Commit Graph

133 Commits

Author SHA1 Message Date
Travis Nickles
8a6c05bce7 Added device type strings to output devices 2019-04-23 21:53:41 -05:00
Travis Nickles
ab8dbd29f9 Merge branch 'jay' into ds4emulate 2019-04-23 21:07:19 -05:00
mika-n
456145cf8e Fixed a bug described in #664 issue where gyro mouse doesn't get correct properties (for example toggle option) right after Startup or Hotplug LoadProfile calls. The mouse object was created after LoadProfile function even when LoadProfile function tries to set few properties of that mouse object. 2019-04-23 12:32:12 +03:00
Travis Nickles
1b58265c28 Added profile setting for controller type 2019-04-18 01:12:10 -05:00
Travis Nickles
dc5e34f1be Test DS4 emulation 2019-04-17 21:29:16 -05:00
mika-n
746587ebbd Brute force timer fix to the "stuck rumble motor" bug in ViGem virtual gamepad driver. This rumble autostop timer should be removed when a signed ViGem driver has a fix to this issue. Existing autostop timer is 2 secs, so this assumes that game keeps on updating a rumble values at least once in 2 secs. If rumble-0 event is lost or game doesn't send a new rumble value within 2 secs then rumble motor is automagically stopped (=assumed it is stuck). Usually games keep on sending rumble values as long an effect needs it, so this autostop timer works reasonable good in most games. 2019-04-06 15:04:21 +03:00
Travis Nickles
cba6a09f68 Disable force feedback for now.
Related to issue #616
2019-04-03 20:39:30 -05:00
Travis Nickles
2e62bad0f6 Revert to older ViGEm client API 2019-04-03 18:12:21 -05:00
Travis Nickles
aff365b28f Updated code to use newer ViGEm.NET client 2019-04-03 16:47:03 -05:00
Travis Nickles
79a90b828c Use runtime option for toggling touchpad.
Related to issue #637.
2019-04-02 00:54:29 -05:00
Travis Nickles
2c4ce7d672 Corrected force feedback motor values on SONYWA sync change 2019-03-22 15:13:18 -05:00
Travis Nickles
36a8382fdd Use SetDevRumble to avoid array checks 2019-03-21 20:56:49 -05:00
Travis Nickles
9614727566 Add feedback received handler before connecting virtual controller 2019-03-21 20:32:17 -05:00
Travis Nickles
d434834d3d Corrected force feedback motor values
Fixes issue #621
2019-03-21 20:25:35 -05:00
Travis Nickles
3e08da9705 Removed old ScpVBus related classes 2019-03-19 02:32:49 -05:00
Travis Nickles
acfd268397 Migrate 360 steering wheel code to use ViGEmBus 2019-03-19 02:18:50 -05:00
Travis Nickles
5a6859556c Removed old xinput ports setting
No longer relevant with ViGEmBus
2019-03-19 01:52:18 -05:00
Travis Nickles
1c671e694f Changed branding in some old messages 2019-03-19 01:30:54 -05:00
Travis Nickles
0ea8cef46e Merge branch 'jay' into vigem-udpserver 2019-03-10 09:33:00 -05:00
Travis Nickles
ef01b4d3b3 Altered controller readings to better represent mapped state
Related to issue #587.
2019-03-07 01:06:55 -06:00
Travis Nickles
8d4d4b0758 Fixed auto profile use for hotplugging
Related to issue #578
2019-03-05 05:14:39 -06:00
Travis Nickles
6533585a07 Make sure to stop USB controller while suspending
Related to issue #595
2019-03-03 19:27:57 -06:00
Travis Nickles
425b1dd47a Change haptic changing routine to skip always searching for existing device 2019-03-03 00:35:17 -06:00
Travis Nickles
c575b3b525 Merge branch 'jay' into vigem-udpserver
# Conflicts:
#	DS4Windows/DS4Control/ScpUtil.cs
2019-02-28 04:24:03 -06:00
Travis Nickles
2497ced5d5 Change main report routine to use custom delegate.
Remove the need to box and unbox data every gamepad poll.
Seems to help with performance.
2019-02-24 15:03:12 -06:00
Travis Nickles
a9e7a3cb5b More enumerator usage 2019-02-16 02:50:53 -06:00
Travis Nickles
ff870230a6 Implemented user defined gyro mouse dead zone
Related to issue #338.
2019-01-31 10:59:00 -06:00
Travis Nickles
bdea569582 Merge branch 'jay' into vigem-udpserver
# Conflicts:
#	DS4Windows/DS4Control/ScpUtil.cs
2019-01-26 21:34:43 -06:00
Travis Nickles
bf3f10d0ae Apply proposed changes for HG v.1 support 2019-01-18 15:38:13 -06:00
Travis Nickles
619cbbf53a Merge branch 'jay' into vigem-udpserver 2019-01-11 16:08:19 -06:00
Travis Nickles
8be9e66f22 Change priority of bus thread.
Lower priority seems better
2018-12-22 16:41:36 -06:00
Travis Nickles
b0797f4fcc Merge branch 'jay' into vigem-udpserver 2018-12-12 20:37:13 -06:00
Travis Nickles
397814c244 Fixed typo 2018-12-05 17:57:01 -06:00
Travis Nickles
38faadfcd2 Added comment about intent 2018-12-05 13:59:57 -06:00
Travis Nickles
ea3787eef2 Change udp port opening routine for some scenarios
Experimental
2018-12-05 05:16:54 -06:00
Travis Nickles
d1d9354f1c Merge branch 'jay' into vigem-udpserver 2018-12-01 00:59:32 -06:00
Travis Nickles
81d08099a7 Make sure to enforce actual wait time 2018-12-01 00:58:50 -06:00
Travis Nickles
26bbfdbf98 Remove unneeded udp start call 2018-11-30 22:00:13 -06:00
Travis Nickles
dac9d1ba52 Merge branch 'jay' into vigem-udpserver
# Conflicts:
#	DS4Windows/DS4Control/ControlService.cs
2018-11-30 14:51:55 -06:00
Travis Nickles
1fafd0d375 Removed a couple unused methods 2018-11-06 03:11:16 -06:00
Travis Nickles
ccdfd8cfe5 Purge HidGuardian utilities 2018-11-06 02:47:31 -06:00
Travis Nickles
99a1342a51 Merge branch 'jay' into vigem-udpserver 2018-11-01 16:28:56 -05:00
Travis Nickles
4c1ef2b63c Don't persist current blank state. Method should probably be renamed
Related to issue #474
2018-11-01 14:11:53 -05:00
Travis Nickles
d449f1df7f Merge branch 'jay' into vigem-udpserver 2018-10-08 05:52:57 -05:00
Travis Nickles
5efe6b556e Fixed issue with useDInput variable not being in correct state 2018-10-08 05:51:27 -05:00
Travis Nickles
1215d32ae5 Merge branch 'jay' into vigem-udpserver
# Conflicts:
#	DS4Windows/DS4Control/ScpUtil.cs
2018-10-03 16:38:20 -05:00
Travis Nickles
3bbdbe3a0f Attempt to reset KB+M controls after unplugging controller
Related to issue #438.
2018-10-01 19:18:52 -05:00
Travis Nickles
1019499612 Resolve name collision with Log class and Diagnostics namespace
Makes app snappier
2018-09-29 04:42:22 -05:00
Travis Nickles
77af92e722 Merge branch 'jay' into vigem-udpserver
# Conflicts:
#	DS4Windows/DS4Control/ControlService.cs
2018-08-24 17:38:00 -05:00
Travis Nickles
0896f044e8 Fixed problem with unplugging controllers causing cross thread problems 2018-08-24 17:35:57 -05:00