Remove unused parameters from method call

This commit is contained in:
Travis Nickles 2017-09-20 00:52:33 -05:00
parent 62051665bd
commit 9ae43db945
2 changed files with 3 additions and 5 deletions

View File

@ -215,8 +215,7 @@ namespace DS4Windows
DS4LightBar.forcelight[i] = false; DS4LightBar.forcelight[i] = false;
DS4LightBar.forcedFlash[i] = 0; DS4LightBar.forcedFlash[i] = 0;
DS4LightBar.defaultLight = true; DS4LightBar.defaultLight = true;
DS4LightBar.updateLightBar(DS4Controllers[i], i, CurrentState[i], DS4LightBar.updateLightBar(DS4Controllers[i], i);
ExposedState[i], touchPad[i]);
tempDevice.IsRemoved = true; tempDevice.IsRemoved = true;
Thread.Sleep(50); Thread.Sleep(50);
} }
@ -780,7 +779,7 @@ namespace DS4Windows
Mapping.Commit(ind); Mapping.Commit(ind);
// Update the GUI/whatever. // Update the GUI/whatever.
DS4LightBar.updateLightBar(device, ind, cState, ExposedState[ind], touchPad[ind]); DS4LightBar.updateLightBar(device, ind);
} }
} }

View File

@ -38,8 +38,7 @@ namespace DS4Windows
internal const int PULSE_CHARGING_DURATION = 4000; internal const int PULSE_CHARGING_DURATION = 4000;
internal const double PULSE_CHARGING_SEGMENTS = PULSE_CHARGING_DURATION / 40; internal const double PULSE_CHARGING_SEGMENTS = PULSE_CHARGING_DURATION / 40;
public static void updateLightBar(DS4Device device, int deviceNum, DS4State cState, public static void updateLightBar(DS4Device device, int deviceNum)
DS4StateExposed eState, Mouse tp)
{ {
DS4Color color; DS4Color color;
if (!defaultLight && !forcelight[deviceNum]) if (!defaultLight && !forcelight[deviceNum])