Changed parameters for touchpad jitter compensation

This commit is contained in:
Travis Nickles 2018-05-20 02:18:28 -05:00
parent ffc2e45854
commit 3cd9912289

View File

@ -251,15 +251,15 @@ namespace DS4Windows
if (jitterCompenstation)
{
double absX = Math.Abs(xMotion);
if (absX <= normX * 0.34)
if (absX <= normX * 0.15)
{
xMotion = signX * Math.Pow(absX / 0.34f, 1.44) * 0.34;
xMotion = signX * Math.Pow(absX / 0.15f, 1.408) * 0.15;
}
double absY = Math.Abs(yMotion);
if (absY <= normY * 0.34)
if (absY <= normY * 0.15)
{
yMotion = signY * Math.Pow(absY / 0.34f, 1.44) * 0.34;
yMotion = signY * Math.Pow(absY / 0.15f, 1.408) * 0.15;
}
}