cemu-DS4Windows/DS4Control
2014-07-02 22:33:05 -04:00
..
Properties Revised Custom Mapping 2014-03-27 21:50:40 -04:00
Control.cs Sixaxis tilts can now mapped, map them to the analog sticks, buttons, keyboards, and even macros 2014-06-23 18:27:14 -04:00
DS4Control.csproj Rest of DS4Windows has been upped to .NET 4.5 (If you have .net 4/already can run DS4Windows, this won't affect you), thanks to this update, you can now... 2014-06-10 15:45:09 -04:00
DS4LightBar.cs Version 10.55 2014-06-21 14:00:28 -04:00
InputMethods.cs Made keystrokes more akin to phyiscally pressing (holding down actually repeats the key), removed repeat option due to this 2014-05-06 14:49:18 -04:00
ITouchpadBehaviour.cs Merged Electrobrains DS4Windows, Hectic's options, imporved custom mapping 2014-03-29 01:29:08 -04:00
Log.cs Revised Custom Mapping 2014-03-27 21:50:40 -04:00
Mapping.cs Sixaxis Deadzones can be reconfigured: 0.25+ recommended to lay down the controller without movement 2014-06-26 14:02:01 -04:00
Mouse.cs Sixaxis tilts can now mapped, map them to the analog sticks, buttons, keyboards, and even macros 2014-06-23 18:27:14 -04:00
MouseCursor.cs Major revamp all around: 2014-04-27 15:32:09 -04:00
MouseWheel.cs DS4Windows no longer crashes if no source games are installed (ie shinra's crash) 2014-06-08 19:41:36 -04:00
ScpDevice.cs Revised Custom Mapping 2014-03-27 21:50:40 -04:00
ScpDevice.Designer.cs Revised Custom Mapping 2014-03-27 21:50:40 -04:00
ScpHub.cs Revised Custom Mapping 2014-03-27 21:50:40 -04:00
ScpHub.Designer.cs Revised Custom Mapping 2014-03-27 21:50:40 -04:00
ScpUtil.cs Fix for loading older profiles before 10.65 2014-07-02 22:33:05 -04:00
TPadModeSwitcher.cs Major revamp all around: 2014-04-27 15:32:09 -04:00
X360Device.cs "Connecting..." issue Fixed again, I think... 2014-05-24 19:08:40 -04:00
X360Device.designer.cs Revised Custom Mapping 2014-03-27 21:50:40 -04:00