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https://github.com/cemu-project/DS4Windows.git
synced 2024-11-23 01:39:17 +01:00
Default touchpad jitter compensation to true again
The current settings work pretty well and would probably be preferred
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@ -1163,7 +1163,7 @@ namespace DS4Windows
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public bool[] flushHIDQueue = new bool[5] { false, false, false, false, false };
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public bool[] enableTouchToggle = new bool[5] { true, true, true, true, true };
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public int[] idleDisconnectTimeout = new int[5] { 0, 0, 0, 0, 0 };
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public bool[] touchpadJitterCompensation = new bool[5] { false, false, false, false, false };
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public bool[] touchpadJitterCompensation = new bool[5] { true, true, true, true, true };
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public bool[] lowerRCOn = new bool[5] { false, false, false, false, false };
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public bool[] ledAsBattery = new bool[5] { false, false, false, false, false };
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public byte[] flashType = new byte[5] { 0, 0, 0, 0, 0 };
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@ -3390,7 +3390,7 @@ namespace DS4Windows
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flushHIDQueue[device] = false;
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enableTouchToggle[device] = false;
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idleDisconnectTimeout[device] = 0;
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touchpadJitterCompensation[device] = false;
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touchpadJitterCompensation[device] = true;
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lowerRCOn[device] = false;
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ledAsBattery[device] = false;
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flashType[device] = 0;
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@ -717,7 +717,7 @@ namespace DS4Windows
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nUDTap.Value = 0;
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cBTap.Checked = false;
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cBDoubleTap.Checked = false;
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cBTouchpadJitterCompensation.Checked = false;
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cBTouchpadJitterCompensation.Checked = true;
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touchpadInvertComboBox.SelectedIndex = 0;
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cBlowerRCOn.Checked = false;
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cBFlushHIDQueue.Checked = false;
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