cemu-DS4Windows/DS4Windows/DS4Forms/Hotkeys.fr-FR.resx

283 lines
14 KiB
Plaintext
Raw Permalink Normal View History

<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="lbAbout.Size" type="System.Drawing.Size, System.Drawing">
<value>652, 19</value>
</data>
<data name="lLChangelog.Location" type="System.Drawing.Point, System.Drawing">
<value>7, 3</value>
</data>
<data name="lLChangelog.Size" type="System.Drawing.Size, System.Drawing">
<value>136, 17</value>
</data>
<data name="lLChangelog.Text" xml:space="preserve">
<value>Liste de nouveautés</value>
</data>
<data name="linkDonate.Location" type="System.Drawing.Point, System.Drawing">
<value>540, 2</value>
</data>
<data name="linkDonate.Size" type="System.Drawing.Size, System.Drawing">
<value>104, 17</value>
</data>
<data name="linkDonate.Text" xml:space="preserve">
<value>Don via PayPal</value>
</data>
<data name="lbHotkeys.Size" type="System.Drawing.Size, System.Drawing">
<value>615, 505</value>
</data>
<data name="lbHotkeys.Text" xml:space="preserve">
<value>Скрыть джойстик DS4: Cache основные входы (DINPUT) от DS4 проверки других программ, проверьте, если вы видите двойные записи в игру, или если R2 ставит паузу игра Нажмите на левой стороне сенсорной панели: Левая касание Нажмите на правой стороне сенсорной панели: правой сенсорной мыши сенсорной панели двумя пальцами: Multitouch нажмите верхнюю часть сенсорной панели: верхний сенсорный PS + Options или поддерживать PS в течение 10 секунд: Отключите контроллер (только Bluetooth) клавиатура нажмите + PS: Отключение скольжения по сенсорной панели (клика все еще работает) нажмите на нижней правой части сенсорной панели *: правой кнопкой мыши (рекомендуется использовать, когда правая часть используется в качестве мыши) Два пальца вверх / вниз по сенсорной панели *: прокрутка вверх / вниз Нажмите и удерживайте сенсорной панели *: перетащите мышь, щелкните левой кнопкой мыши перетащить двумя пальцами влево или вправо на сенсорной панели *: Циклический сдвиг профилей ИЗМЕНИТЬ: поддерживать Action использовать другой набор команд при настройке клавиатуры и мыши: Toggle: ключ будет оставаться в "вниз", пока не будет нажата снова Macro: Назначают несколько клавиш на входе сканирования код: ключи интерпретируются по-разному. Может быть необходимо для некоторых игр * Если на</value>
</data>
<data name="tPHotkeys.Size" type="System.Drawing.Size, System.Drawing">
<value>644, 421</value>
</data>
<data name="tPHotkeys.Text" xml:space="preserve">
<value>Raccourcis</value>
</data>
<data name="label7.Location" type="System.Drawing.Point, System.Drawing">
<value>3, 230</value>
</data>
<data name="label6.Location" type="System.Drawing.Point, System.Drawing">
<value>162, 230</value>
</data>
<data name="label5.Location" type="System.Drawing.Point, System.Drawing">
<value>3, 210</value>
</data>
<data name="label5.Size" type="System.Drawing.Size, System.Drawing">
<value>100, 20</value>
</data>
<data name="label4.Location" type="System.Drawing.Point, System.Drawing">
<value>162, 210</value>
</data>
<data name="label4.Size" type="System.Drawing.Size, System.Drawing">
<value>100, 20</value>
</data>
<data name="lbGermanT.Size" type="System.Drawing.Size, System.Drawing">
<value>573, 21</value>
</data>
<data name="lbItalianT.Location" type="System.Drawing.Point, System.Drawing">
<value>163, 21</value>
</data>
<data name="lbItalianT.Size" type="System.Drawing.Size, System.Drawing">
<value>573, 21</value>
</data>
<data name="lbItalian.Location" type="System.Drawing.Point, System.Drawing">
<value>4, 21</value>
</data>
<data name="lbRussian.Location" type="System.Drawing.Point, System.Drawing">
<value>4, 42</value>
</data>
<data name="lbRussianT.Location" type="System.Drawing.Point, System.Drawing">
<value>163, 42</value>
</data>
<data name="lbRussianT.Size" type="System.Drawing.Size, System.Drawing">
<value>573, 21</value>
</data>
<data name="lbRomanian.Location" type="System.Drawing.Point, System.Drawing">
<value>4, 63</value>
</data>
<data name="lbRomanianT.Location" type="System.Drawing.Point, System.Drawing">
<value>163, 63</value>
</data>
<data name="lbRomanianT.Size" type="System.Drawing.Size, System.Drawing">
<value>573, 21</value>
</data>
<data name="lbTurkish.Location" type="System.Drawing.Point, System.Drawing">
<value>4, 84</value>
</data>
<data name="label2.Location" type="System.Drawing.Point, System.Drawing">
<value>163, 84</value>
</data>
<data name="label2.Size" type="System.Drawing.Size, System.Drawing">
<value>573, 21</value>
</data>
<data name="lbChineseS.Location" type="System.Drawing.Point, System.Drawing">
<value>4, 105</value>
</data>
<data name="lbChineseST.Location" type="System.Drawing.Point, System.Drawing">
<value>163, 105</value>
</data>
<data name="lbChineseT.Location" type="System.Drawing.Point, System.Drawing">
<value>4, 126</value>
</data>
<data name="lbChineseTT.Location" type="System.Drawing.Point, System.Drawing">
<value>163, 126</value>
</data>
<data name="lbArabic.Location" type="System.Drawing.Point, System.Drawing">
<value>4, 147</value>
</data>
<data name="lbArabicT.Location" type="System.Drawing.Point, System.Drawing">
<value>163, 147</value>
</data>
<data name="lbHebrew.Location" type="System.Drawing.Point, System.Drawing">
<value>4, 168</value>
</data>
<data name="lbHebrewT.Location" type="System.Drawing.Point, System.Drawing">
<value>163, 168</value>
</data>
<data name="label3.Location" type="System.Drawing.Point, System.Drawing">
<value>3, 189</value>
</data>
<data name="label3.Size" type="System.Drawing.Size, System.Drawing">
<value>100, 21</value>
</data>
<data name="label1.Location" type="System.Drawing.Point, System.Drawing">
<value>162, 189</value>
</data>
<data name="label1.Size" type="System.Drawing.Size, System.Drawing">
<value>100, 21</value>
</data>
<data name="tLPTranslators.Location" type="System.Drawing.Point, System.Drawing">
<value>4, 142</value>
</data>
<data name="tLPTranslators.Size" type="System.Drawing.Size, System.Drawing">
<value>636, 258</value>
</data>
<data name="lbTranslators.Location" type="System.Drawing.Point, System.Drawing">
<value>8, 195</value>
</data>
<data name="lbTranslators.Size" type="System.Drawing.Size, System.Drawing">
<value>85, 17</value>
</data>
<data name="lbTranslators.Text" xml:space="preserve">
<value>Traducteurs</value>
</data>
<data name="lbLinkText.Location" type="System.Drawing.Point, System.Drawing">
<value>4, 400</value>
</data>
<data name="tPCredits.Size" type="System.Drawing.Size, System.Drawing">
<value>644, 421</value>
</data>
<data name="tPCredits.Text" xml:space="preserve">
<value>Crédits</value>
</data>
<data name="tCAbout.Location" type="System.Drawing.Point, System.Drawing">
<value>0, 19</value>
</data>
<data name="tCAbout.Size" type="System.Drawing.Size, System.Drawing">
<value>652, 450</value>
</data>
<data name="$this.ClientSize" type="System.Drawing.Size, System.Drawing">
<value>652, 469</value>
</data>
<data name="lbAbout.Text" xml:space="preserve">
<value>DS4Windows - Jays2Kings Build (Version</value>
</data>
</root>