Zelda64Recomp/ultramodern
2024-03-21 02:46:08 -04:00
..
audio.cpp Renamed everything ultra related to "ultramodern" 2023-11-12 19:40:02 -05:00
config.hpp Added heuristics to determine when to skip camera interpolation, added ability to enable developer mode in RT64 2024-03-02 23:28:48 -05:00
events.cpp Reduced input latency and improved gyro by moving input polling to main game thread and moving frame wait to after DL submission, fixed bluetooth dualsense gyro 2024-03-21 02:46:08 -04:00
mesgqueue.cpp Renamed everything ultra related to "ultramodern" 2023-11-12 19:40:02 -05:00
misc_ultra.cpp Renamed everything ultra related to "ultramodern" 2023-11-12 19:40:02 -05:00
port_main.c Renamed everything ultra related to "ultramodern" 2023-11-12 19:40:02 -05:00
scheduler.cpp Prototype quicksave functionality, disabled for now 2024-01-13 01:39:41 -05:00
task_win32.cpp Renamed everything ultra related to "ultramodern" 2023-11-12 19:40:02 -05:00
threads.cpp Prototype quicksave functionality, disabled for now 2024-01-13 01:39:41 -05:00
timer.cpp Renamed everything ultra related to "ultramodern" 2023-11-12 19:40:02 -05:00
ultra64.h Hooked up graphics option menu to RT64, updated RT64 2024-01-01 00:09:14 -05:00
ultrainit.cpp Implemented proper ROM selection menu 2024-03-03 21:17:59 -05:00
ultramodern.hpp Reduced input latency and improved gyro by moving input polling to main game thread and moving frame wait to after DL submission, fixed bluetooth dualsense gyro 2024-03-21 02:46:08 -04:00