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2,081 Commits 4 Branches 185 Tags
scpvbus_draft
Commit Graph

7 Commits

Author SHA1 Message Date
mika-n
a3946dc7e9 Workaround to inverted YAW gyro axis issue in some DS4 v1 gamepads.
Also fixed compile time warning about bezierCurve.ToString hiding a base method (override keyword missing).
2019-12-22 23:04:02 +02:00
mika-n
f85e0d413a Pre-defined output curves initialized using a pre-fixed formula. Now only the "Custom" output curve goes through bezier curve logic, but at runtime all output curve options are mapped using a lookup table (better performance and easier code maintenance). 2019-07-27 22:23:48 +03:00
mika-n
13150015f0 Custom curve GUI tweaks. 2019-07-19 01:49:22 +03:00
mika-n
d4905227c4 Custom output curve GUI changes (new edit field in Output curve tab page) and clickable HTML link to open the custom curve web app editor. 2019-07-17 23:20:38 +03:00
mika-n
5ebe213526 small tweaks to comments and cleanups 2019-07-15 17:10:53 +03:00
mika-n
7bb8d02c38 Changed EnhancedPrecision output curve option to use the original hard-coded axis ranges (as it was in V1.7.12 and earlier versions). However, mapping for this old curve goes through a lookup table nowadays as with true bezier curves. 2019-07-15 16:08:31 +03:00
mika-n
22866d6a5c New customizable output curve functionality. User can create any kind of output curve via a bezier curve editor (external HTML web app in BezierCurveEditor folder). 2019-07-07 00:47:54 +03:00
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