Commit Graph

794 Commits

Author SHA1 Message Date
Travis Nickles
a0cff7ba30 Fixed issue with an unreleased lock blocking device removal. Fixed chance for duplicate log entries for device removal.
Resolves issue #7.
2017-03-29 17:44:10 -07:00
Travis Nickles
a2fb603d72 Minor enhancements. Update changelog link. Add sleep period to reEnableDevice method. 2017-03-29 07:26:07 -07:00
Travis Nickles
96090fc857 Merge https://github.com/yonilerner/DS4Windows into jay 2017-03-29 03:06:03 -07:00
Travis Nickles
a167132c0a Merge https://github.com/ondr3j/DS4Windows into ondr3j_audio 2017-03-29 02:12:37 -07:00
Travis Nickles
5ad4e83b58 Add null extras detection when opening button mapping window 2017-03-28 18:41:17 -07:00
Carlos Cabral
553a8a059a Images optimized lossless 2017-03-28 20:55:44 -03:00
Carlos Cabral
1f6bce3688 Update copyright 2017-03-28 20:53:18 -03:00
Carlos Cabral
3757d52b22 Fix HidLibrary License 2017-03-28 18:48:47 -03:00
Travis Nickles
ac4017fea2 Minor doc 2017-03-28 08:30:22 -07:00
Travis Nickles
f103d955f6 Speed up looking for custom action and extras 2017-03-28 08:27:15 -07:00
Travis Nickles
7d6e33ba2f Remove some property usage and minor improvements 2017-03-28 01:48:02 -07:00
Travis Nickles
0fc12c1038 Removed unnecessary method call 2017-03-27 20:27:51 -07:00
Travis Nickles
d363257205 Use plain for loop instead of foreach.
There is a noticeable speed difference.
2017-03-27 08:19:10 -07:00
Travis Nickles
51dfa8b91b Remove some unneeded checks 2017-03-27 06:02:04 -07:00
Yoni Lerner
88ff296286 Fix an issue where the wrong action was being parsed, causing total failure in special action profile loading 2017-03-27 05:39:40 -07:00
Travis Nickles
9cfae83569 Tweak dead zone calculation 2017-03-27 03:37:05 -07:00
Travis Nickles
768e967e04 Minor property optimization 2017-03-27 02:55:53 -07:00
Travis Nickles
11cc515127 Make anti-deadzone setting persistent 2017-03-27 02:50:32 -07:00
Travis Nickles
11a7f8ca2f Slight tweak to anti-deadzone 2017-03-26 23:03:10 -07:00
Travis Nickles
fa8ba7a0ba Initial anti-deadzone feature. Minor R2 deadzone fix. 2017-03-26 20:55:05 -07:00
Travis Nickles
fc58383a82 Fix interpreting right stick values after leaving dead zone 2017-03-26 18:09:27 -07:00
Travis Nickles
a840089d59 Properly enforce dead zones and interpolate values.
Resolves issue #4.
2017-03-25 18:50:34 -07:00
Travis Nickles
2b42e327cc Minor property optimization 2017-03-25 16:42:34 -07:00
Travis Nickles
b41a669223 Interpolate L2 and R2 based on dead zone values 2017-03-25 16:32:45 -07:00
Travis Nickles
d9f618799e Version 1.4.55 2017-03-25 15:32:31 -07:00
Travis Nickles
112b550473 Fixed hanging when disconnecting a USB controller
Related to issue #3.
2017-03-25 08:49:03 -07:00
Travis Nickles
a5f51f78e9 Changed flash warning interval in settings 2017-03-25 06:31:39 -07:00
Travis Nickles
84bf4759e6 Set FlashWhenLateAt default to 20 ms 2017-03-25 03:32:59 -07:00
Travis Nickles
82c3d4beff Try getting around wait yet again 2017-03-25 01:29:25 -07:00
Travis Nickles
9ec41b207a Version 1.4.54 2017-03-24 16:26:14 -07:00
Travis Nickles
156b7103e6 Make ds4 threads background threads. Still trying to make output thread exit gracefully.
The switch to using background threads reduced input lag.
2017-03-24 08:06:01 -07:00
Travis Nickles
9d190fcaf7 Correct issue when two threads try to abort ds4Output thread simultaneously 2017-03-24 01:08:31 -07:00
Travis Nickles
4e33578686 Remove some property usage and use explicit getter methods instead.
This shouldn't have been necessary but testing with optimized
release builds has shown that the overhead of using properties
frequently introduces undesired input lag.
2017-03-23 19:32:33 -07:00
Travis Nickles
983e55a0fa Added explicit x64 build configuration 2017-03-23 08:58:26 -07:00
Travis Nickles
3e0e5bebfc Change interval used for warnings depending on protocol 2017-03-23 01:12:50 -07:00
Travis Nickles
bd73978204 More testing of threading changes. 2017-03-22 23:39:31 -07:00
Travis Nickles
ecd36237e7 Fixed issue with sleep being invoked too often
Supposedly the code was needed to help reset the color
of the lightbar. It doesn't seem like it is really needed
though. Keep an eye on this.
2017-03-22 21:45:20 -07:00
Travis Nickles
d295c1af2a Change thread priority back to AboveNormal. Change how threads are killed. 2017-03-22 19:35:18 -07:00
Travis Nickles
7f1a7485a7 Rename static property 2017-03-22 02:41:04 -07:00
Travis Nickles
5dbc193351 Reduced input lag by implementing overlapped IO and changing threading 2017-03-22 00:52:54 -07:00
Travis Nickles
0dd442f813 Use Highest thread priority
It does improve input lag slightly with
no real impact on CPU usage
2017-03-20 15:17:43 -07:00
Travis Nickles
6a3e9ff913 Merge branch 'hold-repeat-macro-fix' of https://github.com/Gorgexpress/DS4Windows into jay 2017-03-19 17:14:14 -07:00
Travis Nickles
d1d7a26a85 Merge branch 'jay' of https://github.com/akashfoss/DS4Windows into jay 2017-03-19 17:09:45 -07:00
Travis Nickles
075e5969d9 Merge branch 'koallen-readme-formatting' of https://github.com/koallen/DS4Windows into jay 2017-03-19 17:05:37 -07:00
Travis Nickles
6fda94f296 Update Xbox 360 Driver Link
Change provided by s-eam
2017-03-19 16:50:01 -07:00
Travis Nickles
419f92ee3f Update some file links to point to new server
Will need to update once a domain name is registered
2017-03-19 16:13:09 -07:00
Travis Nickles
2b00244c62 Raise thread priority.
Using AboveNormal priority for now. Test Highest priority
at some point.
2017-03-19 07:09:57 -07:00
Travis Nickles
ef779afdf2 Version 1.4.53 2017-03-19 01:31:33 -07:00
Travis Nickles
4d5b8ccb96 Raise L2Sens and R2Sens. Change default of Flush HID to false.
With some of the more recent changes, having Flush HID
enabled results in increased input lag.
2017-03-19 01:29:45 -07:00
Travis Nickles
1f42e17996 Merge tracking branch 'lag_reduce' into jay 2017-03-19 00:45:28 -07:00