mirror of
https://github.com/cemu-project/DS4Windows.git
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49e2e642ed
Mouse Acceleration option Rumble settings now more simple Better detection of where profiles and settings are stored, if you use jheb's tool and this as a portable one, it better detects which settings are which. Smaller filesize for profiles. Reorder of tabs
1275 lines
70 KiB
C#
1275 lines
70 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using DS4Library;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace DS4Control
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{
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public class Mapping
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{
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/*
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* Represent the synthetic keyboard and mouse events. Maintain counts for each so we don't duplicate events.
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*/
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public class SyntheticState
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{
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public struct MouseClick
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{
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public int leftCount, middleCount, rightCount, fourthCount, fifthCount, wUpCount, wDownCount, toggleCount;
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public bool toggle;
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}
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public MouseClick previousClicks, currentClicks;
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public struct KeyPress
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{
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public int vkCount, scanCodeCount, repeatCount, toggleCount; // repeat takes priority over non-, and scancode takes priority over non-
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public bool toggle;
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}
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public class KeyPresses
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{
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public KeyPress previous, current;
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}
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public Dictionary<UInt16, KeyPresses> keyPresses = new Dictionary<UInt16, KeyPresses>();
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public void SavePrevious(bool performClear)
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{
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previousClicks = currentClicks;
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if (performClear)
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currentClicks.leftCount = currentClicks.middleCount = currentClicks.rightCount = currentClicks.fourthCount = currentClicks.fifthCount = currentClicks.wUpCount = currentClicks.wDownCount = currentClicks.toggleCount = 0;
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foreach (KeyPresses kp in keyPresses.Values)
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{
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kp.previous = kp.current;
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if (performClear)
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{
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kp.current.repeatCount = kp.current.scanCodeCount = kp.current.vkCount = kp.current.toggleCount = 0;
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//kp.current.toggle = false;
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}
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}
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}
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}
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public static SyntheticState globalState = new SyntheticState();
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public static SyntheticState[] deviceState = { new SyntheticState(), new SyntheticState(), new SyntheticState(), new SyntheticState() };
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// TODO When we disconnect, process a null/dead state to release any keys or buttons.
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public static DateTime oldnow = DateTime.UtcNow;
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private static bool pressagain = false;
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private static int wheel = 0, keyshelddown = 0;
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public static void Commit(int device)
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{
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SyntheticState state = deviceState[device];
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lock (globalState)
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{
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globalState.currentClicks.leftCount += state.currentClicks.leftCount - state.previousClicks.leftCount;
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globalState.currentClicks.middleCount += state.currentClicks.middleCount - state.previousClicks.middleCount;
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globalState.currentClicks.rightCount += state.currentClicks.rightCount - state.previousClicks.rightCount;
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globalState.currentClicks.fourthCount += state.currentClicks.fourthCount - state.previousClicks.fourthCount;
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globalState.currentClicks.fifthCount += state.currentClicks.fifthCount - state.previousClicks.fifthCount;
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globalState.currentClicks.wUpCount += state.currentClicks.wUpCount - state.previousClicks.wUpCount;
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globalState.currentClicks.wDownCount += state.currentClicks.wDownCount - state.previousClicks.wDownCount;
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globalState.currentClicks.toggleCount += state.currentClicks.toggleCount - state.previousClicks.toggleCount;
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globalState.currentClicks.toggle = state.currentClicks.toggle;
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if (globalState.currentClicks.toggleCount != 0 && globalState.previousClicks.toggleCount == 0 && globalState.currentClicks.toggle)
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{
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if (globalState.currentClicks.leftCount != 0 && globalState.previousClicks.leftCount == 0)
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTDOWN);
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if (globalState.currentClicks.rightCount != 0 && globalState.previousClicks.rightCount == 0)
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTDOWN);
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if (globalState.currentClicks.middleCount != 0 && globalState.previousClicks.middleCount == 0)
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEDOWN);
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if (globalState.currentClicks.fourthCount != 0 && globalState.previousClicks.fourthCount == 0)
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 1);
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if (globalState.currentClicks.fifthCount != 0 && globalState.previousClicks.fifthCount == 0)
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 2);
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}
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else if (globalState.currentClicks.toggleCount != 0 && globalState.previousClicks.toggleCount == 0 && !globalState.currentClicks.toggle)
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{
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if (globalState.currentClicks.leftCount != 0 && globalState.previousClicks.leftCount == 0)
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP);
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if (globalState.currentClicks.rightCount != 0 && globalState.previousClicks.rightCount == 0)
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
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if (globalState.currentClicks.middleCount != 0 && globalState.previousClicks.middleCount == 0)
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
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if (globalState.currentClicks.fourthCount != 0 && globalState.previousClicks.fourthCount == 0)
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
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if (globalState.currentClicks.fifthCount != 0 && globalState.previousClicks.fifthCount == 0)
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
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}
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if (globalState.currentClicks.toggleCount == 0 && globalState.previousClicks.toggleCount == 0)
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{
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if (globalState.currentClicks.leftCount != 0 && globalState.previousClicks.leftCount == 0)
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTDOWN);
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else if (globalState.currentClicks.leftCount == 0 && globalState.previousClicks.leftCount != 0)
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP);
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if (globalState.currentClicks.middleCount != 0 && globalState.previousClicks.middleCount == 0)
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEDOWN);
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else if (globalState.currentClicks.middleCount == 0 && globalState.previousClicks.middleCount != 0)
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
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if (globalState.currentClicks.rightCount != 0 && globalState.previousClicks.rightCount == 0)
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTDOWN);
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else if (globalState.currentClicks.rightCount == 0 && globalState.previousClicks.rightCount != 0)
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
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if (globalState.currentClicks.fourthCount != 0 && globalState.previousClicks.fourthCount == 0)
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 1);
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else if (globalState.currentClicks.fourthCount == 0 && globalState.previousClicks.fourthCount != 0)
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
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if (globalState.currentClicks.fifthCount != 0 && globalState.previousClicks.fifthCount == 0)
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 2);
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else if (globalState.currentClicks.fifthCount == 0 && globalState.previousClicks.fifthCount != 0)
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
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if (globalState.currentClicks.wUpCount != 0 && globalState.previousClicks.wUpCount == 0)
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{
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_WHEEL, 100);
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oldnow = DateTime.UtcNow;
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wheel = 100;
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}
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else if (globalState.currentClicks.wUpCount == 0 && globalState.previousClicks.wUpCount != 0)
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wheel = 0;
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if (globalState.currentClicks.wDownCount != 0 && globalState.previousClicks.wDownCount == 0)
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{
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_WHEEL, -100);
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oldnow = DateTime.UtcNow;
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wheel = -100;
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}
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if (globalState.currentClicks.wDownCount == 0 && globalState.previousClicks.wDownCount != 0)
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wheel = 0;
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}
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if (wheel != 0) //Continue mouse wheel movement
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{
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DateTime now = DateTime.UtcNow;
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if (now >= oldnow + TimeSpan.FromMilliseconds(100) && !pressagain)
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{
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oldnow = now;
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InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_WHEEL, wheel);
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}
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}
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// Merge and synthesize all key presses/releases that are present in this device's mapping.
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// TODO what about the rest? e.g. repeat keys really ought to be on some set schedule
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foreach (KeyValuePair<UInt16, SyntheticState.KeyPresses> kvp in state.keyPresses)
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{
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SyntheticState.KeyPresses gkp;
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if (globalState.keyPresses.TryGetValue(kvp.Key, out gkp))
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{
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gkp.current.vkCount += kvp.Value.current.vkCount - kvp.Value.previous.vkCount;
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gkp.current.scanCodeCount += kvp.Value.current.scanCodeCount - kvp.Value.previous.scanCodeCount;
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gkp.current.repeatCount += kvp.Value.current.repeatCount - kvp.Value.previous.repeatCount;
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gkp.current.toggle = kvp.Value.current.toggle;
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gkp.current.toggleCount += kvp.Value.current.toggleCount - kvp.Value.previous.toggleCount;
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}
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else
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{
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gkp = new SyntheticState.KeyPresses();
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gkp.current = kvp.Value.current;
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globalState.keyPresses[kvp.Key] = gkp;
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}
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if (gkp.current.toggleCount != 0 && gkp.previous.toggleCount == 0 && gkp.current.toggle)
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{
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if (gkp.current.scanCodeCount != 0)
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InputMethods.performSCKeyPress(kvp.Key);
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else
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InputMethods.performKeyPress(kvp.Key);
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}
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else if (gkp.current.toggleCount != 0 && gkp.previous.toggleCount == 0 && !gkp.current.toggle)
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{
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if (gkp.previous.scanCodeCount != 0) // use the last type of VK/SC
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InputMethods.performSCKeyRelease(kvp.Key);
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else
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InputMethods.performKeyRelease(kvp.Key);
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}
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else if (gkp.current.vkCount + gkp.current.scanCodeCount != 0 && gkp.previous.vkCount + gkp.previous.scanCodeCount == 0)
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{
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if (gkp.current.scanCodeCount != 0)
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{
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oldnow = DateTime.UtcNow;
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InputMethods.performSCKeyPress(kvp.Key);
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pressagain = false;
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keyshelddown = kvp.Key;
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}
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else
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{
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oldnow = DateTime.UtcNow;
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InputMethods.performKeyPress(kvp.Key);
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pressagain = false;
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keyshelddown = kvp.Key;
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}
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}
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else if (gkp.current.toggleCount != 0 || gkp.previous.toggleCount != 0 || gkp.current.repeatCount != 0 || // repeat or SC/VK transition
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((gkp.previous.scanCodeCount == 0) != (gkp.current.scanCodeCount == 0))) //repeat keystroke after 500ms
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{
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if (keyshelddown == kvp.Key)
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{
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DateTime now = DateTime.UtcNow;
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if (now >= oldnow + TimeSpan.FromMilliseconds(500) && !pressagain)
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{
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oldnow = now;
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pressagain = true;
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}
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if (pressagain && gkp.current.scanCodeCount != 0)
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{
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now = DateTime.UtcNow;
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if (now >= oldnow + TimeSpan.FromMilliseconds(25) && pressagain)
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{
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oldnow = now;
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InputMethods.performSCKeyPress(kvp.Key);
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}
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}
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else if (pressagain)
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{
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now = DateTime.UtcNow;
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if (now >= oldnow + TimeSpan.FromMilliseconds(25) && pressagain)
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{
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oldnow = now;
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InputMethods.performKeyPress(kvp.Key);
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}
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}
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}
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}
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else if ((gkp.current.toggleCount == 0 && gkp.previous.toggleCount == 0) && gkp.current.vkCount + gkp.current.scanCodeCount == 0 && gkp.previous.vkCount + gkp.previous.scanCodeCount != 0)
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{
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if (gkp.previous.scanCodeCount != 0) // use the last type of VK/SC
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{
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InputMethods.performSCKeyRelease(kvp.Key);
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//InputMethods.performKeyRelease(kvp.Key);
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pressagain = false;
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}
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else
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{
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InputMethods.performKeyRelease(kvp.Key);
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pressagain = false;
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}
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}
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}
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globalState.SavePrevious(false);
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}
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state.SavePrevious(true);
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}
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public enum Click { None, Left, Middle, Right, Fourth, Fifth, WUP, WDOWN };
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public static void MapClick(int device, Click mouseClick)
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{
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switch (mouseClick)
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{
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case Click.Left:
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deviceState[device].currentClicks.leftCount++;
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break;
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case Click.Middle:
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deviceState[device].currentClicks.middleCount++;
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break;
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case Click.Right:
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deviceState[device].currentClicks.rightCount++;
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break;
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case Click.Fourth:
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deviceState[device].currentClicks.fourthCount++;
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break;
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case Click.Fifth:
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deviceState[device].currentClicks.fifthCount++;
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break;
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case Click.WUP:
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deviceState[device].currentClicks.wUpCount++;
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break;
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case Click.WDOWN:
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deviceState[device].currentClicks.wDownCount++;
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break;
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}
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}
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/** Map the touchpad button state to mouse or keyboard events. */
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public static void MapTouchpadButton(int device, DS4Controls what, Click mouseEventFallback, DS4State MappedState = null)
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{
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SyntheticState deviceState = Mapping.deviceState[device];
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string macro = Global.getCustomMacro(device, what);
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if (macro != "0")
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{
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}
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else if (Global.getCustomKey(device, what) != 0)
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{
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ushort key = Global.getCustomKey(device, what);
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DS4KeyType keyType = Global.getCustomKeyType(device, what);
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SyntheticState.KeyPresses kp;
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if (!deviceState.keyPresses.TryGetValue(key, out kp))
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deviceState.keyPresses[key] = kp = new SyntheticState.KeyPresses();
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if (keyType.HasFlag(DS4KeyType.ScanCode))
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kp.current.scanCodeCount++;
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else
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kp.current.vkCount++;
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if (keyType.HasFlag(DS4KeyType.Toggle))
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kp.current.toggleCount++;
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}
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else
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{
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X360Controls button = Global.getCustomButton(device, what);
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switch (button)
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{
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case X360Controls.None:
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switch (mouseEventFallback)
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{
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case Click.Left:
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deviceState.currentClicks.leftCount++;
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return;
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case Click.Middle:
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deviceState.currentClicks.middleCount++;
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return;
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case Click.Right:
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deviceState.currentClicks.rightCount++;
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return;
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case Click.Fourth:
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deviceState.currentClicks.fourthCount++;
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return;
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case Click.Fifth:
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deviceState.currentClicks.fifthCount++;
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return;
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case Click.WUP:
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deviceState.currentClicks.wUpCount++;
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return;
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case Click.WDOWN:
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deviceState.currentClicks.wDownCount++;
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return;
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}
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return;
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case X360Controls.LeftMouse:
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deviceState.currentClicks.leftCount++;
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return;
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case X360Controls.MiddleMouse:
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deviceState.currentClicks.middleCount++;
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return;
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case X360Controls.RightMouse:
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deviceState.currentClicks.rightCount++;
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return;
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case X360Controls.FourthMouse:
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deviceState.currentClicks.fourthCount++;
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return;
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case X360Controls.FifthMouse:
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deviceState.currentClicks.fifthCount++;
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return;
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case X360Controls.WUP:
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deviceState.currentClicks.wUpCount++;
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return;
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case X360Controls.WDOWN:
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deviceState.currentClicks.wDownCount++;
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return;
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case X360Controls.A:
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MappedState.Cross = true;
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return;
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case X360Controls.B:
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MappedState.Circle = true;
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return;
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case X360Controls.X:
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MappedState.Square = true;
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return;
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case X360Controls.Y:
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MappedState.Triangle = true;
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return;
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case X360Controls.LB:
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MappedState.L1 = true;
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return;
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case X360Controls.LS:
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MappedState.L3 = true;
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return;
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case X360Controls.RB:
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MappedState.R1 = true;
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return;
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case X360Controls.RS:
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MappedState.R3 = true;
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return;
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case X360Controls.DpadUp:
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MappedState.DpadUp = true;
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return;
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case X360Controls.DpadDown:
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MappedState.DpadDown = true;
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return;
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case X360Controls.DpadLeft:
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MappedState.DpadLeft = true;
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return;
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case X360Controls.DpadRight:
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MappedState.DpadRight = true;
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return;
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case X360Controls.Guide:
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MappedState.PS = true;
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return;
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case X360Controls.Back:
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MappedState.Share = true;
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return;
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case X360Controls.Start:
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MappedState.Options = true;
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return;
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case X360Controls.LT:
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if (MappedState.L2 == 0)
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MappedState.L2 = 255;
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return;
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case X360Controls.RT:
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if (MappedState.R2 == 0)
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MappedState.R2 = 255;
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return;
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case X360Controls.Unbound:
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return;
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default:
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if (MappedState == null)
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return;
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break;
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}
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}
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}
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public static int DS4ControltoInt(DS4Controls ctrl)
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{
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switch (ctrl)
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{
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case DS4Controls.Share: return 1;
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case DS4Controls.Options: return 2;
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case DS4Controls.L1: return 3;
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case DS4Controls.R1: return 4;
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case DS4Controls.L3: return 5;
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case DS4Controls.R3: return 6;
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case DS4Controls.DpadUp: return 7;
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case DS4Controls.DpadDown: return 8;
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case DS4Controls.DpadLeft: return 9;
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case DS4Controls.DpadRight: return 10;
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case DS4Controls.PS: return 11;
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case DS4Controls.Cross: return 12;
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case DS4Controls.Square: return 13;
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case DS4Controls.Triangle: return 14;
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case DS4Controls.Circle: return 15;
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case DS4Controls.LXNeg: return 16;
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case DS4Controls.LYNeg: return 17;
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case DS4Controls.RXNeg: return 18;
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case DS4Controls.RYNeg: return 19;
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case DS4Controls.LXPos: return 20;
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case DS4Controls.LYPos: return 21;
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case DS4Controls.RXPos: return 22;
|
|
case DS4Controls.RYPos: return 23;
|
|
case DS4Controls.L2: return 24;
|
|
case DS4Controls.R2: return 25;
|
|
case DS4Controls.TouchMulti: return 26;
|
|
case DS4Controls.TouchLeft: return 27;
|
|
case DS4Controls.TouchRight: return 28;
|
|
case DS4Controls.TouchUpper: return 29;
|
|
case DS4Controls.GyroXNeg: return 30;
|
|
case DS4Controls.GyroXPos: return 31;
|
|
case DS4Controls.GyroZNeg: return 32;
|
|
case DS4Controls.GyroZPos: return 33;
|
|
}
|
|
return 0;
|
|
}
|
|
public static bool[] pressedonce = new bool[261], macrodone = new bool[34];
|
|
public static int test = 0;
|
|
/** Map DS4 Buttons/Axes to other DS4 Buttons/Axes (largely the same as Xinput ones) and to keyboard and mouse buttons. */
|
|
public static async void MapCustom(int device, DS4State cState, DS4State MappedState, DS4StateExposed eState)
|
|
{
|
|
cState.CopyTo(MappedState);
|
|
SyntheticState deviceState = Mapping.deviceState[device];
|
|
foreach (KeyValuePair<DS4Controls, string> customKey in Global.getCustomMacros(device)) //with delays
|
|
{
|
|
DS4KeyType keyType = Global.getCustomKeyType(device, customKey.Key);
|
|
if (getBoolMapping(customKey.Key, cState, eState))
|
|
{
|
|
resetToDefaultValue(customKey.Key, MappedState);
|
|
bool LXChanged = (Math.Abs(127 - MappedState.LX) < 5);
|
|
bool LYChanged = (Math.Abs(127 - MappedState.LY) < 5);
|
|
bool RXChanged = (Math.Abs(127 - MappedState.RX) < 5);
|
|
bool RYChanged = (Math.Abs(127 - MappedState.RY) < 5);
|
|
string[] skeys;
|
|
int[] keys;
|
|
if (!string.IsNullOrEmpty(customKey.Value))
|
|
{
|
|
skeys = customKey.Value.Split('/');
|
|
keys = new int[skeys.Length];
|
|
}
|
|
else
|
|
{
|
|
skeys = new string[0];
|
|
keys = new int[0];
|
|
}
|
|
for (int i = 0; i < keys.Length; i++)
|
|
keys[i] = ushort.Parse(skeys[i]);
|
|
bool[] keydown = new bool[261];
|
|
if (keys.Length > 0 && keys[0] > 260 && keys[0] < 300)
|
|
{
|
|
if (keys[0] == 261 && !MappedState.Cross) MappedState.Cross = getBoolMapping(customKey.Key, cState, eState);
|
|
if (keys[0] == 262 && !MappedState.Circle) MappedState.Circle = getBoolMapping(customKey.Key, cState, eState);
|
|
if (keys[0] == 263 && !MappedState.Square) MappedState.Square = getBoolMapping(customKey.Key, cState, eState);
|
|
if (keys[0] == 264 && !MappedState.Triangle) MappedState.Triangle = getBoolMapping(customKey.Key, cState, eState);
|
|
if (keys[0] == 265 && !MappedState.DpadUp) MappedState.DpadUp = getBoolMapping(customKey.Key, cState, eState);
|
|
if (keys[0] == 266 && !MappedState.DpadDown) MappedState.DpadDown = getBoolMapping(customKey.Key, cState, eState);
|
|
if (keys[0] == 267 && !MappedState.DpadLeft) MappedState.DpadLeft = getBoolMapping(customKey.Key, cState, eState);
|
|
if (keys[0] == 268 && !MappedState.DpadRight) MappedState.DpadRight = getBoolMapping(customKey.Key, cState, eState);
|
|
if (keys[0] == 269 && !MappedState.Options) MappedState.Options = getBoolMapping(customKey.Key, cState, eState);
|
|
if (keys[0] == 270 && !MappedState.Share) MappedState.Share = getBoolMapping(customKey.Key, cState, eState);
|
|
if (keys[0] == 271 && !MappedState.PS) MappedState.PS = getBoolMapping(customKey.Key, cState, eState);
|
|
if (keys[0] == 272 && !MappedState.L1) MappedState.L1 = getBoolMapping(customKey.Key, cState, eState);
|
|
if (keys[0] == 273 && !MappedState.R1) MappedState.R1 = getBoolMapping(customKey.Key, cState, eState);
|
|
if (keys[0] == 274 && MappedState.L2 == 0) MappedState.L2 = getByteMapping(device, customKey.Key, cState, eState);
|
|
if (keys[0] == 275 && MappedState.R2 == 0) MappedState.R2 = getByteMapping(device, customKey.Key, cState, eState);
|
|
if (keys[0] == 276 && !MappedState.L3) MappedState.L3 = getBoolMapping(customKey.Key, cState, eState);
|
|
if (keys[0] == 277 && !MappedState.R3) MappedState.R3 = getBoolMapping(customKey.Key, cState, eState);
|
|
if (keys[0] == 278 && LYChanged) MappedState.LY = getXYAxisMapping(device, customKey.Key, cState, eState);
|
|
if (keys[0] == 279 && LYChanged) MappedState.LY = getXYAxisMapping(device, customKey.Key, cState, eState, true);
|
|
if (keys[0] == 280 && LXChanged) MappedState.LX = getXYAxisMapping(device, customKey.Key, cState, eState);
|
|
if (keys[0] == 281 && LXChanged) MappedState.LX = getXYAxisMapping(device, customKey.Key, cState, eState, true);
|
|
if (keys[0] == 282 && RYChanged) MappedState.RY = getXYAxisMapping(device, customKey.Key, cState, eState);
|
|
if (keys[0] == 283 && RYChanged) MappedState.RY = getXYAxisMapping(device, customKey.Key, cState, eState, true);
|
|
if (keys[0] == 284 && RXChanged) MappedState.RX = getXYAxisMapping(device, customKey.Key, cState, eState);
|
|
if (keys[0] == 285 && RXChanged) MappedState.RX = getXYAxisMapping(device, customKey.Key, cState, eState, true);
|
|
}
|
|
if (!macrodone[DS4ControltoInt(customKey.Key)])
|
|
{
|
|
macrodone[DS4ControltoInt(customKey.Key)] = true;
|
|
for (int i = 0; i < keys.Length; i++)
|
|
{
|
|
if (keys[i] >= 300) //ints over 300 used to delay
|
|
await Task.Delay(keys[i] - 300);
|
|
else if (keys[i] < 261 && !keydown[keys[i]])
|
|
{
|
|
if (keys[i] == 256) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTDOWN); //anything above 255 is not a keyvalue
|
|
else if (keys[i] == 257) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTDOWN);
|
|
else if (keys[i] == 258) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEDOWN);
|
|
else if (keys[i] == 259) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 1);
|
|
else if (keys[i] == 260) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 2);
|
|
else if (keyType.HasFlag(DS4KeyType.ScanCode))
|
|
InputMethods.performSCKeyPress((ushort)keys[i]);
|
|
else
|
|
InputMethods.performKeyPress((ushort)keys[i]);
|
|
keydown[keys[i]] = true;
|
|
}
|
|
else if (keys[i] < 261)
|
|
{
|
|
if (keys[i] == 256) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP); //anything above 255 is not a keyvalue
|
|
else if (keys[i] == 257) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
|
|
else if (keys[i] == 258) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
|
|
else if (keys[i] == 259) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
|
|
else if (keys[i] == 260) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
|
|
else if (keyType.HasFlag(DS4KeyType.ScanCode))
|
|
InputMethods.performSCKeyRelease((ushort)keys[i]);
|
|
else
|
|
InputMethods.performKeyRelease((ushort)keys[i]);
|
|
keydown[keys[i]] = false;
|
|
}
|
|
}
|
|
for (ushort i = 0; i < keydown.Length; i++)
|
|
{
|
|
if (keydown[i])
|
|
if (keyType.HasFlag(DS4KeyType.ScanCode))
|
|
InputMethods.performSCKeyRelease(i);
|
|
else
|
|
InputMethods.performKeyRelease(i);
|
|
}
|
|
if (keyType.HasFlag(DS4KeyType.HoldMacro))
|
|
{
|
|
await Task.Delay(50);
|
|
macrodone[DS4ControltoInt(customKey.Key)] = false;
|
|
}
|
|
}
|
|
}
|
|
else if (!getBoolMapping(customKey.Key, cState, eState))
|
|
macrodone[DS4ControltoInt(customKey.Key)] = false;
|
|
}
|
|
foreach (KeyValuePair<DS4Controls, ushort> customKey in Global.getCustomKeys(device))
|
|
{
|
|
DS4KeyType keyType = Global.getCustomKeyType(device, customKey.Key);
|
|
if (getBoolMapping(customKey.Key, cState, eState))
|
|
{
|
|
resetToDefaultValue(customKey.Key, MappedState);
|
|
SyntheticState.KeyPresses kp;
|
|
if (!deviceState.keyPresses.TryGetValue(customKey.Value, out kp))
|
|
deviceState.keyPresses[customKey.Value] = kp = new SyntheticState.KeyPresses();
|
|
if (keyType.HasFlag(DS4KeyType.ScanCode))
|
|
kp.current.scanCodeCount++;
|
|
else
|
|
kp.current.vkCount++;
|
|
if (keyType.HasFlag(DS4KeyType.Toggle))
|
|
{
|
|
if (!pressedonce[customKey.Value])
|
|
{
|
|
kp.current.toggle = !kp.current.toggle;
|
|
pressedonce[customKey.Value] = true;
|
|
}
|
|
kp.current.toggleCount++;
|
|
}
|
|
kp.current.repeatCount++;
|
|
}
|
|
else
|
|
pressedonce[customKey.Value] = false;
|
|
}
|
|
|
|
MappedState.LX = 127;
|
|
MappedState.LY = 127;
|
|
MappedState.RX = 127;
|
|
MappedState.RY = 127;
|
|
int MouseDeltaX = 0;
|
|
int MouseDeltaY = 0;
|
|
|
|
Dictionary<DS4Controls, X360Controls> customButtons = Global.getCustomButtons(device);
|
|
//foreach (KeyValuePair<DS4Controls, X360Controls> customButton in customButtons)
|
|
// resetToDefaultValue(customButton.Key, MappedState); // erase default mappings for things that are remapped
|
|
foreach (KeyValuePair<DS4Controls, X360Controls> customButton in customButtons)
|
|
{
|
|
DS4KeyType keyType = Global.getCustomKeyType(device, customButton.Key);
|
|
int keyvalue = 0;
|
|
switch (customButton.Value)
|
|
{
|
|
case X360Controls.LeftMouse: keyvalue = 256; break;
|
|
case X360Controls.RightMouse: keyvalue = 257; break;
|
|
case X360Controls.MiddleMouse: keyvalue = 258; break;
|
|
case X360Controls.FourthMouse: keyvalue = 259; break;
|
|
case X360Controls.FifthMouse: keyvalue = 260; break;
|
|
}
|
|
if (keyType.HasFlag(DS4KeyType.Toggle))
|
|
{
|
|
if (getBoolMapping(customButton.Key, cState, eState))
|
|
{
|
|
resetToDefaultValue(customButton.Key, MappedState);
|
|
if (!pressedonce[keyvalue])
|
|
{
|
|
deviceState.currentClicks.toggle = !deviceState.currentClicks.toggle;
|
|
test++;
|
|
pressedonce[keyvalue] = true;
|
|
}
|
|
deviceState.currentClicks.toggleCount++;
|
|
}
|
|
else// if (test = 1)// && pressedonce[keyvalue])
|
|
{
|
|
pressedonce[keyvalue] = false;
|
|
}
|
|
}
|
|
bool LXChanged = Math.Abs(127 - MappedState.LX) <= 5;
|
|
bool LYChanged = Math.Abs(127 - MappedState.LY) <= 5;
|
|
bool RXChanged = Math.Abs(127 - MappedState.RX) <= 5;
|
|
bool RYChanged = Math.Abs(127 - MappedState.RY) <= 5;
|
|
|
|
//once++;
|
|
|
|
resetToDefaultValue(customButton.Key, MappedState); // erase default mappings for things that are remapped
|
|
switch (customButton.Value)
|
|
{
|
|
case X360Controls.A:
|
|
if (!MappedState.Cross)
|
|
MappedState.Cross = getBoolMapping(customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.B:
|
|
if (!MappedState.Circle)
|
|
MappedState.Circle = getBoolMapping(customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.X:
|
|
if (!MappedState.Square)
|
|
MappedState.Square = getBoolMapping(customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.Y:
|
|
if (!MappedState.Triangle)
|
|
MappedState.Triangle = getBoolMapping(customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.LB:
|
|
if (!MappedState.L1)
|
|
MappedState.L1 = getBoolMapping(customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.LS:
|
|
if (!MappedState.L3)
|
|
MappedState.L3 = getBoolMapping(customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.RB:
|
|
if (!MappedState.R1)
|
|
MappedState.R1 = getBoolMapping(customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.RS:
|
|
if (!MappedState.R3)
|
|
MappedState.R3 = getBoolMapping(customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.DpadUp:
|
|
if (!MappedState.DpadUp)
|
|
MappedState.DpadUp = getBoolMapping(customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.DpadDown:
|
|
if (!MappedState.DpadDown)
|
|
MappedState.DpadDown = getBoolMapping(customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.DpadLeft:
|
|
if (!MappedState.DpadLeft)
|
|
MappedState.DpadLeft = getBoolMapping(customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.DpadRight:
|
|
if (!MappedState.DpadRight)
|
|
MappedState.DpadRight = getBoolMapping(customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.Guide:
|
|
if (!MappedState.PS)
|
|
MappedState.PS = getBoolMapping(customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.Back:
|
|
if (!MappedState.Share)
|
|
MappedState.Share = getBoolMapping(customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.Start:
|
|
if (!MappedState.Options)
|
|
MappedState.Options = getBoolMapping(customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.LXNeg:
|
|
if (LXChanged)
|
|
MappedState.LX = getXYAxisMapping(device, customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.LYNeg:
|
|
if (LYChanged)
|
|
MappedState.LY = getXYAxisMapping(device, customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.RXNeg:
|
|
if (RXChanged)
|
|
MappedState.RX = getXYAxisMapping(device, customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.RYNeg:
|
|
if (RYChanged)
|
|
MappedState.RY = getXYAxisMapping(device, customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.LXPos:
|
|
if (LXChanged)
|
|
MappedState.LX = getXYAxisMapping(device, customButton.Key, cState, eState, true);
|
|
break;
|
|
case X360Controls.LYPos:
|
|
if (LYChanged)
|
|
MappedState.LY = getXYAxisMapping(device, customButton.Key, cState, eState, true);
|
|
break;
|
|
case X360Controls.RXPos:
|
|
if (RXChanged)
|
|
MappedState.RX = getXYAxisMapping(device, customButton.Key, cState, eState, true);
|
|
break;
|
|
case X360Controls.RYPos:
|
|
if (RYChanged)
|
|
MappedState.RY = getXYAxisMapping(device, customButton.Key, cState, eState, true);
|
|
break;
|
|
case X360Controls.LT:
|
|
if (MappedState.L2 == 0)
|
|
MappedState.L2 = getByteMapping(device, customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.RT:
|
|
if (MappedState.R2 == 0)
|
|
MappedState.R2 = getByteMapping(device, customButton.Key, cState, eState);
|
|
break;
|
|
case X360Controls.LeftMouse:
|
|
if (getBoolMapping(customButton.Key, cState, eState))
|
|
deviceState.currentClicks.leftCount++;
|
|
break;
|
|
case X360Controls.RightMouse:
|
|
if (getBoolMapping(customButton.Key, cState, eState))
|
|
deviceState.currentClicks.rightCount++;
|
|
break;
|
|
case X360Controls.MiddleMouse:
|
|
if (getBoolMapping(customButton.Key, cState, eState))
|
|
deviceState.currentClicks.middleCount++;
|
|
break;
|
|
case X360Controls.FourthMouse:
|
|
if (getBoolMapping(customButton.Key, cState, eState))
|
|
deviceState.currentClicks.fourthCount++;
|
|
break;
|
|
case X360Controls.FifthMouse:
|
|
if (getBoolMapping(customButton.Key, cState, eState))
|
|
deviceState.currentClicks.fifthCount++;
|
|
break;
|
|
case X360Controls.WUP:
|
|
if (getBoolMapping(customButton.Key, cState, eState))
|
|
deviceState.currentClicks.wUpCount++;
|
|
break;
|
|
case X360Controls.WDOWN:
|
|
if (getBoolMapping(customButton.Key, cState, eState))
|
|
deviceState.currentClicks.wDownCount++;
|
|
break;
|
|
case X360Controls.MouseUp:
|
|
if (MouseDeltaY == 0)
|
|
{
|
|
MouseDeltaY = getMouseMapping(device, customButton.Key, cState, eState, 0);
|
|
MouseDeltaY = -Math.Abs((MouseDeltaY == -2147483648 ? 0 : MouseDeltaY));
|
|
}
|
|
break;
|
|
case X360Controls.MouseDown:
|
|
if (MouseDeltaY == 0)
|
|
{
|
|
MouseDeltaY = getMouseMapping(device, customButton.Key, cState, eState, 1);
|
|
MouseDeltaY = Math.Abs((MouseDeltaY == -2147483648 ? 0 : MouseDeltaY));
|
|
}
|
|
break;
|
|
case X360Controls.MouseLeft:
|
|
if (MouseDeltaX == 0)
|
|
{
|
|
MouseDeltaX = getMouseMapping(device, customButton.Key, cState, eState, 2);
|
|
MouseDeltaX = -Math.Abs((MouseDeltaX == -2147483648 ? 0 : MouseDeltaX));
|
|
}
|
|
break;
|
|
case X360Controls.MouseRight:
|
|
if (MouseDeltaX == 0)
|
|
{
|
|
MouseDeltaX = getMouseMapping(device, customButton.Key, cState, eState, 3);
|
|
MouseDeltaX = Math.Abs((MouseDeltaX == -2147483648 ? 0 : MouseDeltaX));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
//Console.WriteLine(MappedState.LY + " " + LY);
|
|
//if (!LX)
|
|
if (Math.Abs(127 - MappedState.LX) <= 5)// || (Math.Abs(127 - cState.LX) > 5))
|
|
MappedState.LX = cState.LX;
|
|
if (Math.Abs(127 - MappedState.LY) <= 5)
|
|
MappedState.LY = cState.LY;
|
|
if (Math.Abs(127 - MappedState.RX) <= 5)
|
|
MappedState.RX = cState.RX;
|
|
if (Math.Abs(127 - MappedState.RY) <= 5)
|
|
MappedState.RY = cState.RY;
|
|
InputMethods.MoveCursorBy(MouseDeltaX, MouseDeltaY);
|
|
}
|
|
public static DateTime[] mousenow = { DateTime.UtcNow, DateTime.UtcNow, DateTime.UtcNow, DateTime.UtcNow };
|
|
public static double mvalue = 0;
|
|
public static int[] mouseaccel = new int[34];
|
|
public static bool[] mousedoublecheck = new bool[34];
|
|
private static int getMouseMapping(int device, DS4Controls control, DS4State cState, DS4StateExposed eState, int mnum)
|
|
{
|
|
int controlnum = DS4ControltoInt(control);
|
|
double SXD = Global.getSXDeadzone(device);
|
|
double SZD = Global.getSZDeadzone(device);
|
|
int deadzone = 10;
|
|
double value = 0;
|
|
int speed = Global.getButtonMouseSensitivity(device);
|
|
double root = 1.002;
|
|
double divide = 10000d;
|
|
DateTime now = mousenow[mnum];
|
|
switch (control)
|
|
{
|
|
case DS4Controls.LXNeg:
|
|
if (cState.LX < 127 - deadzone)
|
|
value = Math.Pow(root + speed / divide, -(cState.LX - 127)) - 1;
|
|
break;
|
|
case DS4Controls.LXPos:
|
|
if (cState.LX > 127 + deadzone)
|
|
value = Math.Pow(root + speed / divide, (cState.LX - 127)) -1;
|
|
break;
|
|
case DS4Controls.RXNeg:
|
|
if (cState.RX < 127 - deadzone)
|
|
value = Math.Pow(root + speed / divide, -(cState.RX - 127)) - 1;
|
|
break;
|
|
case DS4Controls.RXPos:
|
|
if (cState.RX > 127 + deadzone)
|
|
value = Math.Pow(root + speed / divide, (cState.RX - 127)) - 1;
|
|
break;
|
|
case DS4Controls.LYNeg:
|
|
if (cState.LY < 127 - deadzone)
|
|
value = Math.Pow(root + speed / divide, -(cState.LY - 127)) - 1;
|
|
break;
|
|
case DS4Controls.LYPos:
|
|
if (cState.LY > 127 + deadzone)
|
|
value = Math.Pow(root + speed / divide,(cState.LY - 127)) - 1;
|
|
break;
|
|
case DS4Controls.RYNeg:
|
|
if (cState.RY < 127 - deadzone)
|
|
value = Math.Pow(root + speed / divide,-(cState.RY - 127)) - 1;
|
|
break;
|
|
case DS4Controls.RYPos:
|
|
if (cState.RY > 127 + deadzone)
|
|
value = Math.Pow(root + speed / divide, (cState.RY - 127)) - 1;
|
|
break;
|
|
case DS4Controls.Share: value = (cState.Share ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
|
|
case DS4Controls.Options: value = (cState.Options ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
|
|
case DS4Controls.L1: value = (cState.L1 ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
|
|
case DS4Controls.R1: value = (cState.R1 ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
|
|
case DS4Controls.L3: value = (cState.L3 ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
|
|
case DS4Controls.R3: value = (cState.R3 ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
|
|
case DS4Controls.DpadUp: value = (cState.DpadUp ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
|
|
case DS4Controls.DpadDown: value = (cState.DpadDown ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
|
|
case DS4Controls.DpadLeft: value = (cState.DpadLeft ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
|
|
case DS4Controls.DpadRight: value = (cState.DpadRight ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
|
|
case DS4Controls.PS: value = (cState.PS ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
|
|
case DS4Controls.Cross: value = (cState.Cross ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
|
|
case DS4Controls.Square: value = (cState.Square ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
|
|
case DS4Controls.Triangle: value = (cState.Triangle ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
|
|
case DS4Controls.Circle: value = (cState.Circle ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
|
|
case DS4Controls.L2: value = Math.Pow(root + speed / divide, cState.L2 / 2d) - 1; break;
|
|
case DS4Controls.R2: value = Math.Pow(root + speed / divide, cState.R2 / 2d) - 1; break;
|
|
}
|
|
if (eState != null)
|
|
switch (control)
|
|
{
|
|
case DS4Controls.GyroXPos: return (byte)(eState.GyroX > SXD * 7500 ?
|
|
Math.Pow(root + speed / divide, eState.GyroX / 48) : 0);
|
|
case DS4Controls.GyroXNeg: return (byte)(eState.GyroX < -SXD * 7500 ?
|
|
Math.Pow(root + speed / divide, -eState.GyroX / 48) : 0);
|
|
case DS4Controls.GyroZPos: return (byte)(eState.GyroZ > SZD * 7500 ?
|
|
Math.Pow(root + speed / divide, eState.GyroZ / 48) : 0);
|
|
case DS4Controls.GyroZNeg: return (byte)(eState.GyroZ < -SZD * 7500 ?
|
|
Math.Pow(root + speed / divide, -eState.GyroZ / 48) : 0);
|
|
}
|
|
bool LXChanged = (Math.Abs(127 - cState.LX) < deadzone);
|
|
bool LYChanged = (Math.Abs(127 - cState.LY) < deadzone);
|
|
bool RXChanged = (Math.Abs(127 - cState.RX) < deadzone);
|
|
bool RYChanged = (Math.Abs(127 - cState.RY) < deadzone);
|
|
if (LXChanged || LYChanged || RXChanged || RYChanged)
|
|
now = DateTime.UtcNow;
|
|
if (Global.getMouseAccel(device))
|
|
{
|
|
if (value > 0)
|
|
mouseaccel[controlnum]++;
|
|
else if (!mousedoublecheck[controlnum])
|
|
mouseaccel[controlnum] = 0;
|
|
mousedoublecheck[controlnum] = value != 0;
|
|
if (mouseaccel[controlnum] > 1000)
|
|
value *= (double)Math.Min(2000, (mouseaccel[controlnum])) / 1000d;
|
|
}
|
|
if (value <= 1)
|
|
{
|
|
if (now >= mousenow[mnum] + TimeSpan.FromMilliseconds((1 - value) * 500))
|
|
{
|
|
mousenow[mnum] = now;
|
|
return 1;
|
|
}
|
|
else
|
|
return 0;
|
|
}
|
|
else
|
|
return (int)value;
|
|
}
|
|
|
|
public static bool compare(byte b1, byte b2)
|
|
{
|
|
if (Math.Abs(b1 - b2) > 10)
|
|
{
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool[] touchArea = { true, true, true, true };
|
|
|
|
public static byte getByteMapping(int device, DS4Controls control, DS4State cState, DS4StateExposed eState)
|
|
{
|
|
double SXD = Global.getSXDeadzone(device);
|
|
double SZD = Global.getSZDeadzone(device);
|
|
if (!cState.TouchButton)
|
|
for (int i = 0; i < 4; i++)
|
|
touchArea[i] = false;
|
|
if (!(touchArea[0] || touchArea[1] || touchArea[2] || touchArea[3]))
|
|
{
|
|
if (cState.Touch2)
|
|
touchArea[0] = true;
|
|
if (cState.TouchLeft && !cState.Touch2 && cState.Touch1)
|
|
touchArea[1] = true;
|
|
if (cState.TouchRight && !cState.Touch2 && cState.Touch1)
|
|
touchArea[2] = true;
|
|
if (!cState.Touch1)
|
|
touchArea[3] = true;
|
|
}
|
|
switch (control)
|
|
{
|
|
case DS4Controls.Share: return (byte)(cState.Share ? 255 : 0);
|
|
case DS4Controls.Options: return (byte)(cState.Options ? 255 : 0);
|
|
case DS4Controls.L1: return (byte)(cState.L1 ? 255 : 0);
|
|
case DS4Controls.R1: return (byte)(cState.R1 ? 255 : 0);
|
|
case DS4Controls.L3: return (byte)(cState.L3 ? 255 : 0);
|
|
case DS4Controls.R3: return (byte)(cState.R3 ? 255 : 0);
|
|
case DS4Controls.DpadUp: return (byte)(cState.DpadUp ? 255 : 0);
|
|
case DS4Controls.DpadDown: return (byte)(cState.DpadDown ? 255 : 0);
|
|
case DS4Controls.DpadLeft: return (byte)(cState.DpadLeft ? 255 : 0);
|
|
case DS4Controls.DpadRight: return (byte)(cState.DpadRight ? 255 : 0);
|
|
case DS4Controls.PS: return (byte)(cState.PS ? 255 : 0);
|
|
case DS4Controls.Cross: return (byte)(cState.Cross ? 255 : 0);
|
|
case DS4Controls.Square: return (byte)(cState.Square ? 255 : 0);
|
|
case DS4Controls.Triangle: return (byte)(cState.Triangle ? 255 : 0);
|
|
case DS4Controls.Circle: return (byte)(cState.Circle ? 255 : 0);
|
|
case DS4Controls.LXNeg: return (byte)cState.LX;
|
|
case DS4Controls.LYNeg: return (byte)cState.LY;
|
|
case DS4Controls.RXNeg: return (byte)cState.RX;
|
|
case DS4Controls.RYNeg: return (byte)cState.RY;
|
|
case DS4Controls.LXPos: return (byte)(cState.LX - 127 < 0 ? 0 : (cState.LX - 127));
|
|
case DS4Controls.LYPos: return (byte)(cState.LY - 123 < 0 ? 0 : (cState.LY - 123));
|
|
case DS4Controls.RXPos: return (byte)(cState.RX - 129 < 0 ? 0 : (cState.RX - 125));
|
|
case DS4Controls.RYPos: return (byte)(cState.RY - 125 < 0 ? 0 : (cState.RY - 127));
|
|
case DS4Controls.L2: return (byte)cState.L2;
|
|
case DS4Controls.R2: return (byte)cState.R2;
|
|
}
|
|
if (eState != null)
|
|
switch (control)
|
|
{
|
|
case DS4Controls.GyroXPos: return (byte)(eState.GyroX > SXD * 7500 ? Math.Min(255, eState.GyroX / 24) : 0);
|
|
case DS4Controls.GyroXNeg: return (byte)(eState.GyroX < -SXD * 7500 ? Math.Min(255, -eState.GyroX / 24) : 0);
|
|
case DS4Controls.GyroZPos: return (byte)(eState.GyroZ > SZD * 7500 ? Math.Min(255, eState.GyroZ / 24) : 0);
|
|
case DS4Controls.GyroZNeg: return (byte)(eState.GyroZ < -SZD * 7500 ? Math.Min(255, -eState.GyroZ / 24) : 0);
|
|
}
|
|
if (cState.TouchButton)
|
|
{
|
|
if (control == DS4Controls.TouchMulti)
|
|
if (!(touchArea[1] || touchArea[2] || touchArea[3]))
|
|
return (byte)(touchArea[0] ? 255 : 0);
|
|
if (control == DS4Controls.TouchLeft)
|
|
if (!(touchArea[0] || touchArea[2] || touchArea[3]))
|
|
return (byte)(touchArea[1] ? 255 : 0);
|
|
if (control == DS4Controls.TouchRight)
|
|
if (!(touchArea[0] || touchArea[1] || touchArea[3]))
|
|
return (byte)(touchArea[2] ? 255 : 0);
|
|
if (control == DS4Controls.TouchUpper)
|
|
if (!(touchArea[0] || touchArea[1] || touchArea[2]))
|
|
return (byte)(touchArea[3] ? 255 : 0);
|
|
}
|
|
return 0;
|
|
}
|
|
public static bool getBoolMapping(DS4Controls control, DS4State cState, DS4StateExposed eState)
|
|
{
|
|
if (!cState.TouchButton)
|
|
for (int i = 0; i < 4; i++)
|
|
touchArea[i] = false;
|
|
if (!(touchArea[0] || touchArea[1] || touchArea[2] || touchArea[3]))
|
|
{
|
|
if (cState.Touch2)
|
|
touchArea[0] = true;
|
|
if (cState.TouchLeft && !cState.Touch2 && cState.Touch1)
|
|
touchArea[1] = true;
|
|
if (cState.TouchRight && !cState.Touch2 && cState.Touch1)
|
|
touchArea[2] = true;
|
|
if (!cState.Touch1)
|
|
touchArea[3] = true;
|
|
}
|
|
switch (control)
|
|
{
|
|
case DS4Controls.Share: return cState.Share;
|
|
case DS4Controls.Options: return cState.Options;
|
|
case DS4Controls.L1: return cState.L1;
|
|
case DS4Controls.R1: return cState.R1;
|
|
case DS4Controls.L3: return cState.L3;
|
|
case DS4Controls.R3: return cState.R3;
|
|
case DS4Controls.DpadUp: return cState.DpadUp;
|
|
case DS4Controls.DpadDown: return cState.DpadDown;
|
|
case DS4Controls.DpadLeft: return cState.DpadLeft;
|
|
case DS4Controls.DpadRight: return cState.DpadRight;
|
|
case DS4Controls.PS: return cState.PS;
|
|
case DS4Controls.Cross: return cState.Cross;
|
|
case DS4Controls.Square: return cState.Square;
|
|
case DS4Controls.Triangle: return cState.Triangle;
|
|
case DS4Controls.Circle: return cState.Circle;
|
|
case DS4Controls.LXNeg: return cState.LX < 127 - 55;
|
|
case DS4Controls.LYNeg: return cState.LY < 127 - 55;
|
|
case DS4Controls.RXNeg: return cState.RX < 127 - 55;
|
|
case DS4Controls.RYNeg: return cState.RY < 127 - 55;
|
|
case DS4Controls.LXPos: return cState.LX > 127 + 55;
|
|
case DS4Controls.LYPos: return cState.LY > 127 + 55;
|
|
case DS4Controls.RXPos: return cState.RX > 127 + 55;
|
|
case DS4Controls.RYPos: return cState.RY > 127 + 55;
|
|
case DS4Controls.L2: return cState.L2 > 100;
|
|
case DS4Controls.R2: return cState.R2 > 100;
|
|
}
|
|
if (eState != null)
|
|
switch (control)
|
|
{
|
|
case DS4Controls.GyroXPos: return eState.GyroX > 5000;
|
|
case DS4Controls.GyroXNeg: return eState.GyroX < -5000;
|
|
case DS4Controls.GyroZPos: return eState.GyroZ > 5000;
|
|
case DS4Controls.GyroZNeg: return eState.GyroZ < -5000;
|
|
}
|
|
if (cState.TouchButton)
|
|
{
|
|
if (control == DS4Controls.TouchMulti)
|
|
if (!(touchArea[1] || touchArea[2] || touchArea[3]))
|
|
return touchArea[0];
|
|
if (control == DS4Controls.TouchLeft)
|
|
if (!(touchArea[0] || touchArea[2] || touchArea[3]))
|
|
return touchArea[1];
|
|
if (control == DS4Controls.TouchRight)
|
|
if (!(touchArea[0] || touchArea[1] || touchArea[3]))
|
|
return touchArea[2];
|
|
if (control == DS4Controls.TouchUpper)
|
|
if (!(touchArea[0] || touchArea[1] || touchArea[2]))
|
|
return touchArea[3];
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public static byte getXYAxisMapping(int device, DS4Controls control, DS4State cState, DS4StateExposed eState, bool alt = false)
|
|
{
|
|
byte trueVal = 0;
|
|
byte falseVal = 127;
|
|
double SXD = Global.getSXDeadzone(device);
|
|
double SZD = Global.getSZDeadzone(device);
|
|
if (alt)
|
|
trueVal = 255;
|
|
if (!cState.TouchButton)
|
|
for (int i = 0; i < 4; i++)
|
|
touchArea[i] = false;
|
|
if (!(touchArea[0] || touchArea[1] || touchArea[2] || touchArea[3]))
|
|
{
|
|
if (cState.Touch2)
|
|
touchArea[0] = true;
|
|
if (cState.TouchLeft && !cState.Touch2 && cState.Touch1)
|
|
touchArea[1] = true;
|
|
if (cState.TouchRight && !cState.Touch2 && cState.Touch1)
|
|
touchArea[2] = true;
|
|
if (!cState.Touch1)
|
|
touchArea[3] = true;
|
|
}
|
|
switch (control)
|
|
{
|
|
case DS4Controls.Share: return (byte)(cState.Share ? trueVal : falseVal);
|
|
case DS4Controls.Options: return (byte)(cState.Options ? trueVal : falseVal);
|
|
case DS4Controls.L1: return (byte)(cState.L1 ? trueVal : falseVal);
|
|
case DS4Controls.R1: return (byte)(cState.R1 ? trueVal : falseVal);
|
|
case DS4Controls.L3: return (byte)(cState.L3 ? trueVal : falseVal);
|
|
case DS4Controls.R3: return (byte)(cState.R3 ? trueVal : falseVal);
|
|
case DS4Controls.DpadUp: return (byte)(cState.DpadUp ? trueVal : falseVal);
|
|
case DS4Controls.DpadDown: return (byte)(cState.DpadDown ? trueVal : falseVal);
|
|
case DS4Controls.DpadLeft: return (byte)(cState.DpadLeft ? trueVal : falseVal);
|
|
case DS4Controls.DpadRight: return (byte)(cState.DpadRight ? trueVal : falseVal);
|
|
case DS4Controls.PS: return (byte)(cState.PS ? trueVal : falseVal);
|
|
case DS4Controls.Cross: return (byte)(cState.Cross ? trueVal : falseVal);
|
|
case DS4Controls.Square: return (byte)(cState.Square ? trueVal : falseVal);
|
|
case DS4Controls.Triangle: return (byte)(cState.Triangle ? trueVal : falseVal);
|
|
case DS4Controls.Circle: return (byte)(cState.Circle ? trueVal : falseVal);
|
|
case DS4Controls.L2: if (alt) return (byte)(127 + cState.L2 / 2); else return (byte)(127 - cState.L2 / 2);
|
|
case DS4Controls.R2: if (alt) return (byte)(127 + cState.R2 / 2); else return (byte)(127 - cState.R2 / 2);
|
|
}
|
|
if (eState != null)
|
|
{
|
|
switch (control)
|
|
{
|
|
case DS4Controls.GyroXPos: if (eState.GyroX > SXD * 7500)
|
|
if (alt) return (byte)Math.Min(255, 127 + eState.GyroX / 48); else return (byte)Math.Max(0, 127 - eState.GyroX / 48);
|
|
else return falseVal;
|
|
case DS4Controls.GyroXNeg: if (eState.GyroX < -SXD * 7500)
|
|
if (alt) return (byte)Math.Min(255, 127 + -eState.GyroX / 48); else return (byte)Math.Max(0, 127 - -eState.GyroX / 48);
|
|
else return falseVal;
|
|
case DS4Controls.GyroZPos: if (eState.GyroZ > SZD * 7500)
|
|
if (alt) return (byte)Math.Min(255, 127 + eState.GyroZ / 48); else return (byte)Math.Max(0, 127 - eState.GyroZ / 48);
|
|
else return falseVal;
|
|
case DS4Controls.GyroZNeg: if (eState.GyroZ < -SZD * 7500)
|
|
if (alt) return (byte)Math.Min(255, 127 + -eState.GyroZ / 48); else return (byte)Math.Max(0, 127 - -eState.GyroZ / 48);
|
|
else return falseVal;
|
|
}
|
|
//Console.Write(eState.GyroX.ToString());
|
|
}
|
|
if (!alt)
|
|
{
|
|
switch (control)
|
|
{
|
|
case DS4Controls.LXNeg: return cState.LX;
|
|
case DS4Controls.LYNeg: return cState.LY;
|
|
case DS4Controls.RXNeg: return cState.RX;
|
|
case DS4Controls.RYNeg: return cState.RY;
|
|
case DS4Controls.LXPos: return (byte)(255 - cState.LX);
|
|
case DS4Controls.LYPos: return (byte)(255 - cState.LY);
|
|
case DS4Controls.RXPos: return (byte)(255 - cState.RX);
|
|
case DS4Controls.RYPos: return (byte)(255 - cState.RY);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (control)
|
|
{
|
|
case DS4Controls.LXNeg: return (byte)(255 - cState.LX);
|
|
case DS4Controls.LYNeg: return (byte)(255 - cState.LY);
|
|
case DS4Controls.RXNeg: return (byte)(255 - cState.RX);
|
|
case DS4Controls.RYNeg: return (byte)(255 - cState.RY);
|
|
case DS4Controls.LXPos: return cState.LX;
|
|
case DS4Controls.LYPos: return cState.LY;
|
|
case DS4Controls.RXPos: return cState.RX;
|
|
case DS4Controls.RYPos: return cState.RY;
|
|
}
|
|
}
|
|
if (cState.TouchButton)
|
|
{
|
|
if (control == DS4Controls.TouchMulti)
|
|
if (!(touchArea[1] || touchArea[2] || touchArea[3]))
|
|
return (byte)(touchArea[0] ? trueVal : falseVal);
|
|
if (control == DS4Controls.TouchLeft)
|
|
if (!(touchArea[0] || touchArea[2] || touchArea[3]))
|
|
return (byte)(touchArea[1] ? trueVal : falseVal);
|
|
if (control == DS4Controls.TouchRight)
|
|
if (!(touchArea[0] || touchArea[1] || touchArea[3]))
|
|
return (byte)(touchArea[2] ? trueVal : falseVal);
|
|
if (control == DS4Controls.TouchUpper)
|
|
if (!(touchArea[0] || touchArea[1] || touchArea[2]))
|
|
return (byte)(touchArea[3] ? trueVal : falseVal);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//Returns false for any bool,
|
|
//if control is one of the xy axis returns 127
|
|
//if its a trigger returns 0
|
|
public static void resetToDefaultValue(DS4Controls control, DS4State cState)
|
|
{
|
|
switch (control)
|
|
{
|
|
case DS4Controls.Share: cState.Share = false; break;
|
|
case DS4Controls.Options: cState.Options = false; break;
|
|
case DS4Controls.L1: cState.L1 = false; break;
|
|
case DS4Controls.R1: cState.R1 = false; break;
|
|
case DS4Controls.L3: cState.L3 = false; break;
|
|
case DS4Controls.R3: cState.R3 = false; break;
|
|
case DS4Controls.DpadUp: cState.DpadUp = false; break;
|
|
case DS4Controls.DpadDown: cState.DpadDown = false; break;
|
|
case DS4Controls.DpadLeft: cState.DpadLeft = false; break;
|
|
case DS4Controls.DpadRight: cState.DpadRight = false; break;
|
|
case DS4Controls.PS: cState.PS = false; break;
|
|
case DS4Controls.Cross: cState.Cross = false; break;
|
|
case DS4Controls.Square: cState.Square = false; break;
|
|
case DS4Controls.Triangle: cState.Triangle = false; break;
|
|
case DS4Controls.Circle: cState.Circle = false; break;
|
|
case DS4Controls.LXNeg: cState.LX = 127; break;
|
|
case DS4Controls.LYNeg: cState.LY = 127; break;
|
|
case DS4Controls.RXNeg: cState.RX = 127; break;
|
|
case DS4Controls.RYNeg: cState.RY = 127; break;
|
|
case DS4Controls.LXPos: cState.LX = 127; break;
|
|
case DS4Controls.LYPos: cState.LY = 127; break;
|
|
case DS4Controls.RXPos: cState.RX = 127; break;
|
|
case DS4Controls.RYPos: cState.RY = 127; break;
|
|
case DS4Controls.L2: cState.L2 = 0; break;
|
|
case DS4Controls.R2: cState.R2 = 0; break;
|
|
//case DS4Controls.TouchButton: cState.TouchLeft = false; break;
|
|
//case DS4Controls.TouchMulti: cState.Touch2 = false; break;
|
|
//case DS4Controls.TouchRight: cState.TouchRight = false; break;
|
|
//case DS4Controls.TouchUpper: cState.TouchButton = false; break;
|
|
}
|
|
}
|
|
|
|
|
|
// Arthritis mode, compensate for cumulative pressure F=kx on the triggers by allowing the user to remap the entire trigger to just the initial portion.
|
|
private static byte[,] leftTriggerMap = new byte[4,256], rightTriggerMap = new byte[4,256];
|
|
private static double[] leftTriggerMiddle = new double[4], // linear trigger remapping, 0.5 is in the middle of 0 and 255 from the native controller.
|
|
oldLeftTriggerMiddle = new double[4],
|
|
rightTriggerMiddle = new double[4], oldRightTriggerMiddle = new double[4];
|
|
private static void initializeTriggerMap(byte[,] map, double triggerMiddle, int deviceNum)
|
|
{
|
|
double midpoint = 256.0 * triggerMiddle;
|
|
for (uint x = 0; x <= 255; x++)
|
|
{
|
|
double mapped;
|
|
if (x < midpoint) // i.e. with standard 0.5, 0..127->0..127, etc.; with 0.25, 0..63->0..127 and 64..255->128..255\
|
|
mapped = (x * 0.5 / triggerMiddle);
|
|
else
|
|
mapped = 128.0 + 128.0 * (x - midpoint) / (256.0 - midpoint);
|
|
map[deviceNum, x] = (byte)mapped;
|
|
}
|
|
|
|
}
|
|
public static byte mapLeftTrigger(byte orig, int deviceNum)
|
|
{
|
|
leftTriggerMiddle[deviceNum] = Global.getLeftTriggerMiddle(deviceNum);
|
|
if (leftTriggerMiddle[deviceNum] != oldLeftTriggerMiddle[deviceNum])
|
|
{
|
|
oldLeftTriggerMiddle[deviceNum] = leftTriggerMiddle[deviceNum];
|
|
initializeTriggerMap(leftTriggerMap, leftTriggerMiddle[deviceNum],deviceNum);
|
|
}
|
|
return leftTriggerMap[deviceNum, orig];
|
|
}
|
|
public static byte mapRightTrigger(byte orig, int deviceNum)
|
|
{
|
|
rightTriggerMiddle[deviceNum] = Global.getRightTriggerMiddle(deviceNum);
|
|
if (rightTriggerMiddle[deviceNum] != oldRightTriggerMiddle[deviceNum])
|
|
{
|
|
oldRightTriggerMiddle[deviceNum] = rightTriggerMiddle[deviceNum];
|
|
initializeTriggerMap(rightTriggerMap, rightTriggerMiddle[deviceNum], deviceNum);
|
|
}
|
|
return rightTriggerMap[deviceNum,orig];
|
|
}
|
|
}
|
|
}
|