cemu-DS4Windows/DS4Windows/DS4Control/Xbox360OutDevice.cs
2019-04-17 21:29:16 -05:00

142 lines
6.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Nefarius.ViGEm.Client;
using Nefarius.ViGEm.Client.Targets;
using Nefarius.ViGEm.Client.Targets.Xbox360;
namespace DS4Windows
{
public class Xbox360OutDevice : OutputDevice
{
private const int inputResolution = 127 - (-128);
private const float reciprocalInputResolution = 1 / (float)inputResolution;
private const int outputResolution = 32767 - (-32768);
public Xbox360Controller cont;
private Xbox360Report report;
public Xbox360OutDevice(ViGEmClient client)
{
cont = new Xbox360Controller(client);
report = new Xbox360Report();
}
public override void ConvertandSendReport(DS4State state, int device)
{
Xbox360Buttons tempButtons = 0;
unchecked
{
if (state.Share) tempButtons |= Xbox360Buttons.Back;
if (state.L3) tempButtons |= Xbox360Buttons.LeftThumb;
if (state.R3) tempButtons |= Xbox360Buttons.RightThumb;
if (state.Options) tempButtons |= Xbox360Buttons.Start;
if (state.DpadUp) tempButtons |= Xbox360Buttons.Up;
if (state.DpadRight) tempButtons |= Xbox360Buttons.Right;
if (state.DpadDown) tempButtons |= Xbox360Buttons.Down;
if (state.DpadLeft) tempButtons |= Xbox360Buttons.Left;
if (state.L1) tempButtons |= Xbox360Buttons.LeftShoulder;
if (state.R1) tempButtons |= Xbox360Buttons.RightShoulder;
if (state.Triangle) tempButtons |= Xbox360Buttons.Y;
if (state.Circle) tempButtons |= Xbox360Buttons.B;
if (state.Cross) tempButtons |= Xbox360Buttons.A;
if (state.Square) tempButtons |= Xbox360Buttons.X;
if (state.PS) tempButtons |= Xbox360Buttons.Guide;
report.SetButtonsFull(tempButtons);
}
report.LeftTrigger = state.L2;
report.RightTrigger = state.R2;
SASteeringWheelEmulationAxisType steeringWheelMappedAxis = Global.GetSASteeringWheelEmulationAxis(device);
switch (steeringWheelMappedAxis)
{
case SASteeringWheelEmulationAxisType.None:
report.LeftThumbX = AxisScale(state.LX, false);
report.LeftThumbY = AxisScale(state.LY, true);
report.RightThumbX = AxisScale(state.RX, false);
report.RightThumbY = AxisScale(state.RY, true);
break;
case SASteeringWheelEmulationAxisType.LX:
report.LeftThumbX = (short)state.SASteeringWheelEmulationUnit;
report.LeftThumbY = AxisScale(state.LY, true);
report.RightThumbX = AxisScale(state.RX, false);
report.RightThumbY = AxisScale(state.RY, true);
break;
case SASteeringWheelEmulationAxisType.LY:
report.LeftThumbX = AxisScale(state.LX, false);
report.LeftThumbY = (short)state.SASteeringWheelEmulationUnit;
report.RightThumbX = AxisScale(state.RX, false);
report.RightThumbY = AxisScale(state.RY, true);
break;
case SASteeringWheelEmulationAxisType.RX:
report.LeftThumbX = AxisScale(state.LX, false);
report.LeftThumbY = AxisScale(state.LY, true);
report.RightThumbX = (short)state.SASteeringWheelEmulationUnit;
report.RightThumbY = AxisScale(state.RY, true);
break;
case SASteeringWheelEmulationAxisType.RY:
report.LeftThumbX = AxisScale(state.LX, false);
report.LeftThumbY = AxisScale(state.LY, true);
report.RightThumbX = AxisScale(state.RX, false);
report.RightThumbY = (short)state.SASteeringWheelEmulationUnit;
break;
case SASteeringWheelEmulationAxisType.L2R2:
report.LeftTrigger = report.RightTrigger = 0;
if (state.SASteeringWheelEmulationUnit >= 0) report.LeftTrigger = (Byte)state.SASteeringWheelEmulationUnit;
else report.RightTrigger = (Byte)state.SASteeringWheelEmulationUnit;
goto case SASteeringWheelEmulationAxisType.None;
case SASteeringWheelEmulationAxisType.VJoy1X:
case SASteeringWheelEmulationAxisType.VJoy2X:
DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(state.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_X);
goto case SASteeringWheelEmulationAxisType.None;
case SASteeringWheelEmulationAxisType.VJoy1Y:
case SASteeringWheelEmulationAxisType.VJoy2Y:
DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(state.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_Y);
goto case SASteeringWheelEmulationAxisType.None;
case SASteeringWheelEmulationAxisType.VJoy1Z:
case SASteeringWheelEmulationAxisType.VJoy2Z:
DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(state.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_Z);
goto case SASteeringWheelEmulationAxisType.None;
default:
// Should never come here but just in case use the NONE case as default handler....
goto case SASteeringWheelEmulationAxisType.None;
}
cont.SendReport(report);
}
private short AxisScale(Int32 Value, Boolean Flip)
{
unchecked
{
Value -= 0x80;
//float temp = (Value - (-128)) / (float)inputResolution;
float temp = (Value - (-128)) * reciprocalInputResolution;
if (Flip) temp = (temp - 0.5f) * -1.0f + 0.5f;
return (short)(temp * outputResolution + (-32768));
}
}
public override void Connect() => cont.Connect();
public override void Disconnect() => cont.Disconnect();
}
}