Zelda64Recomp/patches/dummy_headers
2024-04-06 00:34:10 -04:00
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assets/objects/object_fall2 Add system for skipping skeleton interpolation for a given actor and applied it to Happy Mask Salesman, tagged fireworks 2024-03-31 16:39:47 -04:00
code/sub_s Slightly reorganized some of the transform tagging patches, tagged Wart's bubbles 2024-03-27 18:45:09 -04:00
objects Added patches for skipping interpolation when actors get teleported in cutscenes 2024-04-06 00:34:10 -04:00