog_BeginChoirCutscene.c
|
|
EnMinifrog_CheckChoirSuccess.c
|
|
EnMinifrog_ContinueChoirCutscene.c
|
|
EnMinifrog_Destroy.c
|
|
EnMinifrog_Draw.c
|
|
EnMinifrog_EndChoir.c
|
|
EnMinifrog_GetFrog.c
|
|
EnMinifrog_GetFrogHP.c
|
|
EnMinifrog_Idle.c
|
|
EnMinifrog_Init.c
|
|
EnMinifrog_Jump.c
|
|
EnMinifrog_JumpTimer.c
|
|
EnMinifrog_NextFrogMissing.c
|
|
EnMinifrog_NextFrogReturned.c
|
|
EnMinifrog_OverrideLimbDraw.c
|
|
EnMinifrog_PostLimbDraw.c
|
|
EnMinifrog_ReturnFrogCutscene.c
|
|
EnMinifrog_SetJumpState.c
|
|
EnMinifrog_SetupNextFrogChoir.c
|
|
EnMinifrog_SetupNextFrogInit.c
|
|
EnMinifrog_SetupYellowFrogDialog.c
|
|
EnMinifrog_SpawnDust.c
|
|
EnMinifrog_SpawnGrowAndShrink.c
|
|
EnMinifrog_TurnToMissingFrog.c
|
|
EnMinifrog_TurnToPlayer.c
|
|
EnMinifrog_Update.c
|
|
EnMinifrog_UpdateMissingFrog.c
|
|
EnMinifrog_YellowFrogDialog.c
|
|
EnMinislime_AddIceShardEffect.c
|
|
EnMinislime_AddIceSmokeEffect.c
|
|
EnMinislime_ApplyDamage.c
|
|
EnMinislime_Bounce.c
|
|
EnMinislime_BreakFromBigslime.c
|
|
EnMinislime_CheckBackgroundCollision.c
|
|
EnMinislime_DefeatIdle.c
|
|
EnMinislime_DefeatMelt.c
|
|
EnMinislime_Despawn.c
|
|
EnMinislime_Destroy.c
|
|
EnMinislime_Disappear.c
|
|
EnMinislime_Fall.c
|
|
EnMinislime_FireArrowDamage.c
|
|
EnMinislime_GekkoThrow.c
|
|
EnMinislime_GrowAndShrink.c
|
|
EnMinislime_IceArrowDamage.c
|
|
EnMinislime_Idle.c
|
|
EnMinislime_Init.c
|
|
EnMinislime_Knockback.c
|
|
EnMinislime_MoveToBigslime.c
|
|
EnMinislime_MoveToGekko.c
|
|
EnMinislime_SetupBounce.c
|
|
EnMinislime_SetupBreakFromBigslime.c
|
|
EnMinislime_SetupDefeatIdle.c
|
|
EnMinislime_SetupDefeatMelt.c
|
|
EnMinislime_SetupDespawn.c
|
|
EnMinislime_SetupDisappear.c
|
|
EnMinislime_SetupFall.c
|
|
EnMinislime_SetupFireArrowDamage.c
|
|
EnMinislime_SetupGekkoThrow.c
|
|
EnMinislime_SetupGrowAndShrink.c
|
|
EnMinislime_SetupIceArrowDamage.c
|
|
EnMinislime_SetupIdle.c
|
|
EnMinislime_SetupKnockback.c
|
|
EnMinislime_SetupMoveToBigslime.c
|
|
EnMinislime_SetupMoveToGekko.c
|
|
EnMinislime_Update.c
|
|
EnMk_Destroy.c
|
|
EnMk_Draw.c
|
|
EnMk_Init.c
|
|
EnMkk_Destroy.c
|
|
EnMkk_Draw.c
|
|
EnMkk_Init.c
|
|
EnMkk_Update.c
|
|
EnMk_OverrideLimbDraw.c
|
|
EnMk_PostLimbDraw.c
|
|
EnMk_Update.c
|
|
EnMm2_Destroy.c
|
|
EnMm2_Draw.c
|
|
EnMm2_Init.c
|
|
EnMm2_Reading.c
|
|
EnMm2_Update.c
|
|
EnMm2_WaitForRead.c
|
|
EnMm3_Destroy.c
|
|
EnMm3_Draw.c
|
|
EnMm3_Init.c
|
|
EnMm3_OverrideLimbDraw.c
|
|
EnMm3_PostLimbDraw.c
|
|
EnMm3_Update.c
|
|
EnMm_Destroy.c
|
|
EnMm_Draw.c
|
|
EnMm_Init.c
|
|
EnMm_SetupAction.c
|
|
EnMm_Update.c
|
|
EnMnk_AlreadyExists.c
|
|
EnMnk_Destroy.c
|
|
EnMnk_DoNothing.c
|
|
EnMnk_Draw.c
|
|
EnMnk_FollowPath.c
|
|
EnMnk_Init.c
|
|
EnMnk_Monkey_ApproachPlayer.c
|
|
EnMnk_Monkey_ChangeAnim.c
|
|
EnMnk_Monkey_DrawFace.c
|
|
EnMnk_Monkey_Drop.c
|
|
EnMnk_Monkey_FollowPathAndWait.c
|
|
EnMnk_Monkey_GuideThroughWoods.c
|
|
EnMnk_MonkeyHanging_ChangeAnim.c
|
|
EnMnk_MonkeyHanging_Draw.c
|
|
EnMnk_MonkeyHanging_Dunk2.c
|
|
EnMnk_MonkeyHanging_Dunk.c
|
|
EnMnk_MonkeyHanging_Init.c
|
|
EnMnk_MonkeyHanging_MakeSplash.c
|
|
EnMnk_MonkeyHanging_PauseDuringDunk2.c
|
|
EnMnk_MonkeyHanging_PauseDuringDunk.c
|
|
EnMnk_MonkeyHanging_Plead.c
|
|
EnMnk_MonkeyHanging_PropOverrideLimbDraw.c
|
|
EnMnk_MonkeyHanging_PropPostLimbDraw.c
|
|
EnMnk_MonkeyHanging_RaiseFromDunk2.c
|
|
EnMnk_MonkeyHanging_RaiseFromDunk.c
|
|
EnMnk_MonkeyHanging_SetAnim.c
|
|
EnMnk_MonkeyHanging_StruggleBeforeDunk.c
|
|
EnMnk_MonkeyHanging_WaitAfterDunk.c
|
|
EnMnk_MonkeyHanging_WaitForTextboxAfterDunk.c
|
|
EnMnk_Monkey_MoveRelativeToPlayer.c
|
|
EnMnk_Monkey_OverrideLimbDraw.c
|
|
EnMnk_Monkey_PostLimbDraw.c
|
|
EnMnk_Monkey_RunAndWaitAtEachPoint.c
|
|
EnMnk_Monkey_Run.c
|
|
EnMnk_Monkey_SetAnim.c
|
|
EnMnk_Monkey_SetupDrop.c
|
|
EnMnk_Monkey_SetupRunAfterTalk.c
|
|
EnMnk_Monkey_SetupTalkBeforeGuideThroughWoods.c
|
|
EnMnk_Monkey_SetupWaitToRunAndWaitAtEachPoint.c
|
|
EnMnk_Monkey_StartInvisible.c
|
|
EnMnk_Monkey_TalkAfterApproach.c
|
|
EnMnk_Monkey_TalkAfterRun.c
|
|
EnMnk_Monkey_TalkAfterSaved.c
|
|
EnMnk_Monkey_TalkBeforeGuideThroughWoods.c
|
|
EnMnk_MonkeyTiedUp_ChangeAnim.c
|
|
EnMnk_MonkeyTiedUp_Draw.c
|
|
EnMnk_MonkeyTiedUp_Init.c
|
|
EnMnk_MonkeyTiedUp_PropOverrideLimbDraw.c
|
|
EnMnk_MonkeyTiedUp_PropPostLimbDraw.c
|
|
EnMnk_MonkeyTiedUp_ReactToWrongInstrument.c
|
|
EnMnk_MonkeyTiedUp_SetAnim.c
|
|
EnMnk_MonkeyTiedUp_SetNewAnim.c
|
|
EnMnk_MonkeyTiedUp_TalkAfterCutRope.c
|
|
EnMnk_MonkeyTiedUp_TalkUnused.c
|
|
EnMnk_MonkeyTiedUp_TeachSong.c
|
|
EnMnk_MonkeyTiedUp_TransitionAfterTalk.c
|
|
EnMnk_MonkeyTiedUp_Wait.c
|
|
EnMnk_MonkeyTiedUp_WaitForCutRope.c
|
|
EnMnk_MonkeyTiedUp_WaitForInstrument.c
|
|
EnMnk_MonkeyTiedUp_WaitUnused.c
|
|
EnMnk_Monkey_UnapproachPlayer.c
|
|
EnMnk_Monkey_WaitForPlayerApproach.c
|
|
EnMnk_Monkey_WaitOutsideChamber.c
|
|
EnMnk_Monkey_WaitOutsideWoods.c
|
|
EnMnk_Monkey_WaitToFollowPath.c
|
|
EnMnk_Monkey_WaitToGuideThroughWoods.c
|
|
EnMnk_Monkey_WaitToRunAndWaitAtEachPoint.c
|
|
EnMnk_Monkey_WaitToRun.c
|
|
EnMnk_Monkey_WaitToTalkAfterApproach.c
|
|
EnMnk_Monkey_WaitToTalkAfterRun.c
|
|
EnMnk_Monkey_WaitToTalkAfterSaved.c
|
|
EnMnk_PlayerIsInTalkRange.c
|
|
EnMnk_PlayWalkSfx.c
|
|
EnMnk_PlayWaterWalkSfx.c
|
|
EnMnk_SpawnWaterEffects.c
|
|
EnMnk_StartNextPath.c
|
|
EnMnk_Update.c
|
|
EnMnk_ValidatePictograph.c
|
|
EnMs_Destroy.c
|
|
EnMs_Draw.c
|
|
EnMs_Init.c
|
|
EnMs_Sell.c
|
|
EnMs_TalkAfterPurchase.c
|
|
EnMs_Talk.c
|
|
EnMs_Update.c
|
|
EnMs_Wait.c
|
|
EnMThunder_AdjustLights.c
|
|
EnMThunder_Charge.c
|
|
EnMThunder_Destroy.c
|
|
EnMThunder_Draw.c
|
|
EnMThunder_Init.c
|
|
EnMThunder_Spin_Attack.c
|
|
EnMThunder_Spin_AttackNoMagic.c
|
|
EnMThunder_SwordBeam_Attack.c
|
|
EnMThunder_UnkType_Attack.c
|
|
EnMThunder_UnkType_Setup.c
|
|
EnMThunder_UnkType_Update.c
|
|
EnMThunder_Update.c
|
|
EnMttag_AreFourRaceGoronsPresent.c
|
|
EnMttag_CheckPlayerCheatStatus.c
|
|
EnMttag_Destroy.c
|
|
EnMttag_ExitRace.c
|
|
EnMttag_GetCurrentCheckpoint.c
|
|
EnMttag_HandleCantWinChoice.c
|
|
EnMttag_Init.c
|
|
EnMttag_IsAnyRaceGoronOverFinishLine.c
|
|
EnMttag_IsInFinishLine.c
|
|
EnMttag_PotentiallyRestartRace.c
|
|
EnMttag_Race.c
|
|
EnMttag_RaceFinish.c
|
|
EnMttag_RaceStart.c
|
|
EnMttag_ShowCantWinMessage.c
|
|
EnMttag_ShowFalseStartMessage.c
|
|
EnMttag_ShowIntroCutscene.c
|
|
EnMttag_Update.c
|
|
EnMttag_UpdateCheckpoints.c
|
|
EnMttag_WaitForIntroCutsceneToEnd.c
|
|
EnMushi2_Destroy.c
|
|
EnMushi2_Draw.c
|
|
EnMushi2_Init.c
|
|
EnMushi2_Update.c
|
|
EnMuto_ChangeAnim.c
|
|
EnMuto_Destroy.c
|
|
EnMuto_Draw.c
|
|
EnMuto_Idle.c
|
|
EnMuto_InDialogue.c
|
|
EnMuto_Init.c
|
|
EnMuto_OverrideLimbDraw.c
|
|
EnMuto_SetHeadRotation.c
|
|
EnMuto_SetupDialogue.c
|
|
EnMuto_SetupIdle.c
|
|
EnMuto_Update.c
|
|
EnNb_ChangeAnim.c
|
|
EnNb_Destroy.c
|
|
EnNb_Draw.c
|
|
EnNb_FindActor.c
|
|
EnNb_FollowSchedule.c
|
|
EnNb_HandleSchedule.c
|
|
EnNb_Init.c
|
|
EnNb_OverrideLimbDraw.c
|
|
EnNb_PostLimbDraw.c
|
|
EnNb_ProcessScheduleOutput.c
|
|
EnNb_TransformLimbDraw.c
|
|
EnNb_Update.c
|
|
EnNb_UpdateSkelAnime.c
|
|
EnNeoReeba_Bounce.c
|
|
EnNeoReeba_ChooseAction.c
|
|
EnNeoReeba_DamageAnim.c
|
|
EnNeoReeba_Destroy.c
|
|
EnNeoReeba_Draw.c
|
|
EnNeoReeba_DrawEffects.c
|
|
EnNeoReeba_DrawFrozenEffects.c
|
|
EnNeoReeba_Frozen.c
|
|
EnNeoReeba_HandleHit.c
|
|
EnNeoReeba_Init.c
|
|
EnNeoReeba_Move.c
|
|
EnNeoReeba_OverrideLimbDraw.c
|
|
EnNeoReeba_PlayDeathEffects.c
|
|
EnNeoReeba_ReturnHome.c
|
|
EnNeoReeba_RiseOutOfGround.c
|
|
EnNeoReeba_SetupBounce.c
|
|
EnNeoReeba_SetupChooseAction.c
|
|
EnNeoReeba_SetupDamageAnim.c
|
|
EnNeoReeba_SetupDeathEffects.c
|
|
EnNeoReeba_SetupFrozen.c
|
|
EnNeoReeba_SetupMove.c
|
|
EnNeoReeba_SetupReturnHome.c
|
|
EnNeoReeba_SetupRise.c
|
|
EnNeoReeba_SetupSink.c
|
|
EnNeoReeba_SetupStun.c
|
|
EnNeoReeba_SetupWaitUnderground.c
|
|
EnNeoReeba_Sink.c
|
|
EnNeoReeba_SinkIfStoneMask.c
|
|
EnNeoReeba_SpawnIce.c
|
|
EnNeoReeba_Stunned.c
|
|
EnNeoReeba_Update.c
|
|
EnNeoReeba_UpdatePosition.c
|
|
EnNeoReeba_WaitUnderground.c
|
|
EnNimotsu_Destroy.c
|
|
EnNimotsu_Draw.c
|
|
EnNimotsu_Init.c
|
|
EnNimotsu_Update.c
|
|
EnNimotsu_UpdateCollision.c
|
|
EnNiw_AnimateWingHead.c
|
|
EnNiw_CheckRage.c
|
|
EnNiw_CuccoStorm.c
|
|
EnNiw_Destroy.c
|
|
EnNiw_Draw.c
|
|
EnNiw_DrawFeathers.c
|
|
EnNiw_Held.c
|
|
EnNiw_Idle.c
|
|
EnNiw_Init.c
|
|
EnNiw_LandBeforeIdle.c
|
|
EnNiw_OverrideLimbDraw.c
|
|
EnNiw_RunAway.c
|
|
EnNiw_SetupCuccoStorm.c
|
|
EnNiw_SetupIdle.c
|
|
EnNiw_SetupRunAway.c
|
|
EnNiw_SpawnAttackNiw.c
|
|
EnNiw_SpawnFeather.c
|
|
EnNiw_Swimming.c
|
|
EnNiw_Thrown.c
|
|
EnNiw_Trigger.c
|
|
EnNiw_Update.c
|
|
EnNiw_UpdateFeather.c
|
|
EnNiw_UpdateRunning.c
|
|
EnNiw_Upset.c
|
|
EnNnh_Destroy.c
|
|
EnNnh_Dialogue.c
|
|
EnNnh_Draw.c
|
|
EnNnh_Init.c
|
|
EnNnh_SetupDialogue.c
|
|
EnNnh_SetupWaitForDialogue.c
|
|
EnNnh_Update.c
|
|
EnNnh_WaitForDialogue.c
|
|
EnNutsball_Destroy.c
|
|
EnNutsball_Draw.c
|
|
EnNutsball_Init.c
|
|
EnNutsball_InitColliderParams.c
|
|
EnNutsball_Update.c
|
|
EnNwc_ChangeState.c
|
|
EnNwc_CheckForBreman.c
|
|
EnNwc_CheckFound.c
|
|
EnNwc_CrowAtTheEnd.c
|
|
EnNwc_Destroy.c
|
|
EnNwc_DrawAdultBody.c
|
|
EnNwc_Draw.c
|
|
EnNwc_FindGrog.c
|
|
EnNwc_Follow.c
|
|
EnNwc_HopForward.c
|
|
EnNwc_Init.c
|
|
EnNwc_IsFound.c
|
|
EnNwc_LoadNiwSkeleton.c
|
|
EnNwc_OverrideLimbDraw.c
|
|
EnNwc_PlayerReleasedBremanMarch.c
|
|
EnNwc_RunAway.c
|
|
EnNwc_SpawnDust.c
|
|
EnNwc_ToggleState.c
|
|
EnNwc_Turn.c
|
|
EnNwc_Update.c
|
|
EnOkarinaEffect_Destroy.c
|
|
EnOkarinaEffect_Init.c
|
|
EnOkarinaEffect_SetupAction.c
|
|
EnOkarinaEffect_Update.c
|
|
EnOkarinaTag_Destroy.c
|
|
EnOkarinaTag_Init.c
|
|
EnOkarinaTag_Update.c
|
|
EnOkuta_Destroy.c
|
|
EnOkuta_Draw.c
|
|
EnOkuta_Init.c
|
|
EnOkuta_Update.c
|
|
EnOnpuman_Destroy.c
|
|
EnOnpuman_Init.c
|
|
EnOnpuman_Update.c
|
|
EnOsk_Destroy.c
|
|
EnOsk_Draw.c
|
|
EnOsk_Init.c
|
|
EnOsk_Update.c
|
|
EnOsn_ChooseAction.c
|
|
EnOsn_Destroy.c
|
|
EnOsn_DoNothing.c
|
|
EnOsn_Draw.c
|
|
EnOsn_FadeOut.c
|
|
EnOsn_GetInitialMaskText.c
|
|
EnOsn_GetInitialText.c
|
|
EnOsn_GetMaskText.c
|
|
EnOsn_HandleConversation.c
|
|
EnOsn_HandleCsAction.c
|
|
EnOsn_Idle.c
|
|
EnOsn_Init.c
|
|
EnOsn_InitCutscene.c
|
|
EnOsn_LookFromMask.c
|
|
EnOsn_OverrideLimbDraw.c
|
|
EnOsn_PostLimbDraw.c
|
|
EnOsn_StartCutscene.c
|
|
EnOsn_Talk.c
|
|
EnOsn_TurnAround.c
|
|
EnOsn_Update.c
|
|
EnOsn_UpdateCollider.c
|
|
EnOssan_BeginInteraction.c
|
|
EnOssan_Blink.c
|
|
EnOssan_BrowseLeftShelf.c
|
|
EnOssan_BrowseRightShelf.c
|
|
EnOssan_BuyItemWithFanfare.c
|
|
EnOssan_CanBuy.c
|
|
EnOssan_CannotBuy.c
|
|
EnOssan_CheckValidSpawn.c
|
|
EnOssan_ContinueShopping.c
|
|
EnOssan_CuriosityShopMan_Draw.c
|
|
EnOssan_CuriosityShopMan_GetWelcome.c
|
|
EnOssan_CuriosityShopMan_Init.c
|
|
EnOssan_CuriosityShopMan_OverrideLimbDraw.c
|
|
EnOssan_CuriosityShopMan_PostLimbDraw.c
|
|
EnOssan_CursorLeft.c
|
|
EnOssan_CursorRight.c
|
|
EnOssan_CursorUpDown.c
|
|
EnOssan_Destroy.c
|
|
EnOssan_DrawCursor.c
|
|
EnOssan_DrawStickDirectionPrompts.c
|
|
EnOssan_DrawTextRec.c
|
|
EnOssan_EndInteraction.c
|
|
EnOssan_FaceShopkeeper.c
|
|
EnOssan_FacingShopkeeperDialogResult.c
|
|
EnOssan_GetCutscenes.c
|
|
EnOssan_HandleCanBuyItem.c
|
|
EnOssan_HasPlayerSelectedItem.c
|
|
EnOssan_Hello.c
|
|
EnOssan_Idle.c
|
|
EnOssan_Init.c
|
|
EnOssan_InitShop.c
|
|
EnOssan_ItemPurchased.c
|
|
EnOssan_LookToLeftShelf.c
|
|
EnOssan_LookToRightShelf.c
|
|
EnOssan_LookToShopkeeperFromShelf.c
|
|
EnOssan_PartTimer_Draw.c
|
|
EnOssan_PartTimer_GetWelcome.c
|
|
EnOssan_PartTimer_Init.c
|
|
EnOssan_PartTimer_OverrideLimbDraw.c
|
|
EnOssan_PartTimer_PostLimbDraw.c
|
|
EnOssan_PositionSelectedItem.c
|
|
EnOssan_ResetItemPosition.c
|
|
EnOssan_ReturnItemToShelf.c
|
|
EnOssan_RotateHead.c
|
|
EnOssan_SelectItem.c
|
|
EnOssan_SetCursorIndexFromNeutral.c
|
|
EnOssan_SetTalked.c
|
|
EnOssan_SetupAction.c
|
|
EnOssan_SetupBuy.c
|
|
EnOssan_SetupBuyItemWithFanfare.c
|
|
EnOssan_SetupCannotBuy.c
|
|
EnOssan_SetupItemPurchased.c
|
|
EnOssan_SetupLookToShopkeeperFromShelf.c
|
|
EnOssan_SetupStartShopping.c
|
|
EnOssan_SpawnShopItems.c
|
|
EnOssan_StartShopping.c
|
|
EnOssan_TakeItemOffShelf.c
|
|
EnOssan_TalkToShopkeeper.c
|
|
EnOssan_TestCancelOption.c
|
|
EnOssan_TestEndInteraction.c
|
|
EnOssan_TestItemSelected.c
|
|
EnOssan_Update.c
|
|
EnOssan_UpdateCursorAnim.c
|
|
EnOssan_UpdateCursorPos.c
|
|
EnOssan_UpdateItemSelectedProperty.c
|
|
EnOssan_UpdateJoystickInputState.c
|
|
EnOssan_UpdateStickDirectionPromptAnim.c
|
|
EnOssan_WaitForBlink.c
|
|
EnOt_ActorPathing_Move.c
|
|
EnOt_ActorPathing_UpdateActorInfo.c
|
|
EnOt_Destroy.c
|
|
EnOt_Draw.c
|
|
EnOt_Init.c
|
|
EnOt_PostLimbDraw.c
|
|
EnOt_Update.c
|
|
EnOwl_ChangeMode.c
|
|
EnOwl_Destroy.c
|
|
EnOwl_Draw.c
|
|
EnOwl_Init.c
|
|
EnOwl_OverrideLimbDraw.c
|
|
EnOwl_PostLimbDraw.c
|
|
EnOwl_Update.c
|
|
EnPamera_Destroy.c
|
|
EnPamera_Draw.c
|
|
EnPamera_HandleDialogue.c
|
|
EnPamera_Init.c
|
|
EnPamera_LookDownWell.c
|
|
EnPamera_OverrideLimbDraw.c
|
|
EnPamera_PostLimbDraw.c
|
|
EnPamera_Update.c
|
|
EnPametfrog_ApplyDamageEffect.c
|
|
EnPametfrog_ApplyElectricStun.c
|
|
EnPametfrog_ApplyMagicArrowEffects.c
|
|
EnPametfrog_ApplyStun.c
|
|
EnPametfrog_CallSnapper.c
|
|
EnPametfrog_ClimbDownWall.c
|
|
EnPametfrog_Damage.c
|
|
EnPametfrog_DefeatGekko.c
|
|
EnPametfrog_DefeatSnapper.c
|
|
EnPametfrog_Destroy.c
|
|
EnPametfrog_Draw.c
|
|
EnPametfrog_FallInAir.c
|
|
EnPametfrog_FallOffSnapper.c
|
|
EnPametfrog_FallOnGround.c
|
|
EnPametfrog_Freeze.c
|
|
EnPametfrog_IdleWaterEffects.c
|
|
EnPametfrog_Init.c
|
|
EnPametfrog_JumpOnGround.c
|
|
EnPametfrog_JumpOnSnapper.c
|
|
EnPametfrog_JumpToLink.c
|
|
EnPametfrog_JumpToWall.c
|
|
EnPametfrog_JumpWaterEffects.c
|
|
EnPametfrog_LandOnSnapper.c
|
|
EnPametfrog_LookAround.c
|
|
EnPametfrog_MeleeAttack.c
|
|
EnPametfrog_PlaceSnapper.c
|
|
EnPametfrog_PlayCutscene.c
|
|
EnPametfrog_PostLimbDraw.c
|
|
EnPametfrog_RearOnSnapper.c
|
|
EnPametfrog_RearOnSnapperRise.c
|
|
EnPametfrog_RearOnSnapperWave.c
|
|
EnPametfrog_RunToSnapper.c
|
|
EnPametfrog_SetupCallSnapper.c
|
|
EnPametfrog_SetupClimbDownWall.c
|
|
EnPametfrog_SetupCutscene.c
|
|
EnPametfrog_SetupDamage.c
|
|
EnPametfrog_SetupDefeatGekko.c
|
|
EnPametfrog_SetupDefeatSnapper.c
|
|
EnPametfrog_SetupFallInAir.c
|
|
EnPametfrog_SetupFallOffSnapper.c
|
|
EnPametfrog_SetupFallOnGround.c
|
|
EnPametfrog_SetupJumpOnSnapper.c
|
|
EnPametfrog_SetupJumpToLink.c
|
|
EnPametfrog_SetupJumpToWall.c
|
|
EnPametfrog_SetupLandOnSnapper.c
|
|
EnPametfrog_SetupLookAround.c
|
|
EnPametfrog_SetupMeleeAttack.c
|
|
EnPametfrog_SetupRearOnSnapper.c
|
|
EnPametfrog_SetupRearOnSnapperRise.c
|
|
EnPametfrog_SetupRearOnSnapperWave.c
|
|
EnPametfrog_SetupRunToSnapper.c
|
|
EnPametfrog_SetupSnapperSpawn.c
|
|
EnPametfrog_SetupSpawnFrog.c
|
|
EnPametfrog_SetupStun.c
|
|
EnPametfrog_SetupTransitionGekkoSnapper.c
|
|
EnPametfrog_SetupWallCrawl.c
|
|
EnPametfrog_SetupWallPause.c
|
|
EnPametfrog_ShakeCamera.c
|
|
EnPametfrog_SnapperSpawn.c
|
|
EnPametfrog_SpawnFrog.c
|
|
EnPametfrog_StopCutscene.c
|
|
EnPametfrog_Stun.c
|
|
EnPametfrog_Thaw.c
|
|
EnPametfrog_TransitionGekkoSnapper.c
|
|
EnPametfrog_Update.c
|
|
EnPametfrog_Vec3fNormalize.c
|
|
EnPametfrog_WallCrawl.c
|
|
EnPametfrog_WallPause.c
|
|
EnPaper_Destroy.c
|
|
EnPaper_Draw.c
|
|
EnPaper_FlyConfettiGroup.c
|
|
EnPaper_FlyConfettiPiece.c
|
|
EnPaper_Init.c
|
|
EnPaper_InitConfettiPiece.c
|
|
EnPaper_SetupFlyConfettiGroup.c
|
|
EnPaper_SetupSpreadConfettiGroup.c
|
|
EnPaper_SpreadConfettiGroup.c
|
|
EnPaper_Update.c
|
|
EnPaper_UpdateWind.c
|
|
EnPart_Destroy.c
|
|
EnPart_Draw.c
|
|
EnPart_Init.c
|
|
EnPart_Update.c
|
|
EnPeehat_Destroy.c
|
|
EnPeehat_Draw.c
|
|
EnPeehat_Init.c
|
|
EnPeehat_OverrideLimbDraw.c
|
|
EnPeehat_PostLimbDraw.c
|
|
EnPeehat_Update.c
|
|
EnPm_Destroy.c
|
|
EnPm_Draw.c
|
|
EnPm_Init.c
|
|
EnPm_OverrideLimbDraw.c
|
|
EnPm_PostLimbDraw.c
|
|
EnPm_TransformLimbDraw.c
|
|
EnPm_Update.c
|
|
EnPoComposer_Destroy.c
|
|
EnPoComposer_Draw.c
|
|
EnPoComposer_Init.c
|
|
EnPoComposer_Update.c
|
|
EnPoFusen_CheckCollision.c
|
|
EnPoFusen_CheckParent.c
|
|
EnPoFusen_Destroy.c
|
|
EnPoFusen_Draw.c
|
|
EnPoFusen_Idle.c
|
|
EnPoFusen_IdleFuse.c
|
|
EnPoFusen_IncrementRomaniPop.c
|
|
EnPoFusen_Init.c
|
|
EnPoFusen_InitFuse.c
|
|
EnPoFusen_InitNoFuse.c
|
|
EnPoFusen_OverrideLimbDraw.c
|
|
EnPoFusen_Pop.c
|
|
EnPoFusen_PostLimbDraw.c
|
|
EnPoFusen_TransformLimbDraw.c
|
|
EnPoFusen_Update.c
|
|
EnPoh_Destroy.c
|
|
EnPoh_Draw.c
|
|
EnPoh_Init.c
|
|
EnPoh_OverrideLimbDraw.c
|
|
EnPoh_PostLimbDraw.c
|
|
EnPoh_Update.c
|
|
EnPoSisters_AimlessIdleFlying2.c
|
|
EnPoSisters_AimlessIdleFlying.c
|
|
EnPoSisters_AttackConnectDrift.c
|
|
EnPoSisters_CheckCollision.c
|
|
EnPoSisters_CheckZTarget.c
|
|
EnPoSisters_DamageFlinch.c
|
|
EnPoSisters_DeathStage1.c
|
|
EnPoSisters_DeathStage2.c
|
|
EnPoSisters_Destroy.c
|
|
EnPoSisters_Draw.c
|
|
EnPoSisters_Flee.c
|
|
EnPoSisters_Init.c
|
|
EnPoSisters_Investigating.c
|
|
EnPoSisters_MatchPlayerXZ.c
|
|
EnPoSisters_MatchPlayerY.c
|
|
EnPoSisters_MegCloneVanish.c
|
|
EnPoSisters_MegCloneWaitForSpinBack.c
|
|
EnPoSisters_MegSurroundPlayer.c
|
|
EnPoSisters_ObserverIdle.c
|
|
EnPoSisters_OverrideLimbDraw.c
|
|
EnPoSisters_PoeSpawn.c
|
|
EnPoSisters_PostLimbDraw.c
|
|
EnPoSisters_SetupAimlessIdleFlying2.c
|
|
EnPoSisters_SetupAimlessIdleFlying.c
|
|
EnPoSisters_SetupAttackConnect.c
|
|
EnPoSisters_SetupDamageFlinch.c
|
|
EnPoSisters_SetupDeathStage1.c
|
|
EnPoSisters_SetupDeathStage2.c
|
|
EnPoSisters_SetupFlee.c
|
|
EnPoSisters_SetupInvestigating.c
|
|
EnPoSisters_SetupMegSurroundPlayer.c
|
|
EnPoSisters_SetupObserverIdle.c
|
|
EnPoSisters_SetupSpawnPo.c
|
|
EnPoSisters_SetupSpinAttack.c
|
|
EnPoSisters_SetupSpinBackToVisible.c
|
|
EnPoSisters_SetupSpinToInvis.c
|
|
EnPoSisters_SetupSpinUp.c
|
|
EnPoSisters_SpawnMegClones.c
|
|
EnPoSisters_SpinAttack.c
|
|
EnPoSisters_SpinBackToVisible.c
|
|
EnPoSisters_SpinToInvis.c
|
|
EnPoSisters_SpinUp.c
|
|
EnPoSisters_Update.c
|
|
EnPoSisters_UpdateColors.c
|
|
EnPoSisters_UpdateDeathFlameSwirl.c
|
|
EnPp_Attack.c
|
|
EnPp_BodyPart_Move.c
|
|
EnPp_BodyPart_SetupMove.c
|
|
EnPp_Bounced.c
|
|
EnPp_ChangeAnim.c
|
|
EnPp_Charge.c
|
|
EnPp_CheckCollision.c
|
|
EnPp_Damaged.c
|
|
EnPp_Dead.c
|
|
EnPp_Destroy.c
|
|
EnPp_Draw.c
|
|
EnPp_Idle.c
|
|
EnPp_Init.c
|
|
EnPp_Jump.c
|
|
EnPp_Mask_Detach.c
|
|
EnPp_Mask_SetupDetach.c
|
|
EnPp_OverrideLimbDraw.c
|
|
EnPp_PlaySfxForAnimation.c
|
|
EnPp_PointlessPosCheck.c
|
|
EnPp_PostLimbDraw.c
|
|
EnPp_Roar.c
|
|
EnPp_SetupAttack.c
|
|
EnPp_SetupBounced.c
|
|
EnPp_SetupCharge.c
|
|
EnPp_SetupDamaged.c
|
|
EnPp_SetupDead.c
|
|
EnPp_SetupIdle.c
|
|
EnPp_SetupJump.c
|
|
EnPp_SetupRoar.c
|
|
EnPp_SetupStunnedOrFrozen.c
|
|
EnPp_SpawnDust.c
|
|
EnPp_StunnedOrFrozen.c
|
|
EnPp_Update.c
|
|
EnPp_UpdateDamage.c
|
|
EnPr2_Destroy.c
|
|
EnPr2_Draw.c
|
|
EnPr2_Init.c
|
|
EnPr2_Update.c
|
|
EnPr_Destroy.c
|
|
EnPr_Draw.c
|
|
EnPr_Init.c
|
|
EnPr_OverrideLimbDraw.c
|
|
EnPr_PostLimbDraw.c
|
|
EnPr_Update.c
|
|
EnPrz_Destroy.c
|
|
EnPrz_Draw.c
|
|
EnPrz_Init.c
|
|
EnPrz_Update.c
|
|
EnPst_CheckTalk.c
|
|
EnPst_ChooseBehaviour.c
|
|
EnPst_Destroy.c
|
|
EnPst_Draw.c
|
|
EnPst_FollowSchedule.c
|
|
EnPst_GetMsgEventScript.c
|
|
EnPst_HandleLetterDay1.c
|
|
EnPst_HandleLetterDay2.c
|
|
EnPst_HandleSchedule.c
|
|
EnPst_Init.c
|
|
EnPst_OverrideLimbDraw.c
|
|
EnPst_ProcessScheduleOutput.c
|
|
EnPst_SetOfferItemModeOnScreen.c
|
|
EnPst_Talk.c
|
|
EnPst_Update.c
|
|
EnPst_UpdateCollision.c
|
|
EnRacedog_CalculateFinalStretchTargetSpeed.c
|
|
EnRacedog_ChangeAnim.c
|
|
EnRacedog_CheckForFinish.c
|
|
EnRacedog_Destroy.c
|
|
EnRacedog_Draw.c
|
|
EnRacedog_DrawSelectionArrow.c
|
|
EnRacedog_GetFloorRot.c
|
|
EnRacedog_GetYRotation.c
|
|
EnRacedog_Init.c
|
|
EnRacedog_IsOverFinishLine.c
|
|
EnRacedog_OverrideLimbDraw.c
|
|
EnRacedog_PlaySfxWalk.c
|
|
EnRacedog_PostLimbDraw.c
|
|
EnRacedog_Race.c
|
|
EnRacedog_RaceStart.c
|
|
EnRacedog_SpawnFloorDustRing.c
|
|
EnRacedog_Update.c
|
|
EnRacedog_UpdateCollision.c
|
|
EnRacedog_UpdateRaceVariables.c
|
|
EnRacedog_UpdateRunAnimationPlaySpeed.c
|
|
EnRacedog_UpdateSelectionArrow.c
|
|
EnRacedog_UpdateSpeed.c
|
|
EnRacedog_UpdateTextId.c
|
|
EnRaf_ChangeAnim.c
|
|
EnRaf_Chew.c
|
|
EnRaf_ClearPixelPetal.c
|
|
EnRaf_ClearPixelTeeth.c
|
|
EnRaf_Convulse.c
|
|
EnRaf_Destroy.c
|
|
EnRaf_Dissolve.c
|
|
EnRaf_Dormant.c
|
|
EnRaf_Draw.c
|
|
EnRaf_DrawEffects.c
|
|
EnRaf_Explode.c
|
|
EnRaf_Grab.c
|
|
EnRaf_Idle.c
|
|
EnRaf_Init.c
|
|
EnRaf_InitializeEffect.c
|
|
EnRaf_PostDetonation.c
|
|
EnRaf_SetupChew.c
|
|
EnRaf_SetupConvulse.c
|
|
EnRaf_SetupDissolve.c
|
|
EnRaf_SetupDormant.c
|
|
EnRaf_SetupGrab.c
|
|
EnRaf_SetupIdle.c
|
|
EnRaf_SetupThrow.c
|
|
EnRaf_Throw.c
|
|
EnRaf_TransformLimbDraw.c
|
|
EnRaf_Update.c
|
|
EnRaf_UpdateEffects.c
|
|
EnRailgibud_AttemptPlayerFreeze.c
|
|
EnRailgibud_CheckForGibdoMask.c
|
|
EnRailgibud_CheckIfTalkingToPlayer.c
|
|
EnRailgibud_Cutscene_Update.c
|
|
EnRailgibud_Damage.c
|
|
EnRailgibud_Dead.c
|
|
EnRailgibud_Destroy.c
|
|
EnRailgibud_DoNothing.c
|
|
EnRailgibud_Draw.c
|
|
EnRailgibud_Grab.c
|
|
EnRailgibud_GrabFail.c
|
|
EnRailgibud_Init.c
|
|
EnRailgibud_InitCueType.c
|
|
EnRailgibud_InitCutsceneGibdo.c
|
|
EnRailgibud_MainGibdo_DeadUpdate.c
|
|
EnRailgibud_MoveGrabbedPlayerAwayFromWall.c
|
|
EnRailgibud_MoveToIdealGrabPositionAndRotation.c
|
|
EnRailgibud_MoveWithGravity.c
|
|
EnRailgibud_OverrideLimbDraw.c
|
|
EnRailgibud_PerformCutsceneActions.c
|
|
EnRailgibud_PlayerInRangeWithCorrectState.c
|
|
EnRailgibud_PlayerOutOfRange.c
|
|
EnRailgibud_PostLimbDraw.c
|
|
EnRailgibud_SetupAttemptPlayerFreeze.c
|
|
EnRailgibud_SetupDamage.c
|
|
EnRailgibud_SetupDead.c
|
|
EnRailgibud_SetupDoNothing.c
|
|
EnRailgibud_SetupGrab.c
|
|
EnRailgibud_SetupGrabFail.c
|
|
EnRailgibud_SetupSinkIntoGround.c
|
|
EnRailgibud_SetupStunned.c
|
|
EnRailgibud_SetupTurnAwayAndShakeHead.c
|
|
EnRailgibud_SetupWalkInCircles.c
|
|
EnRailgibud_SetupWalkToHome.c
|
|
EnRailgibud_SetupWalkToPlayer.c
|
|
EnRailgibud_SinkIntoGround.c
|
|
EnRailgibud_SpawnDust.c
|
|
EnRailgibud_SpawnEffectsForSinkingIntoTheGround.c
|
|
EnRailgibud_SpawnOtherGibdosAndSetPositionAndRotation.c
|
|
EnRailgibud_Stunned.c
|
|
EnRailgibud_TurnAwayAndShakeHead.c
|
|
EnRailgibud_TurnTowardsPlayer.c
|
|
EnRailgibud_Update.c
|
|
EnRailgibud_UpdateCollision.c
|
|
EnRailgibud_UpdateDamage.c
|
|
EnRailgibud_UpdateEffect.c
|
|
EnRailgibud_UpdateWalkForwardState.c
|
|
EnRailgibud_WalkInCircles.c
|
|
EnRailgibud_WalkToHome.c
|
|
EnRailgibud_WalkToPlayer.c
|
|
EnRailSkb_Destroy.c
|
|
EnRailSkb_Draw.c
|
|
EnRailSkb_Init.c
|
|
EnRailSkb_OverrideLimbDraw.c
|
|
EnRailSkb_PostLimbDraw.c
|
|
EnRailSkb_Update.c
|
|
EnRat_ActorCoordsToWorld.c
|
|
EnRat_Bounced.c
|
|
EnRat_ChasePlayer.c
|
|
EnRat_ChooseDirection.c
|
|
EnRat_Destroy.c
|
|
EnRat_Draw.c
|
|
EnRat_Explode.c
|
|
EnRat_HandleNonSceneCollision.c
|
|
EnRat_Idle.c
|
|
EnRat_Init.c
|
|
EnRat_InitializeAxes.c
|
|
EnRat_IsOnCollisionPoly.c
|
|
EnRat_IsTouchingSurface.c
|
|
EnRat_OverrideLimbDraw.c
|
|
EnRat_PostDetonation.c
|
|
EnRat_PostLimbDraw.c
|
|
EnRat_Revive.c
|
|
EnRat_SetupBounced.c
|
|
EnRat_SetupChasePlayer.c
|
|
EnRat_SetupIdle.c
|
|
EnRat_SetupRevive.c
|
|
EnRat_SetupSpottedPlayer.c
|
|
EnRat_SpawnSmoke.c
|
|
EnRat_SpawnWaterEffects.c
|
|
EnRat_SpottedPlayer.c
|
|
EnRat_Update.c
|
|
EnRat_UpdateFloorPoly.c
|
|
EnRat_UpdateRotation.c
|
|
EnRat_UpdateSparkOffsets.c
|
|
EnRd_AttemptPlayerFreeze.c
|
|
EnRd_ClappingDance.c
|
|
EnRd_Crouch.c
|
|
EnRd_Damage.c
|
|
EnRd_Dead.c
|
|
EnRd_Destroy.c
|
|
EnRd_Draw.c
|
|
EnRd_EndClappingOrSquattingDanceWhenPlayerIsClose.c
|
|
EnRd_EndPirouetteWhenPlayerIsClose.c
|
|
EnRd_Grab.c
|
|
EnRd_GrabFail.c
|
|
EnRd_Idle.c
|
|
EnRd_Init.c
|
|
EnRd_OverrideLimbDraw.c
|
|
EnRd_Pirouette.c
|
|
EnRd_PostLimbDraw.c
|
|
EnRd_RiseFromCoffin.c
|
|
EnRd_SetupAttemptPlayerFreeze.c
|
|
EnRd_SetupClappingDance.c
|
|
EnRd_SetupCrouch.c
|
|
EnRd_SetupDamage.c
|
|
EnRd_SetupDanceIfConditionsMet.c
|
|
EnRd_SetupDead.c
|
|
EnRd_SetupGrab.c
|
|
EnRd_SetupGrabFail.c
|
|
EnRd_SetupIdle.c
|
|
EnRd_SetupPirouette.c
|
|
EnRd_SetupRiseFromCoffin.c
|
|
EnRd_SetupSquattingDance.c
|
|
EnRd_SetupStandUp.c
|
|
EnRd_SetupStunned.c
|
|
EnRd_SetupTurnAwayAndShakeHead.c
|
|
EnRd_SetupWalkToHome.c
|
|
EnRd_SetupWalkToParent.c
|
|
EnRd_SetupWalkToPlayer.c
|
|
EnRd_ShouldNotDance.c
|
|
EnRd_SquattingDance.c
|
|
EnRd_StandUp.c
|
|
EnRd_Stunned.c
|
|
EnRd_TurnAwayAndShakeHead.c
|
|
EnRd_TurnTowardsPlayer.c
|
|
EnRd_Update.c
|
|
EnRd_UpdateCollision.c
|
|
EnRd_UpdateDamage.c
|
|
EnRd_UpdateEffect.c
|
|
EnRd_UpdateParentForOtherRedeads.c
|
|
EnRd_WalkToHome.c
|
|
EnRd_WalkToParent.c
|
|
EnRd_WalkToPlayer.c
|
|
EnRecepgirl_Destroy.c
|
|
EnRecepgirl_Draw.c
|
|
EnRecepgirl_Init.c
|
|
EnRecepgirl_OverrideLimbDraw.c
|
|
EnRecepgirl_SetupTalk.c
|
|
EnRecepgirl_SetupWait.c
|
|
EnRecepgirl_Talk.c
|
|
EnRecepgirl_TransformLimbDraw.c
|
|
EnRecepgirl_Update.c
|
|
EnRecepgirl_UpdateEyes.c
|
|
EnRecepgirl_Wait.c
|
|
EnRg_Destroy.c
|
|
EnRg_Draw.c
|
|
EnRg_Init.c
|
|
EnRg_Update.c
|
|
EnRiverSound_Draw.c
|
|
EnRiverSound_Init.c
|
|
EnRiverSound_Update.c
|
|
EnRr_Destroy.c
|
|
EnRr_Draw.c
|
|
EnRr_Init.c
|
|
EnRr_Update.c
|
|
EnRsn_Destroy.c
|
|
EnRsn_Draw.c
|
|
EnRsn_Init.c
|
|
EnRsn_OverrideLimbDraw.c
|
|
EnRsn_PostLimbDraw.c
|
|
EnRsn_Update.c
|
|
EnRu_ChangeAnim.c
|
|
EnRu_Destroy.c
|
|
EnRu_DoNothing.c
|
|
EnRu_Draw.c
|
|
EnRu_Init.c
|
|
EnRu_OverrideLimbdraw.c
|
|
EnRu_PlayWalkingSound.c
|
|
EnRu_PostLimbdraw.c
|
|
EnRuppecrow_CanSpawnBlueRupees.c
|
|
EnRuppecrow_CheckPlayedMatchingSong.c
|
|
EnRuppecrow_Destroy.c
|
|
EnRuppecrow_Draw.c
|
|
EnRuppecrow_FallToDespawn.c
|
|
EnRuppecrow_FlyToDespawn.c
|
|
EnRuppecrow_FlyWhileDroppingRupees.c
|
|
EnRuppecrow_GetPointDirection.c
|
|
EnRuppecrow_HandleDeath.c
|
|
EnRuppecrow_HandleSong.c
|
|
EnRuppecrow_HandleSongCutscene.c
|
|
EnRuppecrow_Init.c
|
|
EnRuppecrow_ReachedPointClockwise.c
|
|
EnRuppecrow_ReachedPointCounterClockwise.c
|
|
EnRuppecrow_ShatterIce.c
|
|
EnRuppecrow_SpawnRupee.c
|
|
EnRuppecrow_Update.c
|
|
EnRuppecrow_UpdateCollision.c
|
|
EnRuppecrow_UpdateDamage.c
|
|
EnRuppecrow_UpdatePosition.c
|
|
EnRuppecrow_UpdateRupees.c
|
|
EnRuppecrow_UpdateSpeed.c
|
|
EnRu_Update.c
|
|
EnRu_UpdateCollider.c
|
|
EnRu_UpdateEyes.c
|
|
EnRu_UpdateModel.c
|
|
EnRz_ActorShadowFunc.c
|
|
EnRz_CanTalk.c
|
|
EnRz_ChangeAnim.c
|
|
EnRz_Destroy.c
|
|
EnRz_Draw.c
|
|
EnRz_FindSister.c
|
|
EnRz_GetPathStatus.c
|
|
EnRz_Init.c
|
|
EnRz_PostLimbDraw.c
|
|
EnRz_SetupPath.c
|
|
EnRz_StopToThink.c
|
|
EnRz_Update.c
|
|
EnRz_UpdateSkelAnime.c
|
|
EnRz_Walk.c
|
|
EnSb_Bounce.c
|
|
EnSb_Destroy.c
|
|
EnSb_Draw.c
|
|
EnSb_Idle.c
|
|
EnSb_Init.c
|
|
EnSb_Lunge.c
|
|
EnSb_Open.c
|
|
EnSb_PostLimbDraw.c
|
|
EnSb_ReturnToIdle.c
|
|
EnSb_SetupBounce.c
|
|
EnSb_SetupIdle.c
|
|
EnSb_SetupLunge.c
|
|
EnSb_SetupOpen.c
|
|
EnSb_SetupWaitClosed.c
|
|
EnSb_SetupWaitOpen.c
|
|
EnSb_SpawnBubbles.c
|
|
EnSb_TurnAround.c
|
|
EnSb_Update.c
|
|
EnSb_UpdateDamage.c
|
|
EnSb_WaitOpen.c
|
|
EnScopecoin_CheckCollectible.c
|
|
EnScopecoin_Destroy.c
|
|
EnScopecoin_Draw.c
|
|
EnScopecoin_Init.c
|
|
EnScopecoin_Spin.c
|
|
EnScopecoin_Update.c
|
|
EnScopecrow_Destroy.c
|
|
EnScopecrow_Draw.c
|
|
EnScopecrow_Init.c
|
|
EnScopecrow_Update.c
|
|
EnScopenuts_Destroy.c
|
|
EnScopenuts_Draw.c
|
|
EnScopenuts_Init.c
|
|
EnScopenuts_OverrideLimbDraw.c
|
|
EnScopenuts_PostLimbDraw.c
|
|
EnScopenuts_TransformLimbDraw.c
|
|
EnScopenuts_Update.c
|
|
EnScRuppe_Destroy.c
|
|
EnScRuppe_Draw.c
|
|
EnScRuppe_Init.c
|
|
EnScRuppe_Update.c
|
|
EnScRuppe_UpdateCollision.c
|
|
EnSda_Destroy.c
|
|
EnSda_Draw.c
|
|
EnSda_Init.c
|
|
EnSda_Update.c
|
|
EnSekihi_Destroy.c
|
|
EnSekihi_DoNothing.c
|
|
EnSekihi_Draw.c
|
|
EnSekihi_Init.c
|
|
EnSekihi_Update.c
|
|
EnSellnuts_Destroy.c
|
|
EnSellnuts_Draw.c
|
|
EnSellnuts_Init.c
|
|
EnSellnuts_OverrideLimbDraw.c
|
|
EnSellnuts_PostLimbDraw.c
|
|
EnSellnuts_TransformLimbDraw.c
|
|
EnSellnuts_Update.c
|
|
EnSGoro_BombshopGoron_NextTextId.c
|
|
EnSGoro_CheckGKBehavior.c
|
|
EnSGoro_CheckLullaby.c
|
|
EnSGoro_Destroy.c
|
|
EnSGoro_Draw.c
|
|
EnSGoro_DrawRolledUp.c
|
|
EnSGoro_DrawUnrolled.c
|
|
EnSGoro_FindGoronChild.c
|
|
EnSGoro_FindGoronElder.c
|
|
EnSGoro_Init.c
|
|
EnSGoro_OverrideLimbDraw.c
|
|
EnSGoro_SetupAction.c
|
|
EnSGoro_ShopGoron_FinishTransaction.c
|
|
EnSGoro_ShopGoron_FinishUnroll.c
|
|
EnSGoro_ShopGoron_Idle.c
|
|
EnSGoro_ShopGoron_TakePayment.c
|
|
EnSGoro_ShopGoron_Talk.c
|
|
EnSGoro_ShrineGoron_NextTextId.c
|
|
EnSGoro_Sleep.c
|
|
EnSGoro_SleepTalk.c
|
|
EnSGoro_SpringShrineGoron_Idle.c
|
|
EnSGoro_SpringShrineGoron_Talk.c
|
|
EnSGoro_TransformLimbDraw.c
|
|
EnSGoro_UpdateActorFocus.c
|
|
EnSGoro_UpdateAttentionTarget.c
|
|
EnSGoro_Update.c
|
|
EnSGoro_UpdateCheerAnimation.c
|
|
EnSGoro_UpdateCollider.c
|
|
EnSGoro_UpdateEyes.c
|
|
EnSGoro_UpdateLimb.c
|
|
EnSGoro_UpdateRotationToPlayer.c
|
|
EnSGoro_UpdateSleeping.c
|
|
EnSGoro_UpdateSleepyAnimation.c
|
|
EnSGoro_UpdateToHandtapAnimation.c
|
|
EnSGoro_UpdateToIdleAnimation.c
|
|
EnSGoro_WinterShrineGoron_Idle.c
|
|
EnSGoro_WinterShrineGoron_Talk.c
|
|
EnShn_Destroy.c
|
|
EnShn_Draw.c
|
|
EnShn_GetPlayer.c
|
|
EnShn_Init.c
|
|
EnShn_IsFacingPlayer.c
|
|
EnShn_OverrideLimbDraw.c
|
|
EnShn_PostLimbDraw.c
|
|
EnShn_TransformLimbDraw.c
|
|
EnShn_Update.c
|
|
EnSi_Destroy.c
|
|
EnSi_DraggedByHookshot.c
|
|
EnSi_Draw.c
|
|
EnSi_GiveToken.c
|
|
EnSi_Init.c
|
|
EnSi_Update.c
|
|
EnSi_UpdateCollision.c
|
|
EnSi_Wait.c
|
|
EnSkb_Destroy.c
|
|
EnSkb_Draw.c
|
|
EnSkb_Init.c
|
|
EnSkb_OverrideLimbDraw.c
|
|
EnSkb_PostLimbDraw.c
|
|
EnSkb_Update.c
|
|
EnSlime_Blink.c
|
|
EnSlime_Damaged.c
|
|
EnSlime_Dead.c
|
|
EnSlime_Destroy.c
|
|
EnSlime_Draw.c
|
|
EnSlime_Freeze.c
|
|
EnSlime_IceBlock.c
|
|
EnSlime_IceBlockThaw.c
|
|
EnSlime_Idle.c
|
|
EnSlime_Init.c
|
|
EnSlime_InitializeIdle.c
|
|
EnSlime_Jump.c
|
|
EnSlime_Land.c
|
|
EnSlime_MoveInDirection.c
|
|
EnSlime_MoveToHome.c
|
|
EnSlime_ReactToBluntHit.c
|
|
EnSlime_Revive.c
|
|
EnSlime_SetupDamaged.c
|
|
EnSlime_SetupDead.c
|
|
EnSlime_SetupIceBlock.c
|
|
EnSlime_SetupIceBlockThaw.c
|
|
EnSlime_SetupIdle.c
|
|
EnSlime_SetupInitializeIdle.c
|
|
EnSlime_SetupJump.c
|
|
EnSlime_SetupLand.c
|
|
EnSlime_SetupMoveInDirection.c
|
|
EnSlime_SetupMoveToHome.c
|
|
EnSlime_SetupReactToBluntHit.c
|
|
EnSlime_SetupRevive.c
|
|
EnSlime_SetupSpawnIceBlock.c
|
|
EnSlime_SetupStun.c
|
|
EnSlime_SetupTurnToPlayer.c
|
|
EnSlime_SetupWaitForRevive.c
|
|
EnSlime_SnapIceBlockPosition.c
|
|
EnSlime_SpawnIceBlock.c
|
|
EnSlime_Stun.c
|
|
EnSlime_Thaw.c
|
|
EnSlime_TurnToPlayer.c
|
|
EnSlime_Update.c
|
|
EnSlime_UpdateDamage.c
|
|
EnSlime_WaitForRevive.c
|
|
EnSnowman_AbsorbEeno.c
|
|
EnSnowman_Combine.c
|
|
EnSnowman_CreateSplitEeno.c
|
|
EnSnowman_Damaged.c
|
|
EnSnowman_Dead.c
|
|
EnSnowman_Destroy.c
|
|
EnSnowman_Draw.c
|
|
EnSnowman_DrawSnowball.c
|
|
EnSnowman_DrawSnowPile.c
|
|
EnSnowman_Emerge.c
|
|
EnSnowman_Idle.c
|
|
EnSnowman_Init.c
|
|
EnSnowman_Kill.c
|
|
EnSnowman_Melt.c
|
|
EnSnowman_MoveSnowPile.c
|
|
EnSnowman_PostLimbDraw.c
|
|
EnSnowman_ReadySnowball.c
|
|
EnSnowman_SetupCombine.c
|
|
EnSnowman_SetupDamaged.c
|
|
EnSnowman_SetupDead.c
|
|
EnSnowman_SetupEmerge.c
|
|
EnSnowman_SetupIdle.c
|
|
EnSnowman_SetupKill.c
|
|
EnSnowman_SetupMelt.c
|
|
EnSnowman_SetupMoveSnowPile.c
|
|
EnSnowman_SetupReadySnowball.c
|
|
EnSnowman_SetupSplitDoNothing.c
|
|
EnSnowman_SetupStun.c
|
|
EnSnowman_SetupSubmerge.c
|
|
EnSnowman_SetupThrowSnowball.c
|
|
EnSnowman_SpawnBigSnowballFragmentEffects.c
|
|
EnSnowman_SpawnCircularDustEffect.c
|
|
EnSnowman_SplitDoNothing.c
|
|
EnSnowman_Stun.c
|
|
EnSnowman_Submerge.c
|
|
EnSnowman_ThrowSnowball.c
|
|
EnSnowman_Update.c
|
|
EnSnowman_UpdateDamage.c
|
|
EnSnowman_UpdateSnowball.c
|
|
EnSnowwd_Destroy.c
|
|
EnSnowwd_Draw.c
|
|
EnSnowwd_Idle.c
|
|
EnSnowwd_Init.c
|
|
EnSnowwd_Update.c
|
|
EnSob1_AreObjectsLoaded.c
|
|
EnSob1_Blink.c
|
|
EnSob1_BombShopkeeper_Draw.c
|
|
EnSob1_BombShopkeeper_EndInteraction.c
|
|
EnSob1_BombShopkeeper_Init.c
|
|
EnSob1_BombShopkeeper_OverrideLimbDraw.c
|
|
EnSob1_BombShopkeeper_PostLimbDraw.c
|
|
EnSob1_BrowseShelf.c
|
|
EnSob1_BuyItemWithFanfare.c
|
|
EnSob1_CanBuy.c
|
|
EnSob1_CannotBuy.c
|
|
EnSob1_ChangeAnim.c
|
|
EnSob1_ChangeObject.c
|
|
EnSob1_ContinueShopping.c
|
|
EnSob1_CursorLeftRight.c
|
|
EnSob1_Destroy.c
|
|
EnSob1_DrawCursor.c
|
|
EnSob1_DrawStickDirectionPrompt.c
|
|
EnSob1_DrawTextRec.c
|
|
EnSob1_EndDList.c
|
|
EnSob1_EndingInteraction.c
|
|
EnSob1_EndInteraction.c
|
|
EnSob1_EndWalk.c
|
|
EnSob1_FaceShopkeeper.c
|
|
EnSob1_FacingShopkeeperDialogResult.c
|
|
EnSob1_GetCutscenes.c
|
|
EnSob1_GetDistSqAndOrient.c
|
|
EnSob1_GetGoodbye.c
|
|
EnSob1_GetObjectIndices.c
|
|
EnSob1_GetTalkOption.c
|
|
EnSob1_GetWelcome.c
|
|
EnSob1_GoronShopkeeper_Draw.c
|
|
EnSob1_GoronShopkeeper_Init.c
|
|
EnSob1_HandleCanBuyItem.c
|
|
EnSob1_HasPlayerSelectedItem.c
|
|
EnSob1_Hello.c
|
|
EnSob1_Idle.c
|
|
EnSob1_Init.c
|
|
EnSob1_InitShop.c
|
|
EnSob1_ItemPurchased.c
|
|
EnSob1_LookToShelf.c
|
|
EnSob1_LookToShopkeeperFromShelf.c
|
|
EnSob1_PositionSelectedItem.c
|
|
EnSob1_ResetItemPosition.c
|
|
EnSob1_ReturnItemToShelf.c
|
|
EnSob1_SelectItem.c
|
|
EnSob1_SetCursorIndexFromNeutral.c
|
|
EnSob1_SetupAction.c
|
|
EnSob1_SetupBuyItemWithFanfare.c
|
|
EnSob1_SetupCanBuy.c
|
|
EnSob1_SetupCannotBuy.c
|
|
EnSob1_SetupIdle.c
|
|
EnSob1_SetupItemPurchased.c
|
|
EnSob1_SetupLookToShopkeeperFromShelf.c
|
|
EnSob1_SetupStartShopping.c
|
|
EnSob1_SetupWalk.c
|
|
EnSob1_SpawnShopItems.c
|
|
EnSob1_StartShopping.c
|
|
EnSob1_TakeItemOffShelf.c
|
|
EnSob1_TalkingToShopkeeper.c
|
|
EnSob1_TalkToShopkeeper.c
|
|
EnSob1_TestCancelOption.c
|
|
EnSob1_TestEndInteraction.c
|
|
EnSob1_TestItemSelected.c
|
|
EnSob1_Update.c
|
|
EnSob1_UpdateCursorAnim.c
|
|
EnSob1_UpdateCursorPos.c
|
|
EnSob1_UpdateItemSelectedProperty.c
|
|
EnSob1_UpdateJoystickInputState.c
|
|
EnSob1_UpdateStickDirectionPromptAnim.c
|
|
EnSob1_WaitForBlink.c
|
|
EnSob1_Walk.c
|
|
EnSob1_Walking.c
|
|
EnSob1_ZoraShopkeeper_Draw.c
|
|
EnSob1_ZoraShopkeeper_Init.c
|
|
EnSob1_ZoraShopkeeper_OverrideLimbDraw.c
|
|
EnSsh_AddBlureSpace.c
|
|
EnSsh_AddBlureVertex.c
|
|
EnSsh_Bob.c
|
|
EnSsh_ChangeAnim.c
|
|
EnSsh_CheckBodyStickHit.c
|
|
EnSsh_CheckCeilingPos.c
|
|
EnSsh_CheckHitBack.c
|
|
EnSsh_CheckHitFront.c
|
|
EnSsh_CheckHitPlayer.c
|
|
EnSsh_CollisionCheck.c
|
|
EnSsh_CreateBlureEffect.c
|
|
EnSsh_Damaged.c
|
|
EnSsh_Destroy.c
|
|
EnSsh_Draw.c
|
|
EnSsh_Drop.c
|
|
EnSsh_Idle.c
|
|
EnSsh_Init.c
|
|
EnSsh_InitColliders.c
|
|
EnSsh_IsCloseToGround.c
|
|
EnSsh_IsCloseToHome.c
|
|
EnSsh_IsCloseToLink.c
|
|
EnSsh_Land.c
|
|
EnSsh_OverrideLimbDraw.c
|
|
EnSsh_PostLimbDraw.c
|
|
EnSsh_Return.c
|
|
EnSsh_SetBodyCylinderAC.c
|
|
EnSsh_SetColliders.c
|
|
EnSsh_SetColliderScale.c
|
|
EnSsh_SetCylinderOC.c
|
|
EnSsh_SetDropAnimation.c
|
|
EnSsh_SetLandAnimation.c
|
|
EnSsh_SetLegsCylinderAC.c
|
|
EnSsh_SetReturnAnimation.c
|
|
EnSsh_SetStunned.c
|
|
EnSsh_SetupAction.c
|
|
EnSsh_SetWaitAnimation.c
|
|
EnSsh_SpawnShockwave.c
|
|
EnSsh_Start.c
|
|
EnSsh_Stunned.c
|
|
EnSsh_Sway.c
|
|
EnSsh_Talk.c
|
|
EnSsh_Turn.c
|
|
EnSsh_Update.c
|
|
EnSsh_UpdateColliderScale.c
|
|
EnSsh_UpdateYaw.c
|
|
EnSsh_Wait.c
|
|
EnSt_Destroy.c
|
|
EnSth2_Destroy.c
|
|
EnSth2_Draw.c
|
|
EnSth2_Init.c
|
|
EnSth2_OverrideLimbDraw.c
|
|
EnSth2_PostLimbDraw.c
|
|
EnSth2_UpdateActionFunc.c
|
|
EnSth2_Update.c
|
|
EnSth2_UpdateSkelAnime.c
|
|
EnSth_CanSpeakToPlayer.c
|
|
EnSth_ChangeAnim.c
|
|
EnSth_DefaultIdle.c
|
|
EnSth_Destroy.c
|
|
EnSth_Draw.c
|
|
EnSth_GetInitialOceansideSpiderHouseText.c
|
|
EnSth_GetInitialPanicText.c
|
|
EnSth_GetInitialSwampSpiderHouseText.c
|
|
EnSth_GiveOceansideSpiderHouseReward.c
|
|
EnSth_HandleMoonLookingConversation.c
|
|
EnSth_HandleOceansideSpiderHouseConversation.c
|
|
EnSth_HandlePanicConversation.c
|
|
EnSth_HandleSwampSpiderHouseConversation.c
|
|
EnSth_Init.c
|
|
EnSth_MoonLookingIdle.c
|
|
EnSth_OceansideSpiderHouseIdle.c
|
|
EnSth_OverrideLimbDraw.c
|
|
EnSth_PanicIdle.c
|
|
EnSth_PostLimbDraw.c
|
|
EnSth_PostOceanspiderhouseReward.c
|
|
EnSth_SwampSpiderHouseGiveMask.c
|
|
EnSth_SwampSpiderHouseIdle.c
|
|
EnSth_TalkAfterSwampSpiderHouseGiveMask.c
|
|
EnSth_Update.c
|
|
EnSth_UpdateOceansideSpiderHouseWaitForTokens.c
|
|
EnSth_UpdateWaitForObject.c
|
|
EnSt_Init.c
|
|
EnStoneheishi_ChangeAnim.c
|
|
EnStoneheishi_CheckGivenItem.c
|
|
EnStoneheishi_Destroy.c
|
|
EnStoneheishi_Draw.c
|
|
EnStoneheishi_DrinkBottleProcess.c
|
|
EnStoneheishi_GiveItemReward.c
|
|
EnStoneheishi_Init.c
|
|
EnStoneheishi_OverrideLimbDraw.c
|
|
EnStoneheishi_PostLimbDraw.c
|
|
EnStoneheishi_SetupCheckGivenItem.c
|
|
EnStoneheishi_SetupDrinkBottleProcess.c
|
|
EnStoneheishi_TrackPlayer.c
|
|
EnStoneheishi_Update.c
|
|
EnStopHeishi_ChangeAnim.c
|
|
EnStopheishi_Destroy.c
|
|
EnStopheishi_Draw.c
|
|
EnStopheishi_Init.c
|
|
EnStopheishi_OverrideLimbDraw.c
|
|
EnStopheishi_PostLimbDraw.c
|
|
EnStopheishi_Update.c
|
|
EnStopheishi_UpdateHeadNormal.c
|
|
EnStopHeishi_UpdateHeadThirdDay.c
|
|
EnSt_OverrideLimbDraw.c
|
|
EnStream_Destroy.c
|
|
EnStream_Draw.c
|
|
EnStream_Init.c
|
|
EnStream_PlayerIsInRange.c
|
|
EnStream_SetupAction.c
|
|
EnStream_SuckPlayer.c
|
|
EnStream_Update.c
|
|
EnStream_WaitForPlayer.c
|
|
EnSt_Update.c
|
|
EnSuttari_AdvanceTime.c
|
|
EnSuttari_Destroy.c
|
|
EnSuttari_Draw.c
|
|
EnSuttari_GetActorById.c
|
|
EnSuttari_GetDistSqAndOrient.c
|
|
EnSuttari_GetPaths.c
|
|
EnSuttari_Init.c
|
|
EnSuttari_OverrideLimbDraw.c
|
|
EnSuttari_PostLimbDraw.c
|
|
EnSuttari_TransformLimbDraw.c
|
|
EnSuttari_TriggerTransition.c
|
|
EnSuttari_Update.c
|
|
EnSuttari_UpdateCollider.c
|
|
EnSw_Destroy.c
|
|
EnSw_Draw.c
|
|
EnSw_Init.c
|
|
EnSw_OverrideLimbDraw.c
|
|
EnSw_Update.c
|
|
EnSyatekiCrow_Dead.c
|
|
EnSyatekiCrow_Destroy.c
|
|
EnSyatekiCrow_Draw.c
|
|
EnSyatekiCrow_Fly.c
|
|
EnSyatekiCrow_Init.c
|
|
EnSyatekiCrow_OverrideLimbDraw.c
|
|
EnSyatekiCrow_PostLimbDraw.c
|
|
EnSyatekiCrow_SetupDead.c
|
|
EnSyatekiCrow_SetupWaitForSignal.c
|
|
EnSyatekiCrow_SetupWaitToMove.c
|
|
EnSyatekiCrow_Update.c
|
|
EnSyatekiCrow_UpdateDamage.c
|
|
EnSyatekiCrow_WaitForSignal.c
|
|
EnSyatekiCrow_WaitToMove.c
|
|
EnSyatekiDekunuts_BonusLookAround.c
|
|
EnSyatekiDekunuts_Burrow.c
|
|
EnSyatekiDekunuts_Dead.c
|
|
EnSyatekiDekunuts_Destroy.c
|
|
EnSyatekiDekunuts_Draw.c
|
|
EnSyatekiDekunuts_Emerge.c
|
|
EnSyatekiDekunuts_GameEnd.c
|
|
EnSyatekiDekunuts_Init.c
|
|
EnSyatekiDekunuts_LookAround.c
|
|
EnSyatekiDekunuts_OverrideLimbDraw.c
|
|
EnSyatekiDekunuts_SetupBurrow.c
|
|
EnSyatekiDekunuts_SetupDead.c
|
|
EnSyatekiDekunuts_SetupEmerge.c
|
|
EnSyatekiDekunuts_SetupGameEnd.c
|
|
EnSyatekiDekunuts_SetupLookAround.c
|
|
EnSyatekiDekunuts_SetupWaitForSignal.c
|
|
EnSyatekiDekunuts_SetupWaitToEmerge.c
|
|
EnSyatekiDekunuts_SetupWaitToStart.c
|
|
EnSyatekiDekunuts_Update.c
|
|
EnSyatekiDekunuts_WaitForSignal.c
|
|
EnSyatekiDekunuts_WaitToEmerge.c
|
|
EnSyatekiDekunuts_WaitToStart.c
|
|
EnSyatekiMan_Blink.c
|
|
EnSyatekiMan_Destroy.c
|
|
EnSyatekiMan_Draw.c
|
|
EnSyatekiMan_Init.c
|
|
EnSyatekiMan_MovePlayerToPos.c
|
|
EnSyatekiMan_OverrideLimbDraw.c
|
|
EnSyatekiMan_PostLimbDraw.c
|
|
EnSyatekiMan_SetupIdle.c
|
|
EnSyatekiMan_Swamp_AddBonusPoints.c
|
|
EnSyatekiMan_Swamp_EndGame.c
|
|
EnSyatekiMan_Swamp_GiveReward.c
|
|
EnSyatekiMan_Swamp_HandleChoice.c
|
|
EnSyatekiMan_Swamp_HandleNormalMessage.c
|
|
EnSyatekiMan_Swamp_Idle.c
|
|
EnSyatekiMan_Swamp_MovePlayerAndExplainRules.c
|
|
EnSyatekiMan_Swamp_RunGame.c
|
|
EnSyatekiMan_Swamp_SetupGiveReward.c
|
|
EnSyatekiMan_Swamp_SpawnTargetActors.c
|
|
EnSyatekiMan_Swamp_StartGame.c
|
|
EnSyatekiMan_Swamp_Talk.c
|
|
EnSyatekiMan_Town_EndGame.c
|
|
EnSyatekiMan_Town_GiveReward.c
|
|
EnSyatekiMan_Town_HandleChoice.c
|
|
EnSyatekiMan_Town_HandleNormalMessage.c
|
|
EnSyatekiMan_Town_Idle.c
|
|
EnSyatekiMan_Town_MovePlayerAndSayHighScore.c
|
|
EnSyatekiMan_Town_RunGame.c
|
|
EnSyatekiMan_Town_SetupGiveReward.c
|
|
EnSyatekiMan_Town_StartGame.c
|
|
EnSyatekiMan_Town_StartIntroTextbox.c
|
|
EnSyatekiMan_Town_Talk.c
|
|
EnSyatekiMan_Update.c
|
|
EnSyatekiOkuta_Appear.c
|
|
EnSyatekiOkuta_AttachToShootingGalleryMan.c
|
|
EnSyatekiOkuta_CheckCollision.c
|
|
EnSyatekiOkuta_CheckForSignal.c
|
|
EnSyatekiOkuta_Destroy.c
|
|
EnSyatekiOkuta_Die.c
|
|
EnSyatekiOkuta_DoNothing.c
|
|
EnSyatekiOkuta_Draw.c
|
|
EnSyatekiOkuta_Float.c
|
|
EnSyatekiOkuta_GetSnoutScale.c
|
|
EnSyatekiOkuta_Hide.c
|
|
EnSyatekiOkuta_Init.c
|
|
EnSyatekiOkuta_IsHiddenByAnotherOctorok.c
|
|
EnSyatekiOkuta_OverrideLimbDraw.c
|
|
EnSyatekiOkuta_SetupAppear.c
|
|
EnSyatekiOkuta_SetupAttachToShootingGalleryMan.c
|
|
EnSyatekiOkuta_SetupDie.c
|
|
EnSyatekiOkuta_SetupDoNothing.c
|
|
EnSyatekiOkuta_SetupFloat.c
|
|
EnSyatekiOkuta_SetupHide.c
|
|
EnSyatekiOkuta_SpawnDust.c
|
|
EnSyatekiOkuta_SpawnSplash.c
|
|
EnSyatekiOkuta_Update.c
|
|
EnSyatekiOkuta_UpdateCollision.c
|
|
EnSyatekiOkuta_UpdateHeadScale.c
|
|
EnSyatekiWf_Dead.c
|
|
EnSyatekiWf_Destroy.c
|
|
EnSyatekiWf_Draw.c
|
|
EnSyatekiWf_Howl.c
|
|
EnSyatekiWf_Init.c
|
|
EnSyatekiWf_InitPathStart.c
|
|
EnSyatekiWf_Jump.c
|
|
EnSyatekiWf_Land.c
|
|
EnSyatekiWf_OverrideLimbDraw.c
|
|
EnSyatekiWf_PostLimbDraw.c
|
|
EnSyatekiWf_Run.c
|
|
EnSyatekiWf_SetupDead.c
|
|
EnSyatekiWf_SetupHowl.c
|
|
EnSyatekiWf_SetupJump.c
|
|
EnSyatekiWf_SetupLand.c
|
|
EnSyatekiWf_SetupRun.c
|
|
EnSyatekiWf_SetupWaitForSignal.c
|
|
EnSyatekiWf_SetupWaitToMove.c
|
|
EnSyatekiWf_Update.c
|
|
EnSyatekiWf_WaitForSignal.c
|
|
EnSyatekiWf_WaitToMove.c
|
|
EnTab_Destroy.c
|
|
EnTab_Draw.c
|
|
EnTab_Init.c
|
|
EnTab_OverrideLimbDraw.c
|
|
EnTab_PostLimbDraw.c
|
|
EnTab_TransformLimbDraw.c
|
|
EnTab_Update.c
|
|
EnTagObj_Destroy.c
|
|
EnTagObj_Init.c
|
|
EnTagObj_Update.c
|
|
EnTakaraya_Blink.c
|
|
EnTakaraya_Destroy.c
|
|
EnTakaraya_Draw.c
|
|
EnTakaraya_Init.c
|
|
EnTakaraya_OverrideLimbDraw.c
|
|
EnTakaraya_SetupTalk.c
|
|
EnTakaraya_SetupWait.c
|
|
EnTakaraya_SpawnWalls.c
|
|
EnTakaraya_Talk.c
|
|
EnTakaraya_TransformLimbDraw.c
|
|
EnTakaraya_Update.c
|
|
EnTakaraya_Wait.c
|
|
EnTalk_Destroy.c
|
|
EnTalkGibud_AttemptPlayerFreeze.c
|
|
EnTalkGibud_CheckForGibdoMask.c
|
|
EnTalkGibud_CheckPresentedItem.c
|
|
EnTalkGibud_Damage.c
|
|
EnTalkGibud_Dead.c
|
|
EnTalkGibud_Destroy.c
|
|
EnTalkGibud_Disappear.c
|
|
EnTalkGibud_Draw.c
|
|
EnTalkGibud_FacePlayerWhenTalking.c
|
|
EnTalkGibud_GetNextTextBoxId.c
|
|
EnTalkGibud_GetTextIdForRequestedItem.c
|
|
EnTalkGibud_Grab.c
|
|
EnTalkGibud_GrabFail.c
|
|
EnTalkGibud_Idle.c
|
|
EnTalkGibud_Init.c
|
|
EnTalkGibud_MoveGrabbedPlayerAwayFromWall.c
|
|
EnTalkGibud_MoveToIdealGrabPositionAndRotation.c
|
|
EnTalkGibud_MoveWithGravity.c
|
|
EnTalkGibud_OverrideLimbDraw.c
|
|
EnTalkGibud_PassiveIdle.c
|
|
EnTalkGibud_PlayAnimation.c
|
|
EnTalkGibud_PlayerInRangeWithCorrectState.c
|
|
EnTalkGibud_PlayerOutOfRange.c
|
|
EnTalkGibud_PostLimbDraw.c
|
|
EnTalkGibud_PresentedItemMatchesRequest.c
|
|
EnTalkGibud_Revive.c
|
|
EnTalkGibud_SetupAttemptPlayerFreeze.c
|
|
EnTalkGibud_SetupDamage.c
|
|
EnTalkGibud_SetupDead.c
|
|
EnTalkGibud_SetupDisappear.c
|
|
EnTalkGibud_SetupGrab.c
|
|
EnTalkGibud_SetupGrabFail.c
|
|
EnTalkGibud_SetupIdle.c
|
|
EnTalkGibud_SetupPassiveIdle.c
|
|
EnTalkGibud_SetupRevive.c
|
|
EnTalkGibud_SetupStunned.c
|
|
EnTalkGibud_SetupTalk.c
|
|
EnTalkGibud_SetupTurnAwayAndShakeHead.c
|
|
EnTalkGibud_SetupWalkToHome.c
|
|
EnTalkGibud_SetupWalkToPlayer.c
|
|
EnTalkGibud_Stunned.c
|
|
EnTalkGibud_Talk.c
|
|
EnTalkGibud_TurnAwayAndShakeHead.c
|
|
EnTalkGibud_TurnTowardsPlayer.c
|
|
EnTalkGibud_Update.c
|
|
EnTalkGibud_UpdateCollision.c
|
|
EnTalkGibud_UpdateDamage.c
|
|
EnTalkGibud_UpdateEffect.c
|
|
EnTalkGibud_WalkToHome.c
|
|
EnTalkGibud_WalkToPlayer.c
|
|
EnTalk_Init.c
|
|
EnTalk_Update.c
|
|
EnTanron1_Destroy.c
|
|
EnTanron1_Draw.c
|
|
EnTanron1_Init.c
|
|
EnTanron1_Update.c
|
|
EnTanron2_Destroy.c
|
|
EnTanron2_Draw.c
|
|
EnTanron2_Init.c
|
|
EnTanron2_Update.c
|
|
EnTanron3_CheckCollisions.c
|
|
EnTanron3_CreateEffect.c
|
|
EnTanron3_Destroy.c
|
|
EnTanron3_Die.c
|
|
EnTanron3_Draw.c
|
|
EnTanron3_Init.c
|
|
EnTanron3_Live.c
|
|
EnTanron3_OverrideLimbDraw.c
|
|
EnTanron3_SetupDie.c
|
|
EnTanron3_SetupLive.c
|
|
EnTanron3_SpawnBubbles.c
|
|
EnTanron3_Update.c
|
|
EnTanron4_Destroy.c
|
|
EnTanron4_Draw.c
|
|
EnTanron4_FlyNearActor.c
|
|
EnTanron4_FlyNearHome.c
|
|
EnTanron4_Init.c
|
|
EnTanron4_SetupFlyNearActor.c
|
|
EnTanron4_SetupFlyNearHome.c
|
|
EnTanron4_Update.c
|
|
EnTanron5_Destroy.c
|
|
EnTanron5_Draw.c
|
|
EnTanron5_Init.c
|
|
EnTanron5_ItemDrop_Draw.c
|
|
EnTanron5_RuinFragmentItemDrop_Update.c
|
|
EnTanron5_SpawnEffectBlackDust.c
|
|
EnTanron5_SpawnEffectSand.c
|
|
EnTanron5_Update.c
|
|
EnTanron6_Destroy.c
|
|
EnTanron6_DoNothing.c
|
|
EnTanron6_Draw.c
|
|
EnTanron6_Init.c
|
|
EnTanron6_Update.c
|
|
EnTest2_Draw.c
|
|
EnTest2_Init.c
|
|
EnTest2_Update.c
|
|
EnTest2_UpdateForLens.c
|
|
EnTest3_Destroy.c
|
|
EnTest3_Draw.c
|
|
EnTest3_Init.c
|
|
EnTest3_OverrideLimbDraw.c
|
|
EnTest3_PostLimbDraw.c
|
|
EnTest3_Update.c
|
|
EnTest4_Destroy.c
|
|
EnTest4_Init.c
|
|
EnTest4_Update.c
|
|
EnTest5_Destroy.c
|
|
EnTest5_HandleBottleAction.c
|
|
EnTest5_Init.c
|
|
EnTest5_SetupAction.c
|
|
EnTest5_Update.c
|
|
EnTest6_Destroy.c
|
|
EnTest6_DisableMotionBlur.c
|
|
EnTest6_DisableWhiteFillScreen.c
|
|
EnTest6_DoubleSoTCutscene.c
|
|
EnTest6_DrawAmmoDropDefault.c
|
|
EnTest6_DrawAmmoDropRupee.c
|
|
EnTest6_Draw.c
|
|
EnTest6_DrawDoubleSoTCutscene.c
|
|
EnTest6_DrawInvertedSoTCutscene.c
|
|
EnTest6_DrawThreeDayResetSoTCutscene.c
|
|
EnTest6_EnableMotionBlur.c
|
|
EnTest6_EnableWhiteFillScreen.c
|
|
EnTest6_Init.c
|
|
EnTest6_InvertedSoTCutscene.c
|
|
EnTest6_SetupAction.c
|
|
EnTest6_SetupCutscene.c
|
|
EnTest6_SetupDoubleSoTCutscene.c
|
|
EnTest6_SetupInvertedSoTCutscene.c
|
|
EnTest6_SharedSoTCutscene.c
|
|
EnTest6_StartCutscene.c
|
|
EnTest6_StopDoubleSoTCutscene.c
|
|
EnTest6_StopInvertedSoTCutscene.c
|
|
EnTest6_Update.c
|
|
EnTest7_Destroy.c
|
|
EnTest7_Draw.c
|
|
EnTest7_Init.c
|
|
EnTest7_SetupAction.c
|
|
EnTest7_Update.c
|
|
EnTest_Destroy.c
|
|
EnTest_Draw.c
|
|
EnTest_Init.c
|
|
EnTest_OverrideKeyframeDraw.c
|
|
EnTest_Update.c
|
|
EnTg_ChangeAnim.c
|
|
EnTg_Destroy.c
|
|
EnTg_Draw.c
|
|
EnTg_DrawHearts.c
|
|
EnTg_Idle.c
|
|
EnTg_Init.c
|
|
EnTg_OverrideLimbDraw.c
|
|
EnTg_PostLimbDraw.c
|
|
EnTg_SpawnHeart.c
|
|
EnTg_Update.c
|
|
EnTg_UpdateCollider.c
|
|
EnTg_UpdateHearts.c
|
|
EnTg_UpdateSkelAnime.c
|
|
EnThiefbird_Destroy.c
|
|
EnThiefbird_Draw.c
|
|
EnThiefbird_Init.c
|
|
EnThiefbird_OverrideLimbDraw.c
|
|
EnThiefbird_PostLimbDraw.c
|
|
EnThiefbird_Update.c
|
|
EnTimeTag_Destroy.c
|
|
EnTimeTag_Diary_AfterOcarina.c
|
|
EnTimeTag_Diary_Cutscene.c
|
|
EnTimeTag_Diary_TeachEvanSongSnippets.c
|
|
EnTimeTag_Diary_Wait.c
|
|
EnTimeTag_Init.c
|
|
EnTimeTag_KickOut_DoNothing.c
|
|
EnTimeTag_KickOut_Transition.c
|
|
EnTimeTag_KickOut_WaitForTime.c
|
|
EnTimeTag_KickOut_WaitForTrigger.c
|
|
EnTimeTag_RooftopOath_Cutscene.c
|
|
EnTimeTag_RooftopOath_DoNothing.c
|
|
EnTimeTag_RooftopOath_Wait.c
|
|
EnTimeTag_SoaringEngraving_GetSong.c
|
|
EnTimeTag_SoaringEngraving_StartCutscene.c
|
|
EnTimeTag_SoaringEngraving_SubsequentInteraction.c
|
|
EnTimeTag_SoaringEngraving_Wait.c
|
|
EnTimeTag_Update.c
|
|
EnTite_Destroy.c
|
|
EnTite_Draw.c
|
|
EnTite_Init.c
|
|
EnTite_OverrideLimbDraw.c
|
|
EnTite_PostLimbDraw.c
|
|
EnTite_Update.c
|
|
EnTk_Destroy.c
|
|
EnTk_Draw.c
|
|
EnTk_Init.c
|
|
EnTk_OverrideLimbDraw.c
|
|
EnTk_PostLimbDraw.c
|
|
EnTk_Update.c
|
|
EnTorch2_Destroy.c
|
|
EnTorch2_Draw.c
|
|
EnTorch2_Init.c
|
|
EnTorch2_Update.c
|
|
EnTorch2_UpdateDeath.c
|
|
EnTorch2_UpdateIdle.c
|
|
EnTorch_Init.c
|
|
EnToto_Destroy.c
|
|
EnToto_Draw.c
|
|
EnToto_Init.c
|
|
EnToto_Update.c
|
|
Entrance_Create.c
|
|
Entrance_CreateFromSpawn.c
|
|
Entrance_GetSceneIdAbsolute.c
|
|
Entrance_GetSceneId.c
|
|
Entrance_GetSpawnNum.c
|
|
Entrance_GetTableEntry.c
|
|
Entrance_GetTransitionFlags.c
|
|
EnTrt2_ChangeAnim.c
|
|
EnTrt2_Destroy.c
|
|
EnTrt2_Init.c
|
|
EnTrt2_OverrideLimbDraw.c
|
|
EnTrt2_PostLimbDraw.c
|
|
EnTrt2_TransformLimbDraw.c
|
|
EnTrt2_Update.c
|
|
EnTrt_BeginInteraction.c
|
|
EnTrt_Blink.c
|
|
EnTrt_BrowseShelf.c
|
|
EnTrt_BuyItemWithFanfare.c
|
|
EnTrt_CanBuy.c
|
|
EnTrt_CannotBuy.c
|
|
EnTrt_ChangeAnim.c
|
|
EnTrt_CloseEyes.c
|
|
EnTrt_ContinueShopping.c
|
|
EnTrt_CursorLeftRight.c
|
|
EnTrt_Destroy.c
|
|
EnTrt_Draw.c
|
|
EnTrt_DrawCursor.c
|
|
EnTrt_DrawStickDirectionPrompt.c
|
|
EnTrt_DrawTextRec.c
|
|
EnTrt_EndConversation.c
|
|
EnTrt_EndInteraction.c
|
|
EnTrt_EyesClosed.c
|
|
EnTrt_FaceShopkeeper.c
|
|
EnTrt_FacingShopkeeperDialogResult.c
|
|
EnTrt_GetCutscenes.c
|
|
EnTrt_GetItemChoiceTextId.c
|
|
EnTrt_GetItemTextId.c
|
|
EnTrt_GetMushroom.c
|
|
EnTrt_GivenRedPotionForKoume.c
|
|
EnTrt_GiveRedPotionForKoume.c
|
|
EnTrt_Goodbye.c
|
|
EnTrt_HandleCanBuyItem.c
|
|
EnTrt_HasPlayerSelectedItem.c
|
|
EnTrt_Hello.c
|
|
EnTrt_IdleAwake.c
|
|
EnTrt_IdleSleeping.c
|
|
EnTrt_Init.c
|
|
EnTrt_InitShop.c
|
|
EnTrt_InitShopkeeper.c
|
|
EnTrt_ItemGiven.c
|
|
EnTrt_LookToShelf.c
|
|
EnTrt_LookToShopkeeperFromShelf.c
|
|
EnTrt_NodOff.c
|
|
EnTrt_OpenEyes2.c
|
|
EnTrt_OpenEyes.c
|
|
EnTrt_OpenEyesThenSetToBlink.c
|
|
EnTrt_OpenThenCloseEyes.c
|
|
EnTrt_OverrideLimbDraw.c
|
|
EnTrt_PayForMushroom.c
|
|
EnTrt_PositionSelectedItem.c
|
|
EnTrt_PostLimbDraw.c
|
|
EnTrt_ResetItemPosition.c
|
|
EnTrt_ReturnItemToShelf.c
|
|
EnTrt_SelectItem.c
|
|
EnTrt_SetCursorIndexFromNeutral.c
|
|
EnTrt_SetupBuyItemWithFanfare.c
|
|
EnTrt_SetupCanBuy.c
|
|
EnTrt_SetupCannotBuy.c
|
|
EnTrt_SetupEndInteraction.c
|
|
EnTrt_SetupGetMushroomCutscene.c
|
|
EnTrt_SetupItemGiven.c
|
|
EnTrt_SetupLookToShopkeeperFromShelf.c
|
|
EnTrt_SetupStartShopping.c
|
|
EnTrt_SetupTalkToShopkeeper.c
|
|
EnTrt_ShopkeeperGone.c
|
|
EnTrt_SpawnShopItems.c
|
|
EnTrt_StartRedPotionConversation.c
|
|
EnTrt_StartShopping.c
|
|
EnTrt_Surprised.c
|
|
EnTrt_TakeItemOffShelf.c
|
|
EnTrt_TalkToShopkeeper.c
|
|
EnTrt_TestCancelOption.c
|
|
EnTrt_TestEndInteraction.c
|
|
EnTrt_TestItemSelected.c
|
|
EnTrt_TrackPlayer.c
|
|
EnTrt_TransformLimbDraw.c
|
|
EnTrt_TryToGiveRedPotionAfterSurprised.c
|
|
EnTrt_TryToGiveRedPotion.c
|
|
EnTrt_Update.c
|
|
EnTrt_UpdateCollider.c
|
|
EnTrt_UpdateCursorAnim.c
|
|
EnTrt_UpdateCursorPos.c
|
|
EnTrt_UpdateItemSelectedProperty.c
|
|
EnTrt_UpdateJoystickInputState.c
|
|
EnTrt_UpdateLimb.c
|
|
EnTrt_UpdateStickDirectionPromptAnim.c
|
|
EnTru_ChangeAnim.c
|
|
EnTru_Destroy.c
|
|
EnTru_Draw.c
|
|
EnTru_Init.c
|
|
EnTruMt_ChangeAnim.c
|
|
EnTruMt_Destroy.c
|
|
EnTruMt_Draw.c
|
|
EnTruMt_Init.c
|
|
EnTruMt_OverrideLimbDraw.c
|
|
EnTruMt_PostLimbDraw.c
|
|
EnTruMt_TransformLimbDraw.c
|
|
EnTruMt_Update.c
|
|
EnTru_OverrideLimbDraw.c
|
|
EnTru_PostLimbDraw.c
|
|
EnTru_TransformLimbDraw.c
|
|
EnTru_Update.c
|
|
EnTru_UpdateSkelAnime.c
|
|
EnTsn_Destroy.c
|
|
EnTsn_Draw.c
|
|
EnTsn_Init.c
|
|
EnTsn_OverrideLimbDraw.c
|
|
EnTsn_PostLimbDraw.c
|
|
EnTsn_Update.c
|
|
EnTuboTrap_Destroy.c
|
|
EnTuboTrap_Draw.c
|
|
EnTuboTrap_DropCollectible.c
|
|
EnTuboTrap_FlyAtPlayer.c
|
|
EnTuboTrap_HandleImpact.c
|
|
EnTuboTrap_Idle.c
|
|
EnTuboTrap_Init.c
|
|
EnTuboTrap_Levitate.c
|
|
EnTuboTrap_SpawnEffectsInWater.c
|
|
EnTuboTrap_SpawnEffectsOnLand.c
|
|
EnTuboTrap_Update.c
|
|
EnTwig_Destroy.c
|
|
EnTwig_Draw.c
|
|
EnTwig_Init.c
|
|
EnTwig_Update.c
|
|
EnViewer_Destroy.c
|
|
EnViewer_Draw.c
|
|
EnViewer_Init.c
|
|
EnViewer_SetupAction.c
|
|
EnViewer_Update.c
|
|
Environment_AddLightningBolts.c
|
|
Environment_AdjustLights.c
|
|
Environment_ChangeLightSetting.c
|
|
Environment_ClearEventDayCount.c
|
|
Environment_DisableUnderwaterLights.c
|
|
Environment_Draw.c
|
|
Environment_DrawCustomLensFlare.c
|
|
Environment_DrawLensFlare.c
|
|
Environment_DrawLightning.c
|
|
Environment_DrawLightningFlash.c
|
|
Environment_DrawRain.c
|
|
Environment_DrawRainImpl.c
|
|
Environment_DrawSandstorm.c
|
|
Environment_DrawSkyboxFilters.c
|
|
Environment_DrawSkyboxStar.c
|
|
Environment_DrawSkyboxStars.c
|
|
Environment_DrawSkyboxStarsImpl.c
|
|
Environment_DrawSun.c
|
|
Environment_DrawSunLensFlare.c
|
|
Environment_EnableUnderwaterLights.c
|
|
Environment_FadeInGameOverLights.c
|
|
Environment_FadeOutGameOverLights.c
|
|
Environment_FillScreen.c
|
|
Environment_ForcePlaySequence.c
|
|
Environment_GetEventDayCount.c
|
|
Environment_GetNextSandstormColorIndex.c
|
|
Environment_GetSandstormColorIndex.c
|
|
Environment_GetSandstormLerpScale.c
|
|
Environment_GetStormState.c
|
|
Environment_GetTimeSpeed.c
|
|
Environment_GetTotalDays.c
|
|
Environment_GraphCallback.c
|
|
Environment_Init.c
|
|
Environment_InitGameOverLights.c
|
|
Environment_IsFinalHours.c
|
|
Environment_IsForcedSequenceDisabled.c
|
|
Environment_IsSceneUpsideDown.c
|
|
Environment_IsTimeStopped.c
|
|
Environment_JumpForwardInTime.c
|
|
Environment_LerpAmbientColor.c
|
|
Environment_LerpDiffuseColor.c
|
|
Environment_LerpFog.c
|
|
Environment_LerpFogColor.c
|
|
Environment_LerpRGB8.c
|
|
Environment_LerpSandstormColors.c
|
|
Environment_LerpWeightAccelDecel.c
|
|
Environment_LerpWeight.c
|
|
Environment_PlaySceneSequence.c
|
|
Environment_PlayStormNatureAmbience.c
|
|
Environment_RandCentered.c
|
|
Environment_SetTimeJump.c
|
|
Environment_SetupSkyboxStars.c
|
|
Environment_SmoothStepToU8.c
|
|
Environment_StartTime.c
|
|
Environment_StopStormNatureAmbience.c
|
|
Environment_StopTime.c
|
|
Environment_Update.c
|
|
Environment_UpdateLightningStrike.c
|
|
Environment_UpdateLights.c
|
|
Environment_UpdateNextDayTime.c
|
|
Environment_UpdatePostmanEvents.c
|
|
Environment_UpdateRain.c
|
|
Environment_UpdateSkybox.c
|
|
Environment_UpdateSkyboxRotY.c
|
|
Environment_UpdateSun.c
|
|
Environment_UpdateTimeBasedSequence.c
|
|
Environment_UpdateTime.c
|
|
Environment_WarpSongLeave.c
|
|
Environment_WipeRumbleRequests.c
|
|
Environment_ZBufValToFixedPoint.c
|
|
EnVm_Destroy.c
|
|
EnVm_Draw.c
|
|
EnVm_Init.c
|
|
EnVm_OverrideLimbDraw.c
|
|
EnVm_PostLimbDraw.c
|
|
EnVm_Update.c
|
|
EnWallmas_Cooldown.c
|
|
EnWallmas_Damage.c
|
|
EnWallmas_Destroy.c
|
|
EnWallmas_Die.c
|
|
EnWallmas_Draw.c
|
|
EnWallmas_DrawShadow.c
|
|
EnWallmas_Drop.c
|
|
EnWallmas_Freeze.c
|
|
EnWallmas_Init.c
|
|
EnWallmas_JumpToCeiling.c
|
|
EnWallmas_Land.c
|
|
EnWallmas_OverrideLimbDraw.c
|
|
EnWallmas_PostLimbDraw.c
|
|
EnWallmas_ProximityOrSwitchInit.c
|
|
EnWallmas_ReturnToCeiling.c
|
|
EnWallmas_SetupCooldown.c
|
|
EnWallmas_SetupDamage.c
|
|
EnWallmas_SetupDie.c
|
|
EnWallmas_SetupDrop.c
|
|
EnWallmas_SetupJumpToCeiling.c
|
|
EnWallmas_SetupLand.c
|
|
EnWallmas_SetupReturnToCeiling.c
|
|
EnWallmas_SetupStand.c
|
|
EnWallmas_SetupStun.c
|
|
EnWallmas_SetupTakePlayer.c
|
|
EnWallmas_SetupWalk.c
|
|
EnWallmas_Stand.c
|
|
EnWallmas_Stun.c
|
|
EnWallmas_TakePlayer.c
|
|
EnWallmas_ThawIfFrozen.c
|
|
EnWallmas_TimerInit.c
|
|
EnWallmas_Update.c
|
|
EnWallmas_UpdateDamage.c
|
|
EnWallmas_WaitForProximity.c
|
|
EnWallmas_WaitForSwitchFlag.c
|
|
EnWallmas_WaitToDrop.c
|
|
EnWallmas_Walk.c
|
|
EnWarpTag_CheckDungeonKeepObject.c
|
|
EnWarptag_Destroy.c
|
|
EnWarpTag_Draw.c
|
|
EnWarpTag_GrottoReturn.c
|
|
EnWarptag_Init.c
|
|
EnWarpTag_RespawnPlayer.c
|
|
EnWarpTag_Unused809C09A0.c
|
|
EnWarpTag_Unused809C0A20.c
|
|
EnWarptag_Update.c
|
|
EnWarpTag_WaitForPlayer.c
|
|
EnWarpUzu_Destroy.c
|
|
EnWarpUzu_DoNothing.c
|
|
EnWarpUzu_Draw.c
|
|
EnWarpUzu_Init.c
|
|
EnWarpUzu_Update.c
|
|
EnWaterEffect_Destroy.c
|
|
EnWaterEffect_Draw.c
|
|
EnWaterEffect_Init.c
|
|
EnWaterEffect_Update.c
|
|
EnWdhand_Destroy.c
|
|
EnWdhand_Draw.c
|
|
EnWdhand_Init.c
|
|
EnWdhand_Update.c
|
|
EnWeatherTag_Destroy.c
|
|
EnWeatherTag_Die.c
|
|
EnWeatherTag_DoNothing.c
|
|
EnWeatherTag_Draw.c
|
|
EnWeatherTag_Init.c
|
|
EnWeatherTag_SetupAction.c
|
|
EnWeatherTag_Unused_809671B8.c
|
|
EnWeatherTag_Unused_80967250.c
|
|
EnWeatherTag_Update.c
|
|
EnWf_Blink.c
|
|
EnWf_Destroy.c
|
|
EnWf_Draw.c
|
|
EnWf_Init.c
|
|
EnWf_OverrideLimbDraw.c
|
|
EnWf_PostLimbDraw.c
|
|
EnWf_Update.c
|
|
EnWiz_Appear.c
|
|
EnWiz_Attack.c
|
|
EnWizBrock_Destroy.c
|
|
EnWizBrock_Draw.c
|
|
EnWizBrock_Init.c
|
|
EnWizBrock_SetupUpdateStatus.c
|
|
EnWizBrock_Update.c
|
|
EnWizBrock_UpdateStatus.c
|
|
EnWiz_ChangeAnim.c
|
|
EnWiz_Damaged.c
|
|
EnWiz_Dance.c
|
|
EnWiz_Dead.c
|
|
EnWiz_Destroy.c
|
|
EnWiz_Disappear.c
|
|
EnWiz_Draw.c
|
|
EnWizFire_Destroy.c
|
|
EnWizFire_Draw.c
|
|
EnWizFire_DrawEffects.c
|
|
EnWizFire_DrawFirePoolAndFlame.c
|
|
EnWizFire_DrawIcePool.c
|
|
EnWizFire_DrawSmallFlame.c
|
|
EnWizFire_Init.c
|
|
EnWizFire_InitializeEffect.c
|
|
EnWizFire_Update.c
|
|
EnWizFire_UpdateEffects.c
|
|
EnWiz_HandleIntroCutscene.c
|
|
EnWiz_Init.c
|
|
EnWiz_KillMagicProjectile.c
|
|
EnWiz_MoveGhosts.c
|
|
EnWiz_MoveMagicProjectile.c
|
|
EnWiz_Pool.c
|
|
EnWiz_PostLimbDrawOpa.c
|
|
EnWiz_PostLimbDrawXlu.c
|
|
EnWiz_SecondPhaseCutscene.c
|
|
EnWiz_SelectPlatform.c
|
|
EnWiz_SetupAppear.c
|
|
EnWiz_SetupAttack.c
|
|
EnWiz_SetupDamaged.c
|
|
EnWiz_SetupDance.c
|
|
EnWiz_SetupDead.c
|
|
EnWiz_SetupDisappear.c
|
|
EnWiz_SetupMoveMagicProjectile.c
|
|
EnWiz_SetupSecondPhaseCutscene.c
|
|
EnWiz_SetupSmallFlame.c
|
|
EnWiz_SetupWindUp.c
|
|
EnWiz_SmallFlame.c
|
|
EnWiz_StartIntroCutscene.c
|
|
EnWiz_Update.c
|
|
EnWiz_UpdateDamage.c
|
|
EnWiz_WindUp.c
|
|
EnWood02_Destroy.c
|
|
EnWood02_Draw.c
|
|
EnWood02_Init.c
|
|
EnWood02_SpawnOffspring.c
|
|
EnWood02_SpawnZoneCheck.c
|
|
EnWood02_Update.c
|
|
EnYb_ActorShadowFunc.c
|
|
EnYb_CanTalk.c
|
|
EnYb_ChangeAnim.c
|
|
EnYb_ChangeCutscene.c
|
|
EnYb_Destroy.c
|
|
EnYb_Disappear.c
|
|
EnYb_Draw.c
|
|
EnYb_EnableProximityMusic.c
|
|
EnYb_FinishTeachingCutscene.c
|
|
EnYb_Idle.c
|
|
EnYb_Init.c
|
|
EnYb_PostLimbDrawOpa.c
|
|
EnYb_PostLimbDrawXlu.c
|
|
EnYb_ReceiveMask.c
|
|
EnYb_SetupLeaving.c
|
|
EnYb_Talk.c
|
|
EnYb_TeachingDance.c
|
|
EnYb_TeachingDanceFinish.c
|
|
EnYb_UpdateAnimation.c
|
|
EnYb_Update.c
|
|
EnYb_WaitForMidnight.c
|
|
EnZl1_Destroy.c
|
|
EnZl1_Draw.c
|
|
EnZl1_Init.c
|
|
EnZl1_Update.c
|
|
EnZl4_Destroy.c
|
|
EnZl4_Draw.c
|
|
EnZl4_Init.c
|
|
EnZl4_Update.c
|
|
EnZob_Destroy.c
|
|
EnZob_Draw.c
|
|
EnZob_Init.c
|
|
EnZo_Blink.c
|
|
EnZob_Update.c
|
|
EnZo_ChangeAnim.c
|
|
EnZod_ChangeAnim.c
|
|
EnZod_Destroy.c
|
|
EnZod_DoNothing.c
|
|
EnZod_Draw.c
|
|
EnZod_DrawDrums.c
|
|
EnZo_Destroy.c
|
|
EnZod_HandleRoomConversation.c
|
|
EnZod_Init.c
|
|
EnZo_DoNothing.c
|
|
EnZod_OverrideLimbDraw.c
|
|
EnZod_PlayDrumsSequence.c
|
|
EnZod_PlayerIsFacingTijo.c
|
|
EnZod_PostLimbDraw.c
|
|
EnZo_Draw.c
|
|
EnZod_Rehearse.c
|
|
EnZod_SetupRehearse.c
|
|
EnZod_UpdateAnimation.c
|
|
EnZod_Update.c
|
|
EnZod_UpdateInstruments.c
|
|
EnZo_FollowPath.c
|
|
EnZog_Destroy.c
|
|
EnZog_Draw.c
|
|
EnZog_Init.c
|
|
EnZog_PostLimbDraw.c
|
|
EnZog_Update.c
|
|
EnZo_Init.c
|
|
EnZo_LookAtPlayer.c
|
|
EnZo_OverrideLimbDraw.c
|
|
EnZo_PlayWalkingSound.c
|
|
EnZo_PostLimbDraw.c
|
|
EnZoraegg_Destroy.c
|
|
EnZoraegg_Draw.c
|
|
EnZoraegg_Init.c
|
|
EnZoraegg_OverrideLimbDraw.c
|
|
EnZoraegg_PostLimbDraw.c
|
|
EnZoraegg_Update.c
|
|
EnZos_ChangeAnim.c
|
|
EnZos_Destroy.c
|
|
EnZos_Draw.c
|
|
EnZos_Init.c
|
|
EnZos_Update.c
|
|
EnZot_Destroy.c
|
|
EnZot_Draw.c
|
|
EnZot_Init.c
|
|
EnZot_OverrideLimbDraw.c
|
|
EnZot_PostLimbDraw.c
|
|
EnZo_TreadWater.c
|
|
EnZot_Update.c
|
|
EnZo_Update.c
|
|
EnZo_UpdateCollider.c
|
|
EnZov_Destroy.c
|
|
EnZov_Draw.c
|
|
EnZov_Init.c
|
|
EnZov_OverrideLimbDraw.c
|
|
EnZov_PostLimbDraw.c
|
|
EnZov_Update.c
|
|
EnZov_ValidatePictograph.c
|
|
EnZo_Walk.c
|
|
EnZow_Destroy.c
|
|
EnZow_Draw.c
|
|
EnZow_Init.c
|
|
EnZow_Update.c
|
|
Fault_AddAddrConvClient.c
|
|
Fault_AddClient.c
|
|
Fault_AddHungupAndCrash.c
|
|
Fault_AddHungupAndCrashImpl.c
|
|
Fault_ConvertAddress.c
|
|
Fault_DisplayFrameBuffer.c
|
|
Fault_DrawCornerRec.c
|
|
FaultDrawer_ColorToPrintColor.c
|
|
FaultDrawer_DrawChar.c
|
|
FaultDrawer_DrawRecImpl.c
|
|
FaultDrawer_DrawText.c
|
|
FaultDrawer_FillScreen.c
|
|
FaultDrawer_FormatStringFunc.c
|
|
FaultDrawer_Init.c
|
|
FaultDrawer_Printf.c
|
|
FaultDrawer_SetBackColor.c
|
|
FaultDrawer_SetCharPad.c
|
|
FaultDrawer_SetCursor.c
|
|
FaultDrawer_SetDrawerFrameBuffer.c
|
|
FaultDrawer_SetFontColor.c
|
|
FaultDrawer_SetForeColor.c
|
|
FaultDrawer_SetInputCallback.c
|
|
FaultDrawer_SetOsSyncPrintfEnabled.c
|
|
FaultDrawer_UpdatePrintColor.c
|
|
FaultDrawer_VPrintf.c
|
|
Fault_DrawMemDump.c
|
|
Fault_DrawMemDumpContents.c
|
|
Fault_DrawRec.c
|
|
Fault_DrawStackTrace.c
|
|
Fault_FillScreenBlack.c
|
|
Fault_FillScreenRed.c
|
|
Fault_FindFaultedThread.c
|
|
Fault_HangupFaultClient.c
|
|
Fault_Init.c
|
|
Fault_LogFPCSR.c
|
|
Fault_LogFReg.c
|
|
Fault_LogStackTrace.c
|
|
Fault_PadCallback.c
|
|
Fault_PrintFPCR.c
|
|
Fault_PrintFReg.c
|
|
Fault_PrintThreadContext.c
|
|
Fault_ProcessClients.c
|
|
Fault_RemoveAddrConvClient.c
|
|
Fault_RemoveClient.c
|
|
Fault_ResumeThread.c
|
|
Fault_SetFrameBuffer.c
|
|
Fault_SetOptionsFromController3.c
|
|
Fault_Sleep.c
|
|
Fault_SleepImpl.c
|
|
Fault_ThreadEntry.c
|
|
Fault_UpdatePad.c
|
|
Fault_UpdatePadImpl.c
|
|
Fault_Wait5Seconds.c
|
|
Fault_WaitForButtonCombo.c
|
|
Fault_WaitForInput.c
|
|
Fault_WaitForInputImpl.c
|
|
Fault_WalkStack.c
|
|
FileSelect_ConfigModeDraw.c
|
|
FileSelect_ConfigModeUpdate.c
|
|
FileSelect_ConfirmFile.c
|
|
FileSelect_CopyAnim1.c
|
|
FileSelect_CopyAnim2.c
|
|
FileSelect_CopyAnim3.c
|
|
FileSelect_CopyAnim4.c
|
|
FileSelect_CopyAnim5.c
|
|
FileSelect_CopyConfirm.c
|
|
FileSelect_CopyWaitForFlashSave.c
|
|
FileSelect_Destroy.c
|
|
FileSelect_DrawFileInfo.c
|
|
FileSelect_DrawKeyboard.c
|
|
FileSelect_DrawMultiTexQuadI4.c
|
|
FileSelect_DrawNameEntry.c
|
|
FileSelect_DrawOptions.c
|
|
FileSelect_DrawOptionsImpl.c
|
|
FileSelect_DrawTexQuadI4.c
|
|
FileSelect_DrawTexQuadIA8.c
|
|
FileSelect_DrawWindowContents.c
|
|
FileSelect_EraseAnim1.c
|
|
FileSelect_EraseAnim2.c
|
|
FileSelect_EraseAnim3.c
|
|
FileSelect_EraseConfirm.c
|
|
FileSelect_EraseSelect.c
|
|
FileSelect_EraseWaitForFlashSave.c
|
|
FileSelect_ExitCopyToMain.c
|
|
FileSelect_ExitEraseToMain.c
|
|
FileSelect_ExitToCopySource1.c
|
|
FileSelect_ExitToCopySource2.c
|
|
FileSelect_ExitToEraseSelect1.c
|
|
FileSelect_ExitToEraseSelect2.c
|
|
FileSelect_FadeInFileInfo.c
|
|
FileSelect_FadeInMenuElements.c
|
|
FileSelect_FadeMainToSelect.c
|
|
FileSelect_FadeOut.c
|
|
FileSelect_FadeOutFileInfo.c
|
|
FileSelect_FinishFadeIn.c
|
|
FileSelect_IncrementConfigMode.c
|
|
FileSelect_Init.c
|
|
FileSelect_InitContext.c
|
|
FileSelect_InitModeDraw.c
|
|
FileSelect_InitModeUpdate.c
|
|
FileSelect_LoadGame.c
|
|
FileSelect_Main.c
|
|
FileSelect_MoveSelectedFileToSlot.c
|
|
FileSelect_MoveSelectedFileToTop.c
|
|
FileSelect_NameEntryWaitForFlashSave.c
|
|
FileSelect_Noop1.c
|
|
FileSelect_Noop2.c
|
|
FileSelect_OptionsWaitForFlashSave.c
|
|
FileSelect_PulsateCursor.c
|
|
FileSelect_ReturnToCopyDest.c
|
|
FileSelect_RotateToMain.c
|
|
FileSelect_RotateToNameEntry.c
|
|
FileSelect_RotateToOptions.c
|
|
FileSelect_SelectCopyDest.c
|
|
FileSelect_SelectCopySource.c
|
|
FileSelect_SelectModeDraw.c
|
|
FileSelect_SelectModeUpdate.c
|
|
FileSelect_SetKeyboardVtx.c
|
|
FileSelect_SetNameEntryVtx.c
|
|
FileSelect_SetupCopyConfirm1.c
|
|
FileSelect_SetupCopyConfirm2.c
|
|
FileSelect_SetupCopyDest1.c
|
|
FileSelect_SetupCopyDest2.c
|
|
FileSelect_SetupCopySource.c
|
|
FileSelect_SetupEraseConfirm1.c
|
|
FileSelect_SetupEraseConfirm2.c
|
|
FileSelect_SetupEraseSelect.c
|
|
FileSelect_SetView.c
|
|
FileSelect_SetWindowContentVtx.c
|
|
FileSelect_SetWindowVtx.c
|
|
FileSelect_SplitNumber.c
|
|
FileSelect_StartFadeIn.c
|
|
FileSelect_StartNameEntry.c
|
|
FileSelect_StartOptions.c
|
|
FileSelect_UnusedCM31.c
|
|
FileSelect_UnusedCMDelay.c
|
|
FileSelect_UpdateAndDrawSkybox.c
|
|
FileSelect_UpdateKeyboardCursor.c
|
|
FileSelect_UpdateMainMenu.c
|
|
FileSelect_UpdateOptionsMenu.c
|
|
FireArrow_ChargeAndWait.c
|
|
FireArrow_Fly.c
|
|
FireArrow_Hit.c
|
|
FireArrow_Lerp.c
|
|
FireArrow_SetQuadVerticies.c
|
|
FireObj_Destroy.c
|
|
FireObj_DestroyLight.c
|
|
FireObj_Draw.c
|
|
FireObj_Init.c
|
|
FireObj_InitLight.c
|
|
FireObj_InitWithParams.c
|
|
FireObj_SetPosition.c
|
|
FireObj_SetState2.c
|
|
FireObj_SetState.c
|
|
FireObj_StepSize.c
|
|
FireObj_Update.c
|
|
FireObj_UpdateLight.c
|
|
FireObj_UpdateStateTransitions.c
|
|
FlagSet_Draw.c
|
|
FlagSet_Update.c
|
|
Flags_GetAllTreasure.c
|
|
Flags_GetClear.c
|
|
Flags_GetClearTemp.c
|
|
Flags_GetCollectible.c
|
|
Flags_GetEventChkInf.c
|
|
Flags_GetInfTable.c
|
|
Flags_GetSwitch.c
|
|
Flags_GetTreasure.c
|
|
Flags_SetAllTreasure.c
|
|
Flags_SetClear.c
|
|
Flags_SetClearTemp.c
|
|
Flags_SetCollectible.c
|
|
Flags_SetEventChkInf.c
|
|
Flags_SetInfTable.c
|
|
Flags_SetSwitch.c
|
|
Flags_SetTreasure.c
|
|
Flags_UnsetClear.c
|
|
Flags_UnsetClearTemp.c
|
|
Flags_UnsetSwitch.c
|
|
floorf_recomp.c
|
|
floor_recomp.c
|
|
fmodf_recomp.c
|
|
Font_LoadChar.c
|
|
Font_LoadCharNES.c
|
|
Font_LoadMessageBoxEndIcon.c
|
|
Font_LoadOrderedFont.c
|
|
Fragment_AllocateAndLoad.c
|
|
Fragment_Load.c
|
|
Fragment_Relocate.c
|
|
FrameAdvance_Init.c
|
|
FrameAdvance_IsEnabled.c
|
|
FrameAdvance_Update.c
|
|
func_800809F4.c
|
|
func_80085150.c
|
|
func_800A640C.c
|
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func_800A6650.c
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func_800A6780.c
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func_800A6A40.c
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func_800A7650.c
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func_800A8150.c
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func_800A817C.c
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func_800AE2A0.c
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func_800AE434.c
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func_800AE5A0.c
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func_800AE5E4.c
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func_800AE778.c
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func_800AE8EC.c
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func_800AE930.c
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func_800AEF44.c
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func_800B096C.c
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func_800B09D0.c
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func_800B0A24.c
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func_800B0DE0.c
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func_800B0E48.c
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func_800B0EB0.c
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func_800B0F18.c
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func_800B0F80.c
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func_800B0FE8.c
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func_800B1054.c
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func_800B10C0.c
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func_800B1130.c
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func_800B11A0.c
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func_800B1210.c
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func_800B1280.c
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func_800B12F0.c
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func_800B1360.c
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func_800B139C.c
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func_800B13D8.c
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func_800B14D4.c
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func_800B1598.c
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func_800B2364.c
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func_800B2B44.c
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func_800B2B7C.c
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func_800B3030.c
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func_800B31BC.c
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func_800B4AEC.c
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func_800B4B50.c
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func_800B6434.c
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func_800B6F20.c
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func_800B7118.c
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func_800B7128.c
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func_800B715C.c
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func_800B7200.c
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func_800B724C.c
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func_800B7298.c
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func_800B72E0.c
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func_800B72F8.c
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func_800B761C.c
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func_800B7678.c
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func_800B8050.c
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func_800B8118.c
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func_800B8718.c
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func_800B874C.c
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func_800B8804.c
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func_800B882C.c
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func_800B886C.c
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func_800B8C20.c
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func_800B8D10.c
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func_800B8D50.c
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func_800B8D98.c
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func_800B8DD4.c
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func_800B8E1C.c
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func_800B90AC.c
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func_800BA2D8.c
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func_800BA2FC.c
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func_800BA798.c
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func_800BBAC0.c
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func_800BBB74.c
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func_800BBC20.c
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func_800BBFB0.c
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func_800BC154.c
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func_800BC1B4.c
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func_800BC270.c
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func_800BC444.c
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func_800BC620.c
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func_800BCBF4.c
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func_800BCC68.c
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func_800BD9A0.c
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func_800BD9E0.c
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func_800BDAA0.c
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func_800BDB6C.c
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func_800BE184.c
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func_800BE33C.c
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func_800BE3D0.c
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func_800BE504.c
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func_800BE568.c
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func_800BE5CC.c
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func_800BFD84.c
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func_800BFDEC.c
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func_800C0094.c
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func_800C756C.c
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func_800C99FC.c
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func_800C9DDC.c
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func_800CA568.c
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func_800CA6F0.c
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func_800CA9D0.c
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func_800CAA14.c
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func_800CB7CC.c
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func_800CB854.c
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func_800CB924.c
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func_800CB950.c
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func_800CBA7C.c
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func_800CBAAC.c
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func_800CBB88.c
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func_800CBC30.c
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func_800CBC84.c
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func_800CBFA4.c
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func_800CC260.c
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func_800CC938.c
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func_800CCCEC.c
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func_800CD44C.c
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func_800CD6CC.c
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func_800DDFE0.c
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func_800DF498.c
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func_800E0238.c
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func_800E0348.c
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func_800EDDB0.c
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func_800EDDBC.c
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func_800F0BB4.c
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func_800F0CE4.c
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func_800F0DD4.c
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func_800F22C4.c
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func_800F4A10.c
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func_800F6CEC.c
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func_800F6EA4.c
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func_800F88C4.c
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func_800F8970.c
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func_800FE5D0.c
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func_800FE610.c
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func_800FE6F8.c
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func_800FE9B4.c
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func_800FEA50.c
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func_800FEAB0.c
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func_800FEAF4.c
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func_80102E40.c
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func_80102E90.c
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func_80102EA4.c
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func_80102EB4.c
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func_80102ED0.c
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func_80102EF0.c
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func_80102F9C.c
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func_80103090.c
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func_801030B4.c
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func_801030F4.c
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func_801031D0.c
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func_801039EC.c
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func_80103A10.c
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func_80103A58.c
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func_8010439C.c
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func_801045AC.c
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func_80104AE8.c
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func_80104C80.c
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func_80104CF4.c
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func_80104F34.c
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func_80105294.c
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func_80105318.c
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func_80105328.c
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func_8010534C.c
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func_8010549C.c
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func_8010565C.c
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func_80105818.c
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func_80105A40.c
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func_80105B34.c
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func_80105C40.c
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func_80105FE0.c
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func_80106408.c
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func_80106450.c
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func_801064CC.c
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func_80106530.c
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func_8010657C.c
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func_80106644.c
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func_8010683C.c
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func_801068B4.c
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func_801068D8.c
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func_801068FC.c
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func_80106BEC.c
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func_80106D08.c
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func_80106D5C.c
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func_80107B78.c
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func_80108124.c
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func_80108558.c
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func_80108A10.c
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func_80108A64.c
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func_80108AF8.c
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func_801090B0.c
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func_80109124.c
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func_801091F0.c
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func_80109428.c
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func_801094A0.c
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func_801094C8.c
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func_801094F8.c
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func_80109528.c
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func_8010954C.c
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func_8010956C.c
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func_8010958C.c
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func_801095AC.c
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func_801095DC.c
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func_8010960C.c
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func_80109630.c
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func_80109650.c
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func_80109670.c
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func_801096D4.c
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func_80109714.c
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func_80109754.c
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func_801097C8.c
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func_8010983C.c
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func_801098A0.c
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func_80109908.c
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func_80109964.c
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func_8010997C.c
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func_801099AC.c
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func_801099DC.c
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func_80109A00.c
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func_80109A20.c
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func_80109A40.c
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func_80109A98.c
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func_80109AD8.c
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func_80109B38.c
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func_80109BA0.c
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func_80109BF4.c
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func_80109C38.c
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func_80109CBC.c
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func_80109D40.c
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func_80109DD8.c
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func_80109E70.c
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func_80109EF8.c
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func_80109F78.c
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func_8010A0A4.c
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func_8010A238.c
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func_8010A2AC.c
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func_8010A760.c
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func_8010A7CC.c
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func_8010A814.c
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func_8010A85C.c
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func_8010A8A4.c
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func_8010A8EC.c
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func_8010A990.c
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func_8010AA54.c
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func_8010AB30.c
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func_8010AB94.c
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func_8010AC00.c
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func_8010AD24.c
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func_8010ADD4.c
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func_8010AE48.c
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func_8010AECC.c
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func_8010AF20.c
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func_8010AF6C.c
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func_8010AF94.c
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func_8010AFE0.c
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func_8010B010.c
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func_8010B06C.c
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func_8010B0B4.c
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func_8010B0DC.c
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func_8010B108.c
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func_8010B140.c
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func_8010B180.c
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func_8010B1BC.c
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func_8010B22C.c
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func_8010B284.c
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func_8010B2C0.c
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func_8010B300.c
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func_8010B434.c
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func_8010B4A4.c
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func_8010B520.c
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func_8010B664.c
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func_8010B7A8.c
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func_80B0B660.c
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func_80B2F328.c
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func_80B300F4.c
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func_80B31590.c
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func_80B32228.c
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func_80B32390.c
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func_80B32644.c
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func_80BFF754.c
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func_80BFF9B0.c
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func_80BFFB40.c
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func_80BFFBC4.c
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func_80BFFCFC.c
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func_80BFFD48.c
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func_80BFFE48.c
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func_80BFFF54.c
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func_80C0011C.c
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func_80C00168.c
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func_80C00234.c
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func_80C00284.c
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func_80C011CC.c
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func_80C012E0.c
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func_80C012FC.c
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func_80C013B4.c
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func_80C013F0.c
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func_80C01494.c
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func_80C014E4.c
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func_80C01984.c
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func_80C01A24.c
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func_80C01B40.c
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func_80C01B74.c
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func_80C01C18.c
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func_80C01CD0.c
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func_80C01FD4.c
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func_80C0201C.c
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func_80C02108.c
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func_80C0217C.c
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func_80C0250C.c
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func_80C02570.c
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func_80C0267C.c
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func_80C02704.c
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func_80C02740.c
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func_80C02A14.c
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func_80C02BCC.c
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func_80C02CA4.c
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func_80C02DAC.c
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func_80C038B4.c
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func_80C039A8.c
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func_80C03ACC.c
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func_80C03AF4.c
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func_80C03F64.c
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func_80C03FAC.c
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func_80C042F8.c
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func_80C04354.c
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func_80C043C8.c
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func_80C04B40.c
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func_80C04BA0.c
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func_80C04D00.c
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func_80C04D8C.c
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func_80C050B8.c
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func_80C0520C.c
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func_80C056D4.c
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func_80C05B24.c
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func_80C05B3C.c
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func_80C05C44.c
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func_80C05DE8.c
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func_80C0662C.c
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func_80C06640.c
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func_80C066F8.c
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func_80C0670C.c
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func_80C0673C.c
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func_80C06768.c
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func_80C0685C.c
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func_80C06870.c
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func_80C06B5C.c
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func_80C06B70.c
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func_80C06C54.c
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func_80C06C68.c
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func_80C06CC4.c
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func_80C06CD8.c
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func_80C06D90.c
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func_80C06DC8.c
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func_80C06E88.c
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func_80C07220.c
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func_80C07230.c
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func_80C072D0.c
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func_80C07C80.c
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func_80C07CD0.c
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func_80C07DC4.c
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func_80C07DFC.c
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func_80C07F30.c
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func_80C081C8.c
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func_80C082CC.c
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func_80C082E0.c
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func_80C08BBC.c
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func_80C08C84.c
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func_80C08CB0.c
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func_80C0923C.c
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func_80C09390.c
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func_80C09418.c
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func_80C094A8.c
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func_80C09518.c
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func_80C095C8.c
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func_80C09648.c
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func_80C09708.c
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func_80C09990.c
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func_80C09AA4.c
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func_80C09B50.c
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func_80C09C74.c
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func_80C09C90.c
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func_80C09CD0.c
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func_80C0A120.c
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func_80C0A378.c
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func_80C0A38C.c
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func_80C0A400.c
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func_80C0A418.c
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func_80C0A458.c
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func_80C0A4BC.c
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func_80C0A740.c
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func_80C0A804.c
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func_80C0A838.c
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func_80C0A95C.c
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func_80C0AB14.c
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func_80C0AB44.c
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func_80C0AB88.c
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func_80C0ABA8.c
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func_80C0AC74.c
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func_80C0AC90.c
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func_80C0ACD4.c
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func_80C0ACE8.c
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func_80C0AD44.c
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func_80C0AD64.c
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func_80C0AE3C.c
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func_80C0AE5C.c
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func_80C0B290.c
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func_80C0B31C.c
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func_80C0B888.c
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func_80C0B970.c
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func_80C0BA58.c
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func_80C0BC30.c
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func_80C0BE1C.c
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func_80C0BF2C.c
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func_80C0BFE8.c
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func_80C0C0F4.c
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func_80C0C238.c
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func_80C0C32C.c
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func_80C0C364.c
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func_80C0C430.c
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func_80C0C484.c
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func_80C0C610.c
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func_80C0C6A8.c
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func_80C0C86C.c
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func_80C0C8EC.c
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func_80C0CA28.c
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func_80C0CB3C.c
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func_80C0CCCC.c
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func_80C0CD04.c
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func_80C0CD90.c
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func_80C0CDE4.c
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func_80C0CF4C.c
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func_80C0CFDC.c
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func_80C0D00C.c
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func_80C0D10C.c
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func_80C0D214.c
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func_80C0D27C.c
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func_80C0D334.c
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func_80C0D384.c
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func_80C0D3C0.c
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func_80C0D51C.c
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func_80C0D964.c
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func_80C0D9B4.c
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func_80C0DA58.c
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func_80C0DB18.c
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func_80C0E178.c
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func_80C0E1C0.c
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func_80C0E3B8.c
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func_80C0E480.c
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func_80C0E4FC.c
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func_80C0E618.c
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func_80C0E9CC.c
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func_80C0EEA0.c
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func_80C0F078.c
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func_80C0F170.c
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func_80C0F544.c
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func_80C0F640.c
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func_80C0F758.c
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func_80C10984.c
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func_80C10B0C.c
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func_80C10DE8.c
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func_80C10E98.c
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func_80C11338.c
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func_80C11454.c
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func_80C114C0.c
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func_80C11538.c
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func_80C11590.c
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func_80C118E4.c
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func_80C1193C.c
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func_80C11C60.c
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func_80C11D14.c
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func_80C11DC0.c
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func_80C11DF0.c
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func_80C11F6C.c
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func_80C1215C.c
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func_80C12308.c
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func_80C12378.c
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func_80C1242C.c
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func_80C124B0.c
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func_80C126A8.c
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func_80C126D8.c
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func_80C12744.c
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func_80C127F4.c
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func_80C12B1C.c
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func_80C12D00.c
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func_80C13354.c
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func_80C13A2C.c
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func_80C13B74.c
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func_80C13BB8.c
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func_80C13E6C.c
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func_80C13E90.c
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func_80C13F88.c
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func_80C13F9C.c
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func_80C14030.c
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func_80C14044.c
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func_80C1410C.c
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func_80C1418C.c
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func_80C141DC.c
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func_80C14230.c
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func_80C144E4.c
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func_80C144F8.c
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func_80C14540.c
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func_80C14554.c
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func_80C145FC.c
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func_80C14610.c
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func_80C14684.c
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func_80C1476C.c
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func_80C147B4.c
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func_80C14960.c
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func_80C149B0.c
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func_80C14BCC.c
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func_80C14D14.c
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func_80C14D58.c
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func_80C15474.c
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func_80C15718.c
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func_80C16760.c
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func_80C16818.c
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func_80C168D0.c
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func_80C16974.c
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func_80C16A64.c
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func_80C16A74.c
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func_80C16BD4.c
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func_80C16DD4.c
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func_80C16EAC.c
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func_80C17008.c
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func_80C170F8.c
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func_80C173B4.c
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func_80C17468.c
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func_80C17690.c
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func_80C17B60.c
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func_80C17C48.c
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func_80C17E70.c
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func_80C17EE0.c
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func_80C17FCC.c
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func_80C184EC.c
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func_80C187E4.c
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func_80C187F8.c
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func_80C1886C.c
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func_80C18884.c
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func_80C188C4.c
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func_80C1B724.c
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func_80C1B8B4.c
|
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func_80C1B8F0.c
|
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func_80C1D458.c
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func_80C1D4D0.c
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func_80C1D6E0.c
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func_80C1D78C.c
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func_80C1EC60.c
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func_80C1FE0C.c
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func_80C1FE20.c
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func_80C1FE30.c
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|
func_80C1FE80.c
|
|
func_80C1FF30.c
|
|
func_80C1FF88.c
|
|
func_80C2003C.c
|
|
func_80C200B8.c
|
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func_80C2011C.c
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|
func_80C2016C.c
|
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func_80C20274.c
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func_80C20334.c
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func_80C20484.c
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func_80C204F0.c
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func_80C20540.c
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func_80C20590.c
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func_80C2066C.c
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func_80C2069C.c
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func_80C2075C.c
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func_80C2077C.c
|
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func_80C208BC.c
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func_80C208D0.c
|
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func_80C20A74.c
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func_80C20B88.c
|
|
func_80C20C24.c
|
|
func_80C20D64.c
|
|
func_80C20E90.c
|
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func_80C21250.c
|
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func_80C21320.c
|
|
func_80C21414.c
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|
func_80C21468.c
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|
func_80C215E4.c
|
|
func_80C22350.c
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|
func_80C22400.c
|
|
func_80C2247C.c
|
|
func_80C224D8.c
|
|
func_80C227E8.c
|
|
func_80C22880.c
|
|
func_80C2291C.c
|
|
func_80C229AC.c
|
|
func_80C229FC.c
|
|
func_80C22DEC.c
|
|
func_80C25360.c
|
|
func_80C253D0.c
|
|
func_80C25640.c
|
|
func_80C25654.c
|
|
func_80C25698.c
|
|
func_80C256AC.c
|
|
func_80C25710.c
|
|
func_80C2572C.c
|
|
func_80C258A0.c
|
|
func_80C2590C.c
|
|
func_80C259E8.c
|
|
func_80C25D40.c
|
|
func_80C25D84.c
|
|
funcs.h
|
|
GameAlloc_Cleanup.c
|
|
GameAlloc_Free.c
|
|
GameAlloc_Init.c
|
|
GameAlloc_Log.c
|
|
GameAlloc_Malloc.c
|
|
GameOver_FadeLights.c
|
|
GameOver_Init.c
|
|
GameOver_Update.c
|
|
GameState_Destroy.c
|
|
GameState_Draw.c
|
|
GameState_DrawEnd.c
|
|
GameState_GetArenaSize.c
|
|
GameState_GetInit.c
|
|
GameState_GetInput.c
|
|
GameState_GetSize.c
|
|
GameState_IncrementFrameCount.c
|
|
GameState_InitArena.c
|
|
GameState_Init.c
|
|
GameState_IsRunning.c
|
|
GameState_Noop.c
|
|
GameState_Realloc.c
|
|
GameState_SetFBFilter.c
|
|
GameState_SetFrameBuffer.c
|
|
GameState_SetFramerateDivisor.c
|
|
GameState_Update.c
|
|
GameState_UpdateFramerateDivisors.c
|
|
_Genld.c
|
|
GetItem_DrawBombchu.c
|
|
GetItem_Draw.c
|
|
GetItem_DrawCompass.c
|
|
GetItem_DrawDekuNuts.c
|
|
GetItem_DrawFairyBottle.c
|
|
GetItem_DrawFairyContainer.c
|
|
GetItem_DrawFish.c
|
|
GetItem_DrawGoronSword.c
|
|
GetItem_DrawMagicArrow.c
|
|
GetItem_DrawMoonsTear.c
|
|
GetItem_DrawOpa01.c
|
|
GetItem_DrawOpa0.c
|
|
GetItem_DrawOpa0Xlu1.c
|
|
GetItem_DrawPoes.c
|
|
GetItem_DrawPotion.c
|
|
GetItem_DrawRecoveryHeart.c
|
|
GetItem_DrawRemains.c
|
|
GetItem_DrawRupee.c
|
|
GetItem_DrawSeahorse.c
|
|
GetItem_DrawSkullToken.c
|
|
GetItem_DrawSmallRupee.c
|
|
GetItem_DrawUpgrades.c
|
|
GetItem_DrawWallet.c
|
|
GetItem_DrawXlu01.c
|
|
Gfx_BranchTexScroll.c
|
|
Gfx_DrawDListOpa.c
|
|
Gfx_DrawDListXlu.c
|
|
Gfx_DrawRect_DropShadow.c
|
|
Gfx_DrawTexQuad4b.c
|
|
Gfx_DrawTexQuadIA8.c
|
|
Gfx_DrawTexRect4b.c
|
|
Gfx_DrawTexRectI8.c
|
|
Gfx_DrawTexRectIA8.c
|
|
Gfx_DrawTexRectIA8_DropShadow.c
|
|
Gfx_DrawTexRectIA8_DropShadowOffset.c
|
|
Gfx_DrawTexRectRGBA16.c
|
|
Gfx_EnvColor.c
|
|
Gfx_PrimColor.c
|
|
GfxPrint_Callback.c
|
|
GfxPrint_Close.c
|
|
GfxPrint_Destroy.c
|
|
GfxPrint_Init.c
|
|
GfxPrint_Open.c
|
|
GfxPrint_PrintChar.c
|
|
GfxPrint_PrintCharImpl.c
|
|
GfxPrint_Printf.c
|
|
GfxPrint_PrintString.c
|
|
GfxPrint_PrintStringWithSize.c
|
|
GfxPrint_SetBasePosPx.c
|
|
GfxPrint_SetColor.c
|
|
GfxPrint_SetPos.c
|
|
GfxPrint_SetPosPx.c
|
|
GfxPrint_Setup.c
|
|
GfxPrint_VPrintf.c
|
|
Gfx_SetFog2.c
|
|
Gfx_SetFog.c
|
|
Gfx_SetFogWithSync.c
|
|
Gfx_SetupDL20_NoCD.c
|
|
Gfx_SetupDL23.c
|
|
Gfx_SetupDL23_Opa.c
|
|
Gfx_SetupDL25_Opa.c
|
|
Gfx_SetupDL25_Xlu2.c
|
|
Gfx_SetupDL25_Xlu.c
|
|
Gfx_SetupDL26.c
|
|
Gfx_SetupDL26_Opa.c
|
|
Gfx_SetupDL27_Xlu.c
|
|
Gfx_SetupDL28.c
|
|
Gfx_SetupDL28_Opa.c
|
|
Gfx_SetupDL2_Opa.c
|
|
Gfx_SetupDL31_Opa.c
|
|
Gfx_SetupDL32_Opa.c
|
|
Gfx_SetupDL33_Opa.c
|
|
Gfx_SetupDL34.c
|
|
Gfx_SetupDL34_Opa.c
|
|
Gfx_SetupDL35_Opa.c
|
|
Gfx_SetupDL36_Opa.c
|
|
Gfx_SetupDL37_Opa.c
|
|
Gfx_SetupDL38_Xlu.c
|
|
Gfx_SetupDL39.c
|
|
Gfx_SetupDL39_Opa.c
|
|
Gfx_SetupDL39_Overlay.c
|
|
Gfx_SetupDL39_Ptr.c
|
|
Gfx_SetupDL40_Opa.c
|
|
Gfx_SetupDL41_Opa.c
|
|
Gfx_SetupDL42_Opa.c
|
|
Gfx_SetupDL42_Overlay.c
|
|
Gfx_SetupDL43_Opa.c
|
|
Gfx_SetupDL44_Xlu.c
|
|
Gfx_SetupDL45_Opa.c
|
|
Gfx_SetupDL46_Overlay.c
|
|
Gfx_SetupDL47_Xlu.c
|
|
Gfx_SetupDL48_Opa.c
|
|
Gfx_SetupDL49_Xlu.c
|
|
Gfx_SetupDL4_Xlu.c
|
|
Gfx_SetupDL50_Opa.c
|
|
Gfx_SetupDL51_Opa.c
|
|
Gfx_SetupDL52_NoCD.c
|
|
Gfx_SetupDL52_Xlu.c
|
|
Gfx_SetupDL53_Opa.c
|
|
Gfx_SetupDL54_Opa.c
|
|
Gfx_SetupDL55_Xlu.c
|
|
Gfx_SetupDL56_Opa.c
|
|
Gfx_SetupDL56_Ptr.c
|
|
Gfx_SetupDL57_b.c
|
|
Gfx_SetupDL57.c
|
|
Gfx_SetupDL57_Opa.c
|
|
Gfx_SetupDL58_Opa.c
|
|
Gfx_SetupDL59_Opa.c
|
|
Gfx_SetupDL60_XluNoCD.c
|
|
Gfx_SetupDL61_Xlu.c
|
|
Gfx_SetupDL64.c
|
|
Gfx_SetupDL65_NoCD.c
|
|
Gfx_SetupDL66.c
|
|
Gfx_SetupDL67.c
|
|
Gfx_SetupDL68_NoCD.c
|
|
Gfx_SetupDL69_NoCD.c
|
|
Gfx_SetupDL70.c
|
|
Gfx_SetupDL71.c
|
|
Gfx_SetupDL72.c
|
|
Gfx_SetupDLAtPtr.c
|
|
Gfx_SetupDL.c
|
|
Gfx_SetupDLImpl.c
|
|
Gfx_TexScroll.c
|
|
Gfx_TwoTexScroll.c
|
|
Gfx_TwoTexScrollEnvColor.c
|
|
Graph_BranchDlist.c
|
|
Graph_Destroy.c
|
|
Graph_DlistAlloc.c
|
|
Graph_ExecuteAndDraw.c
|
|
Graph_FaultAddrConv.c
|
|
Graph_FaultClient.c
|
|
Graph_GetNextGameState.c
|
|
Graph_GfxPlusOne.c
|
|
Graph_Init.c
|
|
Graph_InitTHGA.c
|
|
Graph_SetNextGfxPool.c
|
|
Graph_TaskSet00.c
|
|
Graph_ThreadEntry.c
|
|
Graph_Update.c
|
|
Graph_UpdateGame.c
|
|
guLookAt.c
|
|
guLookAtF.c
|
|
guLookAtHilite.c
|
|
guLookAtHiliteF.c
|
|
guMtxF2L.c
|
|
guMtxIdent.c
|
|
guMtxIdentF.c
|
|
guMtxL2F.c
|
|
guNormalize.c
|
|
guOrtho.c
|
|
guOrthoF.c
|
|
guPerspective.c
|
|
guPerspectiveF.c
|
|
guPosition.c
|
|
guPositionF.c
|
|
guRotate.c
|
|
guRotateF.c
|
|
guS2DInitBg.c
|
|
guScale.c
|
|
guTranslate.c
|
|
Health_ChangeBy.c
|
|
Health_GiveHearts.c
|
|
Hilite_Draw.c
|
|
Hilite_DrawOpa.c
|
|
Hilite_DrawXlu.c
|
|
Horse_CopyPointFromPathList.c
|
|
Horse_GetJumpingFencePathIndex.c
|
|
Horse_IsActive.c
|
|
Horse_IsValidSceneLayer.c
|
|
Horse_IsValidSpawn.c
|
|
Horse_ResetHorseData.c
|
|
Horse_RotateToPoint.c
|
|
Horse_Spawn.c
|
|
Horse_SpawnMinigame.c
|
|
Horse_SpawnOverworld.c
|
|
IChain_Apply_f32.c
|
|
IChain_Apply_f32div1000.c
|
|
IChain_Apply_s16.c
|
|
IChain_Apply_s32.c
|
|
IChain_Apply_s8.c
|
|
IChain_Apply_u16.c
|
|
IChain_Apply_u32.c
|
|
IChain_Apply_u8.c
|
|
IChain_Apply_Vec3f.c
|
|
IChain_Apply_Vec3fdiv1000.c
|
|
IChain_Apply_Vec3s.c
|
|
Idle_InitVideo.c
|
|
Idle_ThreadEntry.c
|
|
Interface_AllocStory.c
|
|
Interface_Destroy.c
|
|
Interface_DrawAButton.c
|
|
Interface_DrawAmmoCount.c
|
|
Interface_DrawBButtonIcons.c
|
|
Interface_Draw.c
|
|
Interface_DrawCButtonIcons.c
|
|
Interface_DrawClock.c
|
|
Interface_DrawItemButtons.c
|
|
Interface_DrawItemIconTexture.c
|
|
Interface_DrawMinigameIcons.c
|
|
Interface_DrawPauseMenuEquippingIcons.c
|
|
Interface_DrawPerfectLetters.c
|
|
Interface_DrawTimers.c
|
|
Interface_GetCompressedTimerDigits.c
|
|
Interface_GetTimerDigits.c
|
|
Interface_Init.c
|
|
Interface_InitMinigame.c
|
|
Interface_LoadItemIcon.c
|
|
Interface_LoadItemIconImpl.c
|
|
Interface_LoadStory.c
|
|
Interface_NewDay.c
|
|
Interface_Noop.c
|
|
Interface_PostmanTimerCallback.c
|
|
Interface_SetHudVisibility.c
|
|
Interface_SetOrthoView.c
|
|
Interface_SetPerfectLetters.c
|
|
Interface_SetPerspectiveView.c
|
|
Interface_SetSceneRestrictions.c
|
|
Interface_SetVertices.c
|
|
Interface_StartBottleTimer.c
|
|
Interface_StartGoronRaceTimer.c
|
|
Interface_StartMoonCrash.c
|
|
Interface_StartPostmanTimer.c
|
|
Interface_StartTimer.c
|
|
Interface_UpdateBottleTimers.c
|
|
Interface_UpdateButtonAlphasByStatus.c
|
|
Interface_UpdateButtonAlphas.c
|
|
Interface_UpdateButtonsAlt.c
|
|
Interface_UpdateButtonsPart1.c
|
|
Interface_UpdateButtonsPart2.c
|
|
Interface_Update.c
|
|
Interface_UpdateHudAlphas.c
|
|
Interface_UpdatePerfectLettersType1.c
|
|
Interface_UpdatePerfectLettersType2.c
|
|
Interface_UpdatePerfectLettersType3.c
|
|
Inventory_ChangeAmmo.c
|
|
Inventory_ChangeEquipment.c
|
|
Inventory_ChangeUpgrade.c
|
|
Inventory_ConsumeFairy.c
|
|
Inventory_DeleteEquipment.c
|
|
Inventory_DeleteItem.c
|
|
Inventory_GetBtnBItem.c
|
|
Inventory_GetSkullTokenCount.c
|
|
Inventory_HasEmptyBottle.c
|
|
Inventory_HasItemInBottle.c
|
|
Inventory_IncrementSkullTokenCount.c
|
|
Inventory_IsMapVisible.c
|
|
Inventory_ReplaceItem.c
|
|
Inventory_SaveDekuPlaygroundHighScore.c
|
|
Inventory_SaveLotteryCodeGuess.c
|
|
Inventory_SetWorldMapCloudVisibility.c
|
|
Inventory_UnequipItem.c
|
|
Inventory_UpdateBottleItem.c
|
|
Inventory_UpdateDeitySwordEquip.c
|
|
Inventory_UpdateItem.c
|
|
IrqMgr_AddClient.c
|
|
IrqMgr_CheckStack.c
|
|
IrqMgr_HandlePRENMI450.c
|
|
IrqMgr_HandlePRENMI480.c
|
|
IrqMgr_HandlePRENMI500.c
|
|
IrqMgr_HandlePreNMI.c
|
|
IrqMgr_HandleRetrace.c
|
|
IrqMgr_Init.c
|
|
IrqMgr_JamMesgForClient.c
|
|
IrqMgr_RemoveClient.c
|
|
IrqMgr_SendMesgForClient.c
|
|
IrqMgr_ThreadEntry.c
|
|
ItemBHeart_Destroy.c
|
|
ItemBHeart_Draw.c
|
|
ItemBHeart_Init.c
|
|
ItemBHeart_Update.c
|
|
ItemBHeart_UpdateModel.c
|
|
Item_CanDropBigFairy.c
|
|
Item_CheckObtainability.c
|
|
Item_CheckObtainabilityImpl.c
|
|
Item_DropCollectible2.c
|
|
Item_DropCollectible.c
|
|
Item_DropCollectibleRandom.c
|
|
ItemEtcetera_Destroy.c
|
|
ItemEtcetera_Draw.c
|
|
ItemEtcetera_DrawThroughLens.c
|
|
ItemEtcetera_Init.c
|
|
ItemEtcetera_SetupAction.c
|
|
ItemEtcetera_Update.c
|
|
ItemEtcetera_WaitForObject.c
|
|
Item_Give.c
|
|
ItemInbox_Destroy.c
|
|
ItemInbox_Draw.c
|
|
ItemInbox_Idle.c
|
|
ItemInbox_Init.c
|
|
ItemInbox_Update.c
|
|
Jpeg_CopyToZbuffer.c
|
|
Jpeg_Decode.c
|
|
JpegDecoder_Decode.c
|
|
JpegDecoder_ParseNextSymbol.c
|
|
JpegDecoder_ProcessMcu.c
|
|
JpegDecoder_ReadBits.c
|
|
Jpeg_GetUnalignedU16.c
|
|
Jpeg_ParseMarkers.c
|
|
Jpeg_ScheduleDecoderTask.c
|
|
JpegUtils_GetHuffmanCodes.c
|
|
JpegUtils_ParseHuffmanCodesLengths.c
|
|
JpegUtils_ProcessHuffmanTable.c
|
|
JpegUtils_ProcessHuffmanTableImpl.c
|
|
JpegUtils_ProcessHuffmanTableImplOld.c
|
|
JpegUtils_ProcessQuantizationTable.c
|
|
JpegUtils_SetHuffmanTable.c
|
|
JpegUtils_SetHuffmanTableOld.c
|
|
Kaleido_LoadItemNameStatic.c
|
|
Kaleido_LoadMapNameStatic.c
|
|
Kaleido_LoadMapNameStaticLarge.c
|
|
KaleidoManager_ClearOvl.c
|
|
KaleidoManager_Destroy.c
|
|
KaleidoManager_FaultAddrConv.c
|
|
KaleidoManager_GetRamAddr.c
|
|
KaleidoManager_Init.c
|
|
KaleidoManager_LoadOvl.c
|
|
KaleidoScopeCall_Destroy.c
|
|
KaleidoScopeCall_Draw.c
|
|
KaleidoScopeCall_Init.c
|
|
KaleidoScopeCall_LoadPlayer.c
|
|
KaleidoScopeCall_Update.c
|
|
KaleidoScope_DrawAmmoCount.c
|
|
KaleidoScope_Draw.c
|
|
KaleidoScope_DrawCursor.c
|
|
KaleidoScope_DrawDigit.c
|
|
KaleidoScope_DrawDungeonMap.c
|
|
KaleidoScope_DrawDungeonStrayFairyCount.c
|
|
KaleidoScope_DrawGameOver.c
|
|
KaleidoScope_DrawInfoPanel.c
|
|
KaleidoScope_DrawInventoryEditor.c
|
|
KaleidoScope_DrawInventoryEditorText.c
|
|
KaleidoScope_DrawItemSelect.c
|
|
KaleidoScope_DrawMaskSelect.c
|
|
KaleidoScope_DrawOwlWarpInfoPanel.c
|
|
KaleidoScope_DrawOwlWarpMapPage.c
|
|
KaleidoScope_DrawPages.c
|
|
KaleidoScope_DrawPageSections.c
|
|
KaleidoScope_DrawQuestStatus.c
|
|
KaleidoScope_DrawTexQuadRGBA32.c
|
|
KaleidoScope_DrawWorldMap.c
|
|
KaleidoScope_GrayOutTextureRGBA32.c
|
|
KaleidoScope_HandlePageToggles.c
|
|
KaleidoScope_MoveCursorFromSpecialPos.c
|
|
KaleidoScope_MoveCursorToSpecialPos.c
|
|
KaleidoScope_SetCursorVtxPos.c
|
|
KaleidoScope_SetPageVertices.c
|
|
KaleidoScope_SetVertices.c
|
|
KaleidoScope_SetView.c
|
|
KaleidoScope_SwitchPage.c
|
|
KaleidoScope_Update.c
|
|
KaleidoScope_UpdateCursorSize.c
|
|
KaleidoScope_UpdateDungeonCursor.c
|
|
KaleidoScope_UpdateInventoryEditor.c
|
|
KaleidoScope_UpdateItemCursor.c
|
|
KaleidoScope_UpdateItemEquip.c
|
|
KaleidoScope_UpdateMaskCursor.c
|
|
KaleidoScope_UpdateMaskEquip.c
|
|
KaleidoScope_UpdateNamePanel.c
|
|
KaleidoScope_UpdateOpening.c
|
|
KaleidoScope_UpdateOwlWarpNamePanel.c
|
|
KaleidoScope_UpdatePrompt.c
|
|
KaleidoScope_UpdateQuestCursor.c
|
|
KaleidoScope_UpdateQuestStatusPoint.c
|
|
KaleidoScope_UpdateSwitchPage.c
|
|
KaleidoScope_UpdateWorldMapCursor.c
|
|
KaleidoSetup_Destroy.c
|
|
KaleidoSetup_Init.c
|
|
KaleidoSetup_Update.c
|
|
lceil.c
|
|
lceilf.c
|
|
ldiv_recomp.c
|
|
_Ldtob.c
|
|
_Ldunscale.c
|
|
lfloor.c
|
|
lfloorf.c
|
|
Lib_GetControlStickData.c
|
|
Lib_MemCpy.c
|
|
Lib_MemSet.c
|
|
Lib_Nop801004FC.c
|
|
Lib_PhysicalToVirtual.c
|
|
Lib_PlaySfx_2.c
|
|
Lib_PlaySfx_AtPos.c
|
|
Lib_PlaySfx.c
|
|
Lib_SegmentedToVirtual.c
|
|
Lib_SegmentedToVirtualNull.c
|
|
Lib_Vec3f_TranslateAndRotateY.c
|
|
Lib_VirtualToPhysical.c
|
|
LifeMeter_DecreaseInterfaceHealth.c
|
|
LifeMeter_Draw.c
|
|
LifeMeter_IncreaseInterfaceHealth.c
|
|
LifeMeter_Init.c
|
|
LifeMeter_IsCritical.c
|
|
LifeMeter_SaveInterfaceHealth.c
|
|
LifeMeter_UpdateColors.c
|
|
LifeMeter_UpdateSizeAndBeep.c
|
|
LightContext_DestroyList.c
|
|
LightContext_Init.c
|
|
LightContext_InitList.c
|
|
LightContext_InsertLight.c
|
|
LightContext_NewLights.c
|
|
LightContext_RemoveLight.c
|
|
LightContext_SetAmbientColor.c
|
|
LightContext_SetFog.c
|
|
Lights_BindAll.c
|
|
Lights_BindDirectional.c
|
|
Lights_BindPoint.c
|
|
Lights_BindPointWithReference.c
|
|
Lights_DirectionalSetInfo.c
|
|
Lights_Draw.c
|
|
Lights_DrawGlow.c
|
|
Lights_FindBufSlot.c
|
|
Lights_FindSlot.c
|
|
Lights_FreeNode.c
|
|
Lights_GlowCheck.c
|
|
Lights_NewAndDraw.c
|
|
Lights_New.c
|
|
Lights_PointGlowSetInfo.c
|
|
Lights_PointNoGlowSetInfo.c
|
|
Lights_PointSetColorAndRadius.c
|
|
Lights_PointSetInfo.c
|
|
Lights_PointSetPosition.c
|
|
Lights_Reset.c
|
|
ListAlloc_Alloc.c
|
|
ListAlloc_FreeAll.c
|
|
ListAlloc_Free.c
|
|
ListAlloc_Init.c
|
|
_Litob.c
|
|
lldiv_recomp.c
|
|
lnearbyint.c
|
|
lnearbyintf.c
|
|
lookup.cpp
|
|
lroundf_recomp.c
|
|
lround_recomp.c
|
|
ltrunc.c
|
|
ltruncf.c
|
|
Magic_Add.c
|
|
Magic_Consume.c
|
|
Magic_DrawMeter.c
|
|
Magic_FlashMeterBorder.c
|
|
Magic_Reset.c
|
|
Magic_UpdateAddRequest.c
|
|
Magic_Update.c
|
|
Main.c
|
|
Main_ClearMemory.c
|
|
Main_Init.c
|
|
Main_InitFramebuffer.c
|
|
Main_InitMemory.c
|
|
Main_InitScreen.c
|
|
Main_ThreadEntry.c
|
|
Map_Destroy.c
|
|
Map_GetBossAreaIndex.c
|
|
Map_GetDungeonAreaIndex.c
|
|
Map_GetDungeonOrBossAreaIndex.c
|
|
Map_Init.c
|
|
Map_InitRoomData.c
|
|
Map_IsInBossArea.c
|
|
Map_IsInDungeonArea.c
|
|
Map_IsInDungeonOrBossArea.c
|
|
MapSelect_Destroy.c
|
|
MapSelect_Draw.c
|
|
MapSelect_DrawLoadingScreen.c
|
|
MapSelect_DrawMenu.c
|
|
MapSelect_Init.c
|
|
MapSelect_LoadConsoleLogo.c
|
|
MapSelect_LoadGame.c
|
|
MapSelect_Main.c
|
|
MapSelect_PrintAgeSetting.c
|
|
MapSelect_PrintCutsceneSetting.c
|
|
MapSelect_PrintLoadingMessage.c
|
|
MapSelect_PrintMenu.c
|
|
MapSelect_UpdateMenu.c
|
|
Map_Update.c
|
|
Math3D_AngleBetweenVectors.c
|
|
Math3D_ColCylinderCylinderAmountAndDistance.c
|
|
Math3D_ColCylinderCylinderAmount.c
|
|
Math3D_ColCylinderTri.c
|
|
Math3D_ColSphereCylinderDistanceAndAmount.c
|
|
Math3D_ColSphereCylinderDistance.c
|
|
Math3D_ColSphereSphereIntersectAndDistance.c
|
|
Math3D_ColSphereSphereIntersect.c
|
|
Math3D_ColSphereTri.c
|
|
Math3d_ColTriTri.c
|
|
Math3D_CrossProduct.c
|
|
Math3D_Distance.c
|
|
Math3D_DistanceS.c
|
|
Math3D_DistPlaneToPos.c
|
|
Math3D_IsPointInSphere.c
|
|
Math3D_LengthSquared.c
|
|
Math3D_Lerp.c
|
|
Math3D_LineSegVsPlane.c
|
|
Math3D_LineVsCube.c
|
|
Math3D_LineVsSph.c
|
|
Math3D_Normalize.c
|
|
Math3D_Parallel.c
|
|
Math3D_PlaneVsLineSegClosestPoint.c
|
|
Math3D_PointDistToLine2D.c
|
|
Math3D_PointRelativeToCubeEdges.c
|
|
Math3D_PointRelativeToCubeFaces.c
|
|
Math3D_PointRelativeToCubeVertices.c
|
|
Math3D_ScaleAndAdd.c
|
|
Math3D_SignedDistanceFromPlane.c
|
|
Math3D_SphVsSph.c
|
|
Math3D_SurfaceNorm.c
|
|
Math3D_TriChkLineSegParaXIntersect.c
|
|
Math3D_TriChkLineSegParaYIntersect.c
|
|
Math3D_TriChkLineSegParaZDist.c
|
|
Math3D_TriChkLineSegParaZIntersect.c
|
|
Math3D_TriChkPointParaXDist.c
|
|
Math3D_TriChkPointParaXIntersect.c
|
|
Math3D_TriChkPointParaYDist.c
|
|
Math3D_TriChkPointParaYIntersectDist.c
|
|
Math3D_TriChkPointParaYIntersectInsideTri2.c
|
|
Math3D_TriChkPointParaYIntersectInsideTri.c
|
|
Math3D_TriChkPointParaZIntersect.c
|
|
Math3D_TriSetCoords.c
|
|
Math3D_UDistPlaneToPos.c
|
|
Math3D_UnitNormalVector.c
|
|
Math3D_Vec3fDistSq.c
|
|
Math3D_Vec3fMagnitude.c
|
|
Math3D_XYInSphere.c
|
|
Math3D_XZBoundCheck.c
|
|
Math3D_XZDistance.c
|
|
Math3D_XZDistanceSquared.c
|
|
Math3D_XZInSphere.c
|
|
Math3D_XZLength.c
|
|
Math3D_XZLengthSquared.c
|
|
Math3D_YZInSphere.c
|
|
Math_ApproachF.c
|
|
Math_ApproachS.c
|
|
Math_ApproachZeroF.c
|
|
Math_AsymStepToF.c
|
|
Math_AsymStepToS.c
|
|
Math_Atan2F.c
|
|
Math_Atan2F_XY.c
|
|
Math_Atan2S.c
|
|
Math_Atan2S_XY.c
|
|
Math_CosF.c
|
|
Math_CosS.c
|
|
Math_FAcosF.c
|
|
Math_Factorial.c
|
|
Math_FactorialF.c
|
|
Math_FAsinF.c
|
|
Math_FAtan2F.c
|
|
Math_FAtanContFracF.c
|
|
Math_FAtanF.c
|
|
Math_FAtanTaylorF.c
|
|
Math_FAtanTaylorQF.c
|
|
Math_FCeilF.c
|
|
Math_FFloorF.c
|
|
Math_FNearbyIntF.c
|
|
Math_FRoundF.c
|
|
Math_FTanF.c
|
|
Math_FTruncF.c
|
|
Math_GetAtan2Tbl.c
|
|
Math_PowF.c
|
|
Math_ScaledStepToS.c
|
|
Math_SinF.c
|
|
Math_SinS.c
|
|
Math_SmoothStepToF.c
|
|
Math_SmoothStepToS.c
|
|
Math_StepToAngleS.c
|
|
Math_StepToC.c
|
|
Math_StepToF.c
|
|
Math_StepToI.c
|
|
Math_StepToIGet.c
|
|
Math_StepToIImpl.c
|
|
Math_StepToS.c
|
|
Math_StepUntilAngleS.c
|
|
Math_StepUntilF.c
|
|
Math_Vec3f_AddRand.c
|
|
Math_Vec3f_Copy.c
|
|
Math_Vec3f_Diff.c
|
|
Math_Vec3f_DiffY.c
|
|
Math_Vec3f_DistXYZAndStoreDiff.c
|
|
Math_Vec3f_DistXYZAndStoreNormDiff.c
|
|
Math_Vec3f_DistXYZ.c
|
|
Math_Vec3f_DistXZAndStore.c
|
|
Math_Vec3f_DistXZ.c
|
|
Math_Vec3f_Lerp.c
|
|
Math_Vec3f_Pitch.c
|
|
Math_Vec3f_ScaleAndStore.c
|
|
Math_Vec3f_Scale.c
|
|
Math_Vec3f_StepTo.c
|
|
Math_Vec3f_StepToXZ.c
|
|
Math_Vec3f_Sum.c
|
|
Math_Vec3f_SumScaled.c
|
|
Math_Vec3f_ToVec3s.c
|
|
Math_Vec3f_Yaw.c
|
|
Math_Vec3s_Copy.c
|
|
Math_Vec3s_DiffToVec3f.c
|
|
Math_Vec3s_ToVec3f.c
|
|
Matrix_Get.c
|
|
Matrix_GetCurrent.c
|
|
Matrix_Init.c
|
|
Matrix_MtxFCopy.c
|
|
Matrix_MtxFToMtx.c
|
|
Matrix_MtxFToNewMtx.c
|
|
Matrix_MtxFToYXZRot.c
|
|
Matrix_MtxFToZYXRot.c
|
|
Matrix_MtxToMtxF.c
|
|
Matrix_Mult.c
|
|
Matrix_MultVec3f.c
|
|
Matrix_MultVec3fExt.c
|
|
Matrix_MultVec3fXZ.c
|
|
Matrix_MultVecX.c
|
|
Matrix_MultVecY.c
|
|
Matrix_MultVecZ.c
|
|
Matrix_MultZero.c
|
|
Matrix_NewMtx.c
|
|
Matrix_Pop.c
|
|
Matrix_Push.c
|
|
Matrix_Put.c
|
|
Matrix_ReplaceRotation.c
|
|
Matrix_RotateAxisF.c
|
|
Matrix_RotateAxisS.c
|
|
Matrix_RotateXFApply.c
|
|
Matrix_RotateXF.c
|
|
Matrix_RotateXFNew.c
|
|
Matrix_RotateXS.c
|
|
Matrix_RotateYF.c
|
|
Matrix_RotateYS.c
|
|
Matrix_RotateZF.c
|
|
Matrix_RotateZS.c
|
|
Matrix_RotateZYX.c
|
|
Matrix_Scale.c
|
|
Matrix_SetTranslateRotateYXZ.c
|
|
Matrix_ToMtx.c
|
|
Matrix_Translate.c
|
|
Matrix_TranslateRotateZYX.c
|
|
Matrix_Transpose.c
|
|
memcpy_recomp.c
|
|
Message_BombersNotebookProcessEventQueue.c
|
|
Message_BombersNotebookQueueEvent.c
|
|
Message_CloseTextbox.c
|
|
Message_ContinueTextbox.c
|
|
Message_Decode.c
|
|
Message_DecodeCredits.c
|
|
Message_DecodeNES.c
|
|
Message_DisplayOcarinaStaffBlockSunsSong.c
|
|
Message_DisplayOcarinaStaff.c
|
|
Message_DisplayOcarinaStaffImpl.c
|
|
Message_DisplaySceneTitleCard.c
|
|
Message_Draw.c
|
|
Message_DrawItemIcon.c
|
|
Message_DrawMain.c
|
|
Message_DrawOcarinaButtons.c
|
|
Message_DrawSceneTitleCard.c
|
|
Message_DrawTextBox.c
|
|
Message_DrawTextboxIcon.c
|
|
Message_DrawText.c
|
|
Message_DrawTextChar.c
|
|
Message_DrawTextCredits.c
|
|
Message_DrawTextDefault.c
|
|
Message_DrawTextNES.c
|
|
Message_FindCreditsMessage.c
|
|
Message_FindMessage.c
|
|
Message_FindMessageNES.c
|
|
Message_FlashOcarinaButtons.c
|
|
Message_GetState.c
|
|
Message_GetTimerDigits.c
|
|
Message_GetTimerDigitsNES.c
|
|
Message_GrowTextbox.c
|
|
Message_HandleChoiceSelection.c
|
|
Message_HandleOcarina.c
|
|
Message_Init.c
|
|
Message_LoadChar.c
|
|
Message_LoadCharNES.c
|
|
Message_LoadItemIcon.c
|
|
Message_LoadLocalizedRupeesNES.c
|
|
Message_LoadOwlWarpText.c
|
|
Message_LoadOwlWarpTextNES.c
|
|
Message_LoadPluralRupeesNES.c
|
|
Message_LoadRupeesNES.c
|
|
Message_LoadTime.c
|
|
Message_LoadTimeNES.c
|
|
Message_OpenText.c
|
|
Message_ResetOcarinaButtonAlphas.c
|
|
Message_ResetOcarinaButtonState.c
|
|
Message_SetTables.c
|
|
Message_SetupLoadItemIcon.c
|
|
Message_SetView.c
|
|
Message_ShouldAdvance.c
|
|
Message_ShouldAdvanceSilent.c
|
|
Message_SpawnSongEffect.c
|
|
Message_StartTextbox.c
|
|
Message_Update.c
|
|
Minimap_Draw.c
|
|
Minimap_SavePlayerRoomInitInfo.c
|
|
MirRay2_Destroy.c
|
|
MirRay2_Draw.c
|
|
MirRay2_Init.c
|
|
MirRay2_Update.c
|
|
MirRay3_Destroy.c
|
|
MirRay3_Draw.c
|
|
MirRay3_Init.c
|
|
MirRay3_Update.c
|
|
MirRay_CheckInFrustum.c
|
|
MirRay_Destroy.c
|
|
MirRay_Draw.c
|
|
MirRay_Init.c
|
|
MirRay_MakeShieldLight.c
|
|
MirRay_ReflectedBeam.c
|
|
MirRay_RemoveSimilarReflections.c
|
|
MirRay_SetIntensity.c
|
|
MirRay_SetupCollider.c
|
|
MirRay_SetupReflectionPolys.c
|
|
MirRay_Update.c
|
|
MsgEvent_SendNullTask.c
|
|
MtxConv_F2L.c
|
|
MtxConv_L2F.c
|
|
Mtx_SetRotationMtx.c
|
|
Mtx_SetTranslateScaleMtx.c
|
|
Mtx_SetTranslationRotationScaleMtx.c
|
|
nearbyintf_recomp.c
|
|
nearbyint_recomp.c
|
|
Nmi_GetPrenmiHasStarted.c
|
|
Nmi_Init.c
|
|
Nmi_SetPrenmiStart.c
|
|
Npc_GetTrackingPresetMaxPlayerYaw.c
|
|
Npc_TrackPoint.c
|
|
Npc_TrackPointWithLimits.c
|
|
Npc_UpdateAutoTurn.c
|
|
Npc_UpdateTalking.c
|
|
ObjAqua_Destroy.c
|
|
ObjAqua_Draw.c
|
|
ObjAqua_Init.c
|
|
ObjAqua_Update.c
|
|
ObjArmos_Destroy.c
|
|
ObjArmos_Draw.c
|
|
ObjArmos_Init.c
|
|
ObjArmos_Update.c
|
|
ObjBean_Destroy.c
|
|
ObjBean_Init.c
|
|
ObjBean_Update.c
|
|
ObjBell_Destroy.c
|
|
ObjBell_Draw.c
|
|
ObjBell_Init.c
|
|
ObjBell_Update.c
|
|
ObjBigicicle_Destroy.c
|
|
ObjBigicicle_Draw.c
|
|
ObjBigicicle_Init.c
|
|
ObjBigicicle_Update.c
|
|
ObjBlockstop_CheckForBlock.c
|
|
ObjBlockstop_Init.c
|
|
ObjBlockstop_TryPlayCutscene.c
|
|
ObjBlockstop_Update.c
|
|
ObjBoat_Destroy.c
|
|
ObjBoat_Draw.c
|
|
ObjBoat_GetNextPoint.c
|
|
ObjBoat_Init.c
|
|
ObjBoat_SetRotations.c
|
|
ObjBoat_Update.c
|
|
ObjBoat_UpdateCutscene.c
|
|
ObjBombiwa_Destroy.c
|
|
ObjBombiwa_Init.c
|
|
ObjBombiwa_Update.c
|
|
ObjBoyo_Destroy.c
|
|
ObjBoyo_Draw.c
|
|
ObjBoyo_ExplodeBomb.c
|
|
ObjBoyo_FindCollidedActor.c
|
|
ObjBoyo_Init.c
|
|
ObjBoyo_PushPirate.c
|
|
ObjBoyo_PushPlayer.c
|
|
ObjBoyo_Update.c
|
|
ObjChan_CalculatePotPosition.c
|
|
ObjChan_ChandelierAction.c
|
|
ObjChan_CreateSmashEffects.c
|
|
ObjChan_Destroy.c
|
|
ObjChan_Draw.c
|
|
ObjChan_DrawFire.c
|
|
ObjChan_DrawPot.c
|
|
ObjChan_Init.c
|
|
ObjChan_InitChandelier.c
|
|
ObjChan_InitPot.c
|
|
ObjChan_PotAction.c
|
|
ObjChan_Update.c
|
|
ObjChikuwa_Destroy.c
|
|
ObjChikuwa_Draw.c
|
|
ObjChikuwa_Init.c
|
|
ObjChikuwa_Update.c
|
|
ObjComb_Destroy.c
|
|
ObjComb_Draw.c
|
|
ObjComb_Init.c
|
|
ObjComb_Update.c
|
|
ObjDanpeilift_Destroy.c
|
|
ObjDanpeilift_DoNothing.c
|
|
ObjDanpeilift_Draw.c
|
|
ObjDanpeilift_Init.c
|
|
ObjDanpeilift_Move.c
|
|
ObjDanpeilift_Teleport.c
|
|
ObjDanpeilift_Update.c
|
|
ObjDanpeilift_UpdatePosition.c
|
|
ObjDanpeilift_Wait.c
|
|
ObjDemo_Init.c
|
|
ObjDemo_Update.c
|
|
ObjDhouse_Destroy.c
|
|
ObjDhouse_Draw.c
|
|
ObjDhouse_Init.c
|
|
ObjDhouse_Update.c
|
|
ObjDinner_Destroy.c
|
|
ObjDinner_Draw.c
|
|
ObjDinner_Init.c
|
|
ObjDinner_Update.c
|
|
ObjDora_Destroy.c
|
|
ObjDora_Draw.c
|
|
ObjDora_Init.c
|
|
ObjDora_IsHalfHour.c
|
|
ObjDora_MoveGong.c
|
|
ObjDora_SetupMoveGong.c
|
|
ObjDora_SetupWait.c
|
|
ObjDora_Update.c
|
|
ObjDora_UpdateCollision.c
|
|
ObjDora_Wait.c
|
|
ObjDowsing_CheckValidSpawn.c
|
|
ObjDowsing_Destroy.c
|
|
ObjDowsing_GetFlag.c
|
|
ObjDowsing_Init.c
|
|
ObjDowsing_Update.c
|
|
ObjDriftice_Destroy.c
|
|
ObjDriftice_Draw.c
|
|
ObjDriftice_Init.c
|
|
ObjDriftice_Update.c
|
|
Object_GetSlot.c
|
|
Object_InitContext.c
|
|
Object_IsLoaded.c
|
|
ObjectKankyo_Destroy.c
|
|
ObjectKankyo_Draw.c
|
|
ObjectKankyo_Init.c
|
|
ObjectKankyo_SetupAction.c
|
|
ObjectKankyo_Update.c
|
|
Object_LoadAll.c
|
|
Object_SpawnPersistent.c
|
|
Object_UpdateEntries.c
|
|
ObjEnding_Draw.c
|
|
ObjEnding_Init.c
|
|
ObjEnding_Update.c
|
|
ObjEntotu_Destroy.c
|
|
ObjEntotu_Draw.c
|
|
ObjEntotu_Init.c
|
|
ObjEntotu_Update.c
|
|
ObjEtcetera_Destroy.c
|
|
ObjEtcetera_DoBounceOscillation.c
|
|
ObjEtcetera_DoNormalOscillation.c
|
|
ObjEtcetera_DrawAnimated.c
|
|
ObjEtcetera_DrawIdle.c
|
|
ObjEtcetera_Idle.c
|
|
ObjEtcetera_Init.c
|
|
ObjEtcetera_PlayRustleAnimation.c
|
|
ObjEtcetera_Setup.c
|
|
ObjEtcetera_StartRustleAnimation.c
|
|
ObjEtcetera_Update.c
|
|
ObjFireshield_Destroy.c
|
|
ObjFireshield_Draw.c
|
|
ObjFireshield_Init.c
|
|
ObjFireshield_Update.c
|
|
ObjFlowerpot_Destroy.c
|
|
ObjFlowerpot_Draw.c
|
|
ObjFlowerpot_Init.c
|
|
ObjFlowerpot_Update.c
|
|
ObjFunen_Draw.c
|
|
ObjFunen_Init.c
|
|
ObjGhaka_Destroy.c
|
|
ObjGhaka_Draw.c
|
|
ObjGhaka_Init.c
|
|
ObjGhaka_Update.c
|
|
ObjGrass_CalcAnimationMatrices.c
|
|
ObjGrassCarry_AwaitSpawnManager.c
|
|
ObjGrassCarry_Destroy.c
|
|
ObjGrassCarry_Draw.c
|
|
ObjGrassCarry_DropCollectible.c
|
|
ObjGrassCarry_Fall.c
|
|
ObjGrassCarry_Idle.c
|
|
ObjGrassCarry_Init.c
|
|
ObjGrassCarry_LiftedUp.c
|
|
ObjGrassCarry_Main.c
|
|
ObjGrassCarry_RandScaleVecToZero.c
|
|
ObjGrassCarry_Reset.c
|
|
ObjGrassCarry_SetupAwaitSpawnManager.c
|
|
ObjGrassCarry_SetupFall.c
|
|
ObjGrassCarry_SetupIdle.c
|
|
ObjGrassCarry_SetupLiftedUp.c
|
|
ObjGrassCarry_SpawnFragments.c
|
|
ObjGrassCarry_UpdateBgCheckInfo.c
|
|
ObjGrassCarry_Update.c
|
|
ObjGrassCarry_UpdatePos.c
|
|
ObjGrassCarry_UpdateVelY.c
|
|
ObjGrass_Destroy.c
|
|
ObjGrass_Draw.c
|
|
ObjGrass_DrawOpa.c
|
|
ObjGrass_DrawXlu.c
|
|
ObjGrass_DropCollectible.c
|
|
ObjGrass_Init.c
|
|
ObjGrass_InitDraw.c
|
|
ObjGrass_OverrideMatrixCurrent.c
|
|
ObjGrass_ProcessColliders.c
|
|
ObjGrass_SpawnFragments.c
|
|
ObjGrassUnit_Init.c
|
|
ObjGrassUnit_IsUnderwater.c
|
|
ObjGrassUnit_SpawnObjGrass.c
|
|
ObjGrassUnit_SpawnObjGrassCarry0.c
|
|
ObjGrassUnit_SpawnObjGrassCarry1.c
|
|
ObjGrass_Update.c
|
|
ObjGrass_UpdateGrass.c
|
|
ObjHakaisi_Destroy.c
|
|
ObjHakaisi_Draw.c
|
|
ObjHakaisi_Init.c
|
|
ObjHakaisi_Update.c
|
|
ObjHamishi_Destroy.c
|
|
ObjHamishi_Draw.c
|
|
ObjHamishi_Init.c
|
|
ObjHamishi_Update.c
|
|
ObjHana_Destroy.c
|
|
ObjHana_Draw.c
|
|
ObjHana_Init.c
|
|
ObjHana_Update.c
|
|
ObjHariko_BobHead.c
|
|
ObjHariko_CheckForQuakes.c
|
|
ObjHariko_Destroy.c
|
|
ObjHariko_Draw.c
|
|
ObjHariko_Init.c
|
|
ObjHariko_SetupBobHead.c
|
|
ObjHariko_SetupWait.c
|
|
ObjHariko_Update.c
|
|
ObjHariko_Wait.c
|
|
ObjHgdoor_Destroy.c
|
|
ObjHgdoor_Draw.c
|
|
ObjHgdoor_HandleCsAction.c
|
|
ObjHgdoor_Idle.c
|
|
ObjHgdoor_Init.c
|
|
ObjHgdoor_Open.c
|
|
ObjHgdoor_PlayCutscene.c
|
|
ObjHgdoor_Rotate.c
|
|
ObjHgdoor_SetChild.c
|
|
ObjHgdoor_SetParent.c
|
|
ObjHgdoor_SetupCsAction.c
|
|
ObjHgdoor_SetupCutscene.c
|
|
ObjHgdoor_SetupIdle.c
|
|
ObjHgdoor_SetupStopCs.c
|
|
ObjHgdoor_StopCs.c
|
|
ObjHgdoor_Update.c
|
|
ObjHsblock_Destroy.c
|
|
ObjHsblock_Draw.c
|
|
ObjHsblock_Init.c
|
|
ObjHsblock_SetupAction.c
|
|
ObjHsblock_Update.c
|
|
ObjHsStump_Appear.c
|
|
ObjHsStump_Destroy.c
|
|
ObjHsStump_Draw.c
|
|
ObjHsStump_Idle.c
|
|
ObjHsStump_Init.c
|
|
ObjHsStump_SetupAppear.c
|
|
ObjHsStump_SetupIdle.c
|
|
ObjHsStump_Update.c
|
|
ObjHugebombiwa_Destroy.c
|
|
ObjHugebombiwa_Draw.c
|
|
ObjHugebombiwa_Init.c
|
|
ObjHugebombiwa_RequestQuakeAndRumble.c
|
|
ObjHugebombiwa_Update.c
|
|
ObjHunsui_Destroy.c
|
|
ObjHunsui_Draw.c
|
|
ObjHunsui_Init.c
|
|
ObjHunsui_Update.c
|
|
ObjIceBlock_AttemptSpawnCutscene.c
|
|
ObjIceblock_Destroy.c
|
|
ObjIceblock_Draw.c
|
|
ObjIceblock_Init.c
|
|
ObjIceBlock_SetupAttemptSpawnCutscene.c
|
|
ObjIceblock_Update.c
|
|
ObjIcePoly_Destroy.c
|
|
ObjIcePoly_Draw.c
|
|
ObjIcePoly_Init.c
|
|
ObjIcePoly_Update.c
|
|
ObjJgameLight_Destroy.c
|
|
ObjJgameLight_Draw.c
|
|
ObjJgameLight_Init.c
|
|
ObjJgameLight_Update.c
|
|
ObjJgameLight_UpdateCollision.c
|
|
ObjJgGakki_Destroy.c
|
|
ObjJgGakki_Draw.c
|
|
ObjJgGakki_Init.c
|
|
ObjJgGakki_Update.c
|
|
ObjKendoKanban_Destroy.c
|
|
ObjKendoKanban_DoNothing.c
|
|
ObjKendoKanban_Draw.c
|
|
ObjKendoKanban_HandlePhysics.c
|
|
ObjKendoKanban_Init.c
|
|
ObjKendoKanban_IsPlayerOnTop.c
|
|
ObjKendoKanban_Settled.c
|
|
ObjKendoKanban_SetupDoNothing.c
|
|
ObjKendoKanban_SetupSettled.c
|
|
ObjKendoKanban_SetupTumble.c
|
|
ObjKendoKanban_Tumble.c
|
|
ObjKendoKanban_Update.c
|
|
ObjKendoKanban_UpdateCollision.c
|
|
ObjKepnKoya_Destroy.c
|
|
ObjKepnKoya_Draw.c
|
|
ObjKepnKoya_Init.c
|
|
ObjKepnKoya_Update.c
|
|
ObjKibako2_Break.c
|
|
ObjKibako2_ContainsSkulltula.c
|
|
ObjKibako2_Destroy.c
|
|
ObjKibako2_Draw.c
|
|
ObjKibako2_Idle.c
|
|
ObjKibako2_Init.c
|
|
ObjKibako2_Kill.c
|
|
ObjKibako2_ShouldBreak.c
|
|
ObjKibako2_SpawnCollectible.c
|
|
ObjKibako2_SpawnContents.c
|
|
ObjKibako2_SpawnSkulltula.c
|
|
ObjKibako2_Update.c
|
|
ObjKibako_AirBreak.c
|
|
ObjKibako_Destroy.c
|
|
ObjKibako_Draw.c
|
|
ObjKibako_Held.c
|
|
ObjKibako_Idle.c
|
|
ObjKibako_Init.c
|
|
ObjKibako_SetShadow.c
|
|
ObjKibako_SetupHeld.c
|
|
ObjKibako_SetupIdle.c
|
|
ObjKibako_SetupThrown.c
|
|
ObjKibako_SpawnCollectible.c
|
|
ObjKibako_Thrown.c
|
|
ObjKibako_Update.c
|
|
ObjKibako_WaterBreak.c
|
|
ObjKinoko_Destroy.c
|
|
ObjKinoko_Draw.c
|
|
ObjKinoko_Init.c
|
|
ObjKinoko_Update.c
|
|
ObjKzsaku_Destroy.c
|
|
ObjKzsaku_Draw.c
|
|
ObjKzsaku_Idle.c
|
|
ObjKzsaku_Init.c
|
|
ObjKzsaku_Rise.c
|
|
ObjKzsaku_SetupIdle.c
|
|
ObjKzsaku_Update.c
|
|
ObjLift_Destroy.c
|
|
ObjLift_Draw.c
|
|
ObjLift_Init.c
|
|
ObjLift_Update.c
|
|
ObjLightblock_Destroy.c
|
|
ObjLightblock_Draw.c
|
|
ObjLightblock_FadeAway.c
|
|
ObjLightblock_Init.c
|
|
ObjLightblock_PlayCutscene.c
|
|
ObjLightblock_SetupFadeAway.c
|
|
ObjLightblock_SetupPlayCutscene.c
|
|
ObjLightblock_SetupWait.c
|
|
ObjLightblock_SpawnEffect.c
|
|
ObjLightblock_Update.c
|
|
ObjLightblock_Wait.c
|
|
ObjLightSwitch_Asleep.c
|
|
ObjLightswitch_Destroy.c
|
|
ObjLightSwitch_Disabled.c
|
|
ObjLightswitch_Draw.c
|
|
ObjLightSwitch_DrawOpa.c
|
|
ObjLightSwitch_DrawXlu.c
|
|
ObjLightSwitch_Enabled.c
|
|
ObjLightSwitch_Fade.c
|
|
ObjLightswitch_Idle.c
|
|
ObjLightswitch_Init.c
|
|
ObjLightswitch_InitCollider.c
|
|
ObjLightswitch_PlayCinema.c
|
|
ObjLightswitch_SetAction.c
|
|
ObjLightSwitch_SetupAsleep.c
|
|
ObjLightSwitch_SetupDisabled.c
|
|
ObjLightSwitch_SetupEnabled.c
|
|
ObjLightSwitch_SetupFade.c
|
|
ObjLightswitch_SetupIdle.c
|
|
ObjLightswitch_SpawnEffects.c
|
|
ObjLightswitch_Update.c
|
|
ObjLightswitch_UpdateSwitchFlags.c
|
|
ObjLupygamelift_Destroy.c
|
|
ObjLupygamelift_Draw.c
|
|
ObjLupygamelift_Init.c
|
|
ObjLupygamelift_Update.c
|
|
ObjMakekinsuta_Destroy.c
|
|
ObjMakekinsuta_Init.c
|
|
ObjMakekinsuta_Update.c
|
|
ObjMakeoshihiki_GetChildSpawnPointIndex.c
|
|
ObjMakeoshihiki_Init.c
|
|
ObjMakeoshihiki_SetSwitchFlags.c
|
|
ObjMakeoshihiki_Update.c
|
|
ObjMilkBin_Destroy.c
|
|
ObjMilkBin_Draw.c
|
|
ObjMilkBin_Init.c
|
|
ObjMilkBin_Update.c
|
|
ObjMine_Destroy.c
|
|
ObjMine_Draw.c
|
|
ObjMine_Init.c
|
|
ObjMine_Update.c
|
|
ObjMoonStone_Destroy.c
|
|
ObjMoonStone_Draw.c
|
|
ObjMoonStone_Init.c
|
|
ObjMoonStone_Update.c
|
|
ObjMuPict_Destroy.c
|
|
ObjMuPict_Draw.c
|
|
ObjMuPict_Init.c
|
|
ObjMuPict_Update.c
|
|
ObjMure2_Init.c
|
|
ObjMure2_Update.c
|
|
ObjMure3_Destroy.c
|
|
ObjMure3_Init.c
|
|
ObjMure3_Update.c
|
|
ObjMure_ActiveState.c
|
|
ObjMure_CheckChildren.c
|
|
ObjMure_CulledState.c
|
|
ObjMure_Destroy.c
|
|
ObjMure_GetMaxChildSpawns.c
|
|
ObjMure_GetSpawnPos.c
|
|
ObjMure_GroupBehavior0.c
|
|
ObjMure_GroupBehavior1.c
|
|
ObjMure_Init.c
|
|
ObjMure_InitialAction.c
|
|
ObjMure_KillActors.c
|
|
ObjMure_KillActorsImpl.c
|
|
ObjMure_SetChildToFollowPlayer.c
|
|
ObjMure_SetFollowTargets.c
|
|
ObjMure_SpawnActors0.c
|
|
ObjMure_SpawnActors1.c
|
|
ObjMure_SpawnActors.c
|
|
ObjMure_Update.c
|
|
ObjNozoki_Destroy.c
|
|
ObjNozoki_Draw.c
|
|
ObjNozoki_Init.c
|
|
ObjNozoki_SetupAction.c
|
|
ObjNozoki_Update.c
|
|
ObjOcarinalift_Destroy.c
|
|
ObjOcarinalift_Draw.c
|
|
ObjOcarinalift_Init.c
|
|
ObjOcarinalift_Update.c
|
|
ObjOshihiki_CheckFloor.c
|
|
ObjOshihiki_CheckGround.c
|
|
ObjOshihiki_CheckWall.c
|
|
ObjOshihiki_Destroy.c
|
|
ObjOshihiki_Draw.c
|
|
ObjOshihiki_Fall.c
|
|
ObjOshihiki_GetBlockUnder.c
|
|
ObjOshihiki_GetHighestFloor.c
|
|
ObjOshihiki_Init.c
|
|
ObjOshihiki_MoveWithBlockUnder.c
|
|
ObjOshihiki_NoSwitchPress.c
|
|
ObjOshihiki_OnActor.c
|
|
ObjOshihiki_OnScene.c
|
|
ObjOshihiki_Push.c
|
|
ObjOshihiki_ResetFloors.c
|
|
ObjOshihiki_RotateXZ.c
|
|
ObjOshihiki_SetColor.c
|
|
ObjOshihiki_SetFloors.c
|
|
ObjOshihiki_SetGround.c
|
|
ObjOshihiki_SetScale.c
|
|
ObjOshihiki_SetTextureStep.c
|
|
ObjOshihiki_SetupFall.c
|
|
ObjOshihiki_SetupOnActor.c
|
|
ObjOshihiki_SetupOnScene.c
|
|
ObjOshihiki_SetupPush.c
|
|
ObjOshihiki_StrongEnough.c
|
|
ObjOshihiki_Update.c
|
|
ObjOshihiki_UpdateInitPos.c
|
|
ObjPurify_Destroy.c
|
|
ObjPurify_DoNothing.c
|
|
ObjPurify_Init.c
|
|
ObjPurify_IsPurified.c
|
|
ObjPurify_SetSysMatrix.c
|
|
ObjPurify_Update.c
|
|
ObjPzlblock_Destroy.c
|
|
ObjPzlblock_Init.c
|
|
ObjPzlblock_Update.c
|
|
ObjRaillift_Destroy.c
|
|
ObjRaillift_DoNothing.c
|
|
ObjRaillift_Draw.c
|
|
ObjRaillift_DrawDekuFlowerPlatform.c
|
|
ObjRaillift_DrawDekuFlowerPlatformColorful.c
|
|
ObjRaillift_Idle.c
|
|
ObjRaillift_Init.c
|
|
ObjRaillift_Move.c
|
|
ObjRaillift_StartCutscene.c
|
|
ObjRaillift_Teleport.c
|
|
ObjRaillift_Update.c
|
|
ObjRaillift_UpdatePosition.c
|
|
ObjRaillift_Wait.c
|
|
ObjRoomtimer_Destroy.c
|
|
ObjRoomtimer_Init.c
|
|
ObjRoomtimer_Update.c
|
|
ObjRotlift_Destroy.c
|
|
ObjRotlift_Draw.c
|
|
ObjRotlift_Init.c
|
|
ObjRotlift_MoveDekuFlowers.c
|
|
ObjRotlift_Update.c
|
|
ObjShutter_Destroy.c
|
|
ObjShutter_Draw.c
|
|
ObjShutter_Init.c
|
|
ObjShutter_Update.c
|
|
ObjSkateblock_Destroy.c
|
|
ObjSkateblock_Draw.c
|
|
ObjSkateblock_Init.c
|
|
ObjSkateblock_Update.c
|
|
ObjSmork_Destroy.c
|
|
ObjSmork_Draw.c
|
|
ObjSmork_Init.c
|
|
ObjSmork_Update.c
|
|
ObjSnowball2_Destroy.c
|
|
ObjSnowball2_Draw.c
|
|
ObjSnowball2_Init.c
|
|
ObjSnowball2_Update.c
|
|
ObjSnowball_Destroy.c
|
|
ObjSnowball_Draw.c
|
|
ObjSnowball_Init.c
|
|
ObjSnowball_Update.c
|
|
ObjSound_Destroy.c
|
|
ObjSound_Draw.c
|
|
ObjSound_Init.c
|
|
ObjSound_Update.c
|
|
ObjSpidertent_Destroy.c
|
|
ObjSpidertent_Draw.c
|
|
ObjSpidertent_Init.c
|
|
ObjSpidertent_Update.c
|
|
ObjSpinyroll_Destroy.c
|
|
ObjSpinyroll_Draw.c
|
|
ObjSpinyroll_Init.c
|
|
ObjSpinyroll_Update.c
|
|
ObjSwitch_CrystalSwitchOff.c
|
|
ObjSwitch_CrystalSwitchOffInit.c
|
|
ObjSwitch_CrystalSwitchOn.c
|
|
ObjSwitch_CrystalSwitchOnInit.c
|
|
ObjSwitch_CrystalSwitchTurnOff.c
|
|
ObjSwitch_CrystalSwitchTurnOffInit.c
|
|
ObjSwitch_CrystalSwitchTurnOn.c
|
|
ObjSwitch_CrystalSwitchTurnOnInit.c
|
|
ObjSwitch_CrystalUpdateTimer.c
|
|
ObjSwitch_Destroy.c
|
|
ObjSwitch_Draw.c
|
|
ObjSwitch_DrawCrystalSwitch.c
|
|
ObjSwitch_DrawEyeSwitch.c
|
|
ObjSwitch_DrawFloorSwitch.c
|
|
ObjSwitch_DrawInvisibleEyeSwitch.c
|
|
ObjSwitch_DrawRustyFloorSwitch.c
|
|
ObjSwitch_DrawVisibleEyeSwitch.c
|
|
ObjSwitch_EyeSwitchClosed.c
|
|
ObjSwitch_EyeSwitchClosedInit.c
|
|
ObjSwitch_EyeSwitchClosing.c
|
|
ObjSwitch_EyeSwitchClosingInit.c
|
|
ObjSwitch_EyeSwitchFrozenInit.c
|
|
ObjSwitch_EyeSwitchOpen.c
|
|
ObjSwitch_EyeSwitchOpening.c
|
|
ObjSwitch_EyeSwitchOpeningInit.c
|
|
ObjSwitch_EyeSwitchOpenInit.c
|
|
ObjSwitch_EyeSwitchUnfrozen.c
|
|
ObjSwitch_FloorSwitchDown.c
|
|
ObjSwitch_FloorSwitchDownInit.c
|
|
ObjSwitch_FloorSwitchPushDown.c
|
|
ObjSwitch_FloorSwitchPushDownInit.c
|
|
ObjSwitch_FloorSwitchRiseUp.c
|
|
ObjSwitch_FloorSwitchRiseUpInit.c
|
|
ObjSwitch_FloorSwitchSnapPlayerToSwitchEdge.c
|
|
ObjSwitch_FloorSwitchUp.c
|
|
ObjSwitch_FloorSwitchUpInit.c
|
|
ObjSwitch_Init.c
|
|
ObjSwitch_InitJntSphCollider.c
|
|
ObjSwitch_InitTrisCollider.c
|
|
ObjSwitch_IsEyeSwitchHit.c
|
|
ObjSwitch_LargeFloorSwitchDown.c
|
|
ObjSwitch_LargeFloorSwitchDownInit.c
|
|
ObjSwitch_LargeFloorSwitchPushDown.c
|
|
ObjSwitch_LargeFloorSwitchPushDownInit.c
|
|
ObjSwitch_LargeFloorSwitchRiseUp.c
|
|
ObjSwitch_LargeFloorSwitchRiseUpInit.c
|
|
ObjSwitch_LargeFloorSwitchUp.c
|
|
ObjSwitch_LargeFloorSwitchUpInit.c
|
|
ObjSwitch_PlayDiamondSwitchSfx.c
|
|
ObjSwitch_PlayFootSwitchSfx.c
|
|
ObjSwitch_SetFloorSwitchSnapPlayerState.c
|
|
ObjSwitch_SetSwitchFlagState.c
|
|
ObjSwitch_SpawnIce.c
|
|
ObjSwitch_StopCutscene.c
|
|
ObjSwitch_TryPlayCutscene.c
|
|
ObjSwitch_TryPlayCutsceneInit.c
|
|
ObjSwitch_Update.c
|
|
ObjSwprize_Destroy.c
|
|
ObjSwprize_DoNothing.c
|
|
ObjSwprize_Init.c
|
|
ObjSwprize_SetupDoNothing.c
|
|
ObjSwprize_Update.c
|
|
ObjSyokudai_Destroy.c
|
|
ObjSyokudai_Draw.c
|
|
ObjSyokudai_Init.c
|
|
ObjSyokudai_Update.c
|
|
ObjTakarayaWall_CanCarvePath.c
|
|
ObjTakarayaWall_CarvePath.c
|
|
ObjTakarayaWall_Destroy.c
|
|
ObjTakarayaWall_Draw.c
|
|
ObjTakarayaWall_Init.c
|
|
ObjTakarayaWall_IsCellOpen.c
|
|
ObjTakarayaWall_Manage.c
|
|
ObjTakarayaWall_PosToCell.c
|
|
ObjTakarayaWall_Update.c
|
|
ObjTaru_Destroy.c
|
|
ObjTaru_Draw.c
|
|
ObjTaru_Init.c
|
|
ObjTaru_Update.c
|
|
ObjToge_Destroy.c
|
|
ObjToge_Draw.c
|
|
ObjToge_Init.c
|
|
ObjToge_Update.c
|
|
ObjTokeidai_Clock_Draw.c
|
|
ObjTokeidai_Clock_Init.c
|
|
ObjTokeidai_Counterweight_Collapse.c
|
|
ObjTokeidai_Counterweight_Draw.c
|
|
ObjTokeidai_Counterweight_Idle.c
|
|
ObjTokeidai_Counterweight_Init.c
|
|
ObjTokeidai_Counterweight_OpenedIdle.c
|
|
ObjTokeidai_Destroy.c
|
|
ObjTokeidai_DoNothing.c
|
|
ObjTokeidai_Draw.c
|
|
ObjTokeidai_ExteriorGear_Collapse.c
|
|
ObjTokeidai_ExteriorGear_Draw.c
|
|
ObjTokeidai_ExteriorGear_Idle.c
|
|
ObjTokeidai_ExteriorGear_Init.c
|
|
ObjTokeidai_ExteriorGear_OpenedIdle.c
|
|
ObjTokeidai_GetTargetSunMoonPanelRotation.c
|
|
ObjTokeidai_Init.c
|
|
ObjTokeidai_IsPostFirstCycleFinalHours.c
|
|
ObjTokeidai_RotateOnHourChange.c
|
|
ObjTokeidai_RotateOnMinuteChange.c
|
|
ObjTokeidai_SetupClockOrExteriorGear.c
|
|
ObjTokeidai_SetupTowerOpening.c
|
|
ObjTokeidai_StaircaseToRooftop_Idle.c
|
|
ObjTokeidai_TerminaFieldWalls_Collapse.c
|
|
ObjTokeidai_TerminaFieldWalls_Idle.c
|
|
ObjTokeidai_TowerClock_Fall.c
|
|
ObjTokeidai_TowerClock_Idle.c
|
|
ObjTokeidai_TowerClock_Init.c
|
|
ObjTokeidai_TowerClock_OpenedIdle.c
|
|
ObjTokeidai_TowerClock_SlideOff.c
|
|
ObjTokeidai_TowerOpening_DropCounterweight.c
|
|
ObjTokeidai_TowerOpening_EndCutscene.c
|
|
ObjTokeidai_TowerOpening_FinishOpening.c
|
|
ObjTokeidai_TowerOpening_FinishRaise.c
|
|
ObjTokeidai_TowerOpening_RaiseTower.c
|
|
ObjTokeidai_TowerOpening_Start.c
|
|
ObjTokeidai_TowerOpening_Wait.c
|
|
ObjTokeidai_Update.c
|
|
ObjTokeidai_WallClock_Idle.c
|
|
ObjTokeiStep_BeginOpen.c
|
|
ObjTokeiStep_Destroy.c
|
|
ObjTokeiStep_DoNothing.c
|
|
ObjTokeiStep_DoNothingOpen.c
|
|
ObjTokeiStep_Draw.c
|
|
ObjTokeiStep_DrawOpen.c
|
|
ObjTokeiStep_Init.c
|
|
ObjTokeiStep_InitSteps.c
|
|
ObjTokeiStep_InitStepsOpen.c
|
|
ObjTokeiStep_InitTimers.c
|
|
ObjTokeiStep_Open.c
|
|
ObjTokeiStep_OpenProcess.c
|
|
ObjTokeiStep_RequestQuakeAndRumble.c
|
|
ObjTokeiStep_SetSysMatrix.c
|
|
ObjTokeiStep_SetupBeginOpen.c
|
|
ObjTokeiStep_SetupDoNothing.c
|
|
ObjTokeiStep_SetupDoNothingOpen.c
|
|
ObjTokeiStep_SetupOpen.c
|
|
ObjTokeiStep_SpawnDust.c
|
|
ObjTokeiStep_Update.c
|
|
ObjTokeiTobira_Destroy.c
|
|
ObjTokeiTobira_Draw.c
|
|
ObjTokeiTobira_Init.c
|
|
ObjTokeiTobira_StartCutscene.c
|
|
ObjTokeiTobira_Update.c
|
|
ObjTokeiTurret_Destroy.c
|
|
ObjTokeiTurret_Draw.c
|
|
ObjTokeiTurret_Init.c
|
|
ObjTokeiTurret_Update.c
|
|
ObjToudai_Destroy.c
|
|
ObjToudai_Draw.c
|
|
ObjToudai_Init.c
|
|
ObjToudai_Update.c
|
|
ObjTree_Destroy.c
|
|
ObjTree_DoNothing.c
|
|
ObjTree_Draw.c
|
|
ObjTree_Init.c
|
|
ObjTree_SetupDoNothing.c
|
|
ObjTree_SetupSway.c
|
|
ObjTree_Sway.c
|
|
ObjTree_Update.c
|
|
ObjTree_UpdateCollision.c
|
|
ObjTsubo_Destroy.c
|
|
ObjTsubo_Draw.c
|
|
ObjTsubo_Init.c
|
|
ObjTsubo_IsSceneNotGohtOrTwinmold.c
|
|
ObjTsubo_MagicPotBreak1.c
|
|
ObjTsubo_MagicPotBreak2.c
|
|
ObjTsubo_MagicPotBreak3.c
|
|
ObjTsubo_PotBreak1.c
|
|
ObjTsubo_PotBreak2.c
|
|
ObjTsubo_PotBreak3.c
|
|
ObjTsubo_SpawnBoes.c
|
|
ObjTsubo_SpawnGoldSkulltula.c
|
|
ObjTsubo_Update.c
|
|
ObjUm_ChangeAnim.c
|
|
ObjUm_DefaultAnim.c
|
|
ObjUm_Destroy.c
|
|
ObjUm_Draw.c
|
|
ObjUm_InitBandits.c
|
|
ObjUm_Init.c
|
|
ObjUm_OverrideLimbDraw.c
|
|
ObjUm_PostLimbDraw.c
|
|
ObjUm_PostMilkRunStartCs.c
|
|
ObjUm_PostMilkRunWaitPathFinished.c
|
|
ObjUm_PreMilkRunDialogueHandler.c
|
|
ObjUm_PreMilkRunStartCs.c
|
|
ObjUm_RanchGetDialogue.c
|
|
ObjUm_RanchStartCs.c
|
|
ObjUm_RanchWait.c
|
|
ObjUm_RanchWaitPathFinished.c
|
|
ObjUm_RotatePlayer.c
|
|
ObjUm_RotatePlayerView.c
|
|
ObjUm_RunMinigame.c
|
|
ObjUm_SetPlayerPosition.c
|
|
ObjUm_SetupAction.c
|
|
ObjUm_SpawnFragments.c
|
|
ObjUm_StartCs.c
|
|
ObjUm_TerminaFieldIdle.c
|
|
ObjUm_UpdateBanditsCollisions.c
|
|
ObjUm_Update.c
|
|
ObjUm_UpdatePath.c
|
|
ObjUsiyane_Destroy.c
|
|
ObjUsiyane_Draw.c
|
|
ObjUsiyane_Init.c
|
|
ObjUsiyane_Update.c
|
|
ObjVisiblock_Destroy.c
|
|
ObjVisiblock_Draw.c
|
|
ObjVisiblock_Init.c
|
|
ObjVspinyroll_Destroy.c
|
|
ObjVspinyroll_Draw.c
|
|
ObjVspinyroll_Init.c
|
|
ObjVspinyroll_Update.c
|
|
ObjWarpstone_BeginOpeningCutscene.c
|
|
ObjWarpstone_ClosedIdle.c
|
|
ObjWarpstone_Destroy.c
|
|
ObjWarpstone_Draw.c
|
|
ObjWarpstone_Init.c
|
|
ObjWarpstone_OpenedIdle.c
|
|
ObjWarpstone_PlayOpeningCutscene.c
|
|
ObjWarpstone_SetupAction.c
|
|
ObjWarpstone_Update.c
|
|
ObjWind_Destroy.c
|
|
ObjWind_Draw.c
|
|
ObjWind_Init.c
|
|
ObjWind_Update.c
|
|
ObjWturn_Init.c
|
|
ObjWturn_Update.c
|
|
ObjY2lift_Destroy.c
|
|
ObjY2lift_Draw.c
|
|
ObjY2lift_Init.c
|
|
ObjY2lift_Update.c
|
|
ObjY2shutter_Destroy.c
|
|
ObjY2shutter_Draw.c
|
|
ObjY2shutter_Init.c
|
|
ObjY2shutter_SetupOpen.c
|
|
ObjY2shutter_Update.c
|
|
ObjYado_Destroy.c
|
|
ObjYado_Draw.c
|
|
ObjYado_Init.c
|
|
ObjYado_Update.c
|
|
ObjYasi_Destroy.c
|
|
ObjYasi_Draw.c
|
|
ObjYasi_Init.c
|
|
ObjYasi_Update.c
|
|
OceffSpot_Destroy.c
|
|
OceffSpot_Draw.c
|
|
OceffSpot_End.c
|
|
OceffSpot_GrowCylinder.c
|
|
OceffSpot_Init.c
|
|
OceffSpot_SetupAction.c
|
|
OceffSpot_Update.c
|
|
OceffSpot_Wait.c
|
|
OceffStorm_DefaultAction.c
|
|
OceffStorm_Destroy.c
|
|
OceffStorm_Draw2.c
|
|
OceffStorm_Draw.c
|
|
OceffStorm_Init.c
|
|
OceffStorm_SetupAction.c
|
|
OceffStorm_Update.c
|
|
OceffWipe2_Destroy.c
|
|
OceffWipe2_Draw.c
|
|
OceffWipe2_Init.c
|
|
OceffWipe2_Update.c
|
|
OceffWipe3_Destroy.c
|
|
OceffWipe3_Draw.c
|
|
OceffWipe3_Init.c
|
|
OceffWipe3_Update.c
|
|
OceffWipe4_Destroy.c
|
|
OceffWipe4_Draw.c
|
|
OceffWipe4_Init.c
|
|
OceffWipe4_Update.c
|
|
OceffWipe5_Destroy.c
|
|
OceffWipe5_Draw.c
|
|
OceffWipe5_Init.c
|
|
OceffWipe5_Update.c
|
|
OceffWipe6_Destroy.c
|
|
OceffWipe6_Draw.c
|
|
OceffWipe6_Init.c
|
|
OceffWipe6_Update.c
|
|
OceffWipe7_Destroy.c
|
|
OceffWipe7_Draw.c
|
|
OceffWipe7_Init.c
|
|
OceffWipe7_Update.c
|
|
OceffWipe_Destroy.c
|
|
OceffWipe_Draw.c
|
|
OceffWipe_Init.c
|
|
OceffWipe_Update.c
|
|
OLib_AddVecGeoToVec3f.c
|
|
OLib_ClampMaxDist.c
|
|
OLib_ClampMinDist.c
|
|
OLib_Vec3fAdd.c
|
|
OLib_Vec3fDiffBinAng.c
|
|
OLib_Vec3fDiff.c
|
|
OLib_Vec3fDiffDegF.c
|
|
OLib_Vec3fDiffRad.c
|
|
OLib_Vec3fDiffToVecGeo.c
|
|
OLib_Vec3fDiffToVecSph.c
|
|
OLib_Vec3fDist.c
|
|
OLib_Vec3fDistNormalize.c
|
|
OLib_Vec3fDistOutDiff.c
|
|
OLib_Vec3fDistXZ.c
|
|
OLib_Vec3fToVecGeo.c
|
|
OLib_Vec3fToVecSph.c
|
|
OLib_VecGeoToVec3f.c
|
|
OLib_VecSphToVec3f.c
|
|
osAfterPreNMI.c
|
|
__osCheckArena.c
|
|
osEPiLinkHandle.c
|
|
osFlashGetAddr.c
|
|
osFlashReInit.c
|
|
__osFree.c
|
|
__osGetActiveQueue.c
|
|
__osGetCurrFaultedThread.c
|
|
__osGetFpcCsr.c
|
|
__osGetHWIntrRoutine.c
|
|
__osGetSizes.c
|
|
__osIdCheckSum.c
|
|
__osInitialize_autodetect.c
|
|
__osMallocAddHeap.c
|
|
__osMalloc.c
|
|
__osMallocCleanup.c
|
|
__osMallocInit.c
|
|
__osMallocIsInitalized.c
|
|
__osMallocR.c
|
|
__osMemcpy.c
|
|
__osMemset.c
|
|
__osPfsDeclearPage.c
|
|
__osPfsReleasePages.c
|
|
__osRealloc.c
|
|
__osSetHWIntrRoutine.c
|
|
osSetTime.c
|
|
__osStrcmp.c
|
|
__osStrcpy.c
|
|
__osSumcalc.c
|
|
osSyncPrintf.c
|
|
osSyncPrintfThreadContext.c
|
|
osSyncPrintfUnused.c
|
|
osViExtendVStart.c
|
|
Overlay_AllocateAndLoad.c
|
|
Overlay_FreeGameState.c
|
|
Overlay_Load.c
|
|
Overlay_LoadGameState.c
|
|
Overlay_Relocate.c
|
|
PadMgr_AcquireSerialEventQueue.c
|
|
PadMgr_AdjustInput.c
|
|
PadMgr_ControllerHasRumblePak.c
|
|
PadMgr_GetInput2.c
|
|
PadMgr_GetInput.c
|
|
PadMgr_GetInputNoLock.c
|
|
PadMgr_GetValidControllersMask.c
|
|
PadMgr_HandlePreNMI.c
|
|
PadMgr_HandleRetrace.c
|
|
PadMgr_Init.c
|
|
PadMgr_InitVoice.c
|
|
PadMgr_LockPadData.c
|
|
PadMgr_ReleaseSerialEventQueue.c
|
|
PadMgr_RumblePause.c
|
|
PadMgr_RumbleSet.c
|
|
PadMgr_RumbleSetSingle.c
|
|
PadMgr_RumbleStop.c
|
|
PadMgr_SetInputRetraceCallback.c
|
|
PadMgr_SetRumbleRetraceCallback.c
|
|
PadMgr_ThreadEntry.c
|
|
PadMgr_UnlockPadData.c
|
|
PadMgr_UnsetInputRetraceCallback.c
|
|
PadMgr_UnsetRumbleRetraceCallback.c
|
|
PadMgr_UpdateConnections.c
|
|
PadMgr_UpdateInputs.c
|
|
PadMgr_UpdateRumble.c
|
|
PadMgr_VoiceAcquireSerialEventQueue.c
|
|
PadMgr_VoiceReleaseSerialEventQueue.c
|
|
PadSetup_Init.c
|
|
PadUtils_CheckCur.c
|
|
PadUtils_CheckCurExact.c
|
|
PadUtils_CheckPressed.c
|
|
PadUtils_CheckReleased.c
|
|
PadUtils_GetCurButton.c
|
|
PadUtils_GetCurX.c
|
|
PadUtils_GetCurY.c
|
|
PadUtils_GetPressButton.c
|
|
PadUtils_GetRelX.c
|
|
PadUtils_GetRelXImpl.c
|
|
PadUtils_GetRelY.c
|
|
PadUtils_GetRelYImpl.c
|
|
PadUtils_Init.c
|
|
PadUtils_ResetPressRel.c
|
|
PadUtils_SetRelXY.c
|
|
PadUtils_UpdateRelXY.c
|
|
Path_CopyLastPoint.c
|
|
Path_GetByIndex.c
|
|
Path_OrientAndGetDistSq.c
|
|
Play_AssignPlayerCsIdsFromScene.c
|
|
Play_CamIsNotFixed.c
|
|
Play_ChangeCameraSetting.c
|
|
Play_ChangeCameraStatus.c
|
|
Play_ChooseDynamicTransition.c
|
|
Play_ClearAllSubCameras.c
|
|
Play_ClearCamera.c
|
|
Play_ClearTransition.c
|
|
Play_CompressI8ToI5.c
|
|
Play_ConvertRgba16ToIntensityImage.c
|
|
Play_CopyCamera.c
|
|
Play_CreateSubCamera.c
|
|
Play_DecompressI5ToI8.c
|
|
Play_Destroy.c
|
|
Play_DestroyMotionBlur.c
|
|
Play_DisableMotionBlur.c
|
|
Play_DisableMotionBlurPriority.c
|
|
Play_Draw.c
|
|
Play_DrawMain.c
|
|
Play_DrawMotionBlur.c
|
|
Play_EnableMotionBlur.c
|
|
Play_EnableMotionBlurPriority.c
|
|
Player_Action_0.c
|
|
Player_Action_10.c
|
|
Player_Action_11.c
|
|
Player_Action_12.c
|
|
Player_Action_13.c
|
|
Player_Action_14.c
|
|
Player_Action_15.c
|
|
Player_Action_16.c
|
|
Player_Action_17.c
|
|
Player_Action_18.c
|
|
Player_Action_19.c
|
|
Player_Action_1.c
|
|
Player_Action_20.c
|
|
Player_Action_21.c
|
|
Player_Action_22.c
|
|
Player_Action_23.c
|
|
Player_Action_24.c
|
|
Player_Action_25.c
|
|
Player_Action_26.c
|
|
Player_Action_27.c
|
|
Player_Action_28.c
|
|
Player_Action_29.c
|
|
Player_Action_2.c
|
|
Player_Action_30.c
|
|
Player_Action_31.c
|
|
Player_Action_32.c
|
|
Player_Action_33.c
|
|
Player_Action_34.c
|
|
Player_Action_35.c
|
|
Player_Action_36.c
|
|
Player_Action_37.c
|
|
Player_Action_38.c
|
|
Player_Action_39.c
|
|
Player_Action_3.c
|
|
Player_Action_40.c
|
|
Player_Action_41.c
|
|
Player_Action_42.c
|
|
Player_Action_43.c
|
|
Player_Action_44.c
|
|
Player_Action_45.c
|
|
Player_Action_46.c
|
|
Player_Action_47.c
|
|
Player_Action_48.c
|
|
Player_Action_49.c
|
|
Player_Action_4.c
|
|
Player_Action_50.c
|
|
Player_Action_51.c
|
|
Player_Action_52.c
|
|
Player_Action_53.c
|
|
Player_Action_54.c
|
|
Player_Action_55.c
|
|
Player_Action_56.c
|
|
Player_Action_57.c
|
|
Player_Action_58.c
|
|
Player_Action_59.c
|
|
Player_Action_5.c
|
|
Player_Action_60.c
|
|
Player_Action_61.c
|
|
Player_Action_62.c
|
|
Player_Action_63.c
|
|
Player_Action_64.c
|
|
Player_Action_65.c
|
|
Player_Action_66.c
|
|
Player_Action_67.c
|
|
Player_Action_68.c
|
|
Player_Action_69.c
|
|
Player_Action_6.c
|
|
Player_Action_70.c
|
|
Player_Action_71.c
|
|
Player_Action_72.c
|
|
Player_Action_73.c
|
|
Player_Action_74.c
|
|
Player_Action_75.c
|
|
Player_Action_76.c
|
|
Player_Action_77.c
|
|
Player_Action_78.c
|
|
Player_Action_79.c
|
|
Player_Action_7.c
|
|
Player_Action_80.c
|
|
Player_Action_81.c
|
|
Player_Action_82.c
|
|
Player_Action_83.c
|
|
Player_Action_84.c
|
|
Player_Action_85.c
|
|
Player_Action_86.c
|
|
Player_Action_87.c
|
|
Player_Action_88.c
|
|
Player_Action_89.c
|
|
Player_Action_8.c
|
|
Player_Action_90.c
|
|
Player_Action_91.c
|
|
Player_Action_92.c
|
|
Player_Action_93.c
|
|
Player_Action_94.c
|
|
Player_Action_95.c
|
|
Player_Action_96.c
|
|
Player_Action_97.c
|
|
Player_Action_9.c
|
|
Player_ActionChange_0.c
|
|
Player_ActionChange_10.c
|
|
Player_ActionChange_11.c
|
|
Player_ActionChange_12.c
|
|
Player_ActionChange_13.c
|
|
Player_ActionChange_14.c
|
|
Player_ActionChange_1.c
|
|
Player_ActionChange_2.c
|
|
Player_ActionChange_3.c
|
|
Player_ActionChange_4.c
|
|
Player_ActionChange_5.c
|
|
Player_ActionChange_6.c
|
|
Player_ActionChange_7.c
|
|
Player_ActionChange_8.c
|
|
Player_ActionChange_9.c
|
|
Player_ActionToModelGroup.c
|
|
Player_AdjustSingleLeg.c
|
|
PlayerAnimation_AnimateFrame.c
|
|
PlayerAnimation_BlendToJoint.c
|
|
PlayerAnimation_BlendToMorph.c
|
|
PlayerAnimation_Change.c
|
|
PlayerAnimation_CopyJointToMorph.c
|
|
PlayerAnimation_CopyMorphToJoint.c
|
|
PlayerAnimation_EndLoop.c
|
|
PlayerAnimation_InterpJointMorph.c
|
|
PlayerAnimation_LoadToJoint.c
|
|
PlayerAnimation_LoadToMorph.c
|
|
PlayerAnimation_Loop.c
|
|
PlayerAnimation_Morph.c
|
|
PlayerAnimation_Once.c
|
|
PlayerAnimation_OnFrame.c
|
|
Player_AnimationPlayLoop.c
|
|
PlayerAnimation_PlayLoop.c
|
|
PlayerAnimation_PlayLoopSetSpeed.c
|
|
Player_AnimationPlayOnce.c
|
|
PlayerAnimation_PlayOnce.c
|
|
Player_AnimationPlayOnceReverse.c
|
|
PlayerAnimation_PlayOnceSetSpeed.c
|
|
PlayerAnimation_SetUpdateFunction.c
|
|
PlayerAnimation_Update.c
|
|
Player_AnimSfx_PlayFloorByAge.c
|
|
Player_AnimSfx_PlayFloor.c
|
|
Player_AnimSfx_PlayFloorJump.c
|
|
Player_AnimSfx_PlayFloorLand.c
|
|
Player_AnimSfx_PlayFloorWalk.c
|
|
Player_AnimSfx_PlayVoice.c
|
|
Player_BButtonSwordFromIA.c
|
|
Player_BottleFromIA.c
|
|
Player_CalcSpeedAndYawFromControlStick.c
|
|
PlayerCall_Destroy.c
|
|
PlayerCall_Draw.c
|
|
PlayerCall_Init.c
|
|
PlayerCall_InitFuncPtrs.c
|
|
PlayerCall_Update.c
|
|
Player_CanUpdateItems.c
|
|
Player_ChooseIdleAnim.c
|
|
Player_CsAction_0.c
|
|
Player_CsAction_10.c
|
|
Player_CsAction_11.c
|
|
Player_CsAction_12.c
|
|
Player_CsAction_13.c
|
|
Player_CsAction_14.c
|
|
Player_CsAction_15.c
|
|
Player_CsAction_16.c
|
|
Player_CsAction_17.c
|
|
Player_CsAction_18.c
|
|
Player_CsAction_19.c
|
|
Player_CsAction_1.c
|
|
Player_CsAction_20.c
|
|
Player_CsAction_21.c
|
|
Player_CsAction_22.c
|
|
Player_CsAction_23.c
|
|
Player_CsAction_25.c
|
|
Player_CsAction_26.c
|
|
Player_CsAction_27.c
|
|
Player_CsAction_28.c
|
|
Player_CsAction_29.c
|
|
Player_CsAction_2.c
|
|
Player_CsAction_30.c
|
|
Player_CsAction_31.c
|
|
Player_CsAction_32.c
|
|
Player_CsAction_33.c
|
|
Player_CsAction_34.c
|
|
Player_CsAction_35.c
|
|
Player_CsAction_36.c
|
|
Player_CsAction_37.c
|
|
Player_CsAction_38.c
|
|
Player_CsAction_39.c
|
|
Player_CsAction_3.c
|
|
Player_CsAction_40.c
|
|
Player_CsAction_41.c
|
|
Player_CsAction_42.c
|
|
Player_CsAction_43.c
|
|
Player_CsAction_44.c
|
|
Player_CsAction_45.c
|
|
Player_CsAction_46.c
|
|
Player_CsAction_48.c
|
|
Player_CsAction_4.c
|
|
Player_CsAction_5.c
|
|
Player_CsAction_6.c
|
|
Player_CsAction_7.c
|
|
Player_CsAction_8.c
|
|
Player_CsAction_9.c
|
|
Player_CsAction_End.c
|
|
Player_CsAction_TranslateReverse.c
|
|
Player_CsAnim_10.c
|
|
Player_CsAnim_11.c
|
|
Player_CsAnim_12.c
|
|
Player_CsAnim_13.c
|
|
Player_CsAnim_14.c
|
|
Player_CsAnim_15.c
|
|
Player_CsAnim_16.c
|
|
Player_CsAnim_17.c
|
|
Player_CsAnim_18.c
|
|
Player_CsAnim_19.c
|
|
Player_CsAnim_1.c
|
|
Player_CsAnim_2.c
|
|
Player_CsAnim_3.c
|
|
Player_CsAnim_4.c
|
|
Player_CsAnim_5.c
|
|
Player_CsAnim_6.c
|
|
Player_CsAnim_7.c
|
|
Player_CsAnim_8.c
|
|
Player_CsAnim_9.c
|
|
Player_Cutscene_8085ABA8.c
|
|
Player_Cutscene_SetPosAndYawToStart.c
|
|
Player_Cutscene_Translate.c
|
|
Player_Destroy.c
|
|
Player_DestroyHookshot.c
|
|
Player_DetachHeldActor.c
|
|
Player_DetectSecrets.c
|
|
Player_Door_Knob.c
|
|
Player_Door_Sliding.c
|
|
Player_Door_Staircase.c
|
|
Player_DrawBlastMask.c
|
|
Player_DrawBunnyHood.c
|
|
Player_Draw.c
|
|
Player_DrawCircusLeadersMask.c
|
|
Player_DrawCouplesMask.c
|
|
Player_DrawGameplay.c
|
|
Player_DrawGetItem.c
|
|
Player_DrawGetItemImpl.c
|
|
Player_DrawGreatFairysMask.c
|
|
Player_DrawHookshotReticle.c
|
|
Player_DrawImpl.c
|
|
Player_DrawStrayFairyParticles.c
|
|
Player_DrawZoraShield.c
|
|
Player_ExplosiveFromIA.c
|
|
Player_FinishItemChange.c
|
|
Player_GetBottleHeld.c
|
|
Player_GetCurMaskItemId.c
|
|
Player_GetEnvironmentalHazard.c
|
|
Player_GetExchangeItemAction.c
|
|
Player_GetExplosiveHeld.c
|
|
Player_GetFloorSfxByAge.c
|
|
Player_GetFloorSfx.c
|
|
Player_GetHeight.c
|
|
Player_GetHeldBButtonSword.c
|
|
Player_GetItemOnButton.c
|
|
Player_GetMask.c
|
|
Player_GetMeleeWeaponHeld.c
|
|
Player_GetMovementSpeedAndYaw.c
|
|
Player_GetRunSpeedLimit.c
|
|
Player_GetStrength.c
|
|
Player_GrabPlayer.c
|
|
Player_HandleExitsAndVoids.c
|
|
Player_HandleSlopes.c
|
|
Player_HasMirrorShieldEquipped.c
|
|
Player_InBlockingCsMode.c
|
|
Player_InCsMode.c
|
|
Player_InflictDamage.c
|
|
Player_Init.c
|
|
Player_InitCommon.c
|
|
Player_InitItemAction_2.c
|
|
Player_InitItemAction_5.c
|
|
Player_InitItemAction.c
|
|
Player_InitItemAction_DekuStick.c
|
|
Player_InitItemAction_DoNothing.c
|
|
Player_InitItemAction_SpawnExplosive.c
|
|
Player_InitItemAction_SpawnHookshot.c
|
|
Player_InitItemActionWithAnim.c
|
|
Player_InitMode_0.c
|
|
Player_InitMode_1.c
|
|
Player_InitMode_2.c
|
|
Player_InitMode_3.c
|
|
Player_InitMode_4.c
|
|
Player_InitMode_5.c
|
|
Player_InitMode_6.c
|
|
Player_InitMode_7.c
|
|
Player_InitMode_B.c
|
|
Player_InitMode_D.c
|
|
Player_InitMode_F.c
|
|
Player_InitMode_Telescope.c
|
|
Player_IsBurningStickInRange.c
|
|
Player_IsFacingActor.c
|
|
Player_IsGoronOrDeku.c
|
|
Player_IsHoldingHookshot.c
|
|
Player_IsHoldingMirrorShield.c
|
|
Player_IsHoldingTwoHandedWeapon.c
|
|
Player_ItemIsInUse.c
|
|
Player_ItemIsItemAction.c
|
|
Player_ItemToItemAction.c
|
|
Player_LerpEnvLighting.c
|
|
Player_MaskIdToItemId.c
|
|
Player_MeleeWeaponFromIA.c
|
|
Player_OverrideBlureColors.c
|
|
Player_OverrideLimbDrawGameplayCommon.c
|
|
Player_OverrideLimbDrawGameplayCrawling.c
|
|
Player_OverrideLimbDrawGameplayDefault.c
|
|
Player_OverrideLimbDrawGameplayFirstPerson.c
|
|
Player_PlayAnimSfx.c
|
|
Player_PlaySfx.c
|
|
Player_PostLimbDrawGameplay.c
|
|
Player_PosVsWallLineTest.c
|
|
Player_ProcessControlStick.c
|
|
Player_ProcessItemButtons.c
|
|
Player_ProcessSceneCollision.c
|
|
Player_RemoveMask.c
|
|
Player_RequestQuakeAndRumble.c
|
|
Player_RequestQuake.c
|
|
Player_RequestRumble.c
|
|
Player_ResetCylinder.c
|
|
Player_SetAction.c
|
|
Player_SetAction_PreserveItemAction.c
|
|
Player_SetAction_PreserveMoveFlags.c
|
|
Player_SetCylinderForAttack.c
|
|
Player_SetDoAction.c
|
|
Player_SetEquipmentData.c
|
|
Player_SetFeetPos.c
|
|
Player_SetModelGroup.c
|
|
Player_SetModels.c
|
|
Player_SetModelsForHoldingShield.c
|
|
Player_SetUpperAction.c
|
|
Player_SpawnFairy.c
|
|
Player_StartChangingHeldItem.c
|
|
Player_StartFishing.c
|
|
Player_StopCutscene.c
|
|
Player_StopHorizontalMovement.c
|
|
Player_SwordFromIA.c
|
|
Player_TalkWithPlayer.c
|
|
Player_TranslateAndRotateY.c
|
|
Player_TryActionChangeList.c
|
|
Player_Untarget.c
|
|
Player_UpdateBottleHeld.c
|
|
Player_UpdateBunnyEars.c
|
|
Player_Update.c
|
|
Player_UpdateCamAndSeqModes.c
|
|
Player_UpdateCommon.c
|
|
Player_UpdateItems.c
|
|
Player_UpdateShieldCollider.c
|
|
Player_UpdateUpperBody.c
|
|
Player_UpperAction_0.c
|
|
Player_UpperAction_10.c
|
|
Player_UpperAction_11.c
|
|
Player_UpperAction_12.c
|
|
Player_UpperAction_13.c
|
|
Player_UpperAction_14.c
|
|
Player_UpperAction_15.c
|
|
Player_UpperAction_16.c
|
|
Player_UpperAction_1.c
|
|
Player_UpperAction_3.c
|
|
Player_UpperAction_4.c
|
|
Player_UpperAction_5.c
|
|
Player_UpperAction_6.c
|
|
Player_UpperAction_7.c
|
|
Player_UpperAction_8.c
|
|
Player_UpperAction_9.c
|
|
Player_UpperAction_ChangeHeldItem.c
|
|
Player_UseItem.c
|
|
Player_WaitToFinishItemChange.c
|
|
Play_FillScreen.c
|
|
Play_GetActiveCamId.c
|
|
Play_GetActorCsCamFuncData.c
|
|
Play_GetActorCsCamSetting.c
|
|
Play_GetCamera.c
|
|
Play_GetCameraUID.c
|
|
Play_GetFloorSurface.c
|
|
Play_GetFloorSurfaceImpl.c
|
|
Play_GetOriginalSceneId.c
|
|
Play_GetScreenPos.c
|
|
Play_GetWaterSurface.c
|
|
Play_InCsMode.c
|
|
Play_Init.c
|
|
Play_InitEnvironment.c
|
|
Play_InitMotionBlur.c
|
|
Play_InitScene.c
|
|
Play_IsDebugCamEnabled.c
|
|
Play_IsUnderwater.c
|
|
Play_LoadFile.c
|
|
Play_Main.c
|
|
Play_PostWorldDraw.c
|
|
Play_SaveCycleSceneFlags.c
|
|
Play_SetCameraAtEye.c
|
|
Play_SetCameraAtEyeUp.c
|
|
Play_SetCameraFov.c
|
|
Play_SetCameraRoll.c
|
|
Play_SetFog.c
|
|
Play_SetMotionBlurAlpha.c
|
|
Play_SetMotionBlurPriorityAlpha.c
|
|
Play_SetRespawnData.c
|
|
Play_SetupRespawnPoint.c
|
|
Play_SetupTransition.c
|
|
Play_SpawnScene.c
|
|
Play_TakePictoPhoto.c
|
|
Play_TriggerPictoPhoto.c
|
|
Play_Update.c
|
|
Play_UpdateMain.c
|
|
Play_UpdateTransition.c
|
|
Play_UpdateWaterCamera.c
|
|
PreNMI_Destroy.c
|
|
PreNMI_Draw.c
|
|
PreNMI_Init.c
|
|
PreNMI_Main.c
|
|
PreNMI_Stop.c
|
|
PreNMI_Update.c
|
|
PreRender_AntiAliasFilter.c
|
|
PreRender_AntiAliasFilterPixel.c
|
|
PreRender_ApplyFilters.c
|
|
PreRender_ApplyFiltersSlowlyDestroy.c
|
|
PreRender_ApplyFiltersSlowlyInit.c
|
|
PreRender_CopyImage.c
|
|
PreRender_CoverageRgba16ToI8.c
|
|
PreRender_Destroy.c
|
|
PreRender_DivotFilter.c
|
|
Prerender_DrawBackground2D.c
|
|
Prerender_DrawBackground2DImpl.c
|
|
PreRender_DrawCoverage.c
|
|
PreRender_FetchFbufCoverage.c
|
|
PreRender_Get5bMedian9.c
|
|
PreRender_Init.c
|
|
PreRender_RestoreBuffer.c
|
|
PreRender_RestoreFramebuffer.c
|
|
PreRender_RestoreZBuffer.c
|
|
PreRender_SaveFramebuffer.c
|
|
PreRender_SaveZBuffer.c
|
|
PreRender_SetValues.c
|
|
PreRender_SetValuesSave.c
|
|
_Printf.c
|
|
PrintUtils_Printf.c
|
|
PrintUtils_VPrintf.c
|
|
proutSprintf.c
|
|
_Putfld.c
|
|
Quake_CallbackType1.c
|
|
Quake_CallbackType2.c
|
|
Quake_CallbackType3.c
|
|
Quake_CallbackType4.c
|
|
Quake_CallbackType5.c
|
|
Quake_CallbackType6.c
|
|
Quake_GetFreeIndex.c
|
|
Quake_GetNumActiveQuakes.c
|
|
Quake_GetRequest.c
|
|
Quake_GetTimeLeft.c
|
|
Quake_Init.c
|
|
Quake_Random.c
|
|
Quake_Remove.c
|
|
Quake_RemoveRequest.c
|
|
Quake_Request.c
|
|
Quake_RequestImpl.c
|
|
Quake_SetDuration.c
|
|
Quake_SetOrientation.c
|
|
Quake_SetPerturbations.c
|
|
Quake_SetSpeed.c
|
|
Quake_SetValue.c
|
|
Quake_Update.c
|
|
Quake_UpdateShakeInfo.c
|
|
QuestHint_GetTatlTextId.c
|
|
Rand_Centered.c
|
|
Rand_CenteredFloat.c
|
|
Rand_Centered_Variable.c
|
|
Rand_Next.c
|
|
Rand_Next_Variable.c
|
|
Rand_S16Offset.c
|
|
Rand_S16OffsetStride.c
|
|
Rand_Seed.c
|
|
Rand_Seed_Variable.c
|
|
Rand_ZeroFloat.c
|
|
Rand_ZeroOne.c
|
|
Rand_ZeroOne_Variable.c
|
|
RcpUtils_PrintRegisterStatus.c
|
|
RcpUtils_Reset.c
|
|
recomp_entrypoint.c
|
|
recomp_overlays.inl
|
|
Regs_Init.c
|
|
Regs_InitData.c
|
|
Reset.c
|
|
Room_AllocateAndLoad.c
|
|
Room_Draw.c
|
|
Room_DrawCullable.c
|
|
Room_DrawImage.c
|
|
Room_DrawImageMulti.c
|
|
Room_DrawImageSingle.c
|
|
Room_DrawNone.c
|
|
Room_DrawNormal.c
|
|
Room_GetImageMultiBgEntry.c
|
|
Room_HandleLoadCallbacks.c
|
|
Room_Init.c
|
|
Room_Noop.c
|
|
Room_StartRoomTransition.c
|
|
roundf_recomp.c
|
|
round_recomp.c
|
|
Rumble_ControllerOneHasRumblePak.c
|
|
Rumble_Destroy.c
|
|
Rumble_Init.c
|
|
RumbleManager_Destroy.c
|
|
RumbleManager_Init.c
|
|
RumbleManager_Update.c
|
|
Rumble_Override.c
|
|
Rumble_Request.c
|
|
Rumble_SetUpdateEnabled.c
|
|
Rumble_StateReset.c
|
|
Rumble_StateWipeRequests.c
|
|
Rumble_Update.c
|
|
Rupees_ChangeBy.c
|
|
SaveContext_Init.c
|
|
ScaleRotPos_Init.c
|
|
ScaleRotPos_IsEqual.c
|
|
ScaleRotPos_SetValue.c
|
|
Scene_Command09.c
|
|
Scene_Command1D.c
|
|
Scene_CommandActorCutsceneCamList.c
|
|
Scene_CommandActorList.c
|
|
Scene_CommandAltHeaderList.c
|
|
Scene_CommandAnimatedMaterials.c
|
|
Scene_CommandCollisionHeader.c
|
|
Scene_CommandCutsceneList.c
|
|
Scene_CommandCutsceneScriptList.c
|
|
Scene_CommandEchoSetting.c
|
|
Scene_CommandEntranceList.c
|
|
Scene_CommandEnvLightSettings.c
|
|
Scene_CommandExitList.c
|
|
Scene_CommandLightList.c
|
|
Scene_CommandMesh.c
|
|
Scene_CommandMiniMap.c
|
|
Scene_CommandMiniMapCompassInfo.c
|
|
Scene_CommandObjectList.c
|
|
Scene_CommandPathList.c
|
|
Scene_CommandRoomBehavior.c
|
|
Scene_CommandRoomList.c
|
|
Scene_CommandSetRegionVisitedFlag.c
|
|
Scene_CommandSkyboxDisables.c
|
|
Scene_CommandSkyboxSettings.c
|
|
Scene_CommandSoundSettings.c
|
|
Scene_CommandSpawnList.c
|
|
Scene_CommandSpecialFiles.c
|
|
Scene_CommandTimeSettings.c
|
|
Scene_CommandTransiActorList.c
|
|
Scene_CommandWindSettings.c
|
|
Scene_Draw.c
|
|
Scene_DrawConfig3.c
|
|
Scene_DrawConfig4.c
|
|
Scene_DrawConfig5.c
|
|
Scene_DrawConfigDefault.c
|
|
Scene_DrawConfigDoNothing.c
|
|
Scene_DrawConfigGreatBayTemple.c
|
|
Scene_DrawConfigMatAnim.c
|
|
Scene_DrawConfigMatAnimManualStep.c
|
|
Scene_ExecuteCommands.c
|
|
Scene_LagrangeInterp.c
|
|
Scene_LagrangeInterpColor.c
|
|
Scene_LoadAreaTextures.c
|
|
Scene_SetCullFlag.c
|
|
Scene_SetExitFade.c
|
|
Scene_SetRenderModeXlu.c
|
|
Sched_FaultClient.c
|
|
Sched_HandleAudioCancel.c
|
|
Sched_HandleEntry.c
|
|
Sched_HandleGfxCancel.c
|
|
Sched_HandleRDPDone.c
|
|
Sched_HandleReset.c
|
|
Sched_HandleRetrace.c
|
|
Sched_HandleRSPDone.c
|
|
Sched_HandleStop.c
|
|
Sched_Init.c
|
|
Sched_NotifyDone.c
|
|
Sched_QueueTask.c
|
|
Sched_RetraceUpdateFramebuffer.c
|
|
Sched_RunTask.c
|
|
Sched_Schedule.c
|
|
Sched_SendAudioCancelMsg.c
|
|
Sched_SendEntryMsg.c
|
|
Sched_SendGfxCancelMsg.c
|
|
Sched_SwapFramebuffer.c
|
|
Sched_TaskCheckFramebuffers.c
|
|
Sched_TaskUpdateFramebuffer.c
|
|
Sched_ThreadEntry.c
|
|
Schedule_BranchL.c
|
|
Schedule_BranchS.c
|
|
Schedule_CheckBeforeTimeL.c
|
|
Schedule_CheckBeforeTimeS.c
|
|
Schedule_CheckFlagL.c
|
|
Schedule_CheckFlagS.c
|
|
Schedule_CheckMiscS.c
|
|
Schedule_CheckNotInDayL.c
|
|
Schedule_CheckNotInDayS.c
|
|
Schedule_CheckNotInSceneL.c
|
|
Schedule_CheckNotInSceneS.c
|
|
Schedule_CheckTimeRangeL.c
|
|
Schedule_CheckTimeRangeS.c
|
|
Schedule_Nop.c
|
|
Schedule_ReturnEmpty.c
|
|
Schedule_ReturnNone.c
|
|
Schedule_ReturnTime.c
|
|
Schedule_ReturnValueL.c
|
|
Schedule_ReturnValueS.c
|
|
Schedule_RunScript.c
|
|
Sched_Yield.c
|
|
Setup_Destroy.c
|
|
Setup_Init.c
|
|
Setup_InitImpl.c
|
|
Setup_SetRegs.c
|
|
ShotSun_Destroy.c
|
|
ShotSun_Init.c
|
|
ShotSun_SpawnFairy.c
|
|
ShotSun_TriggerFairy.c
|
|
ShotSun_Update.c
|
|
ShotSun_UpdateForOcarina.c
|
|
ShotSun_UpdateHyliaSun.c
|
|
ShrinkWindow_Destroy.c
|
|
ShrinkWindow_Draw.c
|
|
ShrinkWindow_Init.c
|
|
ShrinkWindow_Letterbox_GetSize.c
|
|
ShrinkWindow_Letterbox_GetSizeTarget.c
|
|
ShrinkWindow_Letterbox_SetSize.c
|
|
ShrinkWindow_Letterbox_SetSizeTarget.c
|
|
ShrinkWindow_Pillarbox_GetSize.c
|
|
ShrinkWindow_Pillarbox_GetSizeTarget.c
|
|
ShrinkWindow_Pillarbox_SetSize.c
|
|
ShrinkWindow_Pillarbox_SetSizeTarget.c
|
|
ShrinkWindow_Update.c
|
|
__sinf_recomp.c
|
|
sins.c
|
|
SkelAnime_AnimateFrame.c
|
|
SkelAnime_CopyFrameTable.c
|
|
SkelAnime_CopyFrameTableFalse.c
|
|
SkelAnime_CopyFrameTableTrue.c
|
|
SkelAnime_Draw.c
|
|
SkelAnime_DrawFlex.c
|
|
SkelAnime_DrawFlexLimb.c
|
|
SkelAnime_DrawFlexLimbLod.c
|
|
SkelAnime_DrawFlexLimbOpa.c
|
|
SkelAnime_DrawFlexLod.c
|
|
SkelAnime_DrawFlexOpa.c
|
|
SkelAnime_DrawLimb.c
|
|
SkelAnime_DrawLimbLod.c
|
|
SkelAnime_DrawLimbOpa.c
|
|
SkelAnime_DrawLod.c
|
|
SkelAnime_DrawOpa.c
|
|
SkelAnime_DrawTransformFlexLimbOpa.c
|
|
SkelAnime_DrawTransformFlexOpa.c
|
|
SkelAnime_Free.c
|
|
SkelAnime_GetFrameData.c
|
|
SkelAnime_GetFrameDataLegacy.c
|
|
SkelAnime_Init.c
|
|
SkelAnime_InitFlex.c
|
|
SkelAnime_InitPlayer.c
|
|
SkelAnime_InitSkin.c
|
|
SkelAnime_InterpFrameTable.c
|
|
SkelAnime_LoopFull.c
|
|
SkelAnime_LoopPartial.c
|
|
SkelAnime_Morph.c
|
|
SkelAnime_MorphTaper.c
|
|
SkelAnime_Once.c
|
|
SkelAnime_SetUpdate.c
|
|
SkelAnime_Update.c
|
|
SkelAnime_UpdateTranslation.c
|
|
SkelCurve_Clear.c
|
|
SkelCurve_Destroy.c
|
|
SkelCurve_Draw.c
|
|
SkelCurve_DrawLimb.c
|
|
SkelCurve_Init.c
|
|
SkelCurve_SetAnim.c
|
|
SkelCurve_Update.c
|
|
Skin_ApplyAnimTransformations.c
|
|
Skin_ApplyLimbModifications.c
|
|
Skin_DrawAnimatedLimb.c
|
|
Skin_DrawImpl.c
|
|
Skin_DrawLimb.c
|
|
Skin_Free.c
|
|
Skin_GetLimbPos.c
|
|
Skin_GetVertexPos.c
|
|
Skin_InitAnimatedLimb.c
|
|
Skin_Init.c
|
|
SkinMatrix_Clear.c
|
|
SkinMatrix_GetClear.c
|
|
SkinMatrix_Invert.c
|
|
SkinMatrix_MtxFCopy.c
|
|
SkinMatrix_MtxFMtxFMult.c
|
|
SkinMatrix_MtxFToMtx.c
|
|
SkinMatrix_MtxFToNewMtx.c
|
|
SkinMatrix_MulXRotation.c
|
|
SkinMatrix_MulYRotation.c
|
|
SkinMatrix_SetRotateAroundVec.c
|
|
SkinMatrix_SetRotateRPY.c
|
|
SkinMatrix_SetRotateRPYTranslate.c
|
|
SkinMatrix_SetRotateYRP.c
|
|
SkinMatrix_SetScale.c
|
|
SkinMatrix_SetScaleRotateRPYTranslate.c
|
|
SkinMatrix_SetScaleRotateYRPTranslate.c
|
|
SkinMatrix_SetTranslate.c
|
|
SkinMatrix_SetXRotation.c
|
|
SkinMatrix_SetYRotation.c
|
|
SkinMatrix_SetZRotation.c
|
|
SkinMatrix_Vec3fMtxFMultXYZ.c
|
|
SkinMatrix_Vec3fMtxFMultXYZW.c
|
|
SkinMatrix_Vec3fToVec3s.c
|
|
SkinMatrix_Vec3sToVec3f.c
|
|
Skin_Setup.c
|
|
Skin_UpdateVertices.c
|
|
Skybox_Draw.c
|
|
Skybox_Init.c
|
|
Skybox_SetColors.c
|
|
Skybox_Setup.c
|
|
Skybox_Update.c
|
|
Skybox_UpdateMatrix.c
|
|
Sleep_Cycles.c
|
|
Sleep_Msec.c
|
|
Sleep_Nsec.c
|
|
Sleep_Sec.c
|
|
Sleep_Usec.c
|
|
Slowly_Destroy.c
|
|
Slowly_Init.c
|
|
Slowly_Main.c
|
|
Slowly_ThreadEntry.c
|
|
Snap_AbsS.c
|
|
Snap_CheckFlag.c
|
|
Snap_RecordPictographedActors.c
|
|
Snap_SetFlag.c
|
|
Snap_UnsetFlag.c
|
|
Snap_ValidatePictograph.c
|
|
SoundSource_Add.c
|
|
SoundSource_InitAll.c
|
|
SoundSource_PlaySfxAtFixedWorldPos.c
|
|
SoundSource_PlaySfxEachFrameAtFixedWorldPos.c
|
|
SoundSource_UpdateAll.c
|
|
SpeedMeter_Destroy.c
|
|
SpeedMeter_DrawAllocEntries.c
|
|
SpeedMeter_DrawAllocEntry.c
|
|
SpeedMeter_DrawTimeEntries.c
|
|
SpeedMeter_InitAllocEntry.c
|
|
SpeedMeter_Init.c
|
|
SpeedMeter_InitImpl.c
|
|
sprintf_recomp.c
|
|
sqrtf_recomp.c
|
|
Sram_ActivateOwl.c
|
|
Sram_Alloc.c
|
|
Sram_CalcChecksum.c
|
|
Sram_ClearFlagsAtDawnOfTheFirstDay.c
|
|
Sram_ClearHighscores.c
|
|
Sram_CopySave.c
|
|
Sram_EraseSave.c
|
|
Sram_GenerateRandomSaveFields.c
|
|
Sram_IncrementDay.c
|
|
Sram_InitDebugSave.c
|
|
Sram_InitNewSave.c
|
|
Sram_InitSave.c
|
|
Sram_InitSram.c
|
|
Sram_nop8014750C.c
|
|
Sram_OpenSave.c
|
|
Sram_ResetSave.c
|
|
Sram_ResetSaveFromMoonCrash.c
|
|
Sram_SaveEndOfCycle.c
|
|
Sram_SaveSpecialEnterClockTown.c
|
|
Sram_SaveSpecialNewDay.c
|
|
Sram_SetFlashPagesDefault.c
|
|
Sram_SetFlashPagesOwlSave.c
|
|
Sram_StartWriteToFlashDefault.c
|
|
Sram_StartWriteToFlashOwlSave.c
|
|
Sram_SyncWriteToFlash.c
|
|
Sram_UpdateWriteToFlashDefault.c
|
|
Sram_UpdateWriteToFlashOwlSave.c
|
|
Sram_WriteSaveOptionsToBuffer.c
|
|
SSList_SetNull.c
|
|
SSNodeList_Alloc.c
|
|
SSNodeList_GetNextNode.c
|
|
SSNodeList_GetNextNodeIdx.c
|
|
SSNodeList_Init.c
|
|
SSNodeList_SetSSListHead.c
|
|
SSNode_SetValue.c
|
|
StackCheck_CheckAll.c
|
|
StackCheck_Check.c
|
|
StackCheck_Cleanup.c
|
|
StackCheck_GetState.c
|
|
StackCheck_Init.c
|
|
StaticLookup_AddPoly.c
|
|
StaticLookup_AddPolyToSSList.c
|
|
strchr_recomp.c
|
|
strlen_recomp.c
|
|
SubS_ActorAndPlayerFaceEachOther.c
|
|
SubS_ActorPathing_ComputePointInfo.c
|
|
SubS_ActorPathing_Init.c
|
|
SubS_ActorPathing_MoveWithGravity.c
|
|
SubS_ActorPathing_MoveWithoutGravityReverse.c
|
|
SubS_ActorPathing_SetNextPoint.c
|
|
SubS_ActorPathing_Update.c
|
|
SubS_AngleDiffLessEqual.c
|
|
SubS_ChangeAnimationByInfoS.c
|
|
SubS_ChangeAnimationBySpeedInfo.c
|
|
SubS_ComputeTrackPointRot.c
|
|
SubS_ConstructPlane.c
|
|
SubS_CopyPointFromPath.c
|
|
SubS_CopyPointFromPathCheckBounds.c
|
|
SubS_CopyPointFromPathList.c
|
|
SubS_DrawShadowTex.c
|
|
SubS_DrawTransformFlex.c
|
|
SubS_DrawTransformFlexLimb.c
|
|
SubS_FillCutscenesList.c
|
|
SubS_FillShadowTex.c
|
|
SubS_FindActor.c
|
|
SubS_FindActorCustom.c
|
|
SubS_FindDoor.c
|
|
SubS_FindNearestActor.c
|
|
SubS_GenShadowTex.c
|
|
SubS_GetAdditionalPath.c
|
|
SubS_GetDayDependentPath.c
|
|
SubS_GetDistSqAndOrientPath.c
|
|
SubS_GetDistSqAndOrientPoints.c
|
|
SubS_GetObjectSlot.c
|
|
SubS_GetPathByIndex.c
|
|
SubS_GetPathCountFromPathList.c
|
|
SubS_HasReachedPoint.c
|
|
SubS_InCsMode.c
|
|
SubS_IsFloorAbove.c
|
|
SubS_IsObjectLoaded.c
|
|
SubS_LineSegVsPlane.c
|
|
SubS_MoveActorToPoint.c
|
|
SubS_Offer.c
|
|
SubS_OfferTalkExchangeCustom.c
|
|
SubS_OfferTalkExchangeFacing.c
|
|
SubS_SetOfferMode.c
|
|
SubS_StartCutscene.c
|
|
SubS_TimePathing_ComputeInitialY.c
|
|
SubS_TimePathing_ComputeProgress.c
|
|
SubS_TimePathing_ComputeTargetPosXZ.c
|
|
SubS_TimePathing_ComputeWeights.c
|
|
SubS_TimePathing_FillKnots.c
|
|
SubS_TimePathing_Update.c
|
|
SubS_TrackPoint.c
|
|
SubS_TrackPointStep.c
|
|
SubS_UpdateFidgetTables.c
|
|
SubS_UpdateLimb.c
|
|
SubS_WeightPathing_ComputePoint.c
|
|
SubS_WeightPathing_Move.c
|
|
SurfaceType_CheckWallFlag0.c
|
|
SurfaceType_CheckWallFlag1.c
|
|
SurfaceType_CheckWallFlag2.c
|
|
SurfaceType_GetBgCamIndex.c
|
|
SurfaceType_GetConveyorDirection.c
|
|
SurfaceType_GetConveyorSpeed.c
|
|
SurfaceType_GetData.c
|
|
SurfaceType_GetEcho.c
|
|
SurfaceType_GetFloorEffect.c
|
|
SurfaceType_GetFloorProperty2.c
|
|
SurfaceType_GetFloorProperty.c
|
|
SurfaceType_GetFloorType.c
|
|
SurfaceType_GetLightSettingIndex.c
|
|
SurfaceType_GetMaterial.c
|
|
SurfaceType_GetSceneExitIndex.c
|
|
SurfaceType_GetSfxOffset.c
|
|
SurfaceType_GetWallFlags.c
|
|
SurfaceType_GetWallType.c
|
|
SurfaceType_HasMaterialProperty.c
|
|
SurfaceType_IsFloorConveyor.c
|
|
SurfaceType_IsHookshotSurface.c
|
|
SurfaceType_IsHorseBlocked.c
|
|
SurfaceType_IsIgnoredByEntities.c
|
|
SurfaceType_IsIgnoredByProjectiles.c
|
|
SurfaceType_IsSoft.c
|
|
SurfaceType_IsWallDamage.c
|
|
SysCfb_GetFramebuffer.c
|
|
SysCfb_GetWorkBuffer.c
|
|
SysCfb_GetZBuffer.c
|
|
SysCfb_GetZBufferInt.c
|
|
SysCfb_GetZBufferPixel.c
|
|
SysCfb_Init.c
|
|
SysCfb_Reset.c
|
|
SysCfb_SetHiResMode.c
|
|
SysCfb_SetLoResMode.c
|
|
SysFlashrom_AttemptWrite.c
|
|
SysFlashrom_AwaitResult.c
|
|
SysFlashrom_CheckFlashType.c
|
|
SysFlashrom_EraseSector.c
|
|
SysFlashrom_ExecWrite.c
|
|
SysFlashrom_GetVendorStr.c
|
|
SysFlashrom_InitFlash.c
|
|
SysFlashrom_IsBusy.c
|
|
SysFlashrom_IsInit.c
|
|
SysFlashrom_NeedsToErase.c
|
|
SysFlashrom_ReadData.c
|
|
SysFlashrom_ThreadEntry.c
|
|
SysFlashrom_WriteDataAsync.c
|
|
SysFlashrom_WriteData.c
|
|
SysFlashrom_WriteDataSync.c
|
|
SystemArena_Calloc.c
|
|
SystemArena_CheckArena.c
|
|
SystemArena_Cleanup.c
|
|
SystemArena_Free.c
|
|
SystemArena_GetSizes.c
|
|
SystemArena_Init.c
|
|
SystemArena_IsInitialized.c
|
|
SystemArena_Malloc.c
|
|
SystemArena_MallocR.c
|
|
SystemArena_Realloc.c
|
|
SystemHeap_Free.c
|
|
SystemHeap_Init.c
|
|
SystemHeap_Malloc.c
|
|
SystemHeap_RunBlockFunc1.c
|
|
SystemHeap_RunBlockFunc1Reverse.c
|
|
SystemHeap_RunBlockFunc8.c
|
|
SystemHeap_RunBlockFunc.c
|
|
SystemHeap_RunInits.c
|
|
SysUcode_GetUCodeBoot.c
|
|
SysUcode_GetUCodeBootSize.c
|
|
SysUcode_GetUCode.c
|
|
SysUcode_GetUCodeData.c
|
|
Target_Draw.c
|
|
Target_FindTargetableActorForCategory.c
|
|
Target_GetAdjustedDistSq.c
|
|
Target_GetTargetActor.c
|
|
Target_Init.c
|
|
Target_InitLockOn.c
|
|
Target_InTargetableScreenRegion.c
|
|
Target_IsActorInRange.c
|
|
Target_OutsideLeashRange.c
|
|
Target_SetFairyState.c
|
|
Target_SetLockOnPos.c
|
|
Target_Update.c
|
|
Text_GetFaceReaction.c
|
|
TGSw_ActionDecider.c
|
|
TGSw_ActionExecuteOneShot.c
|
|
TGSw_Destroy.c
|
|
TGSw_Draw.c
|
|
TGSw_Init.c
|
|
TGSw_Update.c
|
|
THA_AllocHeadByte.c
|
|
THA_AllocHead.c
|
|
THA_AllocTailAlign16.c
|
|
THA_AllocTailAlign.c
|
|
THA_AllocTail.c
|
|
THA_Destroy.c
|
|
THA_GetHead.c
|
|
THA_GetRemaining.c
|
|
THA_GetTail.c
|
|
THA_Init.c
|
|
THA_IsCrash.c
|
|
THA_Reset.c
|
|
THA_SetHead.c
|
|
THGA_AllocDisplayList.c
|
|
THGA_AllocGfx2.c
|
|
THGA_AllocGfx.c
|
|
THGA_AllocMtxArray.c
|
|
THGA_AllocMtx.c
|
|
THGA_AllocTail.c
|
|
THGA_AllocVtxArray.c
|
|
THGA_AllocVtx.c
|
|
THGA_Destroy.c
|
|
THGA_GetHead.c
|
|
THGA_GetRemaining.c
|
|
THGA_GetTail.c
|
|
THGA_Init.c
|
|
THGA_IsCrash.c
|
|
THGA_Reset.c
|
|
THGA_SetHead.c
|
|
TitleCard_ContextInit.c
|
|
TitleCard_Draw.c
|
|
TitleCard_InitBossName.c
|
|
TitleCard_InitPlaceName.c
|
|
TitleCard_Update.c
|
|
TitleSetup_Destroy.c
|
|
TitleSetup_Init.c
|
|
TitleSetup_Main.c
|
|
TitleSetup_SetupTitleScreen.c
|
|
TransitionCircle_Destroy.c
|
|
TransitionCircle_Draw.c
|
|
TransitionCircle_Init.c
|
|
TransitionCircle_IsDone.c
|
|
TransitionCircle_LoadAndSetTexture.c
|
|
TransitionCircle_SetColor.c
|
|
TransitionCircle_SetType.c
|
|
TransitionCircle_Start.c
|
|
TransitionCircle_Update.c
|
|
Transition_Destroy.c
|
|
TransitionFade_Destroy.c
|
|
TransitionFade_Draw.c
|
|
TransitionFade_Init.c
|
|
TransitionFade_IsDone.c
|
|
TransitionFade_SetColor.c
|
|
TransitionFade_SetType.c
|
|
TransitionFade_Start.c
|
|
TransitionFade_Update.c
|
|
Transition_Init.c
|
|
TransitionOverlay_ClearLoadInfo.c
|
|
TransitionOverlay_Free.c
|
|
TransitionOverlay_Load.c
|
|
TransitionOverlay_SetSegment.c
|
|
TransitionOverlay_VramToRamArray.c
|
|
TransitionOverlay_VramToRam.c
|
|
TransitionTile_Destroy.c
|
|
TransitionTile_Draw.c
|
|
TransitionTile_Init.c
|
|
TransitionTile_InitGraphics.c
|
|
TransitionTile_InitVtxData.c
|
|
TransitionTile_SetVtx.c
|
|
TransitionTile_Suck.c
|
|
TransitionTile_Update.c
|
|
TransitionTriforce_Destroy.c
|
|
TransitionTriforce_Draw.c
|
|
TransitionTriforce_Init.c
|
|
TransitionTriforce_IsDone.c
|
|
TransitionTriforce_SetColor.c
|
|
TransitionTriforce_SetState.c
|
|
TransitionTriforce_SetType.c
|
|
TransitionTriforce_Start.c
|
|
TransitionTriforce_Update.c
|
|
TransitionWipe1_Destroy.c
|
|
TransitionWipe1_Draw.c
|
|
TransitionWipe1_Init.c
|
|
TransitionWipe1_IsDone.c
|
|
TransitionWipe1_SetColor.c
|
|
TransitionWipe1_SetEnvColor.c
|
|
TransitionWipe1_SetType.c
|
|
TransitionWipe1_Start.c
|
|
TransitionWipe1_Update.c
|
|
TransitionWipe3_Destroy.c
|
|
TransitionWipe3_Draw.c
|
|
TransitionWipe3_Init.c
|
|
TransitionWipe3_IsDone.c
|
|
TransitionWipe3_SetColor.c
|
|
TransitionWipe3_SetEnvColor.c
|
|
TransitionWipe3_SetType.c
|
|
TransitionWipe3_Start.c
|
|
TransitionWipe3_Update.c
|
|
TransitionWipe3_UpdateScrollY.c
|
|
TransitionWipe4_Destroy.c
|
|
TransitionWipe4_Draw.c
|
|
TransitionWipe4_Init.c
|
|
TransitionWipe4_IsDone.c
|
|
TransitionWipe4_SetColor.c
|
|
TransitionWipe4_SetEnvColor.c
|
|
TransitionWipe4_SetType.c
|
|
TransitionWipe4_Start.c
|
|
TransitionWipe4_Update.c
|
|
TransitionWipe5_Destroy.c
|
|
TransitionWipe5_Draw.c
|
|
TransitionWipe5_Init.c
|
|
TransitionWipe5_IsDone.c
|
|
TransitionWipe5_SetColor.c
|
|
TransitionWipe5_SetEnvColor.c
|
|
TransitionWipe5_SetType.c
|
|
TransitionWipe5_Start.c
|
|
TransitionWipe5_Update.c
|
|
truncf_recomp.c
|
|
trunc_recomp.c
|
|
ViConfig_UpdateBlack.c
|
|
ViConfig_UpdateVi.c
|
|
View_Apply.c
|
|
View_ApplyLetterbox.c
|
|
View_ApplyOrtho.c
|
|
View_ApplyOrthoToOverlay.c
|
|
View_ApplyPerspective.c
|
|
View_ApplyPerspectiveToOverlay.c
|
|
View_ApplyTo.c
|
|
View_ClearDistortion.c
|
|
View_ClearScissor.c
|
|
View_GetOrtho.c
|
|
View_GetPerspective.c
|
|
View_GetScale.c
|
|
View_GetViewport.c
|
|
View_Init.c
|
|
View_InitDistortion.c
|
|
View_LookAt.c
|
|
View_LookAtUnsafe.c
|
|
View_SetDistortion.c
|
|
View_SetDistortionOrientation.c
|
|
View_SetDistortionScale.c
|
|
View_SetDistortionSpeed.c
|
|
View_SetOrtho.c
|
|
View_SetPerspective.c
|
|
View_SetScale.c
|
|
View_SetScissor.c
|
|
View_SetViewport.c
|
|
View_StepDistortion.c
|
|
View_UpdateViewingMatrix.c
|
|
View_ViewportToVp.c
|
|
ViMode_Configure.c
|
|
ViMode_ConfigureFeatures.c
|
|
ViMode_Destroy.c
|
|
ViMode_Init.c
|
|
ViMode_Load.c
|
|
ViMode_LogPrint.c
|
|
ViMode_Save.c
|
|
ViMode_Update.c
|
|
_VirtualToPhysicalTask.c
|
|
VisCvg_Destroy.c
|
|
VisCvg_Draw.c
|
|
VisCvg_Init.c
|
|
VisFbuf_ApplyEffects.c
|
|
VisFbuf_Destroy.c
|
|
VisFbuf_DrawBgToColorImage.c
|
|
VisFbuf_Draw.c
|
|
VisFbuf_DrawGeneral.c
|
|
VisFbuf_DrawInterpolate.c
|
|
VisFbuf_Init.c
|
|
VisFbuf_SetBg.c
|
|
VisFbuf_SetBgGeneral.c
|
|
VisFbuf_SetBgSimple.c
|
|
VisMono_DesaturateDList.c
|
|
VisMono_DesaturateTLUT.c
|
|
VisMono_Destroy.c
|
|
VisMono_Draw.c
|
|
VisMono_DrawOld.c
|
|
VisMono_Init.c
|
|
VisZbuf_Destroy.c
|
|
VisZbuf_Draw.c
|
|
VisZbuf_Init.c
|
|
vsprintf_recomp.c
|
|
WaterBox_GetBgCamIndex.c
|
|
WaterBox_GetBgCamSetting.c
|
|
WaterBox_GetLightSettingIndex.c
|
|
WaterBox_GetSceneBgCamSetting.c
|
|
WaterBox_GetSurface1_2.c
|
|
WaterBox_GetSurface1.c
|
|
WaterBox_GetSurface2.c
|
|
WaterBox_GetSurfaceImpl.c
|
|
Yaz0_Decompress.c
|
|
Yaz0_DecompressImpl.c
|
|
Yaz0_FirstDMA.c
|
|
Yaz0_NextDMA.c
|
|
ZeldaArena_Calloc.c
|
|
ZeldaArena_Check.c
|
|
ZeldaArena_Cleanup.c
|
|
ZeldaArena_Free.c
|
|
ZeldaArena_GetSizes.c
|
|
ZeldaArena_Init.c
|
|
ZeldaArena_IsInitialized.c
|
|
ZeldaArena_Malloc.c
|
|
ZeldaArena_MallocR.c
|
|
ZeldaArena_Realloc.c
|