Travis Nickles
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f1a10fb5ec
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Allow flash at to work at 0% battery
Related to issue #599
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2019-03-08 14:29:58 -06:00 |
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Travis Nickles
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8f3ce714a2
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Removed unwanted boxing for AdvancedColorDialog
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2019-03-07 13:35:13 -06:00 |
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Travis Nickles
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45485bb44d
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Added color dialog instance back since VS removed it
Related to issue #599
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2019-03-07 13:14:43 -06:00 |
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Travis Nickles
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ef01b4d3b3
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Altered controller readings to better represent mapped state
Related to issue #587.
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2019-03-07 01:06:55 -06:00 |
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Travis Nickles
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72802bb5c6
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Small message change
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2019-03-06 09:55:35 -06:00 |
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Travis Nickles
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923f487f39
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Added dead check to skip some processes
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2019-03-06 02:11:55 -06:00 |
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Travis Nickles
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8d4d4b0758
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Fixed auto profile use for hotplugging
Related to issue #578
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2019-03-05 05:14:39 -06:00 |
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Travis Nickles
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098bbf057d
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Made a note about UWP apps causing exclusive mode problems
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2019-03-05 03:34:15 -06:00 |
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Travis Nickles
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1dbf9abb02
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Implemented square stick functionality
Related to issue #341.
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2019-03-04 17:21:58 -06:00 |
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Travis Nickles
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6533585a07
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Make sure to stop USB controller while suspending
Related to issue #595
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2019-03-03 19:27:57 -06:00 |
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Travis Nickles
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425b1dd47a
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Change haptic changing routine to skip always searching for existing device
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2019-03-03 00:35:17 -06:00 |
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Travis Nickles
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a4d7372e7b
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Do not reset custom led setting while switching profiles
Related to issue #596
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2019-03-02 05:42:49 -06:00 |
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Travis Nickles
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231b418d4c
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Merge branch 'jay' of https://github.com/mika-n/DS4Windows into mika-n-jay
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2019-02-27 01:48:27 -06:00 |
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Travis Nickles
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d7d593c997
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Use implicit extra dead zones for special actions
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2019-02-26 04:13:13 -06:00 |
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mika-n
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9cbd4d8a42
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Updated Finnish resources.fi.resx translation (added missing translations).
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2019-02-25 13:35:22 +02:00 |
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mika-n
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7026f8b1c4
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SASteeringWheelEmulation: Improved deadzone handling (smooth range instead of just dead gap clipping). Fixed a bug in >360 turn range calculations. Small performance improvements.
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2019-02-25 13:29:05 +02:00 |
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mika-n
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0ae7c77b61
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Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay
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2019-02-25 12:05:51 +02:00 |
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Travis Nickles
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306a7ad3d0
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Version 1.6.12
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2019-02-25 01:34:07 -06:00 |
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Travis Nickles
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0434ba3eb7
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Updated newest file
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2019-02-25 01:33:57 -06:00 |
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Travis Nickles
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61f7893d06
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Update the updater version number
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2019-02-25 01:24:54 -06:00 |
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Travis Nickles
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68f8232441
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Removed more boxing
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2019-02-24 17:11:52 -06:00 |
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mika-n
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0da70eaf06
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Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay
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2019-02-24 23:40:56 +02:00 |
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Travis Nickles
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2497ced5d5
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Change main report routine to use custom delegate.
Remove the need to box and unbox data every gamepad poll.
Seems to help with performance.
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2019-02-24 15:03:12 -06:00 |
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mika-n
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7f0ebb955d
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Updated missing Finnish translations in ResourcesFI file and changed few resource strings public just like other resources are (few items were accidentally private)
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2019-02-24 21:05:24 +02:00 |
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mika-n
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668ecafe6c
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Check synchronized state of controller before trying to load calibation values (SonyWA connected devices could be in non-sync state without a valid controller MAC address)
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2019-02-24 00:27:48 +02:00 |
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Travis Nickles
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afea15f38f
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Output report len is constant
No need to pull from property every poll
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2019-02-22 01:51:54 -06:00 |
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Travis Nickles
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abad91ca2a
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Changed class name to remove VS name violation warning
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2019-02-22 01:50:50 -06:00 |
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mika-n
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a3c51c8688
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merge
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2019-02-20 08:39:55 +02:00 |
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mika-n
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e70aa452e3
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removed unnecessary using System.Draw reference.
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2019-02-19 15:29:33 +02:00 |
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mika-n
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48bd457d66
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merge
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2019-02-19 15:19:45 +02:00 |
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mika-n
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4b0134faf9
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merge
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2019-02-19 15:19:10 +02:00 |
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mika-n
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7da6b3434a
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Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay
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2019-02-19 15:09:00 +02:00 |
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mika-n
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8d087b01ff
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merge conflicts with base branch
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2019-02-19 15:00:17 +02:00 |
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Travis Nickles
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a8c722d604
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Replace old lock with ReaderWriterLockSlim instance
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2019-02-19 04:24:52 -06:00 |
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Travis Nickles
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f828eb888c
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Use struct reference rather than copy
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2019-02-19 03:16:42 -06:00 |
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mika-n
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27dbab06c5
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Deadzone and anti-deadzone handling (the first rugged version, not perfect yet) and small performance improvements here and there.
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2019-02-19 11:10:16 +02:00 |
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Travis Nickles
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d609453f12
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Now target .NET Framework 4.6.2
Seems to work better than version 4.6.1 on my system
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2019-02-18 18:33:36 -06:00 |
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Travis Nickles
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7f94a33e97
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Version 1.6.11
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2019-02-17 02:04:37 -06:00 |
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Travis Nickles
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9baceec656
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Update newest text file
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2019-02-17 02:04:03 -06:00 |
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Travis Nickles
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40278c9d1b
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Use enumerator for settings iteration
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2019-02-16 15:49:36 -06:00 |
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Travis Nickles
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a9e7a3cb5b
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More enumerator usage
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2019-02-16 02:50:53 -06:00 |
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Travis Nickles
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3417c08a87
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Get rid of more ElementAt usage
Old code is commented out as a reference
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2019-02-16 02:41:13 -06:00 |
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Travis Nickles
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61a5ab07ea
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Use enumeartor for KeyCollection as well
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2019-02-16 02:25:54 -06:00 |
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Travis Nickles
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cd6742cf56
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Found faster way to iterate over a ValueCollection
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2019-02-16 02:16:56 -06:00 |
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Travis Nickles
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50109282f4
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Added unchecked region
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2019-02-15 21:58:00 -06:00 |
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Travis Nickles
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5b19dc76cd
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Re-added extra default axis mapping pass
Related to issue #579
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2019-02-15 18:04:09 -06:00 |
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Travis Nickles
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688bc01916
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Target C# 7.3
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2019-02-12 18:33:42 -06:00 |
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Travis Nickles
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6098c91e29
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Use ref for more color struct routines
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2019-02-12 01:31:18 -06:00 |
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Travis Nickles
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ce0ac67dcd
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Remove some struct copying from lightbar routine
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2019-02-11 23:51:26 -06:00 |
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Travis Nickles
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42b75c717a
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Added unchecked blocks for populating field mapping arrays
Seems to help a lot
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2019-02-09 21:33:58 -06:00 |
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