mika-n
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a3946dc7e9
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Workaround to inverted YAW gyro axis issue in some DS4 v1 gamepads.
Also fixed compile time warning about bezierCurve.ToString hiding a base method (override keyword missing).
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2019-12-22 23:04:02 +02:00 |
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mika-n
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f85e0d413a
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Pre-defined output curves initialized using a pre-fixed formula. Now only the "Custom" output curve goes through bezier curve logic, but at runtime all output curve options are mapped using a lookup table (better performance and easier code maintenance).
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2019-07-27 22:23:48 +03:00 |
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mika-n
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13150015f0
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Custom curve GUI tweaks.
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2019-07-19 01:49:22 +03:00 |
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mika-n
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d4905227c4
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Custom output curve GUI changes (new edit field in Output curve tab page) and clickable HTML link to open the custom curve web app editor.
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2019-07-17 23:20:38 +03:00 |
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mika-n
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5ebe213526
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small tweaks to comments and cleanups
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2019-07-15 17:10:53 +03:00 |
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mika-n
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7bb8d02c38
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Changed EnhancedPrecision output curve option to use the original hard-coded axis ranges (as it was in V1.7.12 and earlier versions). However, mapping for this old curve goes through a lookup table nowadays as with true bezier curves.
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2019-07-15 16:08:31 +03:00 |
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mika-n
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22866d6a5c
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New customizable output curve functionality. User can create any kind of output curve via a bezier curve editor (external HTML web app in BezierCurveEditor folder).
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2019-07-07 00:47:54 +03:00 |
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