Commit Graph

514 Commits

Author SHA1 Message Date
Travis Nickles
839f03d538 Change to use method rather than property 2019-04-02 01:01:04 -05:00
Travis Nickles
79a90b828c Use runtime option for toggling touchpad.
Related to issue #637.
2019-04-02 00:54:29 -05:00
Travis Nickles
19854a00cf Removed set rumble to zero call for touchpad button up event
Related to issue #615
2019-03-22 16:39:44 -05:00
Travis Nickles
2c4ce7d672 Corrected force feedback motor values on SONYWA sync change 2019-03-22 15:13:18 -05:00
Travis Nickles
36a8382fdd Use SetDevRumble to avoid array checks 2019-03-21 20:56:49 -05:00
Travis Nickles
9614727566 Add feedback received handler before connecting virtual controller 2019-03-21 20:32:17 -05:00
Travis Nickles
d434834d3d Corrected force feedback motor values
Fixes issue #621
2019-03-21 20:25:35 -05:00
Travis Nickles
3e08da9705 Removed old ScpVBus related classes 2019-03-19 02:32:49 -05:00
Travis Nickles
acfd268397 Migrate 360 steering wheel code to use ViGEmBus 2019-03-19 02:18:50 -05:00
Travis Nickles
5a6859556c Removed old xinput ports setting
No longer relevant with ViGEmBus
2019-03-19 01:52:18 -05:00
Travis Nickles
575f157420 Changed method name to specify ViGEmBus 2019-03-19 01:33:41 -05:00
Travis Nickles
1c671e694f Changed branding in some old messages 2019-03-19 01:30:54 -05:00
Travis Nickles
22e212999d Merge branch 'jay' into vigem-udpserver 2019-03-17 21:18:59 -05:00
Travis Nickles
27a68196e4 Deprecate old mouse acceleration option. Make new default value false 2019-03-17 01:28:16 -05:00
Travis Nickles
489a36be00 Merge branch 'jay' into vigem-udpserver 2019-03-12 18:55:35 -05:00
Travis Nickles
a7192d2fbf Force Normal IO and Page Priority
More useful when run as Task but it seems to help normal
runs as well. Related to issue #487.
2019-03-12 16:34:24 -05:00
Travis Nickles
695d9b3e31 Raise SocketAsyncEventArgs buffer for UDP server
Related to issue #602
2019-03-11 12:48:16 -05:00
Travis Nickles
76b31245f8 Default use controller for mapping option to false
This has probably caused issues for other people
2019-03-11 11:54:55 -05:00
Travis Nickles
0ea8cef46e Merge branch 'jay' into vigem-udpserver 2019-03-10 09:33:00 -05:00
Travis Nickles
3bd0e44dc5 Removed unneeded device check 2019-03-08 17:09:36 -06:00
Travis Nickles
f1a10fb5ec Allow flash at to work at 0% battery
Related to issue #599
2019-03-08 14:29:58 -06:00
Travis Nickles
ef01b4d3b3 Altered controller readings to better represent mapped state
Related to issue #587.
2019-03-07 01:06:55 -06:00
Travis Nickles
923f487f39 Added dead check to skip some processes 2019-03-06 02:11:55 -06:00
Travis Nickles
8d4d4b0758 Fixed auto profile use for hotplugging
Related to issue #578
2019-03-05 05:14:39 -06:00
Travis Nickles
1dbf9abb02 Implemented square stick functionality
Related to issue #341.
2019-03-04 17:21:58 -06:00
Travis Nickles
6533585a07 Make sure to stop USB controller while suspending
Related to issue #595
2019-03-03 19:27:57 -06:00
Travis Nickles
425b1dd47a Change haptic changing routine to skip always searching for existing device 2019-03-03 00:35:17 -06:00
Travis Nickles
a4d7372e7b Do not reset custom led setting while switching profiles
Related to issue #596
2019-03-02 05:42:49 -06:00
Travis Nickles
c575b3b525 Merge branch 'jay' into vigem-udpserver
# Conflicts:
#	DS4Windows/DS4Control/ScpUtil.cs
2019-02-28 04:24:03 -06:00
Travis Nickles
231b418d4c Merge branch 'jay' of https://github.com/mika-n/DS4Windows into mika-n-jay 2019-02-27 01:48:27 -06:00
Travis Nickles
d7d593c997 Use implicit extra dead zones for special actions 2019-02-26 04:13:13 -06:00
mika-n
9cbd4d8a42 Updated Finnish resources.fi.resx translation (added missing translations). 2019-02-25 13:35:22 +02:00
mika-n
7026f8b1c4 SASteeringWheelEmulation: Improved deadzone handling (smooth range instead of just dead gap clipping). Fixed a bug in >360 turn range calculations. Small performance improvements. 2019-02-25 13:29:05 +02:00
Travis Nickles
68f8232441 Removed more boxing 2019-02-24 17:11:52 -06:00
Travis Nickles
2497ced5d5 Change main report routine to use custom delegate.
Remove the need to box and unbox data every gamepad poll.
Seems to help with performance.
2019-02-24 15:03:12 -06:00
mika-n
668ecafe6c Check synchronized state of controller before trying to load calibation values (SonyWA connected devices could be in non-sync state without a valid controller MAC address) 2019-02-24 00:27:48 +02:00
Travis Nickles
afea15f38f Output report len is constant
No need to pull from property every poll
2019-02-22 01:51:54 -06:00
mika-n
e70aa452e3 removed unnecessary using System.Draw reference. 2019-02-19 15:29:33 +02:00
mika-n
48bd457d66 merge 2019-02-19 15:19:45 +02:00
mika-n
4b0134faf9 merge 2019-02-19 15:19:10 +02:00
mika-n
7da6b3434a Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay 2019-02-19 15:09:00 +02:00
mika-n
8d087b01ff merge conflicts with base branch 2019-02-19 15:00:17 +02:00
Travis Nickles
a8c722d604 Replace old lock with ReaderWriterLockSlim instance 2019-02-19 04:24:52 -06:00
mika-n
27dbab06c5 Deadzone and anti-deadzone handling (the first rugged version, not perfect yet) and small performance improvements here and there. 2019-02-19 11:10:16 +02:00
Travis Nickles
40278c9d1b Use enumerator for settings iteration 2019-02-16 15:49:36 -06:00
Travis Nickles
a9e7a3cb5b More enumerator usage 2019-02-16 02:50:53 -06:00
Travis Nickles
61a5ab07ea Use enumeartor for KeyCollection as well 2019-02-16 02:25:54 -06:00
Travis Nickles
cd6742cf56 Found faster way to iterate over a ValueCollection 2019-02-16 02:16:56 -06:00
Travis Nickles
50109282f4 Added unchecked region 2019-02-15 21:58:00 -06:00
Travis Nickles
5b19dc76cd Re-added extra default axis mapping pass
Related to issue #579
2019-02-15 18:04:09 -06:00