Travis Nickles
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c02e6c89dc
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Add minor log notice about HidGuardian
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2020-01-25 21:02:37 -06:00 |
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Travis Nickles
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aa2ff36490
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Removed unneeded X360Data instances
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2020-01-25 20:48:38 -06:00 |
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Travis Nickles
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7e68a29330
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Removed some old commented code
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2020-01-25 20:43:56 -06:00 |
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Travis Nickles
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164fbd5154
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Save config upon controller unplug
Used to assist with persisting linked profile setting
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2020-01-16 07:15:18 -06:00 |
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Travis Nickles
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3074bc1b6e
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Load Linked Profiles
Related to issue #1039
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2020-01-13 20:42:58 -06:00 |
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Travis Nickles
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4c4a6f5ba6
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Added Stop and Start menu item to tray icon. Fixed ambiguity of temp thread objects in ControlService.
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2019-12-27 14:25:17 -06:00 |
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Travis Nickles
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c4cdade076
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Added Quick Charge back in
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2019-12-20 20:08:27 -06:00 |
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Travis Nickles
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906946a7ea
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Import DS4WindowsWPF code
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2019-12-18 15:33:23 -06:00 |
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Travis Nickles
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21518134fc
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Added output slot manager. Added plug and unplug delay of 100 ms for output devices.
Related to issue #879
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2019-12-11 09:58:31 -06:00 |
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Travis Nickles
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424b456175
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Unify output device plugging and unplugging
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2019-12-02 15:04:23 -06:00 |
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Travis Nickles
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8a6aae2b42
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Added extra log message when ViGEmBus is not detected
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2019-11-27 14:10:44 -06:00 |
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Travis Nickles
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1bf4642c09
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Change hotplug routine in sync handler
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2019-10-25 02:08:48 -05:00 |
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Travis Nickles
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a871e750ee
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Added new field array for specifying active controller types
Related to issue #871
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2019-10-25 01:48:56 -05:00 |
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Travis Nickles
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e89c8b6c3a
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Added identifier name to meta info
Related to issue #816
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2019-09-07 08:29:25 -05:00 |
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Travis Nickles
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114b07699a
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Create CRC table in ControlService
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2019-09-06 09:41:55 -05:00 |
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mika-n
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f59dce057a
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UseDInputOnly mode supports VJoy output axis of steering wheel emulation mode. VJoy output works even without virtual xbox360 or dualshock4 devices.
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2019-07-27 23:34:38 +03:00 |
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Travis Nickles
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1c869647ab
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Use pre-allocated buffer in UDP server
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2019-07-02 02:06:32 -05:00 |
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mika-n
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5767a1866d
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UPD listen host address or IP number option in UDP server settings. By default UDP server listens onlhy 127.0.0.1 loopback interface, so connections work only within a host computer. This new UDPServerListenAddress option allows to use specific IP or 0.0.0.0 (=all interfaces) as listen address to enable remote UDP connections.
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2019-05-27 01:07:17 +03:00 |
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Travis Nickles
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d227e087d9
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Retrieve ViGEMBus driver version string
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2019-05-12 00:33:43 -05:00 |
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Travis Nickles
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8797892103
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Finally add a note about Visual C++ 2017 in app
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2019-04-29 01:30:08 -05:00 |
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Travis Nickles
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9ffe0daa78
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Merge branch 'jay' into ds4emulate
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2019-04-24 03:19:58 -05:00 |
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Travis Nickles
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62258a3711
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Link delegates to class instance rather than linking to interface
A decent boost
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2019-04-24 03:19:06 -05:00 |
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Travis Nickles
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8a6c05bce7
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Added device type strings to output devices
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2019-04-23 21:53:41 -05:00 |
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Travis Nickles
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ab8dbd29f9
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Merge branch 'jay' into ds4emulate
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2019-04-23 21:07:19 -05:00 |
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mika-n
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456145cf8e
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Fixed a bug described in #664 issue where gyro mouse doesn't get correct properties (for example toggle option) right after Startup or Hotplug LoadProfile calls. The mouse object was created after LoadProfile function even when LoadProfile function tries to set few properties of that mouse object.
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2019-04-23 12:32:12 +03:00 |
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Travis Nickles
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1b58265c28
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Added profile setting for controller type
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2019-04-18 01:12:10 -05:00 |
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Travis Nickles
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dc5e34f1be
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Test DS4 emulation
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2019-04-17 21:29:16 -05:00 |
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mika-n
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746587ebbd
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Brute force timer fix to the "stuck rumble motor" bug in ViGem virtual gamepad driver. This rumble autostop timer should be removed when a signed ViGem driver has a fix to this issue. Existing autostop timer is 2 secs, so this assumes that game keeps on updating a rumble values at least once in 2 secs. If rumble-0 event is lost or game doesn't send a new rumble value within 2 secs then rumble motor is automagically stopped (=assumed it is stuck). Usually games keep on sending rumble values as long an effect needs it, so this autostop timer works reasonable good in most games.
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2019-04-06 15:04:21 +03:00 |
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Travis Nickles
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cba6a09f68
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Disable force feedback for now.
Related to issue #616
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2019-04-03 20:39:30 -05:00 |
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Travis Nickles
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2e62bad0f6
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Revert to older ViGEm client API
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2019-04-03 18:12:21 -05:00 |
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Travis Nickles
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aff365b28f
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Updated code to use newer ViGEm.NET client
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2019-04-03 16:47:03 -05:00 |
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Travis Nickles
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79a90b828c
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Use runtime option for toggling touchpad.
Related to issue #637.
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2019-04-02 00:54:29 -05:00 |
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Travis Nickles
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2c4ce7d672
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Corrected force feedback motor values on SONYWA sync change
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2019-03-22 15:13:18 -05:00 |
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Travis Nickles
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36a8382fdd
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Use SetDevRumble to avoid array checks
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2019-03-21 20:56:49 -05:00 |
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Travis Nickles
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9614727566
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Add feedback received handler before connecting virtual controller
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2019-03-21 20:32:17 -05:00 |
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Travis Nickles
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d434834d3d
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Corrected force feedback motor values
Fixes issue #621
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2019-03-21 20:25:35 -05:00 |
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Travis Nickles
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3e08da9705
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Removed old ScpVBus related classes
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2019-03-19 02:32:49 -05:00 |
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Travis Nickles
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acfd268397
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Migrate 360 steering wheel code to use ViGEmBus
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2019-03-19 02:18:50 -05:00 |
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Travis Nickles
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5a6859556c
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Removed old xinput ports setting
No longer relevant with ViGEmBus
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2019-03-19 01:52:18 -05:00 |
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Travis Nickles
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1c671e694f
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Changed branding in some old messages
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2019-03-19 01:30:54 -05:00 |
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Travis Nickles
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0ea8cef46e
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Merge branch 'jay' into vigem-udpserver
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2019-03-10 09:33:00 -05:00 |
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Travis Nickles
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ef01b4d3b3
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Altered controller readings to better represent mapped state
Related to issue #587.
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2019-03-07 01:06:55 -06:00 |
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Travis Nickles
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8d4d4b0758
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Fixed auto profile use for hotplugging
Related to issue #578
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2019-03-05 05:14:39 -06:00 |
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Travis Nickles
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6533585a07
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Make sure to stop USB controller while suspending
Related to issue #595
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2019-03-03 19:27:57 -06:00 |
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Travis Nickles
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425b1dd47a
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Change haptic changing routine to skip always searching for existing device
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2019-03-03 00:35:17 -06:00 |
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Travis Nickles
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c575b3b525
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Merge branch 'jay' into vigem-udpserver
# Conflicts:
# DS4Windows/DS4Control/ScpUtil.cs
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2019-02-28 04:24:03 -06:00 |
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Travis Nickles
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2497ced5d5
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Change main report routine to use custom delegate.
Remove the need to box and unbox data every gamepad poll.
Seems to help with performance.
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2019-02-24 15:03:12 -06:00 |
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Travis Nickles
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a9e7a3cb5b
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More enumerator usage
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2019-02-16 02:50:53 -06:00 |
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Travis Nickles
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ff870230a6
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Implemented user defined gyro mouse dead zone
Related to issue #338.
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2019-01-31 10:59:00 -06:00 |
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Travis Nickles
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bdea569582
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Merge branch 'jay' into vigem-udpserver
# Conflicts:
# DS4Windows/DS4Control/ScpUtil.cs
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2019-01-26 21:34:43 -06:00 |
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